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5.6

Mixed or average reviews- based on 1666 Ratings

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  1. Jan 18, 2013
    3
    The major problem with this game is that it's another effort where Ninja Theory show that they CAN try, but they don't really know how. The Virility factory level and the Raptor News level were competently designed and could almost be fun to navigate if the platforming segments weren't so short. Other problems with this game have been mentioned to death in the other reviews, but I feel theThe major problem with this game is that it's another effort where Ninja Theory show that they CAN try, but they don't really know how. The Virility factory level and the Raptor News level were competently designed and could almost be fun to navigate if the platforming segments weren't so short. Other problems with this game have been mentioned to death in the other reviews, but I feel the facft that NT has a smidgen of creativity hasn't, and it would be unfair not to mention that. Other than that... Squirrel Spunk, fighting a demon foetus and the giant disembodied head of Bill O'Reily as bosses in this game should be enough to drive anyone off that hasn't been put off by the juvenile profanity-laden exchange between Donte and The Secret Ingredient (I refuse to call that thing a Succubus). Also, I have seen the interaction between Donte and Wergil (what I like to call Vergil in Name Only) being praised in the professional reviews and I don't understand why. It's soulless. The voice actors are either not talented enough to pull it off or are just bored out of their skulls, but I didn't find it quite as entertaining or ironically tragic as the exchange between the twins in DMC3. Overall, the game misses on so many notes it's impossible to give it a higher score, and that was for some slightly inspired platforming and one weapon that actually works with the lack of lock-on. Expand
  2. Jan 18, 2013
    3
    So is DmC the amazing game the press is trying to make it to be or the terrible, horrible game the fans are saying? Well its neither. Its a decent hack and slash game that fails to live up to the previous games quality. Design: DmC in game design is pretty much the classic hack and slash formula, follow a path, do some platforming, solve some puzzles, defeat a group of enemies, move on,So is DmC the amazing game the press is trying to make it to be or the terrible, horrible game the fans are saying? Well its neither. Its a decent hack and slash game that fails to live up to the previous games quality. Design: DmC in game design is pretty much the classic hack and slash formula, follow a path, do some platforming, solve some puzzles, defeat a group of enemies, move on, power up using orbs, face bosses. While the game design is very standard, its the character design and overall look of the game that initially caused a lot of controversy and while some may like the new designs, its hard to argue they don't fit the series. Its not just the new Dante design but also the enemy and scenery designs that seem out of place leaving that Gothic looks of the original that fitted so well with the demonic teams to some random copy and paste ideas from other games and movies. Things seem torn between being western and "new", and trying to resemble a DMC game, and it fails on feeling like either. 7/10
    Story: Without a doubt the worst part of the game. Previous DMC games had simple stories that follow a very anime approach to them. Leaving most of the story on the background and focusing more on a strong lead character that stereotyped the cool, confident, strong anime character that does what is right and loves a good challenge. it all worked great to produce amazing looking cutscenes with over the top moments that looked great, were funny and didn't take themselves very serious. The new DmC tries to alternate between serious and imitating the cool moments of the old series but fails miserably in both. Clearly the sense of cool of the witter and his understanding of the anime style of writing is terrible, and the final result were non interesting characters with the worst of all being Dante that comes as a Dick almost all the times with infantile swearing, a prick attitude and some of the worst writing in videogame history. The ending will literally make you trow objects against the screen (don't). 5/10
    Gameplay: This might be the best thing about DmC and it should be what matters as DMC as always been about great fun gameplay right? Unfortunately while the gameplay as its fun moments its still a downgrade from what we got on the previous games. After just a few minutes of playing the fresh sensation will start to disappear as you start remembering DMC 4 and the problems start becoming evident. There is no lock on, and sometimes (a lot) you can't hit the enemy you want, suddenly you realize that directional input is not there and because of it Dante was less than half the quantity of combos he could perform on 4. You then see there is no taunt, that there is no style system and that the angelic and demonic weapons are just the strong and weak/range attacks from Heavenly Sword and they just seem pasted with no balance in the game. After a while you also realize the guns are broken and do almost no damage, that its too easy to get SSS ranks, that enemy AI is a joke and the only challenge comes from enemies that can only be hurt from a specific weapon and that the framerate doesn't even stay steady at 30 fps. The initial feel of quality is a delusion from not playing the old titles for a while as after playing DmC playing DMC 4, 3 or even 1 will feel like they were the sequels and the improved versions, with more depth, precision, fluidity, and challenge. 7/10
    Graphics: This generation you expect that games look good and its not difficult to make them look good. DmC looks good, it as nicely detailed character models (weather you like them or not), it as nice interesting environments, and it can be appealing to look at. But again its when comparing it to previous entries that it falls apart. Putting footage of DMC 4 side by side with DmC its clear that DMC 4 had much sharper graphics, with more fluidity, more detail, and a bigger scale of things. It is a difference that is well masked from all the filters of DmC limbo world, but when things switch up to the real world footage the illusion falls apart and you see that while looking good it doesn't look great. 8/10
    Sound: DmC again misses to understand DMC world and while retaining some metal themes it fails to have that epic gothic orchestra feel the previous games had and DMC had amazing soundtracks. the dubstep is a terrible terrible thing that will at least be saved by the option of turning the music off. 6/10
    Lasting appeal: As all Ninja Theory games it is very short, last around 8 hours on the higher difficulty settings. Almost half what would take to finish DMC 3. While there are things you can only unlock through multiple plays the game is just too easy even in the higher difficulty levels making the weak challenge not worth the effort. Also you can't skip cutscenes meaning you have to listen to the terrible story all over again. DmC is a 6/10 game that gets a 3 due to the mistreating, decieving of fans and corruption of press reviews
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  3. Jan 21, 2013
    3
    This review contains spoilers, click expand to view. WAH WAH BLACK HAIR!

