• Publisher: SCEA
  • Release Date: Jan 26, 2010
User Score
8.1

Generally favorable reviews- based on 573 Ratings

User score distribution:
  1. Negative: 73 out of 573
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  1. Jun 17, 2022
    10
    Best MMO FPS there was!
    3 Teams battles with 256 players
    Great music and action!
  2. Mar 22, 2022
    10
    its really sad that zipper interactive closed/ mag and socom servers are down since 2014... its sad and i had very good memories of this game.i played this game over 10 years ago and its still the defination of a perfect online game. not cod not battlfield not any other games fill this game for me
    and i have NO IDEA WHY SONY AINT DO ANYTHING FOR REMASTERING THIS MASTERPICE OR MAKING A
    its really sad that zipper interactive closed/ mag and socom servers are down since 2014... its sad and i had very good memories of this game.i played this game over 10 years ago and its still the defination of a perfect online game. not cod not battlfield not any other games fill this game for me
    and i have NO IDEA WHY SONY AINT DO ANYTHING FOR REMASTERING THIS MASTERPICE OR MAKING A MAG2??????????????????????
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  3. Oct 7, 2021
    10
    I'm never motivated to write Metacritic reviews but this game truly has a special place in my heart. To get it out of the way, I don't think MAG is perfect even though I'm giving it a 1, but I don't believe any game is perfect and MAG is easily the best shooter I have EVER played, to this day, and ive pretty much played them all. Honestly this game just came out too early and was too aheadI'm never motivated to write Metacritic reviews but this game truly has a special place in my heart. To get it out of the way, I don't think MAG is perfect even though I'm giving it a 1, but I don't believe any game is perfect and MAG is easily the best shooter I have EVER played, to this day, and ive pretty much played them all. Honestly this game just came out too early and was too ahead of its time, I really think having a Freemium Planetside 2 model would have given it the legs it needed to stick around.

    MAG's biggest problems were lack of polish and art style, but boy did it make up for those in spades with everything else. The gun control was extremely tight, the netcode and servers were amazing for a 256 player landscape once the initial kinks were worked out, the factions were extremely well designed with unique identities, and there was lots of continuing support and content. I've sunk more hours into this game than any other shooter, and even make than RPG's like Skyrim. Which brings me to their best feature...

    The actual game design. Holy HELL was it good. The entire command system and squad system was SO WELL DESIGNED that it's actually an insult we haven't seen it in Planetside, battlefield, or other scale games. The objective bonus, officer powers, chat system either to your subordinates or your fellow leaders, was all seamless and efficient. The game modes were very well designed to give the more tactical thinking side a big advantage, and make you feel as if you were actually executing an operation rather than just running around shooting people. The game's environment had weight, if that makes sense.

    The skill tree was also fantastic. Rather than arbitrary class systems, MAG let you design your class around your playstyle. Things were balanced with a credits system and speed system. So if you wanted to have high health and a heavy sniper rifle or LMG, you were gonna walk like a Juggernaut. Conversely if you wanted to zip around and run and gun with a stealth jammer, you were a two shot kill. You could be a demolitions medic, a stealth sniper, a shock assault, whatever you wanted. The class system was designed in an RPG style but still had some traditional shooter level unlock elements, but it was SO well designed and games haven't brought that back since, choosing to give everyone the same health and minimal speed differences, or basing speed entirely on weapon and not overall gear.

    MAG is the most criminally underrated video game I've ever been lucky enough to play, and I truly hope that one day someone realizes the vast amount of potential and at least brings back a spiritual successor. The game was not a failure, it sold 1 million copies and plenty of DLC. Maybe one day, we will be able to play it again.
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  4. Jun 26, 2019
    10
    Best Game Ever Made!!!..

    Epic Gameplay, skill tree, Great Factions, Proxy Chat, Fantastic Community and friends, 128 vs 128 players in 2010? lol... i miss the great clan battles and playind with my old mates...

