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Jul 22, 2011It's not what it used to be. The new setting doesn't any good, and to top it all off, you just end up chasing checkpoints like in Operation Flashpoint: Red River. That's no fun at all.
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Jul 20, 2011It's depressing to think that Techland took a popular franchise, came up with some brilliant ideas for a new entry, and then botched the execution-but that's exactly what happened.
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Aug 5, 2011Perhaps with more development time, The Cartel would have been a more compelling experience but, with a game engine that's showing its age, a confused new identity and a fair few technical issues, it falls sadly short of most FPS fans' high expectations.
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Jul 25, 2011This might be a horrible back-handed comment on The Cartel, but playing it sparked me to go back and play some Bound in Blood, which has a far better single-player experience and I'd rather ride a horse in first-person than drive an SUV in first-person.
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Jul 21, 2011Quotation forthcoming.
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Jul 22, 2011Some distinguishing features give this shooter a touch of class, but bugs and execution flaws cast a long shadow over Call of Juarez: The Cartel.
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Jul 20, 2011Call of Juarez: The Cartel, isn't a very good game when you get to the basics. Its low production values and simple gameplay drag the experience down, while an erratic pace to the storyline makes it worse.
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Jul 22, 2011Compared to the previous Call of Juarez titles, The Cartel is a colossal disappointment.
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Aug 7, 2011The two previous Call of Juarez games were good games, but this third game is a bit of a disaster on different aspects. The audio will stop sometimes, visually it's looking pretty bad, the game is full of bugs and stupid mistakes. This game needed just one more year of development time to be a lot better. A shame.
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Jul 26, 2011The Cartel is a mediocre game. Something disappointing because we know the Call of Juarez saga, with much better games and far superior action.
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Aug 5, 2011What I played this last week was one of the least enjoyable video game experiences I've ever had, and I would be extremely surprised if there were to be a fourth game in this franchise. Not only is the game full of miserable characters, it's also lacking the polish consumers should expect of a finished game.
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Playstation: The Official Magazine (US)Aug 25, 2011Chasing a Mexican drug cartel through the streets of Los Angeles is boring at best, with outdated graphics and gameplay that feel a generation old. [Oct 2011, p.81]
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Aug 1, 2011A rental at best, but better we just sweep The Cartel under a sombrero and forget about it.
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Jul 29, 2011Far from polished enough. We miss the Old West.
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Jul 28, 2011Call of Juarez: The Cartel moves into dangerous territory by dropping the Western-setting. It loses that special something and what's left is nothing more than a unimpressive modern shooting gallery. The story mode, however, though filled with clichés, is high on content and has some great ideas. Unfortunately, it won't pull you through its rough bits.
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Jul 24, 2011I was interested in this next step for the Call of Juarez series, and I really think it could have worked; but good ideas can only do so much, solid execution must also prevail, and that just didn't happen with The Cartel.
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Jul 21, 2011The style, attitude, and ideas are all good, and the graphics aren't too bad. But the game is way too slow for a shooter, the faceless enemies never miss a shot, the AI is terrible, collision detectiion is iffy, and the extra features designed to let the game shine fall flat.
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Jul 20, 2011It's shallower than the shallow end of a kiddie pool during a drought, and dammit, it's such a disappointment, because the series has delivered compelling storylines and settings, if nothing else, up to this point.
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Jul 19, 2011One of the most generic, bland and uninspired shooters I've played in a long time, and in turn has potentially sullied the work done on the series in the past.
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PSM3 Magazine UKSep 1, 2011Let down by enormous technical failings and a plot that's riddled with lazy, confusing cliches and poorly translated dialogue. [Oct 2011, p.104]
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Games Master UKSep 9, 2011Limited promise is buried under an avalanche of technical failings in this derivative FPS. [Oct 2011, p.86]
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Aug 5, 2011Although Techland brings some nice ideas into the Call of Juarez universe, the game ultimately fails to deliver because of a way too typical story, dated graphics, loads of bugs and a total misunderstanding of the concept 'Wild West'. The Cartel is a major step back for the franchise and we would have been better off without it.
