• Publisher: SCEA
  • Release Date: Nov 2, 2004
User Score
7.4

Mixed or average reviews- based on 349 Ratings

User score distribution:
  1. Negative: 49 out of 349
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  1. VLG
    Aug 22, 2023
    9
    One of the games that made me love on-line gaming. I also played it for hundreds of hours with my friends (and bots). So much fun, Good old days, man.
  2. Jul 22, 2023
    9
    First person shooter with very linear levels and the strategy is basically "pick the guy with the biggest gun", but its presentation is top notch and the graphics are streets ahead of most of its competition. A quality shooter that's one of the best of its type on the platform.
  3. Jul 1, 2022
    5
    what a horrible game, its gameplay is horrible, high difficulty, locked commands, 15 FPS in multiplayer, weapon accuracy is rubbish, to kill an enemy you need to unload a whole magazine because they are resistant.
    Only good thing about this plague is the graphics
  4. Apr 16, 2023
    7
    Killzone is a great start to the franchise. For it's time, it's not a bad shooter. But it could really be better.

    I honestly don't get why this game was boasted as a Halo Killer, because it wasn't. But it was certainly a fun shooter, with a unique premise and setting.
  5. Mar 2, 2023
    7
    Killzone was hyped as a "Halo Killer". Released in 2004, the same year that "Halo 2" hit shelves, it did not live up to expectations. The game looks great in screenshots, but it doesn't run well. The game features numerous glitches, limited enemy types and uninspired level design. Overall, it just feels unfinished. However, fans of sci-fi first person shooters might just enjoy some of it.Killzone was hyped as a "Halo Killer". Released in 2004, the same year that "Halo 2" hit shelves, it did not live up to expectations. The game looks great in screenshots, but it doesn't run well. The game features numerous glitches, limited enemy types and uninspired level design. Overall, it just feels unfinished. However, fans of sci-fi first person shooters might just enjoy some of it. I would rate Killzone with a 7.4 out of 10. Expand
  6. Aug 2, 2022
    6
    Killzone on PS2 is very Rough.
    The Graphics are okay for the time but nothing more, most of the levels feel very repetitive and uninspired, also you can easy get stuck on things in the environment, some objects in the environment don't have any collision detection so you can walk right through them, more then often you have to walk in a dark void to finish the level.
    The Hellgast your
    Killzone on PS2 is very Rough.
    The Graphics are okay for the time but nothing more, most of the levels feel very repetitive and uninspired, also you can easy get stuck on things in the environment, some objects in the environment don't have any collision detection so you can walk right through them, more then often you have to walk in a dark void to finish the level.
    The Hellgast your main enemy has black armor, a lot of backgrounds in the levels are black, you can't see them all the time.
    For some reason you can't zoom in with lmgs or other heavy weapons.
    For the characters, they are diverse but once you unlock rico, there is no other reason to play the 3 remaining characters.
    Also your Teammates Ai is frustrating, they often do nothing.
    The story is just straight up boring.

    Wouldn't recommend.
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  7. Jul 11, 2022
    5
    Depois de ter zerado Killzone HD no PS3, posso dizer: QUE JOGO PÉSSIMO!

    Killzone pode ser memorável pelos inimigos e seus visuais aterrorizantes e pelo visual surpreendente no PS2, mas nossa; que game ruim em todos os outros aspectos. A gameplay de Killzone é péssima. Os protagonistas são pesados, parecem tanques de guerra sobre pernas. Além disso, a movimentação é muito limitada,
    Depois de ter zerado Killzone HD no PS3, posso dizer: QUE JOGO PÉSSIMO!

    Killzone pode ser memorável pelos inimigos e seus visuais aterrorizantes e pelo visual surpreendente no PS2, mas nossa; que game ruim em todos os outros aspectos.

    A gameplay de Killzone é péssima. Os protagonistas são pesados, parecem tanques de guerra sobre pernas. Além disso, a movimentação é muito limitada, não há pulos e muitos movimentos são lentos, como atravessar uma barricada até mesmo agachar.

    As armas são extremamente imprecisas, os inimigos possuem vidas absurdas e o oferecimento de munição em muitas horas chega a ser escasso pelo número de inimigos. Além que, as armas possuem recuos abusivos.

    Ademais, os cenários são vazios, mas variados. Existe neste tópico uma brecha, ainda mais que ele foi feito para o PS2, que é limitado. Mas mesmo assim, Halo 2 dá um baile em visuais.

    Os personagens são desinteressantes, possuem pouco desenvolvimento e possuem uma péssima dublagem. Fora que, a captação de áudio é muito ruim, e nem na remasterização ajustaram isso.

    Os checkpoints do game são muito espaçados entre eles. Em uma das missões do game, fiquei mais de 10 minutos enfrentando inimigos e indo a várias áreas sem um único checkpoint, para infelizmente morrer e voltar TUDO DE NOVO.

