- Publisher: SCEA
- Release Date: Oct 9, 2007
User Score
Generally favorable reviews- based on 192 Ratings
User score distribution:
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Positive: 144 out of 192
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Mixed: 27 out of 192
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Negative: 21 out of 192
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Aug 3, 2015
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JohnF.Oct 8, 2009
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ericuJul 7, 2008
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Aug 2, 2012This is not really a RPG as for there is not much rpg elements. The story is not bad but the way it presents is quite uninspiring, lack of voice acting maybe? Fighting is quite fun, you get to catch your enemies and use them. Setting in the game is not that "epic", the whole story is happening in a small village, and a few small realms. Overall, a quite decent game, but not enough to be great.
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Feb 21, 2014I like how you can play as both main characters and follow each story. The graphic and design are simply beautiful seeing the change from dull Doolin to this colorful magical realm I like how dark the story is..but the combat could of been altered a little better
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Sep 26, 2020Sin ser nada del otro mundo en jugabilidad o historia (remarcar que es de los poquísimos juegos de ps3 que hacen uso del giroscopio y acelerómetro del sixasis) el juego esta bastante bien,
Para mí el problema viene con lo tedioso de estar teniendo que repetir los capítulos con ambos personajes cambiando apenas nada. De no ser por eso, para mi sería un juego de 7-8 sin problema. -
Jun 18, 2023This review contains spoilers, click expand to view.
Awards & Rankings
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Folklore turns out to be one part boring adventure game, one part underdeveloped collect-em up, and one part standard dungeon crawl. The only aspect of the game that rises above the mundane is its technical polish and the vibrant creativity with which its imaginary worlds have been created - the vivid luminescence of the Fairy World, or the scratchy, Ian Miller-esque authenticity of the War World for example. [JPN Import]
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Any tedium is overcome by the beauty of the game. It seems like PlayStation 3 has its first gem.
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Play MagazineEvoking a sense of otherworldliness is, I am assuming, the reason Folklore exists, and it succeeds at this in an almost heartbreakingly beautiful way no other game ever has. [Oct 2007, p.70]