    MAG Community deserves a new MAG Remastered!!! **** Sony!
  5. E_T
    Aug 30, 2015
    10
    The Best massively multiplayer game I ever played. None of other didn't give me such experience as MAG. And I'm still waiting it on PS4.

    P.S.: S.V.E.R. RULES!!!
  6. May 8, 2014
    9
    So, yeah, MAG is dead. Its servers have been down for a lil' while already so why am I wasting my time typing a review for a game nobody will be able to play? Because MAG was a pioneering, underestimated FPS and it deserves at least a few minutes of my time, for posterity.

    Since this game is now dead, I'll write a review but I'll also add my little story concerning the game and why it
    So, yeah, MAG is dead. Its servers have been down for a lil' while already so why am I wasting my time typing a review for a game nobody will be able to play? Because MAG was a pioneering, underestimated FPS and it deserves at least a few minutes of my time, for posterity.

    Since this game is now dead, I'll write a review but I'll also add my little story concerning the game and why it ultimately failed to find its way in the very tight and ruthless FPS market which is almost under the complete grasp of two gigantic franchises, Battlefield and Call of Duty.

    I got the beta of MAG before its release. I immediately fell in love with a few aspects of the game. The first one was the whole teamwork concept. We're still in the prehistoric age of online gaming. Most players who play shooter games will toss aside the whole teamwork aspect, going in like Rambo. Well, MAG forced you to work with other players in order to achieve victory. That wasn't new for the genre, but the fact that you had squads and platoons, the vast use of headsets and the respawn which had a countdown so that you could reappear with your squadmates all encouraged and enforced teamwork.

    The second thing that really got me interested was the overall difficulty of the game which was due to its realism. Once again, teamwork was essential here if you wanted to survive. Also, you had to aim at the right body area to kill someone effectively. Most shooter games sure will make you deal more damage with head shots, but many will allow you to kill someone with a single sniper bullet in the foot and that's something I always hated - it removed the realism I was looking for.

    MAG was not an ordinary shooter. Heck, I'm not even sure you could see it as a FPS because it was so different from the other FPS at the time. The main reason for this was the vast amount of players who would kill each other in each and every game. With over 200 players simutaneously, this game was more of a war simulation than a video game to me.

    Another thing I loved was the fact that the game didn't really reward you for killing people. Sure, you'd get experience for kills, but in order to win, you had to destroy or conquer objectives which forced you to come up with strategies. You couldn't camp in this game and be part of the victory effort at the same time.

    When the game was released, it faced some harsh criticism. The thing is, many so-called pro reviewers played the beta and hypocritically wrote their review on the real game that they barely played. I've noticed a trend in pro video game reviews ( especially with IGN ) where they want to release their review ASAP ( to get the upper hand against other video game websites ) and they will often base themselves on betas... So yeah that's my opinion for the early and bad reviews of MAG.

    The critics of this game hurt its sells for sure but MAG wasn't perfect either. There were 3 factions in this game and one called SVER was overpowered for a very, very long time. Not only were the weapons better but the maps were strategically easier to defend as a SVER whilst the RAVEN faction was the complete opposite.

    The whole idea of factions was terrible. It split players in 3. If a friend chose to join VALOR and you were in SVER, you couldn't play with him, you were forced to play against him. They should've given up on factions and focused on clans instead.

    Zipper put a lot of effort into improving their game based on the gaming community. I have to give credit to them, because I think they spent a lot of time ( and money ) on patching it up. In the end, they kinda got rid of part of the faction problem by allowing, example, RAVEN players to defend maps of SVER. They did their best to recalibrate overpowered guns - unfortunately, to the point of nerfing some of them.

    The main flaw with this game was not the number of players ( I've rarely seen a laggy game despite playing with people from Japan, Australia, France, Brazil, etc. etc. ), but the size of the maps. They made the maps so huge that even if there were tens and tens of players, you would sometime have to run for an extended period of time before you actually encountered an enemy. All they had to do was to keep the same number of players but reduce the maps. This would've led to more action and less dull moments, especially after you respawned.

