- Critic score
- Publication
- By date
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Feb 2, 2011In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
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Feb 22, 2011Bionic Commando Rearmed 2 may not feel new or fresh, but it's been finely tuned and polished, making this an end-product well worth playing.
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Feb 2, 2011I'm just not a fan of the new swing mechanic or the jumping, just because it seems to put a serious damper on the pacing and flow of the gameplay.
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Feb 25, 2011This version of Bionic Commando feels more like Bipolar Commando in that it doesn't know what type of game it wants to be. Giant boss fights and grappling gameplay make Rearmed 2 relentlessly challenging and fun just like its predecessors. But it becomes a more generic $15 game as soon as you realize that jumping, traversing over objects, and a regenerating health system are more akin to Shadow Complex than its Bionic Commando legacy.
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Feb 11, 2011Rearmed 2 seemed like a dream game in theory because of how well-crafted Rearmed was, but it doesn't live up to that in execution.
User score distribution:
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Positive: 5 out of 17
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Mixed: 5 out of 17
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Negative: 7 out of 17
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May 4, 2016
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Feb 5, 2011
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Feb 3, 2011