- Publisher: SCEA
- Release Date: Oct 25, 2005
- Also On: PlayStation 3
User Score
Generally favorable reviews- based on 263 Ratings
User score distribution:
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Positive: 224 out of 263
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Mixed: 32 out of 263
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Negative: 7 out of 263
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JamesJ.Nov 8, 2005
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Mar 19, 2016Ratchet deadlocked was ok, but this didnt show me any impression. The gameplay felt like it was similar to full frontal assault but at least it had more levels
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Apr 4, 2020En su momento no me gustó, pero el tiempo lo ha tratado muy bien. Uno de los mejores shooters que te puedes encontrar en PS2, aunque como parte de la franquicia se queda cortito y es el eslabón débil de la oferta que hubo en la consola.
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JoshR.Dec 29, 2005
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Apr 11, 2011If it weren't for the game's generic gameplay and lack of identity, Deadlocked would've been a blast. However, its 3rd person controls are impressive, the visuals are great, and as usual, Ratchet's arsenal kicks ass.
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Feb 15, 2020
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Aug 20, 2023good game good game good game good game good game good gamegood game good game good game good gamegood game good game good game good game good game good gamegood game good game good game good gamegood game good game good game good game good game good gamegood game good game good game good game
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Nov 28, 2020Ratchet deadlocked is just not for me, it has potencial but i missed gadgets and music is not really great in my opinion but its still enjoyable 6/10.
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Jul 26, 2023It's not a game for me, this is one of those games where thousands of enemies come at you at the same time, there's so much on the screen that it gets polluted and you don't know what an enemy/object or collectibles are
Awards & Rankings
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40
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14
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#14 Most Discussed PS2 Game of 2005
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24
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#24 Most Shared PS2 Game of 2005
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PSM MagazineIt just doesn't quite live up to the standards set up by its predecessors. [Dec 2005, p.90]
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Game InformerIt's every bit as enjoyable as you would hope, too. Of course, if you are into deathmatching, Ratchet's online presence once again packs a wallop. [Nov 2005, p.160]
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Play MagazineThere's a sense that Insomniac wanted to go out with a quick, clean fourth installment without too much hassle and strain. [Nov p.78]