    Oh wait, that's not the reason every good fan of the series hates this game. It's because the combat has been needlessly simplified to the point where enemies on every difficulty mode can be easily disposed of. Other reviewers are praising the combat for being good and frantic but this simply isn't the case. While the gameplay isn't terrible it certainly doesn't reach the standard that Devil May Cry fans or even action game fans have been looking for. Any variety that was in the previous games has almost been completely erased as some enemies require you to use a certain weapon/attack to defeat them. While in previous games some weapons were more effective but all players could use whatever weapons they wanted to dispose of an enemy. The speed of combat has also been greatly decreased and getting "Style Bonuses"(points awarded for looking stylish, not dying, not getting hit etc) has never been easier.

    Another thing that makes any Devil May Cry fan become alienated from this game is the plot line. Once again the plot line isn't much of a deal breaker in action games but this game tries to FOCUS on the plot at all times. And it doesn't help that the plot may actually annoy some people and show things that you would never think possible in a Devil May Cry game. A few scenes immediately spring to mind that made this game even worse for me. Such as Virgil stating his penis is larger than Dante's, sex for no real reason other than to put sex in the game and of course the worst of them all; Virgil shooting a pregnant woman, a demon woman to be fair but still completely shocking, and killing her only to have Dante make an **** remark later on in the game about it.

    The game however does have its good points. The graphics, moving cities and effects are all fantastic. Ninja Theory's environment artists really deserve praise for that. Even the music managed to at least capture the flare that the original series went for. But overall, nice graphics and music aren't going to make me think this is a good game when the gameplay and plot are so abysmal.

    Despite my feelings towards this game I would recommend it to someone who is looking to start the action/hack and slash genre and wants a simple and easy experience. It's just good to keep in mind that most of an entire fanbase has been completely shafted because of this reboot. And there isn't much we can do about it. Luckily the "true" action games are still being released so fans of the originals still have something to look forward to. So please don't think that every devil may cry fan hates this game because of the black hair or just because it's a reboot. Thank you for taking your time to read this review from a fan of the original series.

    A 3/10 seems appropriate for people who love action games and/or who loved the original Devil May Cry series. Inexperienced gamers may have a better time but should note that there are far superior games.
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  4. May 14, 2015
    3
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
  5. Jul 4, 2015
    3
    Here we have a prime example of another popular game series getting Metroid Other M'd. The game isn't great. It isn't unplayable, but it doesn't hold up to past DMC games nor does it transfer over the spirit of them.
    The previous games focused upon building your style meter, using varying combos so the meter doesn't go down from staleness and switching weapons on the fly.
    DmC: Devil May
    Here we have a prime example of another popular game series getting Metroid Other M'd. The game isn't great. It isn't unplayable, but it doesn't hold up to past DMC games nor does it transfer over the spirit of them.
    The previous games focused upon building your style meter, using varying combos so the meter doesn't go down from staleness and switching weapons on the fly.
    DmC: Devil May Cry smacks the controller out of your hand and says no, no stylish combos. You get babby mode. The game doesn't only encourage repeat combos or the same move over and over to build your style meter, it rewards it. No previous game in the franchise would allow you to shoot a boss to SSS rank style, no other attacks used.
    Weapon changing to maximize your combos? None of that, either. You can attempt it on some enemies, but you'll find yourself running into enemies that not only kill the pacing of the game, but the fun of it as well. These enemies are color coated, which means you need to use a specific hell or heaven item against them. So you can swap against 2 weapons of that color, because apparently the Rebellion can't touch them. (???)
    It's clearly marketed towards the younger generations, with Dante's new found edgy looks and personality, looking like he's getting ready for his Black Veil Brides debut. He's generally a dick for no reason as well, while older Dante had a cynical sarcasm that made us laugh. DmC Dante delivers one liners that kept me straight faced.
    The story is predictable, but takes turns. Dante suddenly hates his brother mid-arc because the game remembered what franchise it's milking off halfway through and figured it better overcompensate.

