- Publisher: SCEA
- Release Date: Mar 9, 2003
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- Critic score
- Publication
- By date
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Electronic Gaming MonthlyMy Street challenges me to think of a single type of gamer who would actually enjoy playing it. [Apr 2003, p.116]
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Wants to appeal to everyone, but ultimately, it's not well suited for anyone.
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GameNowThere's nothing new here, which means the games get boring quickly. [Apr 2003, p.52]
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With about triple the number of mini-games, or a budget price launch, we'd probably recommend it as a quirky curiosity/novelty purchase, but if we have to hear another squeaky kid utter the word 'like', we'll probably self-combust.
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The kiddie treatment here is both disturbing and annoying, and the games themselves arent all that fun.
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Here's the harsh truth about My Street: It's not a great place to visit, and you definitely wouldn't want to live there.
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GMR MagazineUnless you hate life, avoid this. [Apr 2003, p.72]
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A terrible value, a terrible production, and most of all, a terrible game... The worst party game to date.
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In an effort to reach a broad audience My Street, judging by the online traffic, has failed to reach anyone.
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7 weak mini-games do not make for a good game. With only 2 out of the 7 warranting continual play, I'd say that's a pretty pathetic batting average.
User score distribution:
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Positive: 4 out of 14
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Mixed: 1 out of 14
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Negative: 9 out of 14
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CryztynaG.Mar 10, 2004This game sucks the only fun part is making the characters.i would have never have even looked at it if i new how boring it was.
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AndrewB.Aug 3, 2003This Game Rocks!
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GeoffC.Aug 2, 2003It's awesome.