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The gameplay is not meant for people looking for a realistic racing simulator, but rather the newbie looking for something fun and simple to get rolling with.
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Delivers an authentic customization system second to none. It also lets you drive around exploring large parts of three major cities. On the other hand, it fails due to its lack of speed.
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It’s not the worst BGM I’ve heard in a racing game but I’ve certainly heard better music from little cartridges for portable videogame systems (“Checkered Flag” for the Atari Lynx anyone?).
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If there's one feature that's unique to SRS, it's the "official" ladies of street racing as seen in the many import tuner magazines. If that's your main interest in the game, then you'll find plenty of incentives to keep playing. [Oct 2004, p.83]
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The sound effects for the cars are fine, and you can actually hear the effect that the different exhaust and exhaust upgrades have on each car. Whine about Electronic Arts all you want--at least they have the resources to put good soundtracks in their games.
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While the "girlfriends" are an interesting twist, Street Racing Syndicate doesn't rise much above a strictly average racing game. You'd be better off with "Need For Speed Underground" and a copy of "Maxim."
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If you simply can't get enough of street racing games then SRS will suffice, but for those owners of other games of this nature, there is nothing new on offer here.
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Street mode will leave you wanting after a few hours, but the instant action of arcade mode and the possibilities of multiplayer action provide ample opportunity for fun. It's a mixed bag, so think of the main game mode like a minigame...a really big minigame.
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The so-called mature sexual themes are so bad they're amusing.
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Game InformerThe racing itself is pretty good, and the rest of the game feels like a total hackjob. [Oct 2004, p.123]
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Once you have a few upgrades earned, the game becomes fun in quite a hurry.
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A lack of tactile speed, a complicated upgrade system and a number of useless features makes SRS much more of a rental for hardcore driving fans only than a must have.
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Electronic Gaming MonthlySRS just lacks the certain something that made "Need for Speed Underground" so exciting. It's disappointing, because SRS covers all the bases except for the two most important in this genre: There's no real sense of speed, and the handling lacks weight or feel. [Oct 2004, p.98]
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TotalGames.netIt seems foolish to be content with an average racer like this.
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The game tries to deliver an authentic street racing experience, but the racing itself tends to be rather unexciting.
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GMR MagazineJust don't expect anything new. [Oct 2004, p.102]
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There is very little reason to own this game. There are simply much better street racing games on the market, more worthy of your money.
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Plain and simple Street Racing Syndicate just isn't as good as some of the other games on the market today.
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If you never leave the garage, or enter a race, this game will satiate you just fine. But if you absolutely need an updated street racing game, try holding out for the latest "Midnight Club (the DUB Edition)."
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Given everything the game has going for it, the thing that makes the meat of any racing game - the races - are a huge letdown.
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While the game's nod to realism (and somewhat stiff control) are less friendly to racing gamers overall, car-caressers will find much to amuse themselves.
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The only thing that will keep you coming back to this game is the garage, not the racing. If you dream of building up an unstoppable marvel of automotive ingenuity, then this game is for you. If you want Vin Diesel’s skills to rub off, it won’t happen here.
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A title that was started before its time and released after its time - it could have been a refreshing mix in the racing genre, whereas now it's simply another title on the shelf in the crowded racing market.
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The vehicle customization feature is engaging if not as deep as it could be, but when it comes to actually racing your creations, the title scores a big DNF.
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Official U.S. Playstation MagazineThe races are boring...There's just no drama to the thing, and even once you've cranked your Mitsubishi crapbox up to 400 hp, you still don't feel the power. [Oct 2004, p.100]
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I can’t see any compelling reason to buy this over any competing product. And if you are male and in a stable relationship, just forget it.
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netjakOverall, SRS is a fairly average racing game that seems to rely too much on its one gimmick of winning girlfriends and not enough on actually being a fun racer.
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After each race you feel underwhelmed. There are no "wow factor" moments.
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PSM MagazineThis speed-hampered racer doesn't have a whole lot under the hood...Doesn't come close to touching the supreme "Midnight Club II." [Oct 2004, p.35]
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But this game is just too slow, bottom line, and lacks the finesse and style required to elevate a street racer above the ranks of just plain average.
Awards & Rankings
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9
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#9 Most Discussed PS2 Game of 2004
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100
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#100 Most Shared PS2 Game of 2004
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User score distribution:
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Positive: 128 out of 153
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Mixed: 6 out of 153
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Negative: 19 out of 153
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Jul 3, 2018
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May 2, 2023It's an okay NFS Underground clone, just way too horny tbh. How is this game higher than both NFS Underground games is baffling to say the least.
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Apr 25, 2021Everything great, but its to hard to achive all points, feels impossible.
And machine control not regulating. thats it, minus 2 points