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6.9

Mixed or average reviews- based on 1665 Ratings

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  1. Jan 28, 2013
    7
    Like Resident Evil 6, this game has just too many issues. Too many brick walls. Right when you're getting into it you're hit with some section which has you questioning if you even want to go on. Note: having to take out every bad guy on a boat using the exact method the developer demands, requiring endless trial and error and reloading ten times is not fun. It's a relic of the worst oldLike Resident Evil 6, this game has just too many issues. Too many brick walls. Right when you're getting into it you're hit with some section which has you questioning if you even want to go on. Note: having to take out every bad guy on a boat using the exact method the developer demands, requiring endless trial and error and reloading ten times is not fun. It's a relic of the worst old stealth games. The stealth in general is just terrible and pointless. Bad guys everywhere and you always just end up in a fight anyways so you just stop trying stealth at all. Incredible world and many amazing sections make the game good overall, but forget about the polish, just as the developers did. Expand
  2. Nov 3, 2012
    7
    Assassin's creed III is both a success and disappointment in my eyes. The beautifully realised colonial America is a true highlight. The vast array of side missions gives the impression of a real and inhabited world that the player can explore. Great aspects for me were the frontier man missions, which send Connor searching for evidence to prove or dismiss the existence of myths and tallAssassin's creed III is both a success and disappointment in my eyes. The beautifully realised colonial America is a true highlight. The vast array of side missions gives the impression of a real and inhabited world that the player can explore. Great aspects for me were the frontier man missions, which send Connor searching for evidence to prove or dismiss the existence of myths and tall tales. The naval missions blew me away, even when i was sailing on cool calm waters. The homestead missions are great, i felt myself growing attached to the various characters moving in on my land and enjoyed helping them out. However on the other end of the scale glitches, frequent loading screens and unrefined controls can really get on your nerves. It really feels like they should have spent that little bit more polishing the game up in these aspects. It really would have made all the difference. All in all a great game, just not quite up to the standard i was expecting from a game of this calibre. Expand
  3. Dec 28, 2012
    7
    The good stuff: Sprawling environments with entirely new architecture for freerunning (trees), animals and hunting, naval missions, a commerce system which requires attention, side quests galore, and dynamic weather which actually affects missions. If it were just the stuff they added to the game, I
  4. Nov 3, 2012
    7
    Such a beautiful game, but it does have its flaws. The game is pretty glitchy, characters go missing while in conversation sometimes, while running the character attends to freak out, on occasions, the character attends to glide for some reason, and other minor ones. The environments is gorgeous, to the city of Boston to the deep wilderness of the Frontier. Gameplay and multiplayer isSuch a beautiful game, but it does have its flaws. The game is pretty glitchy, characters go missing while in conversation sometimes, while running the character attends to freak out, on occasions, the character attends to glide for some reason, and other minor ones. The environments is gorgeous, to the city of Boston to the deep wilderness of the Frontier. Gameplay and multiplayer is really fun. But the biggest problem of the game is the ending. Its very unsatisfying. The story is good until you reach the ending. You will probably spend about 10-12 hours on the game, if you just do main missions. Expand
  5. Jan 5, 2013
    7
    The first couple of quests at the start where you play Naytham or whatever were so boring and dull I almost sold the game back right away. Then I pushed ahead to where you become rukhanheketon or whatever his name is and the game became bearable for a while longer. After about 10 or so hours I stopped all sidequests and just grinded thru the main story so I wouldn't feel bad for selling itThe first couple of quests at the start where you play Naytham or whatever were so boring and dull I almost sold the game back right away. Then I pushed ahead to where you become rukhanheketon or whatever his name is and the game became bearable for a while longer. After about 10 or so hours I stopped all sidequests and just grinded thru the main story so I wouldn't feel bad for selling it without finishing it. Expand
  6. Jan 4, 2013
    7
    Excellent storytelling,, awesome scenario, awesome graphics, but the bugs, combat glitches, and many quest glitches plague this game endlessly, you will be forced to do the same mission 20 times as you keep getting spawned in unlucky spots, or randomly generated npc's will block you, i won't spoil much about the ending, but if you can suffer through the numerous glitches and errors thatExcellent storytelling,, awesome scenario, awesome graphics, but the bugs, combat glitches, and many quest glitches plague this game endlessly, you will be forced to do the same mission 20 times as you keep getting spawned in unlucky spots, or randomly generated npc's will block you, i won't spoil much about the ending, but if you can suffer through the numerous glitches and errors that plague this game, you will enjoy it, the games centered around Ezio are still superior imo. It feels like they took a couple steps back in this game, almost assassins creed 1ish in its approach. Expand
  7. Jun 17, 2014
    7
    This is often considered the Worst of the series by many, though mostly because the other games are so great.
    Personally I disagree, I found Revelations a far weaker game than AC3.
    First and foremost this game is a Red Dead Redemption clone, and a decent one at that. The atmosphere is pretty similar, and with the mix of cities it feels similar enough to an Assassins Creed game to fit
    This is often considered the Worst of the series by many, though mostly because the other games are so great.
    Personally I disagree, I found Revelations a far weaker game than AC3.

    First and foremost this game is a Red Dead Redemption clone, and a decent one at that. The atmosphere is pretty similar, and with the mix of cities it feels similar enough to an Assassins Creed game to fit in.
    However this game is as loosely an Assassin's Creed game as you can get. There's no Creed, you're barely an Assassin, everything you remember from the previous games has been changed. From the controls to the Atmosphere. From the scenery, to the feel of the characters.
    At first I was unhappy about the control scheme, but it wasn't until I read a random unimportant email from the Animus that it was explained that as this is an upgraded Animus, things have been "fixed". After hours of play, the controls are pretty much an easier configuration to accomplish what you were able to before. My biggest issue with AC1 was the messy way in which the High Profile and Low Profile controls were explained, while every other Assassins Creed game beautifully eased players into the control methodology.
    The Red Dead Redemption-like atmosphere sucked me in, it was a game I liked a lot, and I found the AC3 story more engaging than the RDR 'story' (more like sparse dialog exchanges).
    The scenery was nice, however there are far too many animation and texture glitches in this game. I mean there's a lot. At one point I even saw a horse-drawn carriage flip upside down- get slowly sucked into the ground in a hellish and horrifying jerking motion, before the horses screamed and the whole thing descended beneath the ground. If that wasn't frightening enough, it suddenly reappeared and zoomed through a building, where I chased it only to fall infinitely through the ground.
    Glitches I experienced range from character arms disappearing and bodies flickering - like all the time (not just animus effects) to in-game cut scenes where giant grass-land textures collapsed in a domino fashion as the main character walked off camera (that one was right at the end of the homestead missions and spoiled any emotional draw the mission created).