    This game was not only a pioneer in the number of players ( I'm sure this will be a norm in the upcoming years ), but also in the whole military hierarchy department. Squad leaders, platoon leaders and officers in command were ordinary players like you and me who had more experience than others and were given some extra power to influence the course of the battle. Once you were one of those, you could really tell that a good leader in this game was often the reason for a victory or a defeat. Battfield 4 recently implemented a similar concept in their game so I think people have noticed the potential of leaders in FPS games.
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  7. Dec 23, 2013
    10
    This is the best shooter you never played, or didn't give a chance. The objective system and game encouraged team play from all 128 players per team in ways no other FPS has yet to achieve. Is it the most polished game? Nope. Does it have more depth and fun factor than any other FPS in modern times? Absolutely. I could spend all day describing how well an effective squad team commanderThis is the best shooter you never played, or didn't give a chance. The objective system and game encouraged team play from all 128 players per team in ways no other FPS has yet to achieve. Is it the most polished game? Nope. Does it have more depth and fun factor than any other FPS in modern times? Absolutely. I could spend all day describing how well an effective squad team commander can change the entire course of the game. I've tried to replace this game with Planetside 2, BF3, and BF4, but nothing stacks up. I do play BF4 a lot but I find myself just wishing MAG looked that good. Expand
  8. Oct 15, 2013
    10
    Quite an adventure, one of the most addicting FPS games in my life. It all started 2 years ago when I saw the trial on the PS store, with the only limit not being able to go over level 10 yet able to play all the game modes and having access to gear to be useful to the team. But that didn't stop me and my brother from putting in over 400+ hours each. So many good and bad memories, fromQuite an adventure, one of the most addicting FPS games in my life. It all started 2 years ago when I saw the trial on the PS store, with the only limit not being able to go over level 10 yet able to play all the game modes and having access to gear to be useful to the team. But that didn't stop me and my brother from putting in over 400+ hours each. So many good and bad memories, from taking MVP awards as a Level 10 trial player, helping your team win, doing those massive killstreaks in tight spots, reviving your team, raging at teammates for not killing that guy or not reviving you, so many different scenarios. Sure, the game was flawed with one faction being better than the other, often hard to get into a certain game mode, but that wasn't such a big deal. Teamwork was crucial, if you're a high level player, don't come to the battlefield without that medical kit or we'll be pissed off at you, don't camp either. Making strategies was also necessary to gain the upper hand. Some of the most satisfying moments in the game were when you developed a strategy that worked wonders for your team (Interdiction :D), taking that 1st place MVP award despite having inferior weaponry thanks to skills and teamwork, knowing that staying out of the battle and repairing assets sometimes was more useful than shooting bullets at the enemy. In my eyes the best FPS ever. Sadly, Sony fired the developers and are shutting down servers in January. Although, on PS4 we will be getting Planetside 2, which might be the spiritual successor to MAG. Expand
  9. Feb 1, 2013
    8
    This game could have been great, but it relies too much on team-work. For example, many times you have to defend or secure an area. If your fellow squad members ignore you or don't have a mic, you can't win. You find out fast that trying to lock down an area by yourself when 12 people are attacking is impossible. This along with the fact that half of the people playing are around 12This game could have been great, but it relies too much on team-work. For example, many times you have to defend or secure an area. If your fellow squad members ignore you or don't have a mic, you can't win. You find out fast that trying to lock down an area by yourself when 12 people are attacking is impossible. This along with the fact that half of the people playing are around 12 years old and simply try to kill people, makes winning difficult. In order to enjoy playing this game, you need friends to play with you. Expand
  10. Mar 17, 2012
    10
    I play almost everyday, two years now. Whem you start the game you will be killed a lot. But give it a time and pratice. Humans are not stupid as bots.
  11. Jan 12, 2012
    10
    I'm giving this game a 10 because it is unlike ANY other game out there and in a good way. It may take some getting use to but what game doesn't if your not use to it and finally someone who realizes they can sacrific some grafics for better game play. This game is AWESOME and requires teamwork and really takes things to a whole other level!
  12. Nov 15, 2011
    10
    Mag is a great multiplayer shooter. definitely one of my favorites.
    256 players? or my God. above no lag, dedicated servers (not as in other more important, they have lousy servers, ahem ahem cod ...)
    the graphics, though people criticize them, are not so bad, when you get used to and you can play is a pass play. you can shoot hours and hours playing and not be tired. is perfect for
    Mag is a great multiplayer shooter. definitely one of my favorites.
    256 players? or my God. above no lag, dedicated servers (not as in other more important, they have lousy servers, ahem ahem cod ...)
    the graphics, though people criticize them, are not so bad, when you get used to and you can play is a pass play.
    you can shoot hours and hours playing and not be tired.
    is perfect for playing with friends or clans. no doubt a bomb.
    shame that as I always say ... these games that innovate, go unnoticed, because of other games that are more successful, though more bad ...
    People who innovate, to me the best game developers.
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  13. Oct 27, 2011
    9
    Even after a year MAG still remains my favorite shooter on console, I love the focus on squad based infantry combat. With a minimum of 64 players each match (before ragequits) each round in MAG feels more like a full scale assault instead of a 8v8 airsoft arena.
  14. Sep 26, 2011
    8
    This was a fantastic experiment in large-scale FPS action. It shines in rewarding team coordination, and in capturing the scale of its largest battles. A fundamental flaw that was never addressed was that MAG locked a player into a faction (one of three), and gave every incentive for the most competitive to gather together in one of them. There was no balancing mechanism, and so SVERThis was a fantastic experiment in large-scale FPS action. It shines in rewarding team coordination, and in capturing the scale of its largest battles. A fundamental flaw that was never addressed was that MAG locked a player into a faction (one of three), and gave every incentive for the most competitive to gather together in one of them. There was no balancing mechanism, and so SVER became, and remained, the "easy mode" for MAG. The oft cited map and weapon inequity issues are minimal or nonexistent; the fundamentals of this game are excellent, and if they'd added a real incentive to balance factions I would still be playing it. Expand
  15. Aug 29, 2011
    8
    Overall MAG is a much better game now than when it was first released. I got it at launch and I would have initially given it a 6.5. Now I would give it an 8-9. Don't read any of the initial reviews from the release. The game is totally different from then. The skill tree is huge, with so many skills that even with 70 points (level 70, highest level) with each skill worth 1 point, youOverall MAG is a much better game now than when it was first released. I got it at launch and I would have initially given it a 6.5. Now I would give it an 8-9. Don't read any of the initial reviews from the release. The game is totally different from then. The skill tree is huge, with so many skills that even with 70 points (level 70, highest level) with each skill worth 1 point, you can't get them all. There is now a currency system that allows buying weapons, equipment, accessories, uniforms, etc. Maps are much more balanced now that any faction can attack or defend any map in any game type. There are 5 game types, with two game types available as DLC. One is free, the other is 4.99. Both are worth it, but they don't normally have high traffic.

