- Publisher: Capcom
- Release Date: Sep 21, 2005
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A solid game set in a beautifully created world brimming with life and atmosphere. Starting off pretty easy to break you in gently the game soon starts to challenge even the most experienced players and the varied quests and side min-games are enough to keep you interested until the very end.
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A solid game set in a beautifully-created world brimming with life and atmosphere. While it begins unassumingly, the game soon finds its 'furry' feet.
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The camera becomes a problematic issue, the voice work is about as desirable as using a cheese grater to get rid of itchy skin, and there's not much to delve back into once it's beaten.
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Capcom's free-flowing Zelda-esque adventure title is a surprisingly decent blend of action, platforming and puzzle-solving.
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Hey, it's not the cat's pajamas, but some people prefer to sleep in He-Man briefs.
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Game InformerMore than any of the technical faults, though, is the problem that Kay is just plain dullsville. [Oct 2005, p.134]
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Edge MagazineIts foremost pleasures are the evenly paced exploration, the pleasant graphical style and the unexpectedly humorous characters... While far from essential, this is a much more enjoyable adventure than, on paper, it has any right to be. [March 2005, p.92]
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Feels like an uninspiring pick and mix of the decent bits from all the platform games you’ve seen since "Mario 64."
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Ideal for younger gamers.
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BoomtownThe combat is the title’s biggest blessing and curse. On the one hand we have a multi-faceted scheme that relies on a veritable orgy of button bashes in order to unleash the nest moves. But it’s entirely counterattacked by dodgy enemies who rarely change beyond what race they are.
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Ultimately feels like an action-platformer for masochistic, smart-aleck kids. [Oct 2005, p.102]
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It doesn’t stand out. There’s nothing here to get excited about, as the gameplay is standard fare, and like many Capcom games, your ears are gonna bleed when you hear the voice acting.
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PSM MagazineWhat it lacks is craft. Kay feels like the thesis project of a recent game school graduate, with haphazard, connect-the-dots levels filled with an endless parade of breakable pots. [Oct 2005, p.90]
Awards & Rankings
User score distribution:
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Positive: 15 out of 23
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Mixed: 5 out of 23
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Negative: 3 out of 23
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KylevanR.Mar 3, 2005
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JonasJ.Feb 11, 2005Unique mix of platform elements, martial arts fighting and action adventure elements-
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Jul 26, 2019