- Publisher: LucasArts
- Release Date: Dec 10, 2002
- Also On: PlayStation 4, PlayStation 5
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- Critic score
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- By date
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The action is always high tense, and extremely enjoyable.
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Cheat Code CentralThe sense of scale is impressive. There is some draw-in but these worlds are absolutely massive and impressive.
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An average game, with some elements that take it to a higher level. Whats frustrating about it is there arent enough of these elements throughout, otherwise it would be a top-notch title.
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Both the solo and multiplayer options deliver the explosive goods, but for maximum entertainment value try betting with friends on the strategy-based Conquest mode. Loser has to sponge-bathe Jabba!
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The frantic pacing and tremendous atmosphere result in adrenaline rushes that'll give the most hardened shoot-'em-up veteran the shakes.
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A highly satisfying game. Despite being trapped in the same old LucasArts formula, the change of pace fighting in vehicles turns what could have been a ho-hum game into a thrilling homage to the film's end sequence.
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Game InformerDecent, but there's better Star Wars action to be had. [Feb 2003, p.98]
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A solid science fiction blaster. Sure it's better on GameCube, but who cares?
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Entertainment WeeklyConsidering it throws in everything but Aunt Beru's kitchen sink (including a fun multiplayer battle mode, gorgeous cut scenes, even a Wookie cameo), you can't help be feel plump and satisfied after digesting this Episode II offering. [15 Nov 2002, p.144]
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The half-hearted addition of the vehicle-less battles should have either been dropped altogether or made more integral to gameplay.
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The selection of vehicles, structured missions objectives, and rewarding bonus system will make this a favorite for anyone who plays it.
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Convincing is a good word for The Clone Wars, which ultimately succeeds at making you feel like you're on the front lines of a big Star Wars ground battle.
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The biggest disappointment is the terrible multiplayer options in the game.
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Not even a framey and slightly-buggy engine (collision detection issues galore!) can prevent this title from being a must-own recommendation for Star Wars buffs.
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PSM MagazineThe lightsaber challenges are very much on the weaker side of the force, and should have either been worked on longer or left out entirely. [Feb 2003, p.32]
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The best way to describe Clone Warss gameplay is by calling it "Jedi Starfighter" PLUS... Simply an average game.
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Feels a little recycled with a brand new name. Not bad, but could have been better.
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Sounds disastrous, right? Well, it mostly isexcept for multiplayer, The Clone Wars' only saving grace.
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If you're a hardcore Star Wars fan and only if you're a hardcore Star Wars fan the story should interest you. But, like the six-to-eight-hour game itself, it's just too short. [Feb 2003, p.102]
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TotalGames.netAs you can probably tell, the main problem with this game is that its scrappy and disjointed. The areas that show flair and imagination are cut short by generic and shockingly unoriginal elements that make you cringe and turn away in embarrassment.
Awards & Rankings
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68
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#68 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 26 out of 33
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Mixed: 6 out of 33
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Negative: 1 out of 33
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HappymanJun 30, 2003
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YutaroY.May 16, 2003Very good game.
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SJC.May 10, 2003I like this Game alot! But there shud be more Lightsaber fighting. It's fun!