    Is the game terrible? Not really. Is it bad compared to what it's trying to live up to? Absolutely. If this released as it's own game, maybe re-skinned with original characters and plot, I think I'd end up liking it. But even nostalgia goggles can't let me give this anything higher than a 3 for a solid effort.
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  6. Jan 17, 2013
    2
    -Dumbed down combat mechanics (You can do an SSS rank mashing only one button. Seriously?) -no auto lock (no automatic one doesnt count) - later levels are lacking in visuals, same with monsters vulnerable only to one type of attack that you need to constantly switch between which gets incredibly tedious and repetitive as the game progresses
    - emo dante - the abortion scene - all the ****
    -Dumbed down combat mechanics (You can do an SSS rank mashing only one button. Seriously?) -no auto lock (no automatic one doesnt count) - later levels are lacking in visuals, same with monsters vulnerable only to one type of attack that you need to constantly switch between which gets incredibly tedious and repetitive as the game progresses
    - emo dante - the abortion scene - all the **** YOU" level of writing. Seriously what the HELL is this? Is this what the franchise has become? Ninja Theory basically butchered this game making it a sad shell of its former self.
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  7. Jan 16, 2013
    2
    Ruined a great series that didn't need a reboot. New characters = Bad. Gameplay = too simple. Boss fights = Crap. Difficulty = too easy Overall= worse than the contents of my toilet.
  8. Jan 21, 2013
    2
    I will start with the positive, DmC is definitely an improvement over Enslaved. But that is the wrong game !

    The battle is generic hack en slash without a hint of challenge. It doesn't hold a candle to Bayonetta or DMC 4, let alone DMC 3. Instead of the dark, imposing gothic art direction you get the hipster version. Extremely immature dialogues. The gfx are worse than those of DMC
    I will start with the positive, DmC is definitely an improvement over Enslaved. But that is the wrong game !

    The battle is generic hack en slash without a hint of challenge.
    It doesn't hold a candle to Bayonetta or DMC 4, let alone DMC 3.
    Instead of the dark, imposing gothic art direction you get the hipster version.
    Extremely immature dialogues.
    The gfx are worse than those of DMC 4.

    You can waste your money but you have been warned.
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  9. Jan 15, 2013
    2
    This game has incredible environments, but it feels so slow compared to its predecessors. It feels easier to get a SSS by just mashing buttons and switching between the 3 weapons at the end of each button mashing combo. The main character change was the worst thing that made me cringe evrytime a cutscene happened in this game, this new hipster 14 year old Dante is not fun, is arrrogant andThis game has incredible environments, but it feels so slow compared to its predecessors. It feels easier to get a SSS by just mashing buttons and switching between the 3 weapons at the end of each button mashing combo. The main character change was the worst thing that made me cringe evrytime a cutscene happened in this game, this new hipster 14 year old Dante is not fun, is arrrogant and truth be told, most of his remarks make him sound pathetic. Also, why do an "anonymous fights big corporations" type of fight behind all of this? and **** twitter? What the hell was i playing man. This isnt Devil May Cry, this is a **** parody and a joke compared to its previous games. Needless to say i returned my copy as soon as i forced myself to finish this ( game is short ) . Expand
  10. Jan 15, 2013
    2
    The new DmC Devil may Cry is a reboot of the hit franchise of the same name. The game has had a massive controversy especially with media, and the developers blatantly insulting the fanbase just for criticizing the story, presentation, gameplay and of course its characters. But enough politics let us go to the game. The game is a huge stepback compared to the original games. Ninja TheoryThe new DmC Devil may Cry is a reboot of the hit franchise of the same name. The game has had a massive controversy especially with media, and the developers blatantly insulting the fanbase just for criticizing the story, presentation, gameplay and of course its characters. But enough politics let us go to the game. The game is a huge stepback compared to the original games. Ninja Theory seems to have considered the teens to pre teens when designing the gameplay mechanics with less styles, a botched up style system and less weapons. Instead of moving forward the game regresses in hopes of catching the casual crowd. The lack of a taunt and lock on hurts the overall experience since we are relegated to guessing our targets and in essence limits our options when fighting opponents. Coupled by the fact that Angel/Demon only enemies discourage variety (I'm red use demon, I'm blue use angel) of the already meager weapon selection. The game runs in Unreal 3 engine limiting its capabilities and in the PS3 version major drops in frames can be experienced. The environments are reach and colorful but overall as the game progresses it gets less inspiring and dull overtime. The tedious platforming is more emphasized than the action itself and we get less enemies per screen compared to the original games making it a sleeper compared to them. Finally we go to the story and characters. Dante's character is a big contradiction he tries to act tough and cool but winds up looking like a pre-teen brat while at the same time acting all noble and heroic there's a major desire by Ninja Theory to merge the original Dante with their own rendition and ends up backfiring by presenting us with a wannabe cool kid. Vergil suffers more as he gets little to no character development until the final part of the game that comes out of nowhere making it a spontaneous effort to set up for the DLC and/or the sequel. The story is also one big contradiction compared to the reality of the situation. DmC is a social commentary at how the world is run by demons just like "They Live" and the game blatantly says "Media brainwashes us they are bad" with Vergil posing as some guy for "Anonymous" (albeit without the Guy Fawkes mask) but then Capcom goes out of their way to use the same media they attack in game to demonize the fans. Don't believe me? Check out the Critic Reviews. It comes as unoriginal and contradictory. Overall I can say that the game would've been better had it not have the title Devil may Cry but as it doesn't live up to the very high standards the franchise has to offer I give it a 2/10. Expand
  11. Jan 15, 2013
    2
    This review contains spoilers, click expand to view. Right, first off I will try my damnedest to review this game as a new series as opposed to a sequel to Devil May Cry. First, the major reason this game is getting so much flak: the story. and characters. While this game was intended to have a great story compared to other games of the same genre, DmC fails horribly at being either an interesting or fun story. I suppose it isn't that the story is bad, but rather it feels forced. There's a cutscene at the start of a chapter, one at the end, and some in-between the chapters. Not so bad, right? But they end up taking more time to go through than the actually playing the game. And my god, the characters. Kat is the only one that is semi-likable, probably because she's rather passive. Dante is on of the inconsistent characters I've seen in a long time. And the antagonists. It's been a while since I've seen sympathetic antagonists, but I don't think I've ever seen one that was meant to be a big bad type of guy, yet the protagonists managed to far, far worse. An example: Kat is taken hostage by Mundus, the big bad. Dante managed to capture his wife, Lilith, and offers her to Mundus. He accepts, and gives Kat to Dante. Vergil shoots Lilth, which I forgot to mention is pregnant, in the stomach, let's her realize what happens, then kills her, all the while he is smiling. Dante never even asks why Vergil did it, either, and even taunts Mundus about his dead child and wife. Don't think that tit was Ninja Theory's intention to make Vergil seem like the bad guy either, as something similar happened in Enslaved before it was fixed by an outside writer. But even of the story, the gameplay is where it should shine. If you can get past the scythe, Rebellion and guns being useless. Or the boring enemies that telegraph their attacks miles away, or the repetitive platforming that is forced in pretty much every mission, or the constant cutscenes that plague the game. The combat is fun, by far the best combat from Ninja Theory yet. Unfortunately, fun combat does not help the boss fights. Out of six bosses, only one is one-on-one fast paced boss. The rest of them, like the regular enemies, telegraph their moves a mile away, with a cutscene roughly every one fourth of their health bar that, again, breaks any kind of flow of combat there might have been. I feel very generous giving the game a 2/10, as there are better games coming out within the next few months. I would not recommend this game to any one unless they could get it for ~20$. If the storys is something that you're interested in, I would recommend They Live. Hell, it even has better combat than DmC. If you're interested in the combat, the DMC collection is a pretty damn good collection. I still don't know why they skipped making a second DMC game and just went to the third one though...
    TLDR: The game's story is bad, the characters are horrible, the environments are neat but useless in the end, there are constant framerate drops, which is even worse compared to the 360 version , almost a constant 15 frames in combat, the combat, while fun, is covered with bad platforming and constant cutscenes, and last, the horrible, horrible voice acting and models of the characters.
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  12. Jan 15, 2013
    2
    Between the simplified gameplay, a plot stolen from "They Live" and unimpressive technology it is hard to see how this game has been getting such high scores from "professional" critics. A cynic would guess that they were bribed, or maybe Capcom has applied pressure on the. Who knows.

