Metascore
77

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 24
  2. Negative: 0 out of 24
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  1. Oct 13, 2014
    90
    The gravity zero new mechanic is more than enough for Borderlands: The Pre-Sequel to push away any doubt about it being just a big Borderlands 2 expansion. It is true that it uses most of its past elements, but it doesn't weigh down the experience. In addition, the excessive amount of content will give lots of gameplay hours to those who haven't made the gen-jump yet.
  2. Oct 22, 2014
    85
    More of the same, but since "the same" is still a lot of fun, Borderlands: The Pre-Sequel remains warmly recommended.
  3. Oct 21, 2014
    84
    Borderlands: The Pre-Sequel is deadset the most Australian game you’re ever going to play.
  4. Oct 15, 2014
    84
    While there are some flaws in the narrative setup of the story and the manner by which players are able to get from beginning to middle to end, all in all it is what I always expected it to be: a fun, funny experience with colorful characters, colorful environments, and colorful loot throughout it all.
  5. Oct 13, 2014
    84
    Borderlands: The Pre-Sequel tries to shake its gameplay with new, but not always good, elements. Luckily, the core is the same as always, and the game is still very good if played in a group of up to four friends, not that good if you're going to enjoy it solo.
  6. Nov 23, 2014
    80
    If you like Borderlands, then you'll like Borderlands The Pre-Sequel. It's simply more Borderlands.
  7. Playstation Official Magazine UK
    Nov 16, 2014
    80
    2K Australia has done itself proud. [Dec 2014, p.84]
  8. Nov 8, 2014
    80
    Even considering the occasional bugs, the game is more than worthy of your time if you’re a fan of the franchise.
  9. Playstation Official Magazine Australia
    Oct 30, 2014
    80
    More Borderlands. Fans will doubtlessly love this, but casuals may find it too samey. [December 2014, p72]
  10. 80
    For a Borderlands fan, The Pre-Sequel is really a no-brainer, but don’t expect anything massively new or innovative outside of the small tweaks. Instead, enjoy a bit (read: a lot) more Borderlands until Gearbox can show us what the series will become on the new generation of consoles.
  11. Oct 19, 2014
    80
    Borderlands: The Pre-Sequel is fun. Perhaps that’s the simplest and best way to describe it. No, the story isn’t as enticing as I would’ve liked, the Cryo freeze feature doesn’t really enhance the experience, and the zero-grav idea has its drawbacks. But when all is said and done, this is Borderlands.
  12. Oct 14, 2014
    80
    The famous Borderlands formula is impressive in this new game in which the gravity on the moon makes shoot-outs very different. This is still a special Borderlands game with interesting gameplay that takes more than 30 hours.
  13. Oct 13, 2014
    80
    The new gear and low-gravity mechanics mixed with the zany skill trees makes for a fresh experience, and with Jack at the center driving the story forward, you get a deeper dive into the always entertaining, if well-traveled universe of Borderlands.
  14. Games Master UK
    Dec 21, 2014
    79
    More a remix of the series' successful elements than a giant leap for shooterkind, but still hugely fun. [Christmas 2014, p.66]
  15. Oct 18, 2014
    75
    It never truly reaches the heights of Borderlands 2, even with the interesting lunar combat and the captivating premise. If you want more Borderlands though, here you'll find plenty of that.
  16. Jan 7, 2015
    70
    If you’re not on board with the series’ mashing of shooting and RPG elements, there’s nothing here that’s going to dissuade, and even casual fans might not feel the need to pick up this interquel after they’re still stuffed from Borderlands 2, but for the hardcore fan it’s hard to deny the formula is still plenty of fun and taking things to the moon provides enough of a difference in the mechanics to justify a play-through.
  17. Nov 2, 2014
    70
    Borderlands: The Pre Sequel plays very much like the previous entries in the series, with only minor additions being made to the formula. If you’re still up for more Borderlands, then you’ll find yourself right at home, but if you had your fill of the humour and gameplay after the last outing, then it may be best to hang up your holster and wait to see what the inevitable next-gen offering brings.
  18. Oct 23, 2014
    70
    You know what they say: In space, nobody can hear you scream, but they sure can hear you laugh.
  19. Oct 20, 2014
    70
    Borderlands: the Pre-Sequel gives fans of the series a good amount of content to dig their teeth into: however, the new features just don’t work and the overall quality of the adventure isn’t even close to the one we enjoyed in Borderlands 2.
  20. Oct 13, 2014
    70
    Elpis is a beautiful place to behold, yet with its deep craters and creepy multi-eyed extraterrestrials it feels like a hostile and alien world.
  21. Play UK
    Nov 16, 2014
    69
    Our time on the Moon was fun, but not nearly as much as Pandora. [Issue#250, p.60]
  22. Oct 13, 2014
    68
    The Pre-Sequel is a faulty chapter in the series. Screenplay has no verve and weapons' stats are unbalanced. Elpis is not as thriving as Pandora, and in the end the overall experience is pale and vague.
  23. Oct 16, 2014
    65
    Borderlands: The Pre-Sequel does not feel like a new game at all. Laserguns and the changed gravity do no really add much. Claptrap with his funny comments makes this game enjoyable.
  24. Oct 16, 2014
    65
    Unfortunately The Pre-Sequel does not have the rich characters we expect in a Borderlands-game. Going through this adventure with Claptrap is very enjoyable, because of his jokes, but technically it could use some freshening up.
User Score
7.1

