User Score
5.6

Mixed or average reviews- based on 1666 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 30, 2018
    8
    the combat and weapons a lot of fun to mess around with. story has solid potential and this dante is honestly more relatable in a sense.
  2. Jan 3, 2021
    8
    Nice gameplay (though flying mobs with shields at the beginning are annoying) a good plot, with the exception of the character Dante, a good DLS, although it is clear that there was no longer enough money for him. Overall a great game.
  3. Nov 27, 2022
    8
    Ok ok, I know there are a lot of fans of the original Devil May Cry and they hated this game because the story is so different. BUT, this is a good game. I really enjoyed the gameplay and the story. I caught a few bugs, like, bugs that stop your game and mission loading is pretty slow, but those things don't bother me one bit. I really liked the design, Dante's white hair at the end isOk ok, I know there are a lot of fans of the original Devil May Cry and they hated this game because the story is so different. BUT, this is a good game. I really enjoyed the gameplay and the story. I caught a few bugs, like, bugs that stop your game and mission loading is pretty slow, but those things don't bother me one bit. I really liked the design, Dante's white hair at the end is cool. The story isn't perfect, that's fine, but it works. I think the art direction stands out. I liked this game. Expand
  4. Aug 13, 2023
    8
    This review contains spoilers, click expand to view. Per me questo reboot non era poi così male c'è delle cose sono da migliorare però questo gioco in sé non era male Expand
  5. Feb 3, 2013
    7
    Played the originals they weren't to great, I like this one. No plot holes, minor glitches in combat (Which the original had.). Gritty, nice, new visualization and swearing. The end level fight (You will get it if you play it.) development still could have been eased into better. But still good weapons, good combat system.
    Pick it up give it a go. BTW original fanboys probably not for
    Played the originals they weren't to great, I like this one. No plot holes, minor glitches in combat (Which the original had.). Gritty, nice, new visualization and swearing. The end level fight (You will get it if you play it.) development still could have been eased into better. But still good weapons, good combat system.
    Pick it up give it a go. BTW original fanboys probably not for you, go complain all through the forums.
    Expand
  6. Jan 23, 2013
    7
    This is a decent reboot. The audio and art design is great. Combat is good but controls can be confusing to remember sometimes. Towards the end the game gets pretty repetitive. Overall the game feels hollow and not fully fleshed out. Accessible to newcomers. The story reminds me of Batman Begins. It's like the rebirth of a superhero. The thing I loved most about the game was the over theThis is a decent reboot. The audio and art design is great. Combat is good but controls can be confusing to remember sometimes. Towards the end the game gets pretty repetitive. Overall the game feels hollow and not fully fleshed out. Accessible to newcomers. The story reminds me of Batman Begins. It's like the rebirth of a superhero. The thing I loved most about the game was the over the top zaniness in the game. I liked the soundtrack too. I felt it fit the game very well. Dante as a character is great. There's good voice acting. Bottom line: if you are looking for something different or over the top then you might enjoy this game, otherwise it probably won't be worth it to pick this up. Expand
  7. Jul 6, 2013
    7
    Although not one of the best games I have ever played, I did have fun with this game. It took a little time to actually get into, but when I finally did I enjoyed it.
  8. Jan 26, 2013
    7
    Like most of the fans, I'm not the biggest fan of Dante's new look. But I decided to give the game a chance anyway. And it was...not bad. I didn't love it as much as the previous games, sure. But most of that was because I liked the characters of the former games more. Dante seems to have been made to appeal to today's "edgy" teenagers, and any time I started to grow slightly fond of himLike most of the fans, I'm not the biggest fan of Dante's new look. But I decided to give the game a chance anyway. And it was...not bad. I didn't love it as much as the previous games, sure. But most of that was because I liked the characters of the former games more. Dante seems to have been made to appeal to today's "edgy" teenagers, and any time I started to grow slightly fond of him he spewed a line that instantly made me hate him again, and just made me miss old Dante's one-liner and not so serious attitude. But oddly enough, he wasn't the character I hated the most (though he's definitely a close second.). Nah, that had to be Kat. She was pretty useless at the start of the game, only being used to get in and out of Limbo, and mostly seemed to be shoved in as a half-hearted love-interest for Dante. The other characters weren't really much to write about either, and I missed it when Mundus was an all-powerful god-like demon. Not just one with a god complex. But enough **** about the characters. The things I did like was Limbo, a lot of the levels were very well designed and very cleverly made. Hell, I actually loved the platform sections! Things I usually despise in my hack-and-slash game. Another thing I loved was the combat, switching between angelic and demonic weapons was fluid and I was able to make some truly epic combos! Unfortunately, it was also rather easy to reach SSS level in style, and to stay on it too. You see, the meter only seems to deplete when you get hit, instead of it draining while you did nothing like in the old games. And if you pay a little attention, you can dodge the hits of most enemies easily. But later on, the combat became a bit