    Killzone infelizmente peca em praticamente tudo que faz, e quando faz bem, não é memorável a um nível que deveria. É um shooter pouco decente e extremamente frustrante. Não recomendo a quem se interessar pela franquia.
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  8. Jun 27, 2022
    5
    The first game is about as average as it gets. It's weird that they actually thought this was going to compete against Halo.
  9. Feb 20, 2022
    6
    Игра для своего времени была весьма неплохая, но сейчас уже играется с трудом, уж больно графон режет глаза, ну и сюжет простенький
  10. Feb 9, 2022
    10
    Hailed as the "Halo killer" of its time, it never lived up to that premise. Overall though it is a very good and highly underrated game.
  11. Dec 28, 2021
    8
    Atmosphere: 10
    Enjoyment: 9
    Gameplay: 7
    Graphics: 8
    Music: 7
    Story: 8
    Total: 8.17
  12. Sep 24, 2021
    0
    It was the dirtiest first-person shooter I have ever played. Net copy of halo game. I'm really sorry that Sony can't make a proper first person shooter after all these years.I just wasted my time playing this game.
  13. Jul 2, 2021
    6
    This game is too immature to be the expected HALO KILLER. Both of the story and the shooting are not satisfactory.
  14. Jun 5, 2021
    3
    a piece of crap that runs at 20 fps. Just go and play 2 on PS3. Horrible control layout (you can change it anyway)
  15. May 2, 2021
    4
    I'm gonna be honest, there's only three things I will remember out of this game: Some of the soundtracks (Joris de Man can make a generic soundtrack one second and an eargasm the next), the Helghast's fantastic, intimidating look (I swear what is it with PS-exclusive shooters and cool looking villains?) and how BAD the rest is: Tasteless graphics and repetitive levels, souless charactersI'm gonna be honest, there's only three things I will remember out of this game: Some of the soundtracks (Joris de Man can make a generic soundtrack one second and an eargasm the next), the Helghast's fantastic, intimidating look (I swear what is it with PS-exclusive shooters and cool looking villains?) and how BAD the rest is: Tasteless graphics and repetitive levels, souless characters (except Hakha)

    Same as Resistance: Fall of Man, I'd suggest a remake treatment.
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  16. Apr 9, 2021
    6
    Maybe at launch this game was considered decent but from my perspective it's pretty embarrassing. I can give this game high praise for being immersive and having decent options but overall there are an abundance of shooters on the ps2 which are far better. This game tells a decent story but the quality of the game is in my opinion mediocre at best. There are tons of graphical glitches inMaybe at launch this game was considered decent but from my perspective it's pretty embarrassing. I can give this game high praise for being immersive and having decent options but overall there are an abundance of shooters on the ps2 which are far better. This game tells a decent story but the quality of the game is in my opinion mediocre at best. There are tons of graphical glitches in this game showing the ps2 was pushed to its limit. Although enemy placement and path finding seem good to excellent the gameplay is ruined by those same enemies being brain dead half the time as well. On top of this gunplay is not fleshed out or refined all that well. Sniper zoom is unrefined and thankfully fixed in the PS3 remaster. Aim sensitivity options are quite inadequate to allow smooth aim control in both axis'. The game is tough, which I appreciate but much of this toughness comes from inadequate aiming sensitivity. Consequently many areas you have to move in one axis and complete firing on the enemy that way rather than aim with both axis'. Thankfully the PS3 remaster smooths this out for the most part. Another big problem in this game is the spawning of enemies. Too much of the game requires you to move your character into the play field to advance spawning of enemies. Most areas this is obvious but there also are a lot of areas where you have to experiment by sampling the environment. In the meantime your comrades are daydreaming somewhere or if not just firing randomly into the environment where a remaining enemy may be, but certainly not towards your next objectives future area. A very basic compass or mission marker would have minimized breaking immersion. This game also went for realistic weapons with different reload speeds, and I appreciate that but some of these take way too long. Secondary weapon fire seems instant while those same grenades thrown take so long there is no use using them. By the time you throw and the ai also react it's mostly for nothing. Sure you could cook your grenade but realistically other gun options are better. The game also doesn't delineate where you are within the game very well. Am I on chapter one, two, three? Chapter six? Going to the menu you can see how many missions you beat but still not get a sense beyond that. Overall though this can still be a decent game. It is playable and with some experience and button remapping the game can play relatively decently. I still say it's not anywhere near some other shooters on the ps2 and actually falls middle of the road at best from all the shooters I've played on the ps2. The PS3 version is much improved but still shows a lot of the design deficiencies. Expand
  17. Dec 28, 2020
    7
    I remember getting atracted to the aesthetics of this game when i was a kid but my parents didn't let me play, so i had to wait to grow up and i remember being very excited about it.
  18. Sep 12, 2020
    6
    It's just a really generic sci-fi war shooter. And a very average one too. Everything about it is generic and average. The shooting, the environments, the enemies, the story, the characters. Would still rather play this than Halo, though. This "Halo killer" didn't kill Halo for me, because it was already dead to me.
  19. Apr 28, 2020
    8
    El mejor juego de la saga Killzone en mi opinión. Era el que técnicamente estaba más limitado y supo mantener la acción, tener una buena trama y ser el inicio de una saga. Este juego pasó sin pena ni gloria, no se habló tanto de él como de las entregas de PS3. Creo que si vas a jugar a un Killzone sin duda éste es el mejor, los demás van decayendo.
  20. Apr 24, 2020
    9
    KILLZONE is probably the best FPS on PS2 and it pushed the PS2 to it’s graphical limits.
  21. Dec 8, 2019
    10
    This review contains spoilers, click expand to view. added to wishlist ps2 istek listesine eklendi liste istek ps2 killzone 2004 Expand
  22. Mar 11, 2019
    5
    Killzone is one of those games that was being marketed as a *insert popular game here * killer game , you know the ones , the ones that before release were marketed this way but never lived up to the hype , and killzone was trying to kill halo. although this game got poor reviews it did manage to spawn a fairly good franchise , so it cant be all bad right ?