    The game itself is nothing to write home about. The characters are unlikable, the gameplay mindlessly
    Between the simplified gameplay, a plot stolen from "They Live" and unimpressive technology it is hard to see how this game has been getting such high scores from "professional" critics. A cynic would guess that they were bribed, or maybe Capcom has applied pressure on the. Who knows.

    The game itself is nothing to write home about. The characters are unlikable, the gameplay mindlessly unchallenging and repetitive and the dialogue sounds like something a rebellious teenager would think is the coolest thing ever.

    There is really no other reason to get this game other than to annoy fans of the original DMC.
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  13. Jan 15, 2013
    2
    This game is **** If you love action games do yourself a favor go buy an older Devil May Cry now! If you believe these phony positive reviewers you will be sitting through out on one of the worst action games to come out for a long time .I usually dont write reviews but it pisses me off when people give games an unjustified positive review.
  14. Jan 15, 2013
    2
    This game is a betrayal of all DMC fans out there, pure and simple. The gameplay is casualised to the point where you no longer need any effort to pull of the biggest combos. There is no reward for struggling with and becoming better at the game, everything is presented to you right of the bat and the neatest package possible. The writing is childish at best and just pure insulting atThis game is a betrayal of all DMC fans out there, pure and simple. The gameplay is casualised to the point where you no longer need any effort to pull of the biggest combos. There is no reward for struggling with and becoming better at the game, everything is presented to you right of the bat and the neatest package possible. The writing is childish at best and just pure insulting at worst. The graphics are fine, but the aesthetics are uninspired to say the least. Overall this game does everything wrong. A good example of the saying "if it isn't broken, don't fix it". Expand
  15. Jan 15, 2013
    2
    Pros:
    -The morphing environments in the first few levels are nice
    Cons: -Terrible, terrible soundtrack, except for a few tracks -Horrendous writing -Laughable dialogues -Incredibly shallow and annoying characters -Combat is a massive step-down from the earlier games of the series -Later levels feel uninspired -Pointless platforming sections -Extremely easy Don't let 'gaming
    Pros:
    -The morphing environments in the first few levels are nice

    Cons:
    -Terrible, terrible soundtrack, except for a few tracks
    -Horrendous writing
    -Laughable dialogues
    -Incredibly shallow and annoying characters
    -Combat is a massive step-down from the earlier games of the series
    -Later levels feel uninspired
    -Pointless platforming sections
    -Extremely easy