annoying. They put two hard-hitting miniboss games together to make combat "harder", but not in a fun, challenging way, just...annoying. The boss fights were also pretty fun, but not really all that hard (and I swear that one came straight out of a Futurama episode), except for the last one. The last boss fight...fine, I won't spoil it. But it was damn awesome! As for the plot in general? Well, let's face it. The plot in the older games was always a little vague...This time, the plot is a little clearer! Allthough not all that memorable. And the writing? The dialogue was pretty awful if you asked me, I don't know if it was the voice acting or just the weak writing but the dialogue between Kat and Dante as they walk to the Slu-, erm, Virility factory made me cringe, and all the F-bombs Dante has to drop to seem like a grown man just make me want to punch him in the face... All in all, DmC is not a bad game. And although it doesn't deserve the glowing praise that some Critics give it, it certainly doesn't deserve the 0, 1 and 2 scores it gets on Metacritic either. I'd say it deserves a 7, at least for Limbo, the Combat and some of the Bosses. But the Characters and Writing can definitely use some improvement. (Oh, and PS. The Devil Trigger was SH!T, not only didn't you turn into some crazy angel/demon hybrid. It also lasted way too short.) Expand
  9. Jan 23, 2013
    7
    You should really play this game with an open mind. Forget about the past Devil May Cry games and play this as if a new. It is a reboot after all, all the negativity for this game is the change, and the differences when you should expect it in a reboot. Ninja Theory did a great job on this game, it's not perfect, but it certainly isn't a 0/10 that many users are posting.
  10. Jan 15, 2013
    7
    Let me start: this is not DMC. No, i'm not a fanboy and i'm not saying that because i don't like Dante's hair. The whole game changed. The personality of the characters has changed completely. Vergil is not even recognizable. The heavy metal still cool as ever, but this time has to share its place with annoying dubsteps. The game is a lot easier and friendly to casual players(normal mode).Let me start: this is not DMC. No, i'm not a fanboy and i'm not saying that because i don't like Dante's hair. The whole game changed. The personality of the characters has changed completely. Vergil is not even recognizable. The heavy metal still cool as ever, but this time has to share its place with annoying dubsteps. The game is a lot easier and friendly to casual players(normal mode). Where's that difficulty that made the other games so remarkable ? The dialogue is bad, i mean REALLY BAD. Everything that comes out of Dante's mouth is either unfunny or just vulgar (NT thinks that Dante has to say disgusting words to be cool). No clever writers on this one, definitely. The graphics are quite good, and the dynamic "set pieces" in the scenarios are well made. The gameplay has good flow. The main problem of the game is not its overall quality (because, don't get me wrong, its a damn good action game) but the fact that is so much different from the other ones. We only had one "perfect" DMC (DMC 3), then Capcom put a new character as protagonist in DMC 4 and then they sell the franchise. The action sequences in DmC haven't even 1/6 of the coolness from the action scenes of the old DMC games. The jokes in this new game are shamefully BAAD. Where Dante tried to be cool, he ended up being stupid or jackass. DmC is flashy and colorful maybe to compensate the fact that it's empty. What made the franchise stand out to this day it's the characters and their mannerisms, cool dialogues, the very creative action scenes and the incredibly fun hardcore gameplay. Most of those qualities ,unfortunately, are now gone but at least we still have a very good action game, nonetheless. Expand
  11. May 13, 2014
    7
    Story: Ninja Theory actually put more effort on its story than any of its predecessors did. You play as Dante who has been brought to the Order (an anti-media cult) to help expose the demons that control the human population, while at the same time, poking fun at real life media (FOX news, sprite, a certain news reporter, etc.) in the process. If you've seen the cult film "They Live", thenStory: Ninja Theory actually put more effort on its story than any of its predecessors did. You play as Dante who has been brought to the Order (an anti-media cult) to help expose the demons that control the human population, while at the same time, poking fun at real life media (FOX news, sprite, a certain news reporter, etc.) in the process. If you've seen the cult film "They Live", then you know what the story is about. I found it unique how Ninja Theory made the demons able to control the humans with hidden cameras, poisoned sodas, corrupted news stations, and other unique ways. The characters however, are weak (especially when compared to the original 4 games).The new Dante's look is more of a punk teen rather than an emo, but his personality still sucks as he acts all selfish and tough around the rest of the cast. Plus, his one-liners suck compared to the original Dante (also hated how Ninja Theory basically insulted the original DMC series with that awful wig joke). Vergil is also weaker compared to his DMC3 counterpart not just in look, but in personality as he also acts selfish and does some controversial actions during the game (won't say as it'll spoil it). Kat (Dante's love interest) is also forgettable as she doesn't do much in the game. The rest of the characters like Mundus, his wife, and most of the bosses are also forgettable. The only interesting guy is Bob Barbas, but only because of how much of a hilarious jackass he is. The dialogue and voice acting aren't great either, and the ending was predictable (especially if you've played DMC3). Overall, this may be the best DMC plot, but that ain't saying much. 6/10

