Metascore
82

Generally favorable reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 35 out of 41
  2. Negative: 0 out of 41
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  1. Sure it looks good and sounds great, but not ‘the next generation of gaming’, in fact given the current availability and quality of FPS games I’m not sure in terms of gameplay it’s even this generation.
  2. With a rather abrupt final sequence it does seem to rush to its climax, but despite its brevity, this is an unforgettable trip through the realm of Kong.
  3. 70
    Comes off as an uneven experience, but one with plenty of invigorating moments that make the whole thing feel worth it.
  4. Despite being an oh-so-easy-to-dislike game of movie, King Kong is a strong effort, and although it never reaches the pinnacle of the sub-genre alongside the likes of the legendary Goldeneye or The Chronicles of Riddick: Escape from Butcher Bay, it can proudly sit on the next tier beneath them.
  5. Beautiful but muddy environments, frustrating puzzles, repetitious opponents and clunky Kong controls.
  6. games(TM)
    60
    King Kong is perhaps a redefinition of the cinematic videogame – entirely based on peaks and troughs of excitement, and devoid of any sense of choice. Just like a movie, but interactive. [Christmas 2005, p.98]

Awards & Rankings

33
29
#29 Most Discussed PS2 Game of 2005
9
#9 Most Shared PS2 Game of 2005
User Score
8.5

Generally favorable reviews- based on 120 Ratings

User score distribution:
  1. Positive: 93 out of 120
  2. Negative: 6 out of 120
  1. Nov 14, 2018
    10
    Огромный респект разрабам, что не паразитировали на громком имени, а выдали отличную игру.Огромный респект разрабам, что не паразитировали на громком имени, а выдали отличную игру.
  2. Jun 21, 2012
    8
    Movie tie-ins have never been a positive in my books. Although I do admit that before 2010, they were all I played; looking back, most of themMovie tie-ins have never been a positive in my books. Although I do admit that before 2010, they were all I played; looking back, most of them were just mediocre rubbish. The only one of these games which I ever went back to playing and actually liked was King Kong, or PJKK:TOGOTM. The game was designed by Michael Ancel, who recently cemented my admiration with Rayman Origins. KK has the usual issues with movie tie-ins: the game is stretched despite being 5-6 hours long, several aspects are unrefined and and Kong segments are arguably weaker than the rest of the game. Throughout the game you control Jack, a screenwriter who is probably one of the only FPS protagonists who actually speaks. The story is bare bones: pretty much the film but with little exposition and less complexity. In many ways, King Kong is a survival horror: you are equipped with only the barest necessity of firearms and/or spears which you chuck at a variety of dinosaurs and giant insects. Pacing is an issue, just like the film, and within 5 minutes of landing on the island, you'll find yourself fighting your first boss monster. The interface is bare-bones too, keeping your attention on the action. What I've said may sound slightly negative: but trust me when I say that King Kong is perhaps the best movie tie-in you'll ever play thanks to its brooding atmosphere and engaging design; just don't expect much in story or complexity. Full Review »
  3. MarkD.
    Jun 30, 2007
    8
    You're really enjoying yourself; You're marvelling at some of the finest graphics and sound the PS2 has ever seen, you're You're really enjoying yourself; You're marvelling at some of the finest graphics and sound the PS2 has ever seen, you're totally immersed in the thrilling, tense gameplay. Just when you think it can't get any better you get the chance to play as Kong and then you finish it. Indeed, this is a game that shows a big movie licence can be both playable and do justice to the movie but ther's not nearly enough of it. It could have been one of the best games ever but it's just a very good game instead. Full Review »