- Publisher: Konami
- Release Date: Sep 21, 2005
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It's a huge game with a good deal of replay value and a very cool online mode (assuming it ever gets used). Coming to terms with the graphical and gameplay limitations means being able to enjoy a well presented, fresh experience, so at least give this one a try.
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S.L.A.I.'s fast-paced combat and accessible controls, combined with a lengthy story mode, make it one of the more enjoyable robot-combat games in recent memory.
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Even with its share of problems, S.L.A.I. is able to deliver a mech game that is heavy on the action and loaded with all the things mech fans could ever ask for in a game.
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With Mech games being a rare commodity these days, this mech sim provide decent action and customizations, albeit being repetitive in the long run.
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Regardless of the number of variations in outfitting, the combat remains simple and unimpressive.
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Looking firmly along the line of simple-as-possible, it's clear that the developers, in focusing so much on the presentation of the HAVEN, rather than gameplay faults, have allowed it to stray too far into the bad half.
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Game InformerJust rent "Hackers" again and forget this junk heap. [Oct 2005, p.134]
User score distribution:
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Positive: 11 out of 15
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Mixed: 2 out of 15
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Negative: 2 out of 15
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HiroakiKOct 8, 2005
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Jun 28, 2022
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Jan 2, 2020