    Gameplay:
    DMC is by far the EASIEST DMC game of the franchise, so if you're expecting a challenging hack-and-slash game, you'll be disappointed. There are 5 weapons in total: Your Rebellion sword, 2 angel weapons (fast, agile, and useful on crowds), and 2 demon weapons (slow, powerful, and deadly against single enemies), and swapping from normal, to angel, and to demon is as simple as holding a trigger. There are a few firearms (including Ebony and Ivory) in the game, and all of them are weaker than they've ever been. Luckily, there's a good amount of enemies to keep the gameplay entertaining. One big change to the gameplay is the style system. It's true you could "button-mash" your way to an SSS rating, but you're better off mixing up your combos as using the same move lowers it's value more. I really liked the skill system in this game since you could invest in a new combo, and you could remove that point to relocate it to some other combo all for free. This game does get challenging once you get to "Son of Sparda" mode and other higher difficulties (there are some exploits that make the combat more easier). You also get to use angel whips (pull you towards targets), and demon pulls (pull targets towards you) to make for some well made platformer sequences, along with the return of "Devil Trigger" (special ability). After a few updates, Ninja Theory added "Bloody Palace" (type of survival) mode as free DLC, so you'll be busy for a while after completing the story mode. The gameplay is great, but not at the same level as DMC3 or 4. 8/10

    Graphics:
    The game's graphics are above average. The models look decent, the textures look decent, the lighting is solid, and the environments look okay. 6/10

    Sound:
    The game has a good score. There are some songs by Combichrist that are my personnel favorites, but there are some songs that didn't stick inside my head after I finished playing. The in-game battle sounds are really good though. 7/10

    Multiplayer:
    Only leaderboards.

    Verdict:
    This reboot isn't as bad as everyone's saying, but it isn't the best DMC out there (I still recommend you get the HD collection 1st before this one). At it's current price, you could pick it up, or rent it if you like. Despite my thoughts on this, I'm still down for an improved sequel in the future.

