Metascore
72

Mixed or average reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 38
  2. Negative: 1 out of 38
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  1. Aug 31, 2011
    42
    It's shame that this port has been borked so badly; I don't think No More Heroes found the audience it needed on the Wii, and Heroes' paradise isn't going to do this franchise any favors.
User Score
7.3

Mixed or average reviews- based on 50 Ratings

User score distribution:
  1. Positive: 33 out of 50
  2. Negative: 7 out of 50
  1. Apr 24, 2016
    8
    I'm a big fan of Suda 51, in fact I'm sure that if someday he had the budget of a big title (like GTA, Zelda, Assassin's Creed, etc.) he wouldI'm a big fan of Suda 51, in fact I'm sure that if someday he had the budget of a big title (like GTA, Zelda, Assassin's Creed, etc.) he would make a masterpiece, but for the moment let's see how it does with the "small" budget he has.

    It is also important to remind that No More Heroes was originally a Wii game and therefore you can't expect it to have the same technical qualities that any PS3 game but nonetheless the Cel-shading style looks good enough the port was well done but you can see it came from the Wii with the emptiness of the city and levels in general. The framerate is steady and there is apparently no bugs in the game.

    Concerning the gameplay you can play the game either with a classic controller or with a PS Move (if you have one) both work well, of course the PS Move is more fun as the game was made for motion controls (with a controller you just tilt the joysticks in the indicated direction). It's pretty fun and the side activities make for a nice change of gameplay (when the side missions are a little repetitive in their design).
    The game design is a bit repetitive after each level you have to earn enough cash to fight the next guy which is fun the first three times but the tenth...

    The story here is crazy and could totally be adapted in manga or anime, I personally loved it but you might not get into the universe, the boss fights are greatly design and original with good voice overs. The game should last about 12 hours, which is neither long or short for the genre.

    In conclusion No More Heroes: Heroes Paradise is a good port of another good game from director Suda51 and I'll advise for every one that likes japanese "non-sense" or if you're looking for nice boss fights.
    Full Review »
  2. Aug 27, 2011
    8
    A strange, yet unique action title that will entertain as long as the player is able to look past some rough spots and shoddy design choices.A strange, yet unique action title that will entertain as long as the player is able to look past some rough spots and shoddy design choices. It is essentially a shined-up, HD port of the Wii title with a few extra bells and whistles. The action is solid and the bosses are memorable. The only downfall would have to be the constant grind for cash, as it is required to move forward in the game and the side-jobs can be aggravatingly repetitive. I would definitely recommend downloading the demo before purchasing the title, as this game is not for everyone. Full Review »
  3. Sep 9, 2011
    10
    Has to be one of my favourite games of all time. Picked up the Wii version a year or two ago for £7.99 and fell in love with itHas to be one of my favourite games of all time. Picked up the Wii version a year or two ago for £7.99 and fell in love with it completely, so I was stoked that there was going to be an HD update for the Move. Definitely not a game for everyone, but this game has an excellent following nonetheless, and ticks just about every box.

    Brilliant dialogue teamed with a nice and unintrusive storyline and hilarious, amazingly interesting and brutal characters come together to make the innovative take on the Hack 'n' Slash action that much more fun and exciting, and the game keeps all of the fights interesting to complete more than a few times. The fact that this version of the game is uncut is also a huge bonus, as there was no blood in the European version of the Wii game, and the game is made that much cooler by being able to slice your enemies in two. Of course the main element of the game is the fighting and ranked battles that you have to take part in to reach the number 1 spot on the Assassin's rankings, the open world (the Wii game's biggest flaw) has been touched upon and improved, with many bugs being taken out and more reasons to explore.

    Of course, the new PlayStation exclusive features are all welcomed greatly, including the surprisingly nice graphics, excellent Move and Dualshock support and not to mention the extra modes such as the score and time based boss fight mode which really adds a lot of replayability to the game. The inclusion of a handful of brilliantly integrated bosses from Desperate Struggle (a game I unfortunately never bought) is an excellent idea and they are carried over well and leave me clinging on to the idea of a sequel (despite poor sales of this update). New beam katanas and paintjobs for the Schpheltiger (Schfeltiger?) Motorcycle are also a nice way to add new things to collect and experiment with.

    Overall, this game is great (despite a few technical flaws, but that's forgiveable when you consider it's an update of a somewhat less powerful Wii game) and it's such a shame that only 90,000 copies have been sold. Still holding out for the sequel though, that'd be ace. All that remains is to thank AQ Interactive and Marvelous Entertainment for updating this game for the PS3.
    Full Review »