    Honestly, I found the characters to be very one-dimensional, and while I didn't dislike the main characters, found that I cared little about their arch's (if you can say they had any), nor felt like I knew their personalities very well.

    The crafting system is poor, and while I hated Revelations' Bomb crafting system. At least it felt as if it served function (despite me only ever feeling like I needed to use the bombs in one mission which I was forced to use them), the crafting system in AC3 can be completely ignored, and is really poorly explained in the game, with a terrible interface.
    Function of currency is mostly unnecessary in this game, as opposed to others, and makes the game feel slightly more like the original. I found that after accumulating £10,000s I realised I never had to spend a penny until I wanted to complete the ship missions.
    Chase missions are more quick-time event than before, and the large-scale tomb raider type puzzle missions are gone.
    All Assassin Recruit/Assasination Contract stuff from the last couple of games is less centralised and less worthwhile. All guard distraction features (such as prostitutes and vigilantes have been replaced by 'rioters', however I never found a use for these as there's no one that you need to distract. Your presence will constantly go high, and bribing heralds and such will only buy you a short while before something causes another mass chase, and like the last few games, hiding spots are mostly useless once you're detected, so you just have to start killing or running.
    The ship missions are another mini game that they've tried to introduce, akin to the Assassins Defence sub-game missions, but while these are unique enough to be interesting, they're vastly underdeveloped, with most missions being completable in a couple of minutes. All the ship missions are very easy, right until you get to having to battle "man-of-war" frigates which were my only reason to ever spend money in the game, just to upgrade the weaponry of the ship.

    The history/landmark element of Assassins' Creed is pretty reduced in number 3, so aside from the main story, sense of history feels greatly diminished.

    All the Glyph/Custer puzzles and secrets from the earlier games is now gone for good, and while I enjoyed exploring the world in AC3, all sense of challenge was missing.

    The overall plot is continued quite a bit in this game, and any time spent outside the Animus is rewarded with revelations of the over-arching story. Although as before - there's no reason to exit the Animus voluntarily, so don't waste your time.

    So in conclusion, I liked AC3. I even recommend it. I just wish it felt more like an Assassin's Creed game... and had less cheap-feeling glitches.
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  8. Nov 29, 2012
    7
    Recruiting has been revamped to be more challenging, unfortunately it's also less fun. A bug was in my game that would say a one star level assignment was available in an area and when I opened the area to select the assignment it turned out to be a two level assignment (or three)...not game breaking but annoying to say the least. Contracts were a joke. Many could be completed by walkingRecruiting has been revamped to be more challenging, unfortunately it's also less fun. A bug was in my game that would say a one star level assignment was available in an area and when I opened the area to select the assignment it turned out to be a two level assignment (or three)...not game breaking but annoying to say the least. Contracts were a joke. Many could be completed by walking up behind the target, stabbing him and walking off. Homestead missions added a lot of flavor to the character development in the community although the voice acting for the main protagonist was horrible (he did much better in the main quest). The naval battles were off the chart awesome...Ubisoft should seriously consider making a pirate game. Neither the story nor the main character are as engaging as past "Ezio" games except for the sequences with Haytham (best character in game) and at times if felt a little ridiculous with Connor being the "savior" of all these huge past events. The sequences with Desmond were at times more fun than those in the animus and the game is worth the price if for nothing more than seeing the conclusion to his story. One shortcut was taken that really annoyed me. In the frontier at least 5 viewpoints are trees....I have no problem with that except for the fact it's the exact same tree every time...and when you do them one after another to open up the map, it is really aggravating. A solid game...enjoyable for the most part but not as good as AC2 or Brotherhood. Expand
  9. Dec 3, 2012
    7
    well the game wasn't bad good story but connor is like mhhhhhhhh the worst assassin so far but singleplayer gameplay was good fighting was amazing best ever in an assassin game but after you played the story it's like what can i do i mean there is just1 shop wtf + way tooooo short i beated it in 12 hours full synch not good after you finished the game you can't do anything you don't needwell the game wasn't bad good story but connor is like mhhhhhhhh the worst assassin so far but singleplayer gameplay was good fighting was amazing best ever in an assassin game but after you played the story it's like what can i do i mean there is just1 shop wtf + way tooooo short i beated it in 12 hours full synch not good after you finished the game you can't do anything you don't need to buy anything and no medcins damn that was one of the best things in an assassins game you couldn't heel immediatly but oh well just get it from a friend for a week 65 euros no sorry Expand
  10. Feb 26, 2013
    7
    I believe Ubisoft did good with this one. New big world and new set of quests better controls.
    I just hated the bugs (too many bugs) even after patches.
    Comparing AC3 with Revelation I found that Revelation was better in story and graphics. While AC3 is better in controls variety of quests. Still AC Revelation beats AC3 for me. I'm an Ezio fan, so having a new assassin to master should
    I believe Ubisoft did good with this one. New big world and new set of quests better controls.
    I just hated the bugs (too many bugs) even after patches.
    Comparing AC3 with Revelation I found that Revelation was better in story and graphics. While AC3 is better in controls variety of quests. Still AC Revelation beats AC3 for me.
    I'm an Ezio fan, so having a new assassin to master should really convince me to like him/her. Conner was good but couldn't replace Ezio.
    Over all, it is recommended to play, but I don't think this one could make you an AC fan
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  11. Jan 26, 2013
    7
    Since Assassin's Creed 3 is the most ambitious AC, It is a disappointing title. However, It has some great additions, thankfully. Parkour is improved, allowing you to climb trees and, obviously, you can still climb building. The combat, love it or hate it, is fast and fun. It is changed, but It's still great. Playing stealthy It's faster here. Hunting is a good addition, too. The navalSince Assassin's Creed 3 is the most ambitious AC, It is a disappointing title. However, It has some great additions, thankfully. Parkour is improved, allowing you to climb trees and, obviously, you can still climb building. The combat, love it or hate it, is fast and fun. It is changed, but It's still great. Playing stealthy It's faster here. Hunting is a good addition, too. The naval battles are fantastic in this game. But what Assassin's Creed 3 succeeds for, is the non-linear gameplay. Exploring is highly entertaining. The multiplayer is fun, with some unique modes. However, what's the problem that I gave it a 7. While the story is good, the main character, Connor, is dull. He is humorless and speakless, and he isn't that well-acted. The voice acting, is fine, but sometimes there's dialogue confusions. The Desmond's ending is downright terrible. The biggest problem are the f**king glitches and bugs! This game has a tons of them, which'll happen frequently. Assassin's Creed 3, is a disappointing title. Expand
  12. Aug 30, 2013
    7
    When i played just 5 hours of this game i gave it a 9. I made a terrible mistake, this game is not that good. It has indeed a good story, and the Naval missions are the Jewel of the Crown. But the game is broken, the parkour elements are Broken, the Battles are way too simple, different weapons means nothing in this game. The best thing of the game, the naval missions, are so few in theWhen i played just 5 hours of this game i gave it a 9. I made a terrible mistake, this game is not that good. It has indeed a good story, and the Naval missions are the Jewel of the Crown. But the game is broken, the parkour elements are Broken, the Battles are way too simple, different weapons means nothing in this game. The best thing of the game, the naval missions, are so few in the story mode, that you can count in one hand's fingers. I am relieved that Blackflag's focus is on Piracy, i really hope they learn from their mistakes, Assassin's Creed is an awesome franchise. Expand
  13. Oct 31, 2012
    7
    What I'm going to say is that a 10 score is not for it being a perfect game. It saying that it is well worth my money that I bought this glorious game. For those who reviewed the game in only a couple hours and yet to do everything is not a fair review. Here is a fair review why I think Assassin's Creed 3 is a Glourious game.
    *A SINGLE PLAYER CAMPAIGN REVIEW and some spelling errors*
    What I'm going to say is that a 10 score is not for it being a perfect game. It saying that it is well worth my money that I bought this glorious game. For those who reviewed the game in only a couple hours and yet to do everything is not a fair review. Here is a fair review why I think Assassin's Creed 3 is a Glourious game.
    *A SINGLE PLAYER CAMPAIGN REVIEW and some spelling errors*