    The gameplay is good, lag is non existent. My only gripe would be that SVER seems to have markedly better players. At first I had attributed this to map imbalance, but with the changes this can't be true anymore. The other PMCs (Raven and Valor) seem to have less skilled players and playing with them can be frustrating. The developer has no control over who/how many join which faction. I think that many of the reviewers here started with Raven or Valor, struggled hard, and gave up. Those that stick around will find a game that has good team based gameplay with plenty of skills, weapons, and maps to stay interested. Just be aware, if you join Raven or Valor, be prepared to be challenged. I've played with all three, and am finally with SVER after playing through the other two. SVER wins most matches, and dominates some. If you think you have what it takes, play Raven or Valor, join up with friends and prepare for the largest maps and games ever. Just be aware that its not COD Black Ops with smaller maps and more intense close action. With this many people, you are going to get killed sometime by the fact that you are outnumbered. COD Blops is a game where you can definitely succeed on your own. In MAG, even if you are not communicating (no headset) you can still follow squad objectives to help the team and score more XP. If you start out, with no skills, and try to run in guns blazing all the time you will get frustrated. I don't think all gamers really even want to play team based games, they just want high kills and to "pwn". For those that want more, try MAG. At the price the game is at now, you don't have much to lose.
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  16. Aug 6, 2011
    8
    Having played the MAG beta to much I never purchased this game at launch. Well here I am now and well this game is really underrated still to this day. However the only good gamemode in this game is the 256 domination matches hence the reason you would want to buy this game to begin wtih for the large scale warfare. Im being serious tho, every other gamemode is complete crap.
  17. May 20, 2011
    10
    after the psn outage i came back to this masterpiece and was moved to write a review on metacritic. other online fps are momentarily cool and exciting but MAG will always be the best. the depth of customization is staggering, and it's awe-inspiring to start off a domination match and see all your teammates piling out onto the battlefield. just so cool. the whole thing is cool- an ongoingafter the psn outage i came back to this masterpiece and was moved to write a review on metacritic. other online fps are momentarily cool and exciting but MAG will always be the best. the depth of customization is staggering, and it's awe-inspiring to start off a domination match and see all your teammates piling out onto the battlefield. just so cool. the whole thing is cool- an ongoing war for contracts between factions that stay with you so you really want your team to win. it's amazing to me that this game never took off as it's the most fun you can have with a military shooter. i could go on and on but you can read many of the other reviews here to see all the ways that MAG is the best. Expand
  18. May 12, 2011
    10
    1000 hours. enough said...
  19. Apr 27, 2011
    10
    MAG is a great game with a very steep learning curve. Most will give up because they find it too difficult at a low level and will go back to cod. Those that stay and learn the game will find out how amazing MAG really is. Clans are a really good way to learn the game and level up quickly. Don't play this game solo!