    Rating: 7/10
    Expand
  12. Jan 17, 2013
    7
    The thing this game does good is, definitely, - the gameplay. Combat looks and feels easy once you got used to controls and (if you are a fan or just a guy who played and liked past DMCs) the abscence of lock-on option, whick kind of makes you feel uncomfortable at times, because sometimes Dante concentrates not on the target you want him to concentrate on or camera makes you look anotherThe thing this game does good is, definitely, - the gameplay. Combat looks and feels easy once you got used to controls and (if you are a fan or just a guy who played and liked past DMCs) the abscence of lock-on option, whick kind of makes you feel uncomfortable at times, because sometimes Dante concentrates not on the target you want him to concentrate on or camera makes you look another way thus makes you irritated, disoriented and open for damage. Because of lock -on deletion many old actions are now a bit more complicated to pull off.... I'm talking about Dante's signature "Stinger" move, which is now done by moving Left Analog Stick twice in the direction you want to attack... it may not sound difficult, but sometimes it doesn't work the way you want it to. "Getting used to" is the main principle when it comes to controls. But you don't want to hear about controls, don't you ? You want to hear about Devil May Cry ! You want to hear about what kind of awesomness is going on the screen while you watch cutscenes, how characters interact with each other and basicly how overall cool you feel while playing it. It is shame, my friends, but Hideki Kamiya's Devil May Cry is long gone from here. You won't feel yourself controlling a guy who is in constant control over the situation, who jokes and cheers you up with his carefree attitude, his charm and lack of seriousness. No, this game takes itself way too serious: some cutscenes in the game make you feel as if it tries too hard to be Metal gear Solid, because it has a bad habbit to always explain things (which original universe didn't too with such fanatism). The bosses are pretty good, I liked nearly all of them, but mind you - not as boss-fights (they are pathetically easy) but as persons with characters, my most favourite are Bob Barbas, who is, strictly speaking, a satire towards T.V. news network and Media itself, and second one is Mundus, who, for my personal pleasure has a pretty likable and interesting personality (the thing he didn't have in DMC1). The enviroments look great and colourful with secrets waiting on every corner, but I can't bring myself to love those scripted "RUN" sequences which literally scream at you: "I WANT TO LOOK LIKE UNCHARTED SO YOU CAN LIKE ME MORE !!!"... They make you feel as if all your actions are scripted by some game programmer who thought that it might be neccessary to disable all attack buttons while the scripted scene is being "played" without the need of your taking part in it. Mind you - the game isn't bad by any means, it has nice combat, interesting story premise which deals with interesting and believable issues like "What is freedom ?" "What would humans do with freedom ?" "Why a man needs power ? In order to protect those who have need in his protection or in order to enslave the will of those he has power over ?" and yes, those are interesting things to think about, but this isn't Metal Gear Solid, neither this is Silent Hill, this is Devil May Cry - a game, main goal of which was always in making you feel yourself in control of Awsomness Embodied, a unbeliaveble man who does everything in the name of looking good and stylish while saving the world... Here, on the other hand, we have a believable characters, who aren't even half that cool and awesome.... And this is the main sin of this game - it is not as enjoyable as classic games (well, it is better then 2, that's for sure). So if you are a open minded fella who is interested in new ideas and images for old characters and gameplay premises then this game is fr you. As for me (being a enormous DMC fan since 10 years old) I see a good game which tries to be Devil May Cry while being something absolutely different. For example classic Devil May Cry traditions are left behind: Dante does not get impaled by his own sword, doesn't destroy the last boss with "JACKPOT" and doesn't shed a single tear in the end of the game.
    It's really for you to decide is it bad or good
    Expand
  13. Jan 24, 2013
    7
    Capcom fanboys are the worst fans in the industry, hands down. This is DmC at it's core and regardless the naysayers it's exactly what you should have been expecting with a Ninja Theory version of DmC. You guys, simply, came unprepared. Did you play Heavenly Sword? Did you look into Ninja Theory at all? Doubtful or you wouldn't be so morose over something so predictable. Give the game theCapcom fanboys are the worst fans in the industry, hands down. This is DmC at it's core and regardless the naysayers it's exactly what you should have been expecting with a Ninja Theory version of DmC. You guys, simply, came unprepared. Did you play Heavenly Sword? Did you look into Ninja Theory at all? Doubtful or you wouldn't be so morose over something so predictable. Give the game the credit it deserves and play the game on Son of Sparda, Heaven or Hell, Hell or Hell and Dante Must Die before you pitch the OBVIOUS lie that you can "smash triangle over and over and get a SSS". Frankly, most the fans are just crybabies that expected something revolutionary from a title that never was revolutionary to begin with. Get over yourself and enjoy the game for what it is or don't buy the game at full price if you're iffy about it in the first place. You all had the option to wait until the price came down but chose full price, first day release just to **** about something that was expected in the first place. Expand
  14. Feb 6, 2013
    7
    This review contains spoilers, click expand to view. Pros:Gameplay is fun and enjoyable, new characters Kat and Phineas are interesting, and (Personally) I thought the soundtrack was amazing. Cons:Does not live up to it's promise of a great storyline and gameplay while fun, does feel like a step-down from the Style System from DMC3 and 4, games feels to easy and quite frankly I felt some missions were so short. The only reason they were counted as separate missions. Was to try to make the game seem longer. Also the new Dante is just plain boring, compared his classic counterpart. Largely due to the fact he lacks the original's witty humor and flamboyant personality. Overall a fun game, but a bad Devil May Cry Expand
  15. Feb 21, 2013
    7
    I got some mixed feelings about the reboot of DMC. For being a 7 hour long brutal DMC is a highly recommendable HacknSlash-Title. But if you're searching for a real DMC like me with the original Dante, then you're going to have some problems getting into the game. The setting is differs from the original as well as Dante himself, and somewhat it felt more like a Bayonetta than a DMC.I got some mixed feelings about the reboot of DMC. For being a 7 hour long brutal DMC is a highly recommendable HacknSlash-Title. But if you're searching for a real DMC like me with the original Dante, then you're going to have some problems getting into the game. The setting is differs from the original as well as Dante himself, and somewhat it felt more like a Bayonetta than a DMC. After all I'm also a fan of the Bayonetta witch and I've been very entertained by it but it just felt like the right game in the wrong franchise. If you're just looking for some twisted action, you should definetly give DMC a chance and experience a seven Long story short: Devil May Cry is the best Bayonetta 2 that could`ve been. Expand
  16. Mar 5, 2013
    7
    DmC is the reboot of the Devil May Cry series by Ninja Theory. It is intended to direct a franchise in a new direction and gain a broader audience. I had no cons about the ideas behind the revitalizing of the series its mythos, but merely with the execution of the ideas.

