- Publisher: Atlus Co.
- Release Date: Sep 12, 2006
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- Critic score
- Publication
- By date
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Electronic Gaming MonthlyInstead, you get a short, straightforward adventure game with predictable puzzles and tedious, sloppy combat. [Oct. 2006, p.113]
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A triumph of botched execution, with almost every element it introduces to the game serving to undercut it.
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netjakThe gameplay itself is clumsy and lends badly to the game's battles and the overall sound presentation was simply not too exciting. All I can say is avoid this game at all costs. Rule of Rose is no fun to play nor is it any fun to experience.
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The sort of inspiration-deficient throwback that wore out its welcome long ago.
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Rule of Rose is more of a semi-interactive storybook than anything else, and everything that it does right in storytelling and atmosphere is completely nullified by boring and horribly broken gameplay.
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Rule of Rose has almost nothing going for it other than sheer creepiness, and as you are probably aware, creepiness doesn’t count for much.
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Edge MagazineIt’s just a murky brew of meaningless, exploitative dysfunction filling an empty game, and it leaves a bitter taste. [Dec 2006, p.90]
Awards & Rankings
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16
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#16 Most Discussed PS2 Game of 2006
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16
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#16 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 88 out of 113
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Mixed: 23 out of 113
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Negative: 2 out of 113
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Dec 19, 2011
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SnakeC.Sep 26, 2006A worthy adventure.
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Jul 11, 2020