    Don't let 'gaming journalists' fool you, DmC: Devil may Cry is just a bad game.
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  16. Jan 15, 2013
    2
    It's bad. Seriously, it's really bad. My biggest gripe is actually with the combat which most reviews seem to think is the game's only saving grace. It's slow, clunky, and often times completely unresponsive. Weapons are weak to utterly useless and you can get an "S" or "SS" ranking from mashing the same combo over and over again (even on higher difficulties). While I'd expect a DMC storyIt's bad. Seriously, it's really bad. My biggest gripe is actually with the combat which most reviews seem to think is the game's only saving grace. It's slow, clunky, and often times completely unresponsive. Weapons are weak to utterly useless and you can get an "S" or "SS" ranking from mashing the same combo over and over again (even on higher difficulties). While I'd expect a DMC story to not be that well written, the dialogue and substance in this game is pointlessly vulgar and relies on far too much shock value. Dante is one of the most unlikable protagonists to come out of gaming in a very long time as well. As for the "amazing" environments... you'll find yourself wondering if the screenshots we've seen over the past months came from the same game. I was willing to give this a shot. I really was. I played the game all the way through but about half way I was just playing to TRY and get my money's worth at that point. If I can spare anyone the pain of even renting this garbage than writing this review will be worth it. I'm returning this filth as soon as I wrap this up. Thanks Ninja Theory. Thanks a lot. Expand
  17. Jan 15, 2013
    2
    I'll be short: Gameplay is a big step down from DMC 3/4, its been casualised so anyone can achieve SSS with a couple of combos it actually is more akin to God of War than Devil May Cry.

    Platforming is boring and way too much, bosses are the whole game in general are super easy, the story is a rip-off of "They Live" and in one cutscene a major character shoots a pregnant woman. Music is
    I'll be short: Gameplay is a big step down from DMC 3/4, its been casualised so anyone can achieve SSS with a couple of combos it actually is more akin to God of War than Devil May Cry.

    Platforming is boring and way too much, bosses are the whole game in general are super easy, the story is a rip-off of "They Live" and in one cutscene a major character shoots a pregnant woman. Music is horrible dubstep but if you like that kind of thing then good for you.

    The scenarios are cool and very creative but thats about the only thing good in this game. As a stand alone game I would give it a 6/10 but as a Devil May Cry game is a gigantic step back.
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  18. Aug 31, 2013
    2
    This game suffers from one crippling flaw which completely hampered my enjoyment and made it impossible for me to derive any pleasure from playing it.

    The game does not contain even a single reference to Shrek.
  19. Jan 16, 2013
    2
    Let me start off by saying that this is not a "bad game" really. It's a mediocre action-platformer with nice environments. The problem is, while it may have been a solid 6, maybe 7 if it had been released as an original IP.

    The problem is, they didn't. They released it as a Devil May Cry game, which quite frankly is held to a much higher bar than this game was. The combat is shallow,
    Let me start off by saying that this is not a "bad game" really. It's a mediocre action-platformer with nice environments. The problem is, while it may have been a solid 6, maybe 7 if it had been released as an original IP.

    The problem is, they didn't. They released it as a Devil May Cry game, which quite frankly is held to a much higher bar than this game was. The combat is shallow, the dialogue is atrocious and sounds like something an edgy teenager would post on his social media. They told us over and over that this game had SHAKESPEAREAN writing, was far better than any of the previous games, that this game would save the series. Which is odd, considering that over seven million copies of DMC4 were sold, making it the 11th best-selling game of all time, not even counting the PC sales. In addition, the fans of the previous games were blatantly mocked for liking the previous games, being told that we are "entitled" and "not cool".

    I won't go into the whole thing about Dante's looks. It's been discussed to death and not really why anybody is angry at this game. The problem lies in the mechanics and gameplay of the game.

    1.) The difficulty is effectively gone. It used to be that the game pushed you to your limits, regardless of which difficulty you were on. It was tough, but rewarding; achieving SSS was difficult to both obtain, and maintain. In the new entry, you can reach SSS in a single blow, and so long as you are not struck, you will keep it. Difficulty does not change this; all it changes are health/damage numbers and spawn locations. There is no reason to master the system outside of beating the final boss.

    2.) The game runs at 30 frames per second. Normally this is not an issue, nor does it concern me. The problem here is that DmC is a game that relies on reflexes, combos, etc. At times, it struggles with even 30, despite the limited number of enemies actually present in combat at any given time. This is due to the aging engine that the developers insisted on using, not normally used for an action game requiring high-speed input and reaction.

    3.) Styles have been completely abandoned. They were ways to customize your character even more, to suit your playstyle; whether it was a focus on firearms, melee combat, blocking, dodging, etc. This provided the game with a great deal of replayability, and holds up as a fine combat system to this day.

    4.) Weaponswitching is now gone. Instead of a large arsenal of exchangable weapons, we get a small selection of weapons that we may not deviate from. To add to this problem, later in the game you may not even kill enemies the way you want. There are enemies present in the game that can only be killed with specific weapons; the rest will deal no damage to that target. This removes choice and replayability from the game, and makes combat in later levels a chore. The game even features ground tiles that will damage you if you don't have the proper weapon equipped, essentially removing freedom from several game sections.