    PRESENTATION: Very Good. The artistic story telling is fantastic in the game, as well as the in game text to amplify
    DmC is the reboot of the Devil May Cry series by Ninja Theory. It is intended to direct a franchise in a new direction and gain a broader audience. I had no cons about the ideas behind the revitalizing of the series its mythos, but merely with the execution of the ideas.

    PRESENTATION: Very Good. The artistic story telling is fantastic in the game, as well as the in game text to amplify some action scenes. Menu has framerate issues but well laid out and simple to see.

    GRAPHICS: Good. Environment immerses the player into it and framerate is fluid to follow the action. The game overuses the orange red color palette as well as the green blue one which tends to saturate the world you are in after a couple of hours into the game.

    SOUND: Very Good. The soundtrack in the game is great and it delivers the theme of the game quite nicely. The voice acting is well done too, you can tell the brothers apart when they speak but also sense their relation...Mundus also delivered an impact performance. Sound effects are also very good but at times overwhelmed by the soundtrack.

    GAMEPLAY: Good. Heavily hindered by the level design, the gameplay mechanics are seamless, very well rounded and easy to implement. The amount of combos stretches as far as your imagination can, switching between Devil Angel weapons is fast and fluid and the controls are quick and responsive. The pacing of the game is questionable for an action game, specially for one with such a deep combo system. The camera is good and user controlled for the most part and even pauses enemies from attacking you if they are off screen. The Devil Trigger suspends enemies into the air this time around while you inflict damage. As usual some health regenerates and there is increased damage.

    LEVEL DESIGN: Poor. This is where all the bad spots of the game came back to. The traversal through the game is mainly compromised by jumping. EVERYWHERE. It became tedious after seeing how much it consisted to go through a level, and it broke the pacing of the game considerably, since some areas there was just too much of it. Overall Limbo is designed somewhere out of the Deconstructivism movement, where things are broken parts of themselves and the pieces make up an ugly whole. The best level design for me was the Disco level, and something I'd revisit, weird boss and all. The environments turn dull towards the end, slowing the adventure down. One of the Boss fights implements the platforming quite well, and that probably was as far as it should have been taken to make up the level design.

    STORY: Good. The new direction that they deviated the original storyline from was well implemented. Dante and Vergil being sons of a Demon Angel, some type of anomaly that can extinguish evil is a believable storyline to start from. The explaining of their origin was engaging as well. The middle and ends of the plotline of the game however, are not.

    BEASTIARY: Very Poor. The enemies in DmC are not much for variety. Apparently anywhere you go in Limbo the demons are pretty much the same. They have different types of the same enemies, where ones are vulnerable to either Angel or Demon weapons. Overall you will face upgraded versions of the same enemies throughout the game. One in particular should have been a boss because he was really cool to face, and his upgraded versions, since the 5 a half boss fights in the 20 level game are deficient for an action game. They are mostly large, blob like figures instead of the fearsome creatures prevalent in games of this genre. They are quite the mixed bag the fights consist of yes heavy PLATFORMING.

    DIFFICULTY: Easy. Accurate. I played the game on the Nephilim Hard difficulty and I barely died, ever. The game difficulty seems just about right so anyone can just pick this up and kick ass. Be aware that restarting a checkpoint counts as a death in the game what? and the autosave feature will NOT hold on to your items if you've used them and then died or restarted ).

    LASTING APPEAL:

    Players of the previous games will most likely not favor this game too much. The story mode may be good for one play through, but the excessive platforming may anger God of War veterans as well as the lack of boss fights. Also being a short adventure 8 hours and the lack of the Vergil DLC at launch to extend it, sadly is not enough to warrant a full retail purchase like I did I'd recommend holding off for God of War Ascension instead.