Mixed or average reviews- based on 218 Ratings

User score distribution:
  1. Negative: 40 out of 218
  1. Oct 14, 2014
    5
    the good news , yes its borderlands!, the bad news is its yet another borderlands game. following the excellent B2, this is athe good news , yes its borderlands!, the bad news is its yet another borderlands game. following the excellent B2, this is a disappointment...relatively few & often stupid side-quests, smaller world, uninspired main story, same ol weapons + lasers and gravity.., i play nisha and she has a boring skill tree.. let me be clear: its not bad, if it was any other title, i'd give it a slightly higher score, however i expected much more from this franchise.. still waiting for an open world borderlands, with crafting and extensive rpg elements.... definitely not worth the price Full Review »
  2. Oct 19, 2014
    4
    Upon hearing Pre-Sequel was being developed by 2K Australia and not Gearbox, I had my reservations as to whether or not this would be a titleUpon hearing Pre-Sequel was being developed by 2K Australia and not Gearbox, I had my reservations as to whether or not this would be a title worth investing in. Unfortunately, those reservations were fully justified.

    Pre-Sequel gives one the impression of a lackluster DLC stamped with a full $60 price tag. The game world is smaller than any Borderlands past, and even smaller than some DLC-added zones, which 2K compensates for with vastly extended enemy spawn times (6-8 packs of enemies spawning instead of 3-5), far shorter respawn timers, less fast travel stations, less vehicle availability and quests that send you back and forth over the same two zones over and over and over and over. This is exacerbated by the addition of low gravity, prompting 2K to decide it was necessary to cram pointless jumping challenges into a game with infamously terrible physics and jumping mechanics in an effort to artificially pad game time.

    This is really my key complaint about Pre-Sequel: Far too little content (and the content that is there is uninspired, frustrating and/or just plain boring) painted over with horridly transparent efforts to artificially extend the campaign's running time. The bland skill trees, forgettable characters, generic storyline and a slew of bugs (glitchy hitboxes, loot and enemies falling through the floor, forcing you to restart entire quest lines, etc.) on top of the blatant lack of content make for a poor excuse for a $60 price tag. Add in the copy-paste loot and enemy types and you have an experience I would struggle to even accept as a Borderlands 2 DLC.

    All-in-all Pre-Sequel comes off as a cynical attempt to license out a well-known IP to a developer who clearly phoned this one in an attempt to bilk customers out of the price of a full game when this game barely qualifies as a DLC because they think we're too stupid to notice. Judging from a lot of the scores I've been seeing, I fear they're right. It's definitely not so horrible as to deserve a zero, but I really don't feel like it deserves more than a four, especially considering the precedent set by the previous two games in the series.
    Full Review »
  3. Oct 14, 2014
    10
    I had it preloaded so I've been up playing it since midnight. If you've played any Borderlands you know what to expect; lots of guns, loot andI had it preloaded so I've been up playing it since midnight. If you've played any Borderlands you know what to expect; lots of guns, loot and laughs. Right off the bat Handsome Jack had me in stitches. Its challenging, so you'll want to team up pretty quick. The community of players is awesome and I imagine Gearbox will be supporting this game like they did with 2 with key codes and DLC, so we will be playing and enjoying this game for a long, long time. In a nutshell, this is more of what made Borderlands 2 so damn fun with some cool new elements, so if you liked that game you'll love this one. Full Review »