    Review*Spoiler*
    The game starts you off right after revelations where after Desmond seen the truth behind the 2012 incident years ago. Desmond and his crew went in the vault inorder to save the world but only to find that there is a series of power keys you need to find in order to open the pathway to something far beyond in the inner depths of the world. Desmond fall into a stasis and went back on the animus to find out that during the 1700's, he had other ancestors that related to the vault he was in. You start to play as Hathym(SP), an grandmaster assassin, trying to find the exact vault that Desmond is already in with a huge twist in the beginning. Sooner later You start to play as another ancestor, Connor Kenway(Ratohnhaké:ton) from child to teenanger, trainy, then a full pledge Assassin. There is some Desmond story throughout the hours you put into the game and talking to the crew: Shaun, Rebbecca, and William(Desmonds Father), though most of it is talking then taking small missions to obtain the power cells. Ubisoft made it more intriging to know the characters better as even a interative talk gives the characters more meaning and life. Some characters are brought back for explanation like Ezio, Altiar, Lucy, the alien gods, and Subject 16 with some new ones as well.

    The graphics of this game is outstanding. To facial animations, little small animations that gives you the feel that your in the world, the detail on other characters and the world, setting and rich atmosphere of snow, rain, spring,etc. The 5 years that Ubisoft took on this game shows though the fire can be abit better. During when i was playing through Conners child missions, going in the burning village was really awesome but the fire kinda look like water colored with red,orange, and yellow. With some minor bugs that I experince with didn't ruin the game for me, but it can be silly to look at sometimes like a bayonette musket floatin in the air.

    The gameplay is changed dramaticually in this game, making it more simpiler than the others. People who can't seem to adjust to the controls should have expected it because of the content in this game. There is hunting,running, fighitng, stealth, boat battles, uses of inventories, etc. It's endless and I can see why people think its all clustered. To me, i thought it was pretty played out well, except the few minor experinces with the parkour free run when I didn't meant to run up some walls but gladly they didnt bother me. The AI in the game is kind of wonky with me in where I was literally infront of the redcoats while in the bushes and I stook out like a sore thumb yet he didnt' notice me.Gives me that flawed Assassins Creed AI feel to me which is great actually. Combat is alot better with vaired of weaponary in uses which how you want to dispose the enemy, either tomahawk them to death, use the dagger?hidden blade, bow, dart ropes, swords, musket, flicklocks,etc. This combat made me feel more impact of the feeling of actually hitting them kinda like Uncharted and Batman since they give you the feel of acutally being in the fight. You can mash buttons but come on, alot of people do that. The sound of the game gives life to it. The crowd of its screaming, conversations, pigs, dogs, anything you see in real life is pretty much what it feels here. The voice acting is astonishing with Benjimin Franklin, George Washington, the natives, Conner. its all top notch thought the Indian Native language voice acting seems abit off sometimes but still give that cutural feeling. Gameplay sound is good, sounds more clear than the pervious games though sometimes the audio is cut out( I only experinced it once).

    You can see that i greatly enjoyed the hell out of this game. I put over hours of this game and still loving it. I highly recommend to pick this game up. Even if you are or not an assassins creed fan.
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  14. Oct 31, 2012
    7
    Before I begin, just want to state that I have NOT finished the game. Have spent a good chunk of last night and this morning playing the game, and wanted to share my views thus far. First off, the game is utterly beautiful. The landscapes, cities, character models... all are exquisitely detailed and captivating. You may find yourself just standing still and taking it all in. But lets faceBefore I begin, just want to state that I have NOT finished the game. Have spent a good chunk of last night and this morning playing the game, and wanted to share my views thus far. First off, the game is utterly beautiful. The landscapes, cities, character models... all are exquisitely detailed and captivating. You may find yourself just standing still and taking it all in. But lets face it, that has always been a major part of the AC universe. The storyline is grand and sweeping, and I was shocked to start not only as Desmond or Connor, but as a new character. If you are curious how much time this game is going to take.... it took me one hour of play just to get to the opening credits after going through the prologue. Four more hours until I got my first glimpse of Connor.

    Now, the downside of what I have noticed so far. The controls are greatly improved, but are still lacking in many ways. Part of is my slavish insistence to use the old controls, hard to break that RT + A free run habit. Once you do, the paths are pretty smooth and Connor is not as Clunky as his predecessors, though unfortunately a lot less likable than the affable Ezio. I have not yet noticed a difference in Combat. It doesn't feel all that smooth, but it could be that it was intentionally this way for the young Connor and the older character played at the start. Hoping this improves as the game goes on.

