- Publisher: Activision
- Release Date: Nov 14, 2006
- Also On: PlayStation 2, Xbox 360
Summary:
Call of Duty 3 delivers the intensity of being closer than ever to the fury of combat during the battle for the Liberation of Paris, the most harrowing campaign of WWII, known as The Normandy Breakout. Through a seamless narrative, Call of Duty 3 delivers the rush of unrelenting battle and breathtaking action of the Allied offensive that changed the fate of the world. [Activision]
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| Rating: | T |
|---|---|
| Official Site: | http://www.callofduty.com/ |
| Developer: | Treyarch |
| Genre(s): | Action, Shooter, Shooter, First-Person, Historic, Historic, Arcade |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood Language Violence |
| Sound: | Dolby Digital 5.1 |
| Connectivity: | Broadband Only Online |
| Online Modes: | Competitive Team Oriented |
| Resolution: | 1080i 480p 720p |
| Number of Online Players: | 16 Players Online Up to 16 Players |
| Cast | Credit |
|---|---|
| Patrick Griffith | Engineering - Multiplayer |
| Patrick Griffith | Engineering: Multiplayer |
| Jean-Marc Morel | Additional Engineering - Multiplayer |
| Jean-Marc Morel | Additional Engineering: Multiplayer |
| Corky Lehmkuhl | Art Direction |
| Dan Laufer | Engineering - Game Content |
| Dan Laufer | Engineering: Game Content |
| Jerry Berlongieri | Audio Director |
| Gary Spinrad | Audio Engineering And Design |
| Jonathan Menzies | Additional Engineering |
| Joseph Chiang | Senior Level Scripter |
| Donald Sielke | Scripting & Rendering |
| Donald Sielke | Scripting & Rendering |
| Keith Arem | Voice Director |
| Paul Allen Edelstein | Engineering |
| Eric Campanella | Animation |
| Mark Maestas | Level Scripter |
| John Bojorquez | Director Of Technology |
| Ryan Feltrin | Engineering - Multiplayer |
| Ryan Feltrin | Engineering: Multiplayer |
| Richard Farrelly | Creative Director |
| Richard Farrelly | Original Story |
| Marcus Goodey | Engineering |
| Chris Borders | Casting |
| Marvin Rojas | Animation |
| Yuan Liu | Additional Audio Engineering (Earbash Audio) |
| Yuan Liu | Additional Audio Engineering: Earbash Audio |
| Scott Purvis | Audio Engineering And Design |
| Michael Rodgers | Voiceover Acting |
| Colin Whitney | Senior Sound Effects Artist |
| Barry Whitney | Senior Environment Artist |
| Sam Nouriani | Producer |
| Dan Bickell | Artist |
| Yukari Kaneko | Artist |
| Michael McMahan | Artist |
| Elliot Anders | Voiceover Recording Engineer |
| Brian Glines | Level Builder |
| Tom Bak | Engineering - Game Content |
| Tom Bak | Engineering: Game Content |
| Jed Adams | Engineering |
| Michael Stephan | Junior Level Builder - Multiplayer |
| Michael Stephan | Junior Level Builder: Multiplayer |
| William Lykke | Animation |
| Jeremy Luyties | Lead Game Designer |
| Steve Goldberg | Audio Engineering And Design |
| Trevor Walker | Engineering |
| Allen Pouratian | Additional Engineering - Multiplayer |
| Allen Pouratian | Additional Engineering: Multiplayer |
| Ryan Higa | Engineering - Game Content |
| Ryan Higa | Engineering: Game Content |
| Bourbaki Joseph | Animation |
| Mike Anthony | Technical Director - Engineering |
| Mike Anthony | Technical Director: Engineering |
| Jason Blundell | Producer |
| Jamie Egerton | Animation |
| Craig Houston | Video Editing |
| David Anthony | Executive Producer |
| Bradley P. Grace | Senior Character Artist |
| Johan Kohler | Engineering |
| Jim Sedota | Additional Animation - Multiplayer |
| Jim Sedota | Additional Animation: Multiplayer |
| John Ployhar | Artist |
| Rebecca Liu | Additional Audio Engineering (Earbash Audio) |
| Rebecca Liu | Additional Audio Engineering: Earbash Audio |
| Brian Anderson | Lead Artist |