    story: the story is fair , it
    Killzone is one of those games that was being marketed as a *insert popular game here * killer game , you know the ones , the ones that before release were marketed this way but never lived up to the hype , and killzone was trying to kill halo. although this game got poor reviews it did manage to spawn a fairly good franchise , so it cant be all bad right ?

    story: the story is fair , it feels like a basic war story revenge plot but it didn't start that way until a plot twist and it was nice to see the story take some risks ,the characters are also equally as adequate Templar being a very main character type of character even if there is 4 playable characters variety is always nice though , Luger is a spec ops infiltrator who has a romantic subplot with Templar. Rico who is angry heavy weapons guy and Hakah who is a spy and is half helgan and have vecktan. the game doesn't there is enough characterization to set them apart from the rest of the cast but never really struck a chord with me and neither did the story over all
    Story and charters : 5/10

    World building : easily the best part of this game , borrowing a lot of elements from world war 2 complete with a Hitler type character in scholar visari. and i'm having a blast reading up and discovering all the rest of the lore out side of the game on the wiki , they even made the fake war believable with the amount of politics surrounding the war. one other cool thing i liked was the technology the isa gun looks like a bulpup M4 witch in theory would make the m4 more accurate and i have no problem believing that a planets military would use such a weapon . the lore feels a lot like the anime mobile suit gundam and being a fan of that series i greatly enjoyed this aspect of the game.
    world building: 8/10

    Graphics: when i first played this game i thought the graphics were great for ps2 era shooter. but the more i think about it all the things i liked about the graphics were more lore oriented ( the look of the guns and how cool the helgan soldiers looked ) but the actual technical side to the graphics were just ok ? . so id say this game looks better than average
    graphics:6/10

    Gameplay: this game was an ok shooter in terms of game play , good for the ps2 but overall just OK . a lot to the guns felt satisfying to use but all guns besides the sniper and M82 Assault Rifle felt accurate enough to shoot from long or medium ranges , other wise id have to rush the enemy , and i often found my self running back to empty space to avoid enemy's , animations ranged from great to awkward with plenty of bugs and clunk weighing this game down.
    game play: 4/10

    sound design: sound design is important to me , especially voice acting AND the acting in this is campy at best and at worst awkward . the lack of music in the game is also a huge let down for me because besides the credits and the main menu i don't think i heard any music . and all of the guns sound boring the only thing good about any of the sound in the game is the opening speech.
    sound design: 2/10

    5+8+6+4+2=25
    25/5= 5
    over all i give the game a 5 out of 10 , im glad that it spawned a franchise so i can explore the lore further but i doubt ill ever revisit killzone 1 again
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  23. Jul 9, 2018
    2
    Well, this game didn't have a lick of fun. Tediously repetitive, stale, bland, ugly, and anticlimactic, Killzone's label as a "Halo killer" is beyond misplaced. There is NO music at all during the campaign unless during the silly cutscenes, the "Earth-like" world in which the story is set is completely gray and ugly (fine for movies, bad for games), and the characters had absolutely noWell, this game didn't have a lick of fun. Tediously repetitive, stale, bland, ugly, and anticlimactic, Killzone's label as a "Halo killer" is beyond misplaced. There is NO music at all during the campaign unless during the silly cutscenes, the "Earth-like" world in which the story is set is completely gray and ugly (fine for movies, bad for games), and the characters had absolutely no depth at all. You run around for 11 chapters and shoot the same enemies in just about every one. There's no variation in gameplay in any aspects; all missions just require you to go from point A to B without changing up your gameplay style. Shoot this, walk forward, shoot this, walk forward, etc. It's unbelievably boring. The game took me 8 and a half hours to beat but it felt like 20. And to expand on the repetitive nature: the dialogue said during gameplay missions were on a very short rotation, both from allies and enemies. Honestly, this game sucked the fun out of gaming and I won't be returning to this title unless I decide to go for 100% completion which the future me can worry about. Expand
  24. Dec 24, 2016
    0
    The game is very very ... very bad, bad gameplay with poorly done animations that deform the modeling or the script of assassination that sometimes does not execute the animation correctly, It is difficult to point out the constructions are very bad, and its history is like a movie Of class z, The multiplayer is more of the same, It is painful that something like this came from sony.
  25. Oct 9, 2016
    6
    When you look at Killzone franchise today it is hard to swallow that the franchise began with a game of this level. When it was announced by