    My biggest frustration this far has been with the AI and some of the button mashing sequences. The AI has seemingly been ramped up(again it could be due to the character progression) and can be ridiculously frustrating. It seems, at times, for being such a master Assassin that stealth isn't an option. The guards in the early Boston missions are hyper-alert and spot you no matter what you do. It seems the hiding spots are sparse and because of the open map plan you typically get spotted before being able to use them. One mission I completed while at level 3 notoriety because after 5 attempts I couldn't get to the mission markers without being spotted and chased by hordes of baddies. While I enjoy the combat sequences, I also enjoy the stealth aspect just as much, and it is aggravating having to replay missions over and over again because you can't disappear into the crowd as easily as previous titles. I like a challenge as much as the next guy, but lets face it, there is such thing as TOO MUCH.

    Other frustrations come from in-game sequences such as lock-picking and on rails fight sequences. To pick a lock, you have to rotate LS to a certain point and hold it, then rotate RS to a point and hold it, and then Mash RT repeatedly. If you let up on the sticks at all, you have to start back at square 1. Almost threw my controller 3 minutes into the game. I am not a fan of "Button Mashing Sequences" (Press A then Y then X repeatedly, etc). These flash so quickly up onto the screen that you tend to miss the direction. You can figure out the pattern, but it is frustrating to be sure. The missions themselves are passable, but they seemingly set you up to fail the sub-challenges. I enjoy trying to get full sync on the missions, and there are times on this game where that feels impossible. On one mission, for example, you aren't supposed to kill any guards, but you have to collect a map from inside a tent. One guard stands directly in front of the tent and patrols a 3 foot path across the entry. If there is a way to distract him and send him away, the game didn't tell me. After multiple replays (again, the guards have an uncanny ability to spot you(and in this stage you are playing as a supposed "master"), I had no choice but to assassinate the guard, failing 2/3 sub-challenges on the mission. I had NO desire to go back and replay. On another mission you are supposed to make a river rescue without touching the water... Connor immediately jumped straight into the water after the cut scene.

    I have voiced my concerns, but don't feel like I am saying the game is inherently bad. It has some frustrating aspects to be sure. The thing is, the game is still fun and exciting. I still enjoy traversing the environment and the story. I am looking forward to seeing what happens next. Time will tell as to how I ultimately feel about this game. Right now I am enjoying it, but have had some very frustrating moments. I love the challenge of games, but to me it isn't fun having to replay missions over and over again. If it continues, it may turn out that this title ends up collecting dust on my shelf as I move on to BO II or other titles coming out. So far it is worth the investment... but I would caution buyers that you need to be patient with it. If you are not willing to work your way through the lengthy intro to get to the main character... this game may not be for you.

    *Note- I had this nicely spaced out and paragraphed... MetaCritic forces it into a Wall of Text. FAIL.
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  15. Nov 1, 2012
    7
    Assassins Creed 3 is a true evolution of character & era, personally the greatest thing about the AC franchise has always been the movement of your character. The movement feels much smoother throughout every AC and in AC3 it feels as smoother then it ever has been from a light feint step to simply sneaking into bushes and quickly climbing trees, the agile free running feels effortlessAssassins Creed 3 is a true evolution of character & era, personally the greatest thing about the AC franchise has always been the movement of your character. The movement feels much smoother throughout every AC and in AC3 it feels as smoother then it ever has been from a light feint step to simply sneaking into bushes and quickly climbing trees, the agile free running feels effortless with the press of one button held down and the combat feels as fluid as ever. The presentation and animation seemed like they were improved too a new height for the franchise and the visuals are stunning and brings along a strong value of exploration for vast amount of side missions while displaying some beautiful scenery of America on your journey throughout the game. The minor downfalls would be the odd dull dialogues which made me doze of at times as well a slow pace of story throughout the game which takes a bit of patience for those who await some action, the technical sides are not a big deal to me but the odd long loading screen does get annoying and the odd glitch and frame rate do appear at time. Another minor con would be the camera angles at times. The highlight system for me personally has always annoyed me in all the ACs but it tends to develop into your style of play. The greatest achievement for Ubisoft is the fruition of ideas being well thought of and carefully implemented into the game as well as creating a great plot from our human history and illustrating a great movie like title with Connor being the star of the show. Nothing bad to say about AC3 but it falls a bit short from a masterpiece and almost equals AC2 in terms of satisfaction and game play. Expand
  16. Nov 4, 2012
    7
    This review contains spoilers, click expand to view. Okay so the Assassin's Creed series is one of my favorite game series. I am a huge history nerd so these games were always perfect for my tastes. But it wasn't even just the history aspects but Desmond's story as well that I enjoyed. AC3 had some great aspects to it but also some rather disappointing setbacks. To soothe my disappointments I am going to start with the bad. So my biggest problem with AC3 was that it wasn't as epic as it could, or should, have been. The game felt like a big tease. Connor was an interesting character but I found myself not caring about (or not noticing) character development. Throughout the game it felt like he just knew something or was doing something with no real explanation. Also it took forever to actually get the story moving. You really don't even start until Sequence 5. I also hoped for more interaction with historical figures and events but there weren't. There is occasionally a sense that you aren't doing anything important. You are just a minor piece in these battles where as in past AC titles you may have been more behind the scenes but you were a crucial part. Sure AI says they wouldn't have been successful without your help but it feels shallow. Also the further you go in the story the motivation for Connor's quest seems to diminish and not makes sense as much. Like with Charles Lee, it is no longer a revenge quest when you find out he didn't kill your mom. He is just a Templar now but you still hate him like he killed your mom. Now on to Desmond. I have always been invested in his story because it is modern and the most easily relatable. You get to some significant playtime as Desmond in this one and they are actually quite entertaining (some of my favorite missions in fact). You get to learn more about the end of the world and the First Civilization and it is all really interesting and you feel like it is going to lead up to something great but when you get to the end it kind of fizzles out. there is so much build up but then the ending just kind of deflates it. Some of us who have spent five years playing these games were expecting something huge to reward our dedication and hours spent playing the games. But alas 'tis not so. Granted it is kind of a twist ending which in a way is cool but I don't think it is the ending this series deserved. Gameplay for AC3 is streamlined. In some places, like free running, it is welcome. In others, like combat, it sucks. To me Brotherhood had the best and simplest combat system. It didn't need to be fixed. Revelations tweaked it a little but not much but AC3, in its attempts to make combat easier, made it more difficult. Combat is supposed to be more fluid but the you might just find yourself dying trying to string together a "fluid" kill streak. The slow motion countering makes you bored, there is no blocking per se buy there is parrying which is okay buy maybe a little too much effort, and fights that often start with three dudes turns into like 50 in a matter of seconds. This leads me to glitches. Like in any AC title there are bound to be some. Most of them in AC3, like in past titles, are easy to live with. But there are a few that will annoy you to no end. You may be totally incognito and then you are suddenly attacked for no reason. Being spotted when you are clearly hidden is also a problem. I had to restart some missions because for some reason the mission would not progress even though I had completed the objectives. Now it might sound like i hated this game so far but remember I gave it a 7. AC 3 has saving graces that make the game good. First off, like all AC games, the visuals are incredible. The frontier is beautiful and it is fun to just "tree fun" and explore the vast wilderness Ubisoft created. While the cities may not be as big or as grand as say Rome or Florence, they are still still amazingly detailed and historically accurate. I was constantly comparing them to their modern counterparts and thinking, "Wow, this is New York?" it is kind of weird but awesome. Also while not always as consistent as it could have been, there is great story telling. Certain parts have potential to cause huge emotional reaction. The new naval battles are surprisingly a lot of fun as well. They take a little time to get used to but they are worth the learning curve. Finally Connor is an interesting character. He may not be as well-liked as Ezio but he still has his moments. While at times very naive and idealistic, he is truly a champion for justice and equality. He is what most people want to be like morally and how we view the founding fathers as (which the games shows they weren't). So while AC3 had its fair share of disappointments and didn't quite live up to its predecessors, it still far exceeds most games. It had potential to be the greatest of the bunch but just because it isn't doesn't mean it is a bad game. I plan on playing this for may more days to come. Expand
  17. Nov 6, 2012
    7
    you know, i honestly can't decide if i like this game or not. I'm playing it, and sinking a lot of time into it, but I have a nagging feeling that i'm not actually enjoying myself. I'm apparently 50% through the game, though i don't know if that's story completion or a GTA style overall completion. I somehow feel directionless. The story just kind of feels like, ok, we're doing this now,you know, i honestly can't decide if i like this game or not. I'm playing it, and sinking a lot of time into it, but I have a nagging feeling that i'm not actually enjoying myself. I'm apparently 50% through the game, though i don't know if that's story completion or a GTA style overall completion. I somehow feel directionless. The story just kind of feels like, ok, we're doing this now, it doesn't feel vital. Or it doesnt feel necessary. I often feel like if I was Conner I'd be saying screw you guys, I'm going home. I'm not doing that crap. Your explanation of why i should help you is flimsy and I'm not murdering countless people on faith.

