- Publisher: Konami
- Release Date: Oct 21, 2003
Buy Now
- Critic score
- Publication
- By date
-
Play MagazineThe angles are fabulous -- never staying in one place too long while framing the action with cinematic flair. [Nov 2003, p.91]
-
Its both fun and immensely frustrating, and its so old-school youd swear youd have to blow on a cartridge to get it to work, but its a very good example of an ancient, long-missing genre.
-
A decent game. The graphics, sound and gameplay are all entertaining enough to keep most gamers happy. The challenge isnt exactly that of Everest, but it is definitely worth one run through.
-
The graphics are fantastic and simply smoke the traditionally animated cutscenes - which look drap and lifeless in comparison. [Dec 2003, p.144]
-
The gameplay itself is fun in moderate doses.
-
BoomtownIf you have a little Turtle fan running around at home, or if you want a trip down memory lane, Teenage Mutant Ninja Turtles comes heartily recommended. You get exactly what the game promises and in this case that is a good thing.
-
I really wish the designers had done something far more creative with the characters. There is a rich universe here to play with, but they took the easiest road out it seems instead of trying something different.
-
Slick enough to make wading through oceans of thugs, robots, and enemy ninjas a pleasure. [Nov 2003, p.46]
-
All the fun elements of a are present: wave after wave of enemies, boss characters, various weapons etc. but some people will find it repetitive. There's no real variation from start to finish other than different enemies and areas to move through.
-
TMNT doesn't wear its nostalgic aspects particularly well, and the remaining components simply don't make for a very entertaining experience.
-
Yet, with the game rooted in arcade sensibilities, TMNT ends up a short and repetitive journey. Noninteractive environments and scant gameplay differences among the four turtles diminish my desire to replay.
-
It plays the role of an updated "Final Fight" clone quite well, but the lions share of todays gamers demand a little more depth for their hard earned money.
-
GMR MagazineThe Versus mode, the generally solid beat-em-up action, and the nostalgia factor somewhat save these turtles from obscurity. [Dec 2003, p.92]
-
Cheat Code CentralCompared to other action games, Teenage Mutant Ninja Turtles has little to offer other than a trip down memory lane.
-
In short, this is a completely standard beat 'em up with nothing innovative, nothing that stands out, and a number of features that have been less than ideally copied from other games. Beyond that, it's a decent title.
-
It's a decent action fighter, but definitely repetitive and has little to increase its short life span. The button-masher crowd should have a good time, but we don't think the heroes in a half-shell deserve too much pizza money out of this one.
-
It's a typical boring and repetitive brawler. You die cheaply, are forced to repeatedly play through unimaginative stages, and don't have a whole lot of fun in the process. In fact, playing through any part of the game is painful.
-
It is not that the game doesn't have its fun moments, because it can be that, it is just that they are very short-lived and don't really go any further than the first level. Disappointing.
-
The game gets unreasonably hard near the end, where you really start to hate the archaic continue system. It frustrates me that I haven't beaten Shredder--I can't even get to him. I feel so turtle powerless.
-
Even though TMNT was a huge disappointment for me I could see this being a good game for kids, but for more experienced gamers its just too boring and uneventful.
-
The cel shaded visuals of Teenage Mutant Ninja Turtles take full advantage of todays powerful consoles except for the linear-to-a-fault design of the games 30+ stages.
-
games(TM)The action is a little too samey, and things become just too repetitive. Aside from scenery variations, FMV cut-scenes and the odd boss fight, the game is practically the same from start to finish. [Jan 2004, p.125]
-
PSM MagazineA repetitive game that even the biggest fans will have problems with. [Holiday 2003, p.48]
-
Its sad to think that with all its high-tech fanciness of the new console generation, TMNT cant even muster up the personality and gameplay of the old arcade games.
-
The new game is a little bland, and just doesnt really excite the same way that the old ones do. Its the worst game under the Ninja Turtle franchise, and is worth a rental at most.
-
A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
-
Edge MagazineFeels cheeky to be criticising a scrolling beat 'em up for being too shallow, but TMNT is possibly one of the most tedious ever. Repetition is only acceptable when you're repeating something gratifying. [Jan 2004, p.109]
-
Another annoying aspect of TMNT is its overly punishing difficulty. While you can coast through early portions by mashing away, later stages and boss fights can be stupid-hard.
-
It's not bad because it's unplayable. It's bad because everything it sets out to do feels 15 years old, or frustrating and repetitive.
Awards & Rankings
|
81
|
#81 Most Discussed PS2 Game of 2003
|
|
64
|
#64 Most Shared PS2 Game of 2003
|
User score distribution:
-
Positive: 35 out of 48
-
Mixed: 4 out of 48
-
Negative: 9 out of 48
-
Jul 16, 2023Good game
-
Jan 2, 2020
-
Jul 13, 2011