    I rate it a 7.5 10.0
    Expand
  17. Mar 30, 2013
    7
    While I can't see this being a great DMC game, I can see DMC as a good slasher game. First of all, combos and fighting is very fluid. Decently complicated, but not impossible, the controls start off simple, and the levels ease you into learning new tricks and getting new weapons. As for the story, the same can't be said. If this hadn't been a DMC game, it could've been better. The storyWhile I can't see this being a great DMC game, I can see DMC as a good slasher game. First of all, combos and fighting is very fluid. Decently complicated, but not impossible, the controls start off simple, and the levels ease you into learning new tricks and getting new weapons. As for the story, the same can't be said. If this hadn't been a DMC game, it could've been better. The story tries to fit the classic characters (Virgil, Dante, etc) in, but simply can't do to the lore that has already been presented in previous DMC games. Another thing is that some mechanics could use more work. I am not a fan of having to play through a level 5 times just so I can unlock everything. But, despite the weak story and some bad mechanics, DMC is still a solid slasher, and shouldn't be discounted just because of fan's reactions to the reboot. Expand
  18. Feb 6, 2014
    7
    DMC is a total reboot of Devil May Cry franchise, done by a new team. I played the other games in the franchise, and though I enjoyed them all, none of them truly wowed me. Honestly, neither did this--but I probably liked it more than any of the others.

    Story Prior DMC games have plots that are usually only about half-way coherent. DMC is a step up in the this regard, creating a story
    DMC is a total reboot of Devil May Cry franchise, done by a new team. I played the other games in the franchise, and though I enjoyed them all, none of them truly wowed me. Honestly, neither did this--but I probably liked it more than any of the others.

    Story
    Prior DMC games have plots that are usually only about half-way coherent. DMC is a step up in the this regard, creating a story that is mostly coherent, if not stunning. Dante and his brother Vergil are terrorists working to bring a Demon King that is secretly controlling the world. This is somewhat underutilized, since Dante only fights demons during gameplay, facing human opponents only briefly in cutscenes. Nevertheless, I was okay with it. The world is also reimagined, focusing on the realm of Limbo, where demons drag Dante to try and kill him. Overall, the most fleshed out of any DMC world building to date.

    Graphics
    The game's graphics are solid, but nothing special. Just about average for a PS3 game.

    Gameplay
    It's fast, continuous action. The sheer diversity of weapons and actions sometimes almost seem too much to me. You can string just about anything into a combo, which actually kind of made me feel there was less depth than there could have been. Still, when it works, it can be fun to swing from one enemy to the next, assaulting them with a barrage of nonsensical demon and angel weapons. As usual, the moves are totally over-the-top.

    Overall
    It was a fairly fun way to pass the time, but it never elevated itself to memorable levels. 7/10.
    Expand
  19. Feb 5, 2014
    7
    This game is better than I expected. Combat is mostly pretty smooth and still feels pretty good when you play on higher difficulties and pull something elegant off. It's much easier on the whole though. There are very very few real bosses and none of them are really at all difficult. Odd for a game that's entirely action based.

    The atmosphere is excellent in terms of visuals, stage
    This game is better than I expected. Combat is mostly pretty smooth and still feels pretty good when you play on higher difficulties and pull something elegant off. It's much easier on the whole though. There are very very few real bosses and none of them are really at all difficult. Odd for a game that's entirely action based.

    The atmosphere is excellent in terms of visuals, stage design is creative but platforming is simple and less imaginative. The characters range from bland to somewhat likable but Dante is cringe worthy until about the middle where he sort of fades out.

    The plot is simple and paced fairly well. Plus it was the rental for last month so not a bad deal for ps+ users. For free you might as well try it if you like action and have time. Otherwise, it's something you can afford to miss.
    Expand
  20. Dec 5, 2013
    7
    Ok, let me set this record straight. Yes, this game has no real connection to the original four Devil May Cry games. It is set into a different universe with a different origin story of the two brothers. However, as a stand alone game, it's not bad. Technically that's what it is. What this game does is tell an alternate story of Dante. This is actually no different than the Legend of ZeldaOk, let me set this record straight. Yes, this game has no real connection to the original four Devil May Cry games. It is set into a different universe with a different origin story of the two brothers. However, as a stand alone game, it's not bad. Technically that's what it is. What this game does is tell an alternate story of Dante. This is actually no different than the Legend of Zelda games. Think about it, there are three different timelines after Ocarina of Time, now take three games from each timeline such as Twilight Princess, Wind Waker, and the Adventure of Link. These three are separate universes and DMC is the same when it comes to Devil May Cry. People are judging this because it doesn't go for the same plot, it doesn't have the same look for the characters, but is that really such a bad thing? This is Capcom working with Ninja Theory for the first time, and sure, it's not the best but it's not the worst either. The only reason I didn't give this game a full 10/10 is because of a few things: there are a few plot holes, the game was ridiculously easy, and the game didn't have as many bosses as its alternate-universe predecessors. But judging it because it doesn't follow the story or the same portrayal of the original games is petty and annoying and I'll thank you to leave Dante's look or the story out of your complaints. Expand
  21. Feb 8, 2014
    7
    This game is fun as hell. Sure it's not the same as the first 3, (I played those as well) but it's still a great game. The voice acting for Dante is kinda meh at points but the game was still really fun. **** the negative reviews.
  22. Oct 17, 2014
    7
    DmC: Devil May Cry