    There's too much side crap that I feel like I'm doing for no good reason. Its like the first AC. they put all those flags out there, and I'm searching and collecting them, and my girlfriend comes in and asks why I'm collecting the flags, and I couldn't give her a reason. There was no benefit, nothing gained. They fixed that in AC2, i forget what you got, but you got something. But with this one, why am i telling this guy to make me barrels? Why am I collecting the damn feathers again? Why do i want to make sure I kill each of the animal types in each hunting area? I don't friggin remember. I've been running for so long that the flies on my decaying corpse finished eating the carrot that they were dangling in front of me.

    And why cant i take a leap of faith off the damn synchronizing trees? I really have to climb back down this damn thing? maybe it doesn't make sense that there's a pile of hay at the base of every tree, but dammit, I'm jumping.

    And there's something about our portrayal of native american's that bothers me. The way we make these characters speak and emote is lacking something. I just don't have the connection with him that I had with ezio. Even Altair did more for me. For a while i just thought he was a dick, but at least i felt SOMETHING for him.

    And the other characters. Leonardo was awesome in the last one. I don't know what it is, but the portrayal of all these American Founders comes off hokey to me.

    I don't know man. I'm still gonna play it, because it is still calling to me. But I'm still very ambivalent about it. It may just be that they're making too damn many of these. Releasing them before they actually have something interesting for me to play. And that's the problem. I dig Assassin's Creed. I like the premise. I like the gameplay, and the freedom. But i haven't been allowed to miss it. I haven't been left waiting and wanting. I haven't even had a chance to play Revelations yet. For example, I'm really psyched to play Bioshock because the absence has made my heart fonder.

