- Publisher: Electronic Arts
- Release Date: Jan 4, 2011
- Also On: Xbox 360
- Critic score
- Publication
- By date
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Jan 21, 2011For those after a fresh twist on a near-expired genre, MicroBot offers enough action to get your heart pumping.
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Jan 16, 2011Microbot is one of the most creative "space" shooters seen in a while.
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Jan 7, 2011This is yet another quality downloadable shooter that deserves both your money and your love.
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Jan 17, 2011There are so many great visuals, interesting gameplay moments, and little strokes of genius. It epitomizes how small games can be big experiences.
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Jan 10, 2011MicroBot's baseline gameplay isn't revolutionary, but for an arcade shooter, it's not bad. Might be worth a trip just for the aesthetics, depending on how much like the genre.
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Playstation Official Magazine UKFeb 22, 2011Thoroughly relaxing. [Spring 2011, p.113]
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Playstation: The Official Magazine (US)Feb 10, 2011This exploration-heavy dual-stick shooter features intriguing internal environments to motor through while zapping infectious robotic drones. [March 2011, p.77]
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Jan 8, 2011If you like the genre, it's easy to recommend Microbot despite some of its flaws. I found it more enjoyable with the offline co-op mode, too.
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Jan 18, 2011The controls are designed to be unresponsive, which can be cool and irritating at the same time.
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Feb 3, 2011MicroBot's ambition seems constantly undercut by time or money constraints, leaving it a well-intended but very average game.
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Feb 2, 2011Microbot's interesting premise, setting, and mechanics are undermined by several issues that cause the game to be more of a tedious chore than an enjoyable experience.
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Jan 13, 2011The quality of MicroBot's concept is unquestionable, but the same goes for its various balance issues. The game is cool, the fluid physics work just as they should, but the lack of rhythm between the fights and the exploration is a big problem, just like the lack of an online multiplayer.
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Jan 6, 2011A few neat elements help keep this tepid dual-stick shooter afloat.
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Jan 19, 2011Its setting is impressively innovative and sets the stage for something big, but MicroBot just falls a bit short of that promise. The handling is very demanding, and so it's just another arcade shooter.
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Play UKFeb 20, 2011Stick with PixelJunk Shooter instead. [Issue#202, p.97]
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Jan 28, 2011Rummaging around inside another human being should be more exciting than this.
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Jan 10, 2011It's hard to recommend that someone drop ten bucks into a prettier version of a game you might play better on a site like Kongregate or Newgrounds, but there really isn't anything god awful about MicroBot, just nothing at all very good.
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PSM3 Magazine UKFeb 13, 2011The one-note level design fails to inspire. [Mar 2011, p.96]
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Jan 14, 2011Derivative, yet lacking in what makes twin-stick shooters like Geometry Wars and Robotron: 2084 great, MicroBot's intravenous adventure makes what should be an adrenaline-fueled genre boring with lackluster controls, dull levels, and lame co-op.
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Jan 7, 2011MicroBot is a technically accomplished but sterile experience. As the game settles into a rut, its stylistic strengths lose more and more ground to the sluggish combat, uninspiring upgrades and repetitive stages.
User score distribution:
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Positive: 3 out of 5
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Mixed: 0 out of 5
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Negative: 2 out of 5
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Dec 29, 2016
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Jan 23, 2011