- Publisher: Namco Bandai Games America , Namco Bandai Games
- Release Date: Nov 13, 2006
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Objectively this is a game that basically sucks. It's technically limited, characterised by treacle-slow, far-from-original gameplay that's beset by niggles, and sorely unadorned by fancy cut-scenes or easy-to-navigate menus. But subjectively, in spite of all of its flaws, what emerges is something that has the potential to be hypnotically absorbing and, yes, even fun. [JPN Import]
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All of their energy seems to have been directed at making fantastic-looking robots that do interesting things, while everything else feels almost like an afterthought.
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Play MagazineIn the final analysis, Mobile Suit Gundam: Crossfire is just not worth your time...and this coming from a Gundam maniac. [Jan. 2007, p.73]
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PSM MagazineSure, it's oddly satisfying to lumber around trading shots and crossing plasma swords with other stylized death machines, but the slow, stiff gameplay overshadows the cool stuff. [Jan. 2007, p.84]
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AceGamezYou could even call it Mobile Suit - but I prefer Immobile Suit, because few too many problems stand in the way of the gameplay being in any way entertaining or enjoyable.
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Essentially a niche game, and for the huge army of mech fans, with a little persistence and a great deal of patience there is a playable game here. Better avoided if you are not a die-hard fan.
Awards & Rankings
User score distribution:
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Positive: 22 out of 54
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Mixed: 4 out of 54
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Negative: 28 out of 54
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Nov 3, 2010
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Mar 28, 2023
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Jun 23, 2016