- Publisher: Enix Corporation
- Release Date: Nov 4, 2002
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The anime-mech lovers dream come true.
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RAD is a really tantalizing title. The game features one of the freshest and most interesting control schemes in the history of console robot-bashing, leading to one of the most unique mech experiences out there.
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It's fun, challenging, and it left this jaded reviewer as giddy as a schoolgirl -- in this case, a schoolgirl that happens to control a 120-foot tall robot.
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netjakIf you want a game with complex play, this is the one. Like I said before, the twists will keep any gamer coming back for more.
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It is refreshing to see a developer try new ideas.
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In spite of the simple story line, the awful voice-acting, and the unpolished graphic engine, I still urge Anime fans to check this game out.
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The casual gamer will probably be put off by the subject matter, but if youre willing to forgive the graphics and acting, youll find a fun game in there.
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GMR MagazineIt's hard to go wrong with giant robots blowing stuff up, but Enix's latest effort goes one step further with a novel control scheme. [Feb 2003, p.93]
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If you can still hum the theme to "Gigantor" and the line "I'll form the head!" means anything to you, Robot Alchemic Drive was made for you.
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Electronic Gaming MonthlyThe game's approach to controlling a giant, transforming robot is probably the freshest ever conceived. [Dec 2002, p.80]
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RAD may not have a great story or impressive graphical opulence, but what it does have is an unbelievable amount of fun and originality where it counts: the gameplay.
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PSM MagazineGiant robots have never felt so huge and real. [Holiday 2002, p.46]
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Official U.S. Playstation MagazineIt's wonderfully well conceived, and there simply isn't any other game like it. [Dec 2002, p.168]
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Game InformerIt's by no means a blockbuster, but rather a gimick-driven oddity that just happens to be fascinating and enjoyable. [Dec 2002, p.120]
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While the game is sometimes hampered by its nostalgia, it successfully and entertainingly captures the feel of controlling a giant robot like no other game has in the past.
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It has more than a few flaws, but the central concept works as both a challenging gameplay concept and an exciting bit of cinematic presentation.
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Cheat Code CentralThe control system feels weird at first but as you get into the game you can deal with it and even pretend to understand it.
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Gets the most important part right, the robots controls and gameplay elements, but drops the ball on all of the little things (like presentation, story, and voice acting).
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It offers a unique take on the giant robot game type, and pulls off this new spin while still offering an enjoyable gaming experience.
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Once you've made the Meganite under your control turn an invading Volgara robot into junkyard fodder a couple of times the hook will be in.
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Play MagazineIf R.A.D. did have role-playing and story elements to support the action, as good as its PS predecessor, you'd be looking at the next big thing...Either way, it's just dandy. [Nov 2002, p.66]
Awards & Rankings
User score distribution:
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Positive: 9 out of 12
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Mixed: 2 out of 12
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Negative: 1 out of 12
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Mar 1, 2013
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May 22, 2011
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Jan 13, 2020