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- Critic score
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- By date
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Jul 22, 2011It's not what it used to be. The new setting doesn't any good, and to top it all off, you just end up chasing checkpoints like in Operation Flashpoint: Red River. That's no fun at all.
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Jul 20, 2011It's depressing to think that Techland took a popular franchise, came up with some brilliant ideas for a new entry, and then botched the execution-but that's exactly what happened.
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Aug 5, 2011Perhaps with more development time, The Cartel would have been a more compelling experience but, with a game engine that's showing its age, a confused new identity and a fair few technical issues, it falls sadly short of most FPS fans' high expectations.
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Jul 25, 2011This might be a horrible back-handed comment on The Cartel, but playing it sparked me to go back and play some Bound in Blood, which has a far better single-player experience and I'd rather ride a horse in first-person than drive an SUV in first-person.
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Jul 21, 2011Quotation forthcoming.
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Jul 22, 2011Some distinguishing features give this shooter a touch of class, but bugs and execution flaws cast a long shadow over Call of Juarez: The Cartel.
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Jul 20, 2011Call of Juarez: The Cartel, isn't a very good game when you get to the basics. Its low production values and simple gameplay drag the experience down, while an erratic pace to the storyline makes it worse.
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Jul 22, 2011Compared to the previous Call of Juarez titles, The Cartel is a colossal disappointment.
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Aug 7, 2011The two previous Call of Juarez games were good games, but this third game is a bit of a disaster on different aspects. The audio will stop sometimes, visually it's looking pretty bad, the game is full of bugs and stupid mistakes. This game needed just one more year of development time to be a lot better. A shame.
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Jul 26, 2011The Cartel is a mediocre game. Something disappointing because we know the Call of Juarez saga, with much better games and far superior action.
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Aug 5, 2011What I played this last week was one of the least enjoyable video game experiences I've ever had, and I would be extremely surprised if there were to be a fourth game in this franchise. Not only is the game full of miserable characters, it's also lacking the polish consumers should expect of a finished game.
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Playstation: The Official Magazine (US)Aug 25, 2011Chasing a Mexican drug cartel through the streets of Los Angeles is boring at best, with outdated graphics and gameplay that feel a generation old. [Oct 2011, p.81]
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Aug 1, 2011A rental at best, but better we just sweep The Cartel under a sombrero and forget about it.
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Jul 29, 2011Far from polished enough. We miss the Old West.
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Jul 28, 2011Call of Juarez: The Cartel moves into dangerous territory by dropping the Western-setting. It loses that special something and what's left is nothing more than a unimpressive modern shooting gallery. The story mode, however, though filled with clichés, is high on content and has some great ideas. Unfortunately, it won't pull you through its rough bits.
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Jul 24, 2011I was interested in this next step for the Call of Juarez series, and I really think it could have worked; but good ideas can only do so much, solid execution must also prevail, and that just didn't happen with The Cartel.
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Jul 21, 2011The style, attitude, and ideas are all good, and the graphics aren't too bad. But the game is way too slow for a shooter, the faceless enemies never miss a shot, the AI is terrible, collision detectiion is iffy, and the extra features designed to let the game shine fall flat.
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Jul 20, 2011It's shallower than the shallow end of a kiddie pool during a drought, and dammit, it's such a disappointment, because the series has delivered compelling storylines and settings, if nothing else, up to this point.
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Jul 19, 2011One of the most generic, bland and uninspired shooters I've played in a long time, and in turn has potentially sullied the work done on the series in the past.
Awards & Rankings
User score distribution:
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Positive: 34 out of 86
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Mixed: 16 out of 86
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Negative: 36 out of 86
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Jul 31, 2011
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Jul 19, 2011
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Jul 31, 2011