    Game-play:The game play of this game is very good with fast combos and lot of weapons with the new weapon select system that is great and fast but the game is easy very easy even in the hardest difficulty level and the boss fight are not that good as it was on the original Devil May Cry. Story:The story is fun and interesting the only thing that ruins the story of
    DmC: Devil May Cry

    Game-play:The game play of this game is very good with fast combos and lot of weapons with the new weapon select system that is great and fast but the game is easy very easy even in the hardest difficulty level and the boss fight are not that good as it was on the original Devil May Cry.

    Story:The story is fun and interesting the only thing that ruins the story of this game is the character development that sucks the Dante have nothing in common with the classic Dante the only female in the game Kat is uninteresting and the Virgil one of my favourite characters in the original sucks as well.But the reboot in decent it gives us some completely different story from the original and that is partly good,it will keep you about 7 to 8 hours.

    Graphics:I do not thing that the graphics in this game are so special.

    Notes:I hate Dante's new look and the biggest mistake that i think this game done is the completely change look of the ebony and ivory the two bad ass pistols.you should buy this game if you are a hack n slash fun especially when it get a price drop.
    Expand
  23. Nov 27, 2014
    7
    The combat makes it a seven.

    Few games have such stylish and complex combat.

    It's fun to play but the puzzle are too easy, the story leaves much to be desired and the monster designs are bland.
  24. Mar 21, 2016
    7
    This review contains spoilers, click expand to view. There hasn't been a more divisive reboot in gaming in quite some time. There are some legitimate concerns some have with this reboot but for the most part I think Ninja theory's reboot was good but not without its flaws.
    Game play:
    The combat is still as smooth as ever. It is true that the combat has been streamlined to fit a wider audience but it is still deep an fun to execute combos as before. Dante has access to demonic and angelic weapons as well as his sword Rebellion. Some enemies can only be hurt by certain weapons. For example, the red enemies can only by demonic weapons and blue enemies can only be hurt by demonic weapons. It does give the player an incentive to use all of the weapons at your disposal but it limits combat variety. The lack of a lock on feature can be really difficult to maneuver when there is a lot of enemies The game has a steady difficulty curve as it goes on with a range of enemies that look similar to the dolls from Alice the Madness Returns. The platforming has been vastly improved over the previous entries although it is simplistic it is thrilling to grapple on the platforms. The color palate really makes this game as the art department really outdone themselves. One thing that hasn't be utilized outside of the final battle with Virgil are the boss battles. They rely on one strategy to win and they can be easier to beat than the ninja sub bosses. They do show the distinct personalities that the franchise is known for and the fight with Bob Barbas may lack in depth but it makes up for it in visual flourish.

    Story:
    The most controversial part of the story is the new portrayal of Dante. His design reflects the current trend of Western youth culture much like how the old Dante is a representation of the Japanese youth culture. He pails in comparison to his classic counterpart but I found the new Dante to be a compelling character in his own right. He starts with a sense of apathy but eventually learns to respect humanity after falling in love with Kat who is a Wicca who teleports him to limbo during missions. She may not be the most interesting love interest like Lady or Trish but I cared enough about her to not want any harm to be done her. I have mixed opinions about the depiction of Vergil. On the one hand we see more of his fraternity with Dante before their inevitable fight but he lack a sense of honor that the original envelops. The infamous trad off scene really shows this as he shoots the fetus from Lilith (I'm sorry reboot or not its just wrong to see Vergil use a gun). He then lets the loss of her baby sink in before shooting her in the head. The one character that really stood out was Mundus who enslaves the world though debt and the media The social commentary although very obvious does give profound statements about modern society despite the unsubtle nature of it. In conclusion this game is worth checking out but I completely understand why fans despise this game. The flaws also become more apparent when you play on higher difficulties which shows that a lock-on feature is needed.
    Expand
  25. Apr 8, 2016
    7
    This review contains spoilers, click expand to view. There hasn't been a more divisive reboot in gaming in quite some time. There are some legitimate concerns some have with this reboot but for the most part I think Ninja theory's reboot was good but not without its flaws.
    Game play:
    The combat is still as smooth as ever. It is true that the combat has been streamlined to fit a wider audience but it is still deep an fun to execute combos as before. Dante has access to demonic and angelic weapons as well as his sword Rebellion. Some enemies can only be hurt by certain weapons. For example, the red enemies can only by demonic weapons and blue enemies can only be hurt by demonic weapons. It does give the player an incentive to use all of the weapons at your disposal but it limits combat variety. The lack of a lock on feature can be really difficult to maneuver when there is a lot of enemies The game has a steady difficulty curve as it goes on with a range of enemies that look similar to the dolls from Alice the Madness Returns. The platforming has been vastly improved over the previous entries although it is simplistic it is thrilling to grapple on the platforms. The color palate really makes this game as the art department really outdone themselves. One thing that hasn't be utilized outside of the final battle with Virgil are the boss battles. They rely on one strategy to win and they can be easier to beat than the ninja sub bosses. They do show the distinct personalities that the franchise is known for and the fight with Bob Barbas may lack in depth but it makes up for it in visual flourish.