    Ubisoft, take a break. Come back to the table refreshed. Take some time in production. And bring us a game. A good game. Not a bunch of game elements that don't entirely work together cohesively as a whole. Maybe a little deeper in the game they provide a good reason for me to be making barrels. If so my bad. No, their bad for leaving me with this crap to do and no discernible reason to do it. But if they don't have a good reason, maybe another year at the design phase would've helped them come up with one.
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  18. Nov 17, 2012
    7
    Es un buen juego, los gráficos son buenos, aunque tiene mucho popping . Los escenarios y los personajes están bien diseñados y bien hechos como en otros Assassins. Destacan especialmente los inmensos bosques. Requiere más cargas para pasar de un escenario a otro que otros sandbox. La historia es buena aunque algo simplona, tiene giros de guiónEs un buen juego, los gráficos son buenos, aunque tiene mucho popping . Los escenarios y los personajes están bien diseñados y bien hechos como en otros Assassins. Destacan especialmente los inmensos bosques. Requiere más cargas para pasar de un escenario a otro que otros sandbox. La historia es buena aunque algo simplona, tiene giros de guión interesantes. Me gustaron más los otros Assassins por el diseño de las ciudades, prefiero moverme por la recreación de las ciudades italianas renacentistas que saltar de árbol en árbol. Se pierde mucho de la jugabilidad de Assassins ya que no es lo mismo saltar por las ciudades italianas de las entregas anteriores que por las ciudades coloniales de los EEUU. Se pierden también las posibilidades de personalizar al personaje, ya que no hay opción de comprarle nuevas armas o mejorar su armadura. Lleva la misma casaca siempre. Las escenas de guerra están muy bien recreadas, con momentos de alta dificultad. Me gustó especialmente la parte en la que tú ordenas disparar a los cañones. En general es un buen juego, si te gusta la temática, pero yo prefiero las dos entregas anteriores de la saga por la recreación de las ciudades renacentistas italianas que dan más jugabilidad que las ciudades coloniales norteamericanas. Expand
  19. Nov 21, 2012
    7
    Could of been a great game. Still good but AC2 was by far the best assassins creed game ive played. AC3 is filled with bugs and its just too hard to stay undetected which for me spoils the game. Still not sure how people can see you with their back to you. Still good but just not great.
  20. Dec 17, 2012
    7
    I have always had a love hate relationship with the Assassin's Creed series, and III just reaffirms that. The plot itself is pretentious and bland, the alternate world of Desmond is an unnecessary intrusion on an otherwise fun concept, when you're having fun in the middle of a tense part of the assassin story, the developers thought it would be a good idea to leave that then run around inI have always had a love hate relationship with the Assassin's Creed series, and III just reaffirms that. The plot itself is pretentious and bland, the alternate world of Desmond is an unnecessary intrusion on an otherwise fun concept, when you're having fun in the middle of a tense part of the assassin story, the developers thought it would be a good idea to leave that then run around in a linear, boring side mission that's pointless. The combat is ridiculous, just button mash two buttons to kill 50 soldiers, it's boring, unrealistic, and tedious. The story itself is anti-climatic, nothing is tied together, side missions are time wasters, run round to a point they tell you to 50 times for some reward not worth having, press one button to assassinate someone then hide in a bush. It's the most monotonous game play ever. It's an insult to the stealth genre if you can even call it that, it skewers history while being incredibly accurate at the same time. The loyalists and patriots are somehow both enemies but you fight for the patriots, it tries so hard to develop a dramatic back story while indulging us in senseless fiction. Despite all that, the game play and controls are tight, and running around stabbing dudes is mindless fun, which is all it is, but it's nothing more. Expand
  21. Apr 5, 2013
    7
    This review contains spoilers, click expand to view. Personally, I thought that Assassin's Creed 3 was a disappointment. It's not bad, but it's not great either. After numerous updated and patches the game is still incredibly glitchy and the framerate drops all the time. Weird things happen at times too, there have been many times when I was incognito and the guards randomly started conflict with me. The controls can sometimes seem unresponsive but that barely happens. Now on to the good. I liked the new naval missions a lot, it was pretty fun. I didn't like that there weren't a lot of naval missions, I finished them all in no time. I also hated how in some of the naval missions you were forced to just sail to your destination even though it was very far away. The wind shifts in all different directions even when you're forced to sail a long way and it annoyed me beyond belief. I did think that the hand to hand battle was the best out of the series, though. It was a lot easier and faster than the other games, especially 1 and 2. You counter by holding the circle button when an enemy is about to attack you and then it shortly goes into slow motion for you to choose to kill the enemy, break their defense or throw them. The combat was also a lot more fun than the other games. Consequences come with too much killing, though. The notoriety is back from Assassin's Creed 2 but this time it's a lot more strict. Your notoriety goes up a lot faster than it did in Assassin's Creed 2 and wanted posters aren't on your mini map anymore, only town criers and printing presses. The town criers get rid of two levels of notoriety and the printing presses get rid of three levels of notoriety. I didn't like the story as much as I did the other games, mainly because of the ending and Connor being the new assassin. Connor is a very bland character, it's not that he's bad, but he's just bland. Ezio was a much better character. The ending to me was very dissatisfying, for both Desmond and Connor. The ending for Connor was that he just killed his main enemy in the game and he buries some amulet from the first civilization in someone's grave, then you're done as Connor. The ending for Desmond was even worse for me, after five games studying the first civilization and trying to find out a way to save the world, Desmond just dies. You see him touch some sphere to save the world and then he just drops dead on the floor, no other explanation for the story following is given. All we really know is that Desmond saved the world and just died, we don't know anything about what happened to the other characters afterwards or the effect of what Desmond truly did. Assassin's Creed 2 is one of my favorite games, I just hate to see the series go in such a negative direction. Assassin's Creed 3 is most definitely a disappointment for anyone who liked the other Assassin's Creed games like me. It just didn't live up to the expectations. Expand
  22. Jan 17, 2013
    7
    The story of Desmond is concluded, and we gets to say hi to the new assassin named Connor. the game is sprawling with brand new environments, new time setting, and new equipment. the soundtrack is delicious, and that is awesome. but.
    the ending disappointed me, and the cities could have been a little more varied.
    7/10 newcomers to the series may be a little confused, but for you assassin
    The story of Desmond is concluded, and we gets to say hi to the new assassin named Connor. the game is sprawling with brand new environments, new time setting, and new equipment. the soundtrack is delicious, and that is awesome. but.
    the ending disappointed me, and the cities could have been a little more varied.
    7/10 newcomers to the series may be a little confused, but for you assassin fans its a must-buy.
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  23. Jan 29, 2013
    7
    A slightly draining story is easily forgivable once you experience the huge multitude of gameplay options. There are so many ways to complete and play this game that multiple playthroughs won't suffice, even if those playthroughs go for hours with sometimes an apparent lack of purpose. Some bad conveyance with objectives or story related plot goings leave the narrative in a bit of a mess,A slightly draining story is easily forgivable once you experience the huge multitude of gameplay options. There are so many ways to complete and play this game that multiple playthroughs won't suffice, even if those playthroughs go for hours with sometimes an apparent lack of purpose. Some bad conveyance with objectives or story related plot goings leave the narrative in a bit of a mess, but there's so much to enjoy otherwise that I loved the majority of this game. Combat is improved, but some more stealth mechanics wouldn't go amiss. Weirdly, I enjoyed the Desmond missions a ton in this game, and was a little bummed out by their lack of frequency. The ending sucks too. Expand
  24. Feb 5, 2013
    7
    The gameplay seemed a lot more basic, yet somehow refined and easier than in previous Assassin’s Creed games, yet compared to Batman Arkham Asylum’s and Arkham City’s gameplay and combat system, Assassin’s Creed’s mechanic seemed just a kind of button mash at times, eg Press circle to counter and then mash square, otherwise press x and then mash square. It was just to simple and the gameThe gameplay seemed a lot more basic, yet somehow refined and easier than in previous Assassin’s Creed games, yet compared to Batman Arkham Asylum’s and Arkham City’s gameplay and combat system, Assassin’s Creed’s mechanic seemed just a kind of button mash at times, eg Press circle to counter and then mash square, otherwise press x and then mash square. It was just to simple and the game was simple. I was annoyed that Ubisoft decided to do away with the health potion systems, not that it mattered seeing as I didn’t die one single time throughout the game (that’s including all main story missions, side missions, naval battles etc). The only gameplay mechanic that I was impressed with was the climbing mechanic, as with in every Assassin’s Creed game. Ubisoft just seem to be able to pull that off better than anyone else. Climbing on trees was fun, likewise was climbing up cliffs, but in the city’s Boston and New York I found myself staying on the ground rather than climbing up on rooftops and just having an overall more fun experience. In a way there were too many guards I guess on some off the rooftops, which just annoyed me especially when I just didn’t want to be in open conflict and just get on with free running, doing the story or collecting feathers, peg legs etc. Synchronizing view points in this game was different in a way as well, mainly as this time round they didn’t show you the whole map, even after synchronizing all of them in the game. Which was annoying in a way and I can’t understand why Ubisoft decided to do that. I mean of all things to change from pervious games, it was one of the most memorable things to do in the game and also one of the most rewarding (well for me it was, I just loved having 100% of the map unlocked so I could go round and do everything in the game). Not to say that it took away from the overall experiences it just didn’t feel like a proper Assassin’s Creed game to me the fact it didn’t reveal the entire map.