    5.) Bosses are easy. Before, they were designed to make you think on your feet, to use all that you'd learned up until that point, to force you to grow as a player. In DmC, they are about pattern recognition and performing the same monotonous movements again and again. They're also constantly interrupted by cutscenes, serving to break up the flow of combat (almost always unnecessarily.)

    We wanted to like this game. We really did. But every single thing DmC does, a previous DMC does better, and at a better framerate. None of the themes present in the previous games are present in this one, instead opting for heavy-handed sexual and "fight the man" themes, punctuated with constant, unnecessary profanity.

    Again, this game was not a bad game. It was a mediocre action-platformer with good environments. But it claims the name of Devil May Cry, a high standard which it falls very, very short of. If you have never played a Devil May Cry game before, this may entertain you if you can get past the juvenile characterization. If you are a fan, then this game will likely leave you sobbing in the corner.
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  20. Jan 18, 2013
    2
    This review contains spoilers, click expand to view. Characters:
    Dante - First of all - The new Dante starts his day by getting drunk and **** two whores. If you played any other game, you will see how the old one is starting the game. Dick jokes. Everyone is saying how both Dantes are using cheesy jokes. But the new Dante hardly has a sense of humor and when he jokes, he is doing it like a douche. He will never miss the chance to drop the f bomb and his obsession with Kat is simply annoying. He is not stylish like his predecessor who likes to ride rockets and drive Harley on vertical walls. Instead of being an anti-hero, Ninja Theory made a rebellious emotional teen.
    Virgil - He was a super bad ass in the previous games. He defeated Dante on several accusations. And now he was staying in his basement plotting and hacking the whole time. In mission 19 he looked just silly.
    Kat - While useful character she had no character depth ( beside the cliche stuff about her past en **** I am telling this because she was heavily dependant on either Dante or Virgil (not making any decisions of her own whatsoever.).
    Mundus - The lord of hell. The lord of hell who can destroy a whole city with one outburst is controlling the world through dept? And giving two turtle ****s about his hair? Was he sick or something? NO BECAUSE HE IS **** IMMORTAL!

    Story - This trend about making stuff about "real world problems" is just sick...leave video games alone god damn it. Movies, music and documentary films are enough as it is.

    Combat system - I played the game on Nephilim and I dont plan on playing on harder modes since I dont plantouching the game again. While visual appealing, the combat system does not have dept either. I am saying this because I can make ss and sss by simply pressing one button. If you involve more buttons you are making things easier. No lock on target system which leads to frustrations from time to time.

    On disc DLC - yeah.
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  21. Jan 16, 2013
    2
    a complete mess of a DMC game.. not even a decent action game for that matter.. looking at it as its own, game lacks many functions to be considered enjoyable.. i mean its a bit jaggy on the ps3, super easy with auto-win button, infinite air grab, and redundant weapons like the guns and angel weapons.. comparing it to DMC is another thing; platforming is outta nowhere, removal of styles,a complete mess of a DMC game.. not even a decent action game for that matter.. looking at it as its own, game lacks many functions to be considered enjoyable.. i mean its a bit jaggy on the ps3, super easy with auto-win button, infinite air grab, and redundant weapons like the guns and angel weapons.. comparing it to DMC is another thing; platforming is outta nowhere, removal of styles, easy SSS, removal of lock-on.. granted the only saving grace is the level design which looks cool honestly.. story of a horrible rehash of the original, only more in-depth and in result more corny.. DMC series was built upon parodies when it comes to stories, so taking a game like this seriously is the recipe of disaster. doesn't help that Dante and Kat are unlikable, so is Vergil and Mundus for that matter.. the Dialogue is the baddest thing about this game, childish profanity and corny lines just makes you cringe at every moment where there's a cut-scene.. speaking of which cut-scenes are unskippable here, and some happen mid boss-battle.. so in conclusion save your dollars for something better coming out this year(like Metal Gear Rising, GOW: Ascension, and Lords of Shadow 2); there are many action games worth the purchase.. and if you are really into DMC, i'd suggest the HD collection of DMC4 again..

    2/10
    +good level design

    -corny and cheesy storyline
    -removal of lock on and styles
    -enemies barely attack you
    -broken devil weapons and infinite air grabs
    -SSS achieved easily
    -ebony and ivory plus the angel weapons are very weak
    -no reason for platforming
    -childish and corny dialogue
    -unlikable protagonist
    -unskippable cutscenes
    -cutscenes during boss battles
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  22. Jan 17, 2013
    2
    I just finished the game, which kind of became a drag later on. Something I would have never expected from a Devil May Cry game.

    Most of the cutscenes and writing was just atrocious. I found myself lowering the volume during cutscenes because I got ashamed of al the profanity, mind you, I was playing ALONE. Pro's - I liked some of the music, though the placement was way off
    I just finished the game, which kind of became a drag later on. Something I would have never expected from a Devil May Cry game.

    Most of the cutscenes and writing was just atrocious. I found myself lowering the volume during cutscenes because I got ashamed of al the profanity, mind you, I was playing ALONE.