    Valor Coalition
  20. Mar 27, 2011
    9
    This game is probably one of the greatest FPS games out there. It is very different in strategy than CoD. Success relies on how effective you work together, and that is one of the greatest things that you can get in a FPS game. The one issue I have about the game is... it has the stupidest and most retarded music I have EVER heard in a war game.
  21. Mar 15, 2011
    10
    Purely amazing & currently the best fps in the market.

    MAG is an amazing unique fps, the 'domination' game mode is my personal favourite. This is the game mode with 256 players .However you do not feel lost. You know what your target is. Everything flows perfectly in this game. As with all the game modes. I highly recommend to anyone.
  22. Feb 3, 2011
    9
    Frankly, MAG is an FPS game unlike many others in the world today. What takes me by surprise is the reality of the battles and the intuitive style of gameplay. The main aspect of the MAG is its emphasis on the team rather than the individual, and I say this truly adds to the gameâ
  23. Feb 1, 2011
    10
    MAG's one and only pemise and what made it stand out, was it's 256 player multiplayer. Jaws dropped as soon as people heard that number. But unfortunately MAG fails to deliver the big action it promised. The game never feels BIG OR EPIC as it should be. The game itself is okay. But the fact you never actually have a full scale battle with 256 people was a MASSIVE mistake.
  24. Jan 25, 2011
    9
    This is hands down the best online shooter available on the market but be warned this is a hardcore game so don't expect to casually walk in and be a superstar. Where MAG excels is in the subtleness of the gameplay which forces you to always be aware of basically everything around you at the same time. This is what separates it from all other shooters. You are actually immersed in a realThis is hands down the best online shooter available on the market but be warned this is a hardcore game so don't expect to casually walk in and be a superstar. Where MAG excels is in the subtleness of the gameplay which forces you to always be aware of basically everything around you at the same time. This is what separates it from all other shooters. You are actually immersed in a real war with a ton of other players and have to earn your own personal greatness slowly. Even once you acheive good loadout equipment there is tons of strategy and teamwork necessary to beat the other team at whatever mode you choose to play. I can't say enough good things ahout this game it is nealy a perfect shooter in my opinion. The only reason I'm taking a point off a perfect 10 is because too many times online you get booted off in the middle of a game and this is inexcusable. Two other complaints that are common is that the game looks washed out and your teammates don't communicate. I find the washed out looks actually adds to the feel of combat and the latter is really a player problem, not a direct problem of the game. It's not hard to form a squad and avoid that problem either. In sum the scale of this game is the next level of gaming for those of us who find Modern Warfare lame and childish. Apart from disconnects the game is fps heaven. It's easy to drop in and play with great controls but also allows you to go all in and be as much of a war trooper as you choose to be. You can play casually or take the role of squad or platoon leader and set the entire strategy and communication of what is going on throughout the game. In turn this is not only a fps game is is also at the same time a real time strategy/tactical game. The brilliance is that you get to decide what you want the game to mean to you each time you play it. It is a shame people are rating the game on their own personal skill. It is hands down one of the best games out there if you take the effort to learn all its subtle aspects. It is not strictly fps, it is more than that and a lot of the negative reviews by people are basically because they couldn't get past the basics and so blame the game for this. Expand
  25. Jan 15, 2011
    9
