User Score
8.0

Generally favorable reviews- based on 7 Ratings

User score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
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  1. Jan 25, 2022
    8
    It was a great game apart from the graphics on the Ps2. I had a lot of fun playing it in my childhood and even today it's still fun.
  2. Dec 28, 2011
    9
    In comparison to the 2008 movie, the game is a good surprise. The CGI world created is big enough to fit the story portrayed by the movie, and much more appealing, with lush vegetation and natural environments that immerse you right into the game. There's a very good amount of fun, extra missions to complete besides the main story missions, which is also very well sized. The characters areIn comparison to the 2008 movie, the game is a good surprise. The CGI world created is big enough to fit the story portrayed by the movie, and much more appealing, with lush vegetation and natural environments that immerse you right into the game. There's a very good amount of fun, extra missions to complete besides the main story missions, which is also very well sized. The characters are also fun to play with. Overall, The Spiderwick Chronicles is a surprisingly well balanced, and fun game for it's genre. Expand

Awards & Rankings

34
40
#40 Most Discussed PS2 Game of 2008
30
#30 Most Shared PS2 Game of 2008
Metascore
64

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 13
  2. Negative: 1 out of 13
  1. 50
    The Spiderwick Chronicles is a standard licensed game -- it's got just enough content to make a virtual reenactment of the Human/Goblin war worthwhile for fans of the franchise.
  2. 70
    There is a big area to delve into, the music is great, and there is a lot of gameplay variety. There's something new to find around every corner, and that's something I can't say about enough games. The Chronicles could get younger players hooked on adventure gaming.
  3. I was surprised at how simple and fun the fairy collection was, but the combat mechanics are a dull affair. Traipsing around in the walls isn’t all it’s cracked up to be, and the game’s reliance on the field guide is a lazy design trick.