    Pro's

    - I liked some of the music, though the placement was way off sometimes. - Some platforming was ok, better than most Devil May Cry games.
    - Wonderful enviromental design

    Cons:"

    - Juvenile and shallow writing
    - bad story - characters are 1 dimensional as can be
    - character design is just plain bad
    - combat got boring really fast
    - game focusses on enemy's that need different weapons to take down later on in the game. This sacrifices creativity and combat freedom. The meaning of Devil May Cry games, if you ask me.
    - No replay value whatsoever
    - It's just waay to easy

    I honestly dont get all the great scores by reviewers, did they even play the game. Did they ever play a Devil May Cry game? All my hope in gaming journalism is gone, as of now.
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  23. Jan 17, 2013
    2
    While this game has a pretty great combo system, the enemies you use them on are not particularly challenging and the only ones that take time to kill are only weak to either Angel or Devil attacks. This breaks up the flow on combat and feels arbitrary. In comparison to the previous DMC games which did have enemies that required certain attacks (like weakening them with gunfire beforeWhile this game has a pretty great combo system, the enemies you use them on are not particularly challenging and the only ones that take time to kill are only weak to either Angel or Devil attacks. This breaks up the flow on combat and feels arbitrary. In comparison to the previous DMC games which did have enemies that required certain attacks (like weakening them with gunfire before using melee moves), it's prohibitive. Even so, getting yourself high scores in this game is so easy from how the style metre works (it doesn't drop a grade unless you are hit), how the exploration rank carries over on each playthrough (meaning you only ever have to interact with the secret missions and Lost Souls once) and how finishing levels in a "quick" time is very easy. The layout of the levels is also very monotonous. If it's not floating platforms, it's large, bland rooms. It's simply boring to navigate and because they are so linear, getting lost is just not possible.
    The writing is also atrocious. Honestly, truly bad. Mainly it's the dialogue. If Dante isn't repeating something Vergil JUST said, he's swearing at enemies in a non-witty, non-charming way and it makes him very unlikable. Most of the characters are flat and I don't buy their motivations for doing what they do. On top of that, Lilith and Mundus are the most "human" feeling characters of them all, which makes some later and shocking scenes (I won't spoil it for people who don't know) side with them instead of the brothers. There's also a number of things that are never explained, such as what purpose Mundus' whole system serves, or why exactly only Nephilim can beat him when it seemed fairly simple. It also sets up Sparda as a character in the second mission but we never hear nor see him when we should have.

    Ultimately, the game has a nice combat system that while doesn't stand up to the speed and potential complexity of DMC 3 or 4, is still functional and fun. But that's about it. Nothing else about this game impressed me and the general attitude of both the creators of the game and the defenders of it towards the angry fans of the previous franchise, who have all made valid points as to why this game is bad(no, it's not simply about his hair colour) and why DMC shouldn't have been rebooted, has made me already dislike this game somewhat. I was hoping to be surprised by a hack n' slash that could blow me away as much as the previous DMCs did, but it didn't. It's bad, get the HD Collection and DMC4 instead.
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  24. Jan 17, 2013
    2
    This review contains spoilers, click expand to view. It's a beautiful game, it good storytelling, but it lacks the gameplay depth of the series, lacks surprises, and the majority of the gameplay was spoilered by Ninja Theory itself in their official walkthroughs.

    Just like Devil May Cry was trying to mimic God of War.... spawn enemies everywhere, poor move set, lots of cutscenes, and a lot of real-time events.

    You watch a lot of cool things, but play much less, and with much less quality. Playing it for the second time, you can barely find something new and worthy.

    Low frame rate, and LOTS of graphical glitches. Every hole you fall show unfinished places, and every cutscene flashes bad rendered frames at your eyes.
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  25. Jan 27, 2013
    2
    This review contains spoilers, click expand to view. This game is just... so... BORING. The game just feels flat. The environments are stylized and interesting but everything else leaves a lot to be desired. Not only are there large sections of platforming - which seemed to be more well-developed than the combat - but the controls aren't as fluid and satisfying as the previous games, even the first. The camera in the platforming sections performs well but in combat it really sucks. Often times I'll be trying to attack an enemy behind me and I'll have no idea where they are, I'm just shooting hoping in vain that Dante will direct me towards where they're at. On top of that, they made the grab gimmick from Nero even more central to the game, which I hated there. This game should have been marketed as a platformer because that's probably the best part about it. As an action game, especially with the DMC name (the one that set the standard to how action hack and slash are made today) it can't even compare to God of War, let alone the other Devil May Cry titles.

    The story: Well, it has one which is more than what can be said about the other games. However, the characters in this game are so unlikable, so bland, that it's hard to be invested. The characters' motivation turns out to be really just simple revenge as the demons haven't proven to be a threat to mankind, they're just hiding among them. The shoehorned love interest when they tried so hard to establish that Dante is a player who can have wild threesomes with whatever girls he pleases, it makes no sense why he'd have any attachment to a girl who has no personality aside from being damaged goods.

    Also, Dante's sudden 'nobility' to the cause is completely unbelievable as his attitude never changes - Dante gets powers but has no character arc, he just learns about his past. I say 'nobility' because he barely bats an eyelash as his brother blows the womb of woman, pauses to relish the moment, and then shoots her in the head.

