- Publisher: Hip Games
- Release Date: Apr 21, 2005
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You can’t play and enjoy Stolen like it’s another action game off the shelf at all, and that’s going to understandably rankle some traditionalists.
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Play MagazineIf hardcore stealth is your game, satisfaction is guaranteed. [June 2005, p.57]
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Game InformerThe levels and missions are equally unremarkable, which makes for yet another promising stealth title that doesn't live up to its potential. [June 2005, p.127]
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Although it is relatively entertaining to play the game falls flat mostly because of a few key aspects: enemy AI, and the sheer linearity of the level design and gameplay.
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Official U.S. Playstation MagazineIt's not "Splinter Cell," but it's similar enough to be familiar and different enough to be reasonably fresh. [July 2005, p.77]
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It borrows heavily from other titles, but it needed some more refinement before it could have been a smash hit.
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TotalGames.netIndeed, it's the guards that ruin it for everyone, by being remorselessly crap at their jobs, losing you when you run round two corners, shooting erratically and - worst of all - not recognising the significance of a vent shaft as something that "leads somewhere", and allowing you to escape every time you enter one.
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It clearly copies other existing games and does so in a rather sloppy way.
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Edge MagazineSadly, encounters with enemy AI - particularly in combat - are by far the weakest link in an otherwise enjoyable effort. [Apr 2005, p.98]
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A slow, moderately discomforting wheelbarrow ride into an Xbox-green sludge-pool of grump-making mediocrity. [PSW]
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An undeveloped plot, derivative gameplay, idiotic enemies, and boring presentation.
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PSM MagazineAn annoying game of trial and error. [July 2005, p.84]
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Cheat Code CentralThe various gameplay elements are just too shallow to hold your interest. You only have one button for combat and once you learn how to sneak around guards you've pretty much aced the game.
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It's just so generic, despite its few twists, and its B-grade action movie cinematics and plot are absolutely the stuff of dozens of other also-ran action games of the current generation.
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The silly parts in Stolen make up most of the game. There are some truly neat stealth bits but my feeling is that they were sloppily inserted into an adventure fraught with ridiculous AI hi-jinx and an unbelievable and really, negligible storyline.
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games(TM)A grubby looking, badly conceived and hastily programmed game that does nothing for the genre except add unnecessary limitations. [Apr 2005, p.110]
Awards & Rankings
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76
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#76 Most Shared PS2 Game of 2005
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User score distribution:
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Positive: 14 out of 21
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Mixed: 2 out of 21
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Negative: 5 out of 21
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SamuraiSlashMay 16, 2005
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JoeyF.Feb 23, 2006
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AndyP.Apr 26, 2005