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Jul 28, 2011It feels like a budget title, not a Call of Juarez game. If you're a fan of the series I suggest forgetting this game ever happened and start hoping this doesn't become the series' swan song. That'd be a shameful way for a franchise like this to go out.
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Jul 26, 2011Interesting co-op concepts are lost in a title riddled with copious amounts of gameplay and audio/visual glitches.
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Jul 21, 2011The game is generic at best, broken at worst, and falls short in its attempts to innovate cooperative play.
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Jul 19, 2011A poor change of pace for the franchise. Taking the story into modern times seems to have robbed it of its passion and charm, replacing it with asinine characters and more cuss words than an Al Pacino flick.
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Aug 1, 2011The single best feature in Call of Juarez: The Cartel is the ability to play through the entire game in co-op.
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Jul 25, 2011Feels like that blatantly annoying contemporary relative -- a sort of unironic Ali G.
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Playstation Official Magazine AustraliaOct 6, 2011Sure, there are some minor kicks in three player co-op, but they're very short-lived and fraught with frustration. Call of Juarez should have stuck to its guns and remained an Old Wild Western. Avoid this like you would the real po-lice. [October 2011 p80]
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Sep 3, 2011It's a mixture of bad decisions and rush jobs. The only way it could be worse is if the disc punched you in the face every time you opened the case. At least it's not completely broken, I guess.
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Aug 14, 2011Call of Juarez: The Cartel makes a lot of mistakes. Changing the setting from the wild west to the modern day was the first sign of trouble, but it was by no means the last. The game is, to put it simply, broken. I could only recommend this tedious and tiresome gaming experience to people I hate. For everyone else, give Call of Juarez: The Cartel a wide berth.
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Jul 29, 2011Truly, this game is a disappointment on nearly every level.
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Jul 27, 2011Quotation forthcoming.
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Jul 27, 2011With The Cartel, you can see that the developers tried to ensure the atmosphere was nice... but it does not work. The characters are too predictable, and so is the story. The action sequences are too basic... playing in coop can still be nice, but it does not save a game that lacks inspiration.
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Sep 13, 2011Call of Juarez: The Cartel is a hodgepodge of bad ideas and performance issues. Even if you can get past the technical problems, this heavy-handed action game never quite lives up to its potential. If you have a couple friends to play with you might get some fun out of it, everybody else might want to look elsewhere for their first-person fix!
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Sep 16, 2011What's most disappointing about The Cartel is that it feels like a point of no return for what was once a promising franchise. It has really dropped the ball on the whole Western motif in favor of mostly grim urban environments and an almost actively disengaging plot.
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Aug 18, 2011Techland's move from the Wild West into the modern era didn't pay off. The Cartel is an uninspired, boring and sometimes broken game that should not have been published in this state.
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Play UKAug 9, 2011Technically horrific, poorly written and outrageously dull, The Cartel literally has nothing going for it. [Issue#208, p.87]
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Jul 24, 2011It's a contemptible step back for a series which always had the fun factor on its side and it might just be enough to kill the entire franchise. This is a perfect example of why it's not always a bad thing when games get cancelled.
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Jul 25, 2011The Cartel could have gotten away with being an unremarkable yet playable shooter, but the galling lack of presentation and legitimately uncomfortable audio/visual problems make it an unpleasant experience overall. Unfinished, buggy, and barely fun to play, Call of Juarez: The Cartel is a sloppy serving from people who should know better, and ought to be ashamed of themselves.
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Playstation Official Magazine UKAug 14, 2011Pretty amusing until you realise what a shameful rip-off it is. [Sept 2011, p.108]
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Jul 31, 2011The game feels like the developers assembled it at the last minute and they didn't even bother to play test it. The bad writing, disappointing gameplay, and annoying dialogue is enough to give this game a bad rating, but the technical faults make this truly one of the worst games of this generation. This isn't a game, it's a joke and nobody is laughing.
Awards & Rankings
User score distribution:
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Positive: 34 out of 86
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Mixed: 16 out of 86
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Negative: 36 out of 86
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Jul 31, 2011
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Jul 19, 2011
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Jul 31, 2011