| Brian Tuey | Audio Engineering And Design |
| Jeff Zaring | Senior Level Builder |
| Jeff Zaring | Senior Level Designer: Multiplayer |
| Jeff Zaring | Senior Level Designer: Multiplayer |
| Yaw Chang | Artist |
| Shawn Shain | Artist |
| Brian Barnes | Level Scripter |
| Marc dePeo | Additional Engineering - Multiplayer |
| Marc dePeo | Additional Engineering: Multiplayer |
| Jimmy Zielinski | Animation |
| Isabelle Decenciere | Artist |
| Nikolai Mohilchock | Level Builder |
| Nikolai Mohilchock | Level Lighting |
| Paul Sandler | Senior Level Builder |
| Jesse Snyder | Senior Level Scripter |
| Kevin Worrel | Level Lighting |
| Kevin Worrel | Senior Level Builder |
| Alexander Conserva | Lead Programmer - Multiplayer |
| Alexander Conserva | Lead Programmer: Multiplayer |
| Chris Bannock | Engineering - Game Content |
| Chris Bannock | Engineering: Game Content |
| David Allen | Production Intern |
| Nicholas Dryburgh | Engineering - Multiplayer |
| Nicholas Dryburgh | Engineering: Multiplayer |
| Ryan Ligon | Additional Engineering - Multiplayer |
| Ryan Ligon | Additional Engineering: Multiplayer |
| Kandarp Patel | Engineering - Game Content |
| Kandarp Patel | Engineering: Game Content |
| Josh Heenan | Associate Producer |
| Brian Crowder | Production Coordinator |
| Matthew Kimberling | Technical Director - Game Content |
| Matthew Kimberling | Technical Director: Game Content |
| Dom Drozdz | Animation Director |
| Pat Dwyer | Senior Producer |
| Matthew Burns | Associate Producer |
| Jon Stoll | Animation |
| Loudvik Akopyan | Artist |
| Thor Benitez | Senior Vehicles Artist |
| Melissa Buffaloe | Senior Environment Artist |
| Erika Narimatsu | Artist |
| Maxwell Porter | Artist |
| Jared Dickinson | Level Builder |
| Jared Dickinson | Level Lighting |
| Christopher Dionne | Level Builder |
| Gavin Goslin | Level Builder |
| Jason McCord | Senior Level Builder |
| Mike Lin | Level Scripter |
| Sean Slayback | Level Scripter |
| Daniel Steamer | Level Scripter |
| Dominick Guzzo | Level Scripter |
| Wade Brainerd | Engineering |
| Christian Diefenbach | Lead Programmer - Engineering |
| Christian Diefenbach | Lead Programmer: Engineering |
| Dan Leslie | Engineering |
| Alex Liu | Level Scripter |
| Peter Livingstone | Lead AI Programmer |
| Andrew Olson | Engineering |
| James Snider | Lead Programmer - Game Content |
| James Snider | Lead Programmer: Game Content |
| Jivko Velev | Engineering - Game Content |
| Jivko Velev | Engineering: Game Content |
| Charles Maynes | Recording Engineer |
| John Allensworth | Engineering |
| Joey Headen | Additional Engineering |
| Richard Mitton | Engineering |
| Krassimir Touevsky | Additional Engineering |
| Mike Uhlik | Additional Engineering |
| Daniel Bunting | Producer - Multiplayer |
| Daniel Bunting | Producer: Multiplayer |
| Craig Harrison | Associate Producer |
| Simon Song | Associate Producer |
| Martin Theyer | Associate Producer |
| Patrick Bowman | Production Coordinator |
| John Shubert | Production Coordinator |
| Lei Hu | Engineering |
| Dimiter Stanev | Engineering |
| Zenta Aki | Artist |
| Jay Ardiosa | Artist |
| Paul Forgy | Artist |
| Omar Gonzalez | Artist |
| Thomas Inesi | Artist |
| Kaori Kato | Artist |
| Mark Manto | Artist |
| Quinn Nguyen | Artist |
| Luis Bolivar | Animation |
| Daniel Moditch | Additional Concept Design - Multiplayer |
| Daniel Moditch | Senior Weapons Artist |
| Daniel Moditch | Senior Weapons Artist |
| William Abadie | Voiceover Acting |
| Sean Mahon | Voiceover Acting |
| Georgia Simon | Voiceover Acting |
| George Tasudis | Voice Actor: Lucky Rudde |
| George Tasudis | Voiceover Acting |
| George Tasudis | Voiceover Acting |
| Adam Gascoine | Lead Level Builder |
| Adam Gascoine | Original Story |