    I was skeptical about getting MAG at first (I know a lot of people have already said that). I did my research, read plenty of Critic and User reviews, watched trailers, watched gameplay videos on youtube, and waited for the price to drop. I got very interested since the gameplay videos looked rather decent and reviews stated that the games focused on operating as a TEAM. A tactic that CoDI was skeptical about getting MAG at first (I know a lot of people have already said that). I did my research, read plenty of Critic and User reviews, watched trailers, watched gameplay videos on youtube, and waited for the price to drop. I got very interested since the gameplay videos looked rather decent and reviews stated that the games focused on operating as a TEAM. A tactic that CoD has never truly implemented. It was summer vacation in 2010 and I was getting bored playing solo games so I bought the game used for $30. A fair price at the time. I had heard of so many people joining the SVER faction and I, being a non conformist, went and joined Valor since they felt like the were the least liked of the three factions... And their theme music is like hard rock meets the Blues. When I first played a few games I felt a slight disappointment since I had been playing with people who had the game far longer than I had, had gotten well accustomed to the controls and gameplay, and who knew more about teamwork than I. Also I died repeatedly. After a few hours I got more and more into it since I had leveled up a few times giving me access to more skills and weapons. The gameplay is like CoD and also a far cry from CoD. The TEAM and OBJECTIVE focus is what makes MAG unique. By fighting with your teammates, completing objectives, and defending those objectives you get double XP. For example, an enemy kill awards 5 XP. An enemy kill in the vicinity of a prime objective awards the usual 5 XP but with a FRAGO bonus of another 5 XP. This helps encourage team based combat rather than trying to be a CoD/Halo one-man-army, charging to your death. Now it's January 2011. The game has made some incredible changes, from improving the graphical frame rates, to changing the skill and "armory" system, to adding new ways to get LOADS of bonus XP. I downloaded the massive update and Was astonished. The frame rates went from a slightly choppy and inconsistent 24-30fps to a smooth 45-60 fps. And being a later date more people had joined the game giving more people to fight and more opportunities, in general, to fight. There had also been two new games modes that had been added Interdiction and Escalation. Interdiction was like another massive Deathmatch with vehicles, while Escalation gave all three Factions a chance to fight each other at one time since all other modes only allowed two factions at a time. The skill tree and "armory" had been revamped as well so rather than having new weapons unlocked by spending skill points the skill tree has much more skills and there is another supply tab that houses all the weapons plus some new additions, as well as new gadgets and camo colors. The updates have also added new maps some of which look amazing compared to the old ones Now the game is batter than ever. Back in 2010 I would've given the game maybe a 7 because it felt like it was in its experimental stage but now I see that the developers are working to build a better FPS. Breakdown... Sound: 7, The sounds are the only things that haven't improved. Bullets still can sound rather weak. Graphics: 8, Graphics don't make a game but they help, and MAG wasn't groundbreaking, but the improved frame rates do help make the gameplay more functional. Gameplay: 10, The controls handle just like any other FPS, I don't know what the fuss is about. OK maybe a few bits are different from CoD but come on people. Open Minds please. And the fact that I have met some people that want to play as a team makes it more enjoyable with 10,000 bullets flying by my head every minute. I don't feel like some douche is going to spawn camp me every time. But you will die a lot so stop whining CoD lovers. Lasting Appeal: 9, I say 9 because while it does some things greatly it is still an FPS. You play one FPS you have pretty much played them all. But it is perpetually online gameplay with no fee. Unless you are a CoD fanatic you will come back for more. Expand
  26. Jan 12, 2011
    9
    Massive Action Game is exactly what MAG is. It is a little rough getting used to, as there is a steep learning curve. Once you get the hang of things it really changes. Also, Zipper has done a great job of contunually updating MAG to refine every detail. The graphics may not be the best, but that so you can go 128vs128 which is insane! If you like action or FPS's then this is for you.
  27. Dec 30, 2010
    10
    MAG = awesome!....plays great and 256 players is a blast experience that I would recommend to everyone. Now supporting Playstation Move just got even better!!!!!!!!!! I'm so glad to own a PS3! :-]
  28. Dec 19, 2010
    10
    This is a great game. You can play with up to 256 players. The game frequently gets patched which fix bugs, improves the gameplay, and add new content. This is a must buy for PS3 owners.
  29. Nov 19, 2010
    10
    Excellent Game.