    For some final points: I don't think character design needs to be brought up, it's what everyone has said a hundred times: it's bad. Though the motion capturing was really well done. I can't help but cringe everytime I look at the main menu/every single mission screen with Dante pointing at his dick... nice Ninja. Oh, and thanks for that slap in the face with the white wig. Oh let me bring up how enemies work. You have to hit the red guys with the red weapons and the blue guys with the blue weapons! Really breaking the meta with this game, let me tell you. Overall, this game is a huge disappointment. The combat, style meter, weapons, heroes, engaging characters, interesting enemies (aside from the news caster), bosses, controls, camera, difficulty, atmosphere, are ll sub-par. The only thing this game excels at are level design, motion capturing, and platforming.
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  26. Jan 28, 2013
    2
    Lets start with the David Hume Quote in the trailer. Hume was an Atheist. His quote has NOTHING to do with Religion/Demons/Angels/etc. -face palm- That should tell you where this game is headed...So!
    LOOSE gameplay. DECENT Graphics. Terrible (ironic/hipster storyline). Its about "Evil" corporations (made by Capcom and Hipster-Theory).
    The director is a racist prick from Bollywood (Yes
    Lets start with the David Hume Quote in the trailer. Hume was an Atheist. His quote has NOTHING to do with Religion/Demons/Angels/etc. -face palm- That should tell you where this game is headed...So!
    LOOSE gameplay. DECENT Graphics. Terrible (ironic/hipster storyline). Its about "Evil" corporations (made by Capcom and Hipster-Theory).
    The director is a racist prick from Bollywood (Yes YOU Tameem)
    Angry Joe and the rest of the Guy with the Glasses Crew are morons. They're cashing in and trying to fit in with the big dogs (IGN, Gamespot, etc).
    It's funny because after Angry Joe made his review, random people have made accounts on here making "good" 10/10 reviews.
    Most of them appear to be COD-Tards, etc.
    Anyways. To the point.
    The New Dante is Terrible. Its as if Tameem imagined himself as a white emo-kid addicted to meth (like something out of Blood on the Dance Floor).
    Again, I can't stand racist pricks from other countries (in this case he's so HATEFUL and racist that he out right not only insulted the Fans but WESTERN culture in general. Keep in mind that I AM from the Middle East and I AM VERY Familiar with Bollywood. The new DMC is like if Bollywood tried to make a Matrix movie. LOL). Anyhow. Gameplay. Is decent. Worse than Odyssey to the West (saying alot).
    Frame-rate is terrible (Angry Joe is either blind or he has a better television than most folks).
    Controls are VERY loose. Voice Acting is AWFUL (other than Virgil. Virgil looked like a Hipster but was an OKAY character, as was Mundus). Character development is terrible.

    Buy this game when its 9.99.
    Thats what I did with Ninja's last game (Odyssey) And I HATED Heavenly Sword.
    I wish that SONY had never bailed out Ninja Theory. They should've left those hipsters in the economic trash-bin that they deserved to be in. They made TERRIBLE movie games before all of this (LOOK UP THEIR STUDIO HISTORY, they MADE Catwoman the game , and that TERRIBLE game , Malice).

    Seriously. I'm not an angry fan-boy. I'm just an educated gentleman who is familiar with Tameem's elitist mindset. He is the villain of the DMC story, which is ironic, but oh yes, he's also a hipster, so its SUPPOOOOSSSED to be Ironic.
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  27. Jan 16, 2013
    1
    Gameplay is simpler.
    Gameplay is easier.
    The Story has shameful characters.
    The Graphics are ok, as the music style. But these 2 elements just can't save the game.
  28. Jan 15, 2013
    1
    It's obvious that the developers had no respect for fans. The game is also buggy as hell and the style system is broken. See YouTube videos to verify both of those claims.
  29. Jan 15, 2013
    1
    Worst game in the series by far. The gameplay is dumbed down, and Capcom paid off websites to give it good reviews. Between the horribly redesigned Dante, boring and tedious gameplay, and terrible story, this is a terrible reboot of a once-great franchise.
Metascore
85

Generally favorable reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 40
  2. Negative: 0 out of 40
  1. Jul 30, 2013
    80
    If nothing else, DmC is sure to entertain with many hours of button hammering, fizzing combat. However, the experience as whole has hugely benefitted from a reboot and those who are familiar with the series will appreciate the new features and relish the opportunity relive Dante’s origin story. DmC, as a combat driven action title has held together the soul of the franchise, while enhancing all in-game features to create a unique experience for everyone.
  2. Official PlayStation Magazine Benelux
    Mar 14, 2013
    87
    Ninja Theory deserves credit for not only delivering smooth combat and telling an entertaining story, but also for crafting detailed character models without lip-synch errors, who show real emotion and wear clothing that moves along with them. This is what a 2013-game should look like. [February 2013, p.72]
  3. Mar 12, 2013
    80
    Ninja Theory are calling the DMC shots now and they're doing it well. The fighting mechanics are a little bit easier to master and perhaps not as deep as before, but on the other hand the storytelling is improved with skillfully crafted cutscenes. Put up with a rather dull introduction and you're in for a great game.