| Adam Gascoine | Original Story |
| Adam Gascoine | Original Story |
| Marc Guggenheim | Writer |
| Tony Kwok | Set Building & Lighting |
| Tony Kwok | Set Building & Lighting |
| Joel Goldsmith | Music Composed And Producer |
| Kevin Sherwood | Sound Design - Multiplayer |
| Kevin Sherwood | Sound Design: Multiplayer |
| Julia Bianco | Audio Production Coordinator |
| Scott Bean | Additional Engineering |
| William Feng Chen | Additional Engineering |
| Johan Ko"hler | Engineering |
| Valeria Pelova | Additional Engineering |
| Leonardo Zide | Additional Engineering |
| Shawn Jimmerson | Additional Audio Engineering |
| Joseph I. Valenzuela | Engineering |
| Jamie Parent | Additional Engineering |
| Chuck Tolman | Additional Engineering |
| Thad Bower | Engineering - Game Content |
| Thad Bower | Engineering: Game Content |
| Chris Chu | Engineering - Game Content |
| Chris Chu | Engineering: Game Content |
| Austin Krauss | Engineering - Game Content |
| Austin Krauss | Engineering: Game Content |
| Jason McKesson | Engineering - Game Content |
| Jason McKesson | Engineering: Game Content |
| Christian R. Stavro | Engineering - Game Content |
| Christian R. Stavro | Engineering: Game Content |
| Feng Zhang | Engineering - Game Content |
| Feng Zhang | Engineering: Game Content |
| Michel Mailhot | Additional Engineering - Game Content |
| Michel Mailhot | Additional Engineering: Game Content |
| Nick Cooper | Engineering Intern |
| Michael Denny | Lead Level Scripter |
| Daryl Brigner | Level Builder |
| Cameron Christian | Level Builder |
| Cameron Christian | Level Lighting |
| Gavin Locke | Level Scripter |
| Chris Pierro | Level Scripter |
| Walter Williams | Level Scripter |
| Alexandre Bortoluzzi | Lead Artist |
| Christopher Guzman | Artist |
| Will Huang | Artist |
| Blaed Hutchinson | Artist |
| Robert Moffat | Artist |
| Anh Nguyen | Artist |
| Thomas A. Szakolczay | Artist |
| Johnny P. van Zelm | Artist |
| Patrick Morrison | Art Intern |
| Ryan Verne | Art Intern |
| Hank Kiersay | Military Advisor |
| Tom Keenan | Voice Director |
| Francios Guetary | Voiceover Acting |
| Tom Barnett | Voiceover Acting |
| Matt Casper | Voiceover Acting |
| Gregory Wagrowski | Voiceover Acting |
| Yasen Peyankov | Voiceover Acting |
| Chris Cowell | Audio Engineering And Design |
| Scott Eckert | Additional Audio Engineering |
| Yuan Liu (Earbash Audio) | Additional Audio Engineering |
| Rebecca Liu (Earbash Audio) | Additional Audio Engineering |
| David Vonderhaar | Lead Designer - Multiplayer |
| David Vonderhaar | Lead Designer: Multiplayer |
| Timothy Rapp | Engineering - Multiplayer |
| Timothy Rapp | Engineering: Multiplayer |
| Peter Kugler | Engineering Interns - Multiplayer |
| Peter Kugler | Engineering Interns: Multiplayer |
| Mario Sanchez | Engineering Interns - Multiplayer |
| Mario Sanchez | Engineering Interns: Multiplayer |
| Dave Harper | Level Design - Multiplayer |
| Dave Harper | Level Design: Multiplayer |
| Jason Schoonover | Level Design - Multiplayer |
| Jason Schoonover | Level Design: Multiplayer |
| Thomas Wells | Systems Designer - Multiplayer |
| Thomas Wells | Systems Designer: Multiplayer |
| Chris Tardio | Voiceover Acting |
| Nick Chinlund | Voiceover Acting |
| Henri Lubatti | Voiceover Acting |
| David King | Engineering |
| Benjamin Diskin | Voiceover Acting |
| John Mese | Voiceover Acting |
| Mark Deklin | Voiceover Acting |
| Maurice Godin | Voiceover Acting |
| David King | Engineering |
| Benjamin Diskin | Voiceover Acting |
| Chris Tardio | Voiceover Acting |
| Mark Deklin | Voiceover Acting |
| Nick Chinlund | Voiceover Acting |
| John Mese | Voiceover Acting |
| Maurice Godin | Voiceover Acting |
| Henri Lubatti | Voiceover Acting |
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