    If you are the type of gamer that is easily bored by the small nature and lack of tactics in many of today's online shooters than this game is for you. You have medics, objectives, large battles with 128 players PER TEAM, and the maps make it so you ahve to use tactics. It also takes a while to level all the way up and earn credits to buy all the guns and gear.
    Excellent Game.

    If you are the type of gamer that is easily bored by the small nature and lack of tactics in many of today's online shooters than this game is for you.

    You have medics, objectives, large battles with 128 players PER TEAM, and the maps make it so you ahve to use tactics.

    It also takes a while to level all the way up and earn credits to buy all the guns and gear. I personally loved warhawk due to the length of time it took to be a general...now mag doesn't take nearly that long but its longer than your average shooter.

    I would suggest this to any gamer who is looking for a unique and addictive online experience out of a shooter.
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  30. Nov 18, 2010
    9
    MAG is the best shooter, if you like strategy and team play.
    NickC says:
    This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to work along with your teammates and form strategies it becomes one of the best experiences you can get from a FPS. Even if your not the best FPS player, you can still do decent and
    MAG is the best shooter, if you like strategy and team play.
    NickC says:
    This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to work along with your teammates and form strategies it becomes one of the best experiences you can get from a FPS. Even if your not the best FPS player, you can still do decent and have fun in this game.
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Metascore
76

Generally favorable reviews - based on 83 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 83
  2. Negative: 0 out of 83
  1. Massive Action Game delivers on the promise of its name. It's certainly massive, and there is more than enough action to go around. MAG's biggest draw, however, is that it's perfect for both hardcore multiplayer FPS fans and newcomers alike.
  2. The challenge of branding MAG with a number (much smaller than its trademarked 256 and between 1 and 10) to denote its quality is akin to rating World of Warcraft after a weekend of gold-farming, long before the full majesty of the game has blossomed and shown its true potential. The best we can do is rate our early impressions, undoubtedly influenced by the game’s prospects for the future.
  3. 256 players in the same battlefield is clearly a new step beyond what console online gaming was offering. Spectacular in its size, MAG allows at the same time a deep approach for the hardcore FPS lovers, and also an easier gameplay appealing for those more casual action gamers. The lack of any non-online mode can limit its influence, and the visuals are not over the top, but in the end, MAG achieves success delivering the closest experience to fighting on a living battlefield.