    I didn’t particularly like Connor as a character, as he didn’t really show any emotions at all throughout the game and also, the main complaint I have about the game is about the assassinations themselves. You have a total of 5 targets to kill in the game, which isn’t near as much as what was in previous Asssassin’s Creed games, so I was a tad let down by that. However out of the 5 targets you have to kill, you really only kill 2 of them. And by 2 I’m being generous, as in sequence 8, which is a linear sequence as you are in prison for all of it and when you are about to be hung, your mentor frees you, you have no choice but to run after your target and assassinate him there and then with your tomahawk.
    The rest of your targets assassinations are pressing a button during a cutscene when prompted (even through the games main villain, Connor’s father Haytham) which was very annoying for me and possibly for most other Assassin’s Creed fans. Your final target that you have to kill is Chrales Lee, Haytham’s right hand man. The build up to his death is good, the chase to hunt him down is what you’ve come to know and expect from previous AC games, but when you finally reach him, it goes to a cut scene and the game kills Charles Lee for you. I thought it was taking the piss if I’m honest. I didn’t know how Connor could call himself a proper Assassin with only 5 targets to kill and even though he gathers training in the Brotherhood over the years, his movements and combat are the exact same as when you get to play as him as a chilld. It’s quite ridiculous.

    The thing most people were talking about was the naval battles, which were good but were also very short. For me that was the best part of the game and really the only thing that Ubisoft added that managed to improve on from Assassin’s Ceed II, Brotherhood and Revelations. Overall the game was a let down for me, but it was by no means a bad game. I just wouldn’t go back to it and replay it, like I have I with every other Assassin’s Creed game (even AC Revelations). If you’re a fan of Assassin’s Creed, then you’ve already bought this game, either given up on it or completed it just because you wanted to see how Desmond’s story ends. For those who aren’t fans of the series, I’d recommend that you just buy Assassin’s Creed, Assassin’s Creed II and then Assassin’s Creed III and you might get more value for your money out of the game.
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  25. Feb 20, 2013
    7
    For full review, visit http://www.tumblr.com/blog/hardcoreturnedcasual

    After three full Euro-set AC games, Ubisoft’s Assassin’s Creed III finally broke the mold and made the trip to the New World. And oh, this is such a lofty, ambitious title.. rife with possibilities. It is undeniably jam-packed with content so much so that the main quest almost feels like an afterthought. I
    For full review, visit http://www.tumblr.com/blog/hardcoreturnedcasual

    After three full Euro-set AC games, Ubisoft’s Assassin’s Creed III finally broke the mold and made the trip to the New World. And oh, this is such a lofty, ambitious title.. rife with possibilities. It is undeniably jam-packed with content so much so that the main quest almost feels like an afterthought.

    I really wanted to love it.. There are so many amazing games out right now and I don’t have a lot of time on my hands to play them all, so giving AC3 a shot despite the negative reviews was a leap of faith on my part. I wish I could say that my faith was rewarded. What I got from my ultimate risk was a game that was fun in spurts, but eventually felt like a chore here’s why.

    CONS (see full review for more)
    -Side quests and item collection doesn’t feel important enough-

    I was focusing on the main missions in my playthrough, but that usually doesn’t keep me from getting ANY item/armor/weapon upgrades in a game. The crafting and item upgrade system was not integrated into the main storyline at ALL, and I actually had to look at a walkthrough to see how to even begin to get a new melee weapon.

    As for side quests, I felt cheated. The end of game references your “merry band of thieves”, but I never had one because i didn’t care enough to assemble them. There was that French guy from the main quest… but one man does not a band make.

    In AC2 I wanted to unlock every weapon and fix the mansion town completely, because I was steered towards the beginnings of those processes. This was not the case in AC3.

    But I must say that my main bone of contention lies with the armor upgrades. Even just for aesthetic purposes! Where were the ancient suits of armor, begging to be unlocked? This omission detracted greatly from the short main story as well I like to get drawn into upgrading my character so that I know what I’m getting for my extra trouble. Then, I can feel powerful in mandatory story missions.

    PROS (see full review for more)
    -Hub world-

    Hub worlds are a lost art. From Demon’s Souls’ Nexus to Hyrule Field in Ocarina of Time, they always seem to add an extra dimension to great games. To a lesser extent than those mentioned above, the cave in AC3 has more parts to open up and explore as you advance in the game’s main quest.

    CONCLUSION: Ubisoft is now a big, prestigious studio that has clout, budget and had lots of time to work on Assassin’s Creed III. This many inconsistencies and glitches gameplay failures is inexcusable. It’s just not as epic and grand as the other AC games felt.

    From what I understand, there’s a lot more to like if you have time to sink into this game. Exploration may be a lot stronger without the pressure I felt to complete the main story. Crafting new weapons and armor is interesting and likely very fun. Animus hacks for unlimited ammo, health etc. seem like a great way to extent the games shelf-life as well.

    While worth a playthrough and undoubtedly better when you delve into more side-quest distractions, the main game of Assassin’s Creed III leaves a lot to be desired and was largely disappointing.
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  26. Jan 8, 2014
    7
    Although this is not my favorite Assassin's Creed game, it is still a very well made game. AC3 brings players to America during the revolution and does so very well. It tells the personal story of Connor and how he becomes one of the Assassins.

    The gameplay is relatively similar to past AC games and does deviate in any worsening direction, but they could have improved the game much
    Although this is not my favorite Assassin's Creed game, it is still a very well made game. AC3 brings players to America during the revolution and does so very well. It tells the personal story of Connor and how he becomes one of the Assassins.

    The gameplay is relatively similar to past AC games and does deviate in any worsening direction, but they could have improved the game much more. The background music while traversing the great lands of America is not present like it was in past games when going around Istanbul or Venice.

