• Publisher: SCEA
  • Release Date: Jan 11, 2005
Metascore
57

Mixed or average reviews - based on 53 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 53
  2. Negative: 11 out of 53
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  1. 45
    Full of glitches, boring modes and a poor frame-rate at times. We have given it exactly the same score as "DRIV3R" and who actually enjoyed that game? Avoid it and you’ll be happy, and we’ll be happy.
  2. TotalGames.net
    41
    Still, at least you get to get out and enjoy easily the worst thirst-person controls devised.
  3. netjak
    41
    Between the silly design flaws, lack of challenge, and short length, Black Monday would be better off being called an expansion pack for a Grand Theft Auto game - and even that would be over-praising the game. While the story flow is incredibly clever, the lousy characters are a deterrent to it.
  4. We didn't expect that once we had been given our orders by the Sergeant, we would find so many bugs, glitches and plain annoyances to hinder our progress through the seedy underbelly of old London Town.
  5. Oversimplified controls and an atrocious camera. If it were a movie, you'd leave the theater halfway through and not care about the conclusion. [Feb 2005, p.86]
  6. Cheat Code Central
    40
    Unfortunately Black Monday works as neither a game nor an interactive movie. The enemies and the situations are far too unbelievable. There is no sense of accomplishment since you don't really have to work very hard.
  7. Play Magazine
    38
    It's almost like they picked parts of the first that worked really well, and then broke them. [Feb 2005, p.67]
  8. Just inexcusably bad. How can a sequel suffer from the exact same problems as the first title?
  9. games(TM)
    30
    It’s an immense letdown – so much so that the first few hours of play are filled with disbelief, as players are forced to lower their expectations with each new disappointment...The Getaway: Black Monday should be avoided by all but the most fervent lovers of mediocrity. [Christmas 2004, p.112]
  10. Edge Magazine
    30
    Six 'f*cks' in the opening cut-scene set the tone for a game that's desperate to appear edgy, uniquely British and grown up... Ironically, the script is so desperate to be adult that it ends up sounding as mature as a teenager rebelling against school uniform. [Christmas 2004, p.85]
  11. British culture is certainly responsible for some fine works, like Shakespeare, David Bowie and Elizabeth Hurley. But as The Getaway: Black Monday proves, it’s also capable of some very bad ones, like the Spice Girls, blood sausage, Prince Harry's Nazi costume, and now Black Monday. Despite the name, we're pretty sure this game sucks every day of the week.

Awards & Rankings

42
#42 Most Discussed PS2 Game of 2005
100
#100 Most Shared PS2 Game of 2005
User Score
7.8

Generally favorable reviews- based on 68 Ratings

User score distribution:
  1. Positive: 46 out of 68
  2. Negative: 9 out of 68
  1. Aug 9, 2023
    8
    Story: Excellent
    Gameplay: Okay
    At first it's pretty confusing what button does what, you'll get used to it over time. Camera movement
    Story: Excellent
    Gameplay: Okay

    At first it's pretty confusing what button does what, you'll get used to it over time. Camera movement would be the most annoying part of this game because the camera just points to where the character is facing at. Mission navigation can be quite confusing sometimes as the mission don't really give any clue where to go. At one point where you play as Sam, there's just a buttons that most people wouldn't know at first; that is a Square button to crawl through table, and Triangle to jump to a Headlights above her

    Everything else is great
    Full Review »
  2. Jan 28, 2023
    6
    QoL changes, the story is more hit-or-miss and less memorable but boasts fun characters and a wicked and unique soundtrack.
  3. Jul 22, 2022
    1
    same thing as the first one but 3x harder With the same horrible controls ...................................