    Story:
    The most controversial part of the story is the new portrayal of Dante. His design reflects the current trend of Western youth culture much like how the old Dante is a representation of the Japanese youth culture. He pails in comparison to his classic counterpart but I found the new Dante to be a compelling character in his own right. He starts with a sense of apathy but eventually learns to respect humanity after falling in love with Kat who is a Wicca who teleports him to limbo during missions. She may not be the most interesting love interest like Lady or Trish but I cared enough about her to not want any harm to be done her. I have mixed opinions about the depiction of Vergil. On the one hand we see more of his fraternity with Dante before their inevitable fight but he lack a sense of honor that the original envelops. The infamous trad off scene really shows this as he shoots the fetus from Lilith (I'm sorry reboot or not its just wrong to see Vergil use a gun). He then lets the loss of her baby sink in before shooting her in the head. The one character that really stood out was Mundus who enslaves the world though debt and the media The social commentary although very obvious does give profound statements about modern society despite the unsubtle nature of it. In conclusion this game is worth checking out but I completely understand why fans despise this game. The flaws also become more apparent when you play on higher difficulties which shows that a lock-on feature is needed.
    Expand
  26. May 16, 2018
    7
    Yes, I do hate the new take on Dante, Vergil and Mundus. I really do. But the game is so fun to play. Between the constant combat, fear of the very city itself killing you, and the very nice soundtrack, DmC: Devil May Cry is a nice hack and slash that I recommend to past and new Devil May Cry fans.
  27. Sep 22, 2020
    7
    DMC: devil may cry is an insult to the fans, the original makers, and to the name of the series it self, story wise that is, but gameplay is a sold dmc gameplay with some thrling combos and enjoyable mecanechs. bad story great gameplay and probably that what every one care about is the gameplay that's why I am rating it high.
  28. Mar 4, 2023
    7
    Appallingly mediocre in every aspect. Everything from the sophomoric storyline to the painfully repetitive button mashing combat is a disappointment. The atmosphere of fun that has characterized the Devil May Cry series is gone, replaced by the same grimgritty slosh that has completely destroyed modern FPS games. If you are a 12 year old boy who has just discovered video games and the
  29. Jan 29, 2022
    7
    um excelente game que foi injustiçado, tem graficos excelentes e um humor muito bom.
  30. May 3, 2022
    7
    A pretty good game. Combat and levels are interesting and varied. The best platforming in the DMC series. Story is mixed which lets the game down severely.
Metascore
85

Generally favorable reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 40
  2. Negative: 0 out of 40
  1. Jul 30, 2013
    80
    If nothing else, DmC is sure to entertain with many hours of button hammering, fizzing combat. However, the experience as whole has hugely benefitted from a reboot and those who are familiar with the series will appreciate the new features and relish the opportunity relive Dante’s origin story. DmC, as a combat driven action title has held together the soul of the franchise, while enhancing all in-game features to create a unique experience for everyone.
  2. Official PlayStation Magazine Benelux
    Mar 14, 2013
    87
    Ninja Theory deserves credit for not only delivering smooth combat and telling an entertaining story, but also for crafting detailed character models without lip-synch errors, who show real emotion and wear clothing that moves along with them. This is what a 2013-game should look like. [February 2013, p.72]
  3. Mar 12, 2013
    80
    Ninja Theory are calling the DMC shots now and they're doing it well. The fighting mechanics are a little bit easier to master and perhaps not as deep as before, but on the other hand the storytelling is improved with skillfully crafted cutscenes. Put up with a rather dull introduction and you're in for a great game.