    Graphics-wise, this is the most appealing game I have ever seen on an Assassin's Creed game. So the bottom line is, get this game when you see it in the Bargain Bin.
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  27. Apr 6, 2013
    7
    There is no doubt about it. This game has supremely high-production values, especially when it comes to the story or the graphical fidelity. In the sense of gameplay, not so much. See the developers stuck so heavily to the script most of what gameplay consists of is mundane story missions where you tail a fixed target. It's repetitive and boring, providing no innovation at all. The combatThere is no doubt about it. This game has supremely high-production values, especially when it comes to the story or the graphical fidelity. In the sense of gameplay, not so much. See the developers stuck so heavily to the script most of what gameplay consists of is mundane story missions where you tail a fixed target. It's repetitive and boring, providing no innovation at all. The combat is still fluid, albeit easy but it's nice to see how inventive they were with some of the ways you can kill your enemies. The animations and the game world is breathtaking, with the mountain regions being implemented in the game for a new, dynamic free-running system. This for the most part, works very well but it's a shame you're discouraged to explore the rooftops so heavily with the amount of guards that are conveniently up there. The side-missions and other activities lack any real engagement or reason to care about them, they just feel tacked-on. The naval missions though are a welcome addition to the series and fit the era the game is depicted in. The story and voice-acting are good but the new protagonist lacks any personality, he just feels like some guy. Oh, and don't even get me started on that s***** ass ending which is obviously intended as sequel bait. Lastly, the 100% synchronization is supposed to be a set of additional objectives in a mission but the missions are so linear and centred around the story anyway that you probably won't notice or care about it. Overall, it's a good game but I feel like the series is spiralling downward more and more, going onto the path of the endless Call of Duty sequels. Expand
  28. Apr 29, 2013
    7
    Assassins Creed III... was one of the most disappointing games of 2012, it was NOT a bad game, but it sure did not live up to the hype it was getting. Lets start with the pros: Good graphics, good gameplay, great environment, and interesting multiplayer. The Cons: Uninteresting characters, Connor is nowhere the level that Ezio was in character development, there were also a huge number ofAssassins Creed III... was one of the most disappointing games of 2012, it was NOT a bad game, but it sure did not live up to the hype it was getting. Lets start with the pros: Good graphics, good gameplay, great environment, and interesting multiplayer. The Cons: Uninteresting characters, Connor is nowhere the level that Ezio was in character development, there were also a huge number of bugs on release day. That may be fixed now, but it is still not acceptable to release a game with a number of bug and glitches. Overall, Assassins Creed III was a good game and i enjoyed it. Expand
  29. May 25, 2013
    7
    AC3 could have been so much better, it is ruind by all gliches and the fact that its not eaven finished. Not to forget the gameplay mechanics are not the best one either that i came up with a solution on very quickly. But now AC has become COD anyway so i don´t care anymore
  30. Nov 18, 2014
    7
    AC3 is the last chance the franchise had to reach the quality of Brotherhood once again , and it failed. Don't get me wrong, it's a good game, but it should have been released like a year later than it was: it's absolutely RIDDLED with glitches, crashes (my PS3 hang completely three or four times during critical tasks/missions), freezes and control issues. In fact they could probably haveAC3 is the last chance the franchise had to reach the quality of Brotherhood once again , and it failed. Don't get me wrong, it's a good game, but it should have been released like a year later than it was: it's absolutely RIDDLED with glitches, crashes (my PS3 hang completely three or four times during critical tasks/missions), freezes and control issues. In fact they could probably have skipped AC Revelations to work on the bugs in this one and wrap the series up with a great title, but no. Add to these the unsatisfactory ending (if you would call it an ending)...

    When I say glitches, it's either the kind of things that pull you out of the experience (like NPCs disappearing during missions, entire battles being skipped because the assassination target fell on the water (5 years and NPCs still can't swim), characters speaking in cutscenes without their mouths moving or vice versa, repetitive sounds/banter etc) or the kind of things that make you want to throw the controller at the screen (for example in one naval mission it wouldn't let me use the swivels or "brace" to avoid damage. I restarted it twice and it worked). One of the latter is the weird control issues you'll encounter when you try to walk in a straight line when there are crates to the sides: Connor would rather jump from crate to crate than just run a straight line. It'll take you a while to figure out that things are much easier if you don't press the X button (something that should have been emphasized since it contradicts with the previous games).

    But it's hard to stay mad at AC3. Cause aside from the story missions there's a ton of things to do and see in New York and Boston (or even the countryside). There's a shipload of side missions , naval missions, assassination contracts, help out poor people and tons of other stuff. Ubisoft did a great job here and did not repeat the mistake it made in Reveleations.

    As far as the plot is concerned, on the one hand AC3 has an captivating story to tell, on the other hand the main Desmond/Abstergo/End-of-the-world storyline has no satisfactory ending. Then again, it was a mess since the beginning, so perhaps that's no surprise. Oh, and I should mention that, if you're the type that never reads/watches walkthroughs on principle then you're screwed, because solving the three "power source" puzzles (you have to if you're gonna watch the final cutscenes) will probably take you a year. Another poor choice on Ubisoft's part.

    On to the graphics, my mind is blown. These are the best graphics I've ever seen in a PS3 game to date. The framerate is actually better than Revelation's. Threre are occasional freeze-ups but it only happened 6 or 7 times during gameplay.

    Overall good game, definitely worth a buy now but you won't be thrilled. It could have been better. Unfortunately I couldn't play the DLC, because the disc was imported in Asia and apparently I'd have to live there to play it. Bummer.
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Metascore
85

Generally favorable reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 41
  2. Negative: 0 out of 41
  1. Mar 6, 2013
    60
    The Assassin’s Creed formula of fighting and parkour is starting to get old, even with the ability to climb trees now. Maybe it’s the repetitiveness of the series, or maybe it’s just less interesting to toss crates of tea into the harbour than to hunt and kill corrupt bishops.
  2. Dec 3, 2012
    88
    This review is getting long-winded so let's wrap it up. Assassin's Creed III is the biggest and most ambitious Assassin's Creed title yet, but a few missteps leaves it short of being the series' best. In spite of my excessive nitpicking, Assassin's Creed III is great game and a must-have for any Assassin's fan.
  3. Nov 26, 2012
    88
    A great continuation of the Assassin's Creed series because of the strong visuals, gameplay and story. Though it must be said that the story gets somewhat boring towards the end, which leaves a sour taste.