- Publisher: Gamecock Media Group
- Release Date: Nov 4, 2008
- Also On: PC, Xbox 360
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Legendary is sure to be lost in the shuffle this holiday season, which is sad because it's actually pretty good.
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What it will do, however, is allow you blast through ten or so hours of adrenaline-pumping scripted sequences with plenty of impressively rendered mythological beasties.
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There is a lot of hope buried under the surface and if they can manage to unleash it, the game could truly live up to its namesake.
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Legendary isn’t the most involved or technically excellent shooter to come out this season—Left 4 Dead and Gears Of War 2 outclass it. But it’s a fun change of pace with some extremely satisfying combats.
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Legendary is an acceptable, sometimes frustrating game, a simple entertainment until the great first-person shooters of the year are released.
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Legendary is by no means awful — it’s just about as vanilla as first-person shooters get. It all wraps up with a completely unsatisfying “wait for the sequel” type cliffhanger. We’ll see.
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Legendary is by no means a legendary experience, but it's not a train wreck either. It's not worth the full $60 asking price, but it's a good rental for anyone who wants to punish some ancient myths or who's in need of a decent FPS to pass a few hours.
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Legendary’s problems would be easily forgivable if the rest of the package came together well enough but it doesn’t. With only four different enemies to fight for most of the game (one is a second breed of Werewolf), a mostly useless selection of guns and annoying bosses paired up with a story that doesn’t go anywhere the game fumbles its execution totally.
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It’s a shame the care and attention that Spark has given to the visuals and presentation is quickly squandered by some glaring gameplay errors.
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Playstation: The Official Magazine (US)Mindless fun, and it's at its best when you don't pay too much mind to the incoherent story and limited gameplay. [Holiday 2008, p.88]
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Playstation Official Magazine UKThe undeniable charm of using automatic weaponry on magical monsters is just about enough to make it worth a look. [Christmas 2008, p.120]
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I was severely disappointed with this title.
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It'd be probably work well for a rental, but much like a Sci-Fi Channel Original, Legendary isn't something you'd want to admit to having played.
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Legendary is an example of a title that could’ve been both exceptional and memorable, but ends up being neither due to a variety of major flaws in the glaring inconsistencies, unrefined technicals, and overall gameplay.
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While it's a better game than Turning Point, Spark still shows a lack of capacity to design a modern and competitive FPS. Slow controls, unfair difficulty, boring game mechanics and forgettable story make this title simply uninteresting, except for some moments of visual spectacle fighting colossal creatures.
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There are just way too many better shooters available to make this game worth your time and money.
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AceGamezEven if you have too much time and money, Legendary still isn't worth a purchase.
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The Minotaur says with his sad cow eyes glistening “Don’t worry guys, everything will be alright”, but the Minotaur knows it’s not going to be alright… it’s not going to be alright at all.
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There is inspiration underlying this game; it's just too bad the promising first thirty minutes wind up buried under hours and hours of mediocrity.
Awards & Rankings
User score distribution:
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Positive: 21 out of 36
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Mixed: 7 out of 36
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Negative: 8 out of 36
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LamLeDec 9, 2008
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Jun 18, 2012This review contains spoilers, click full review link to view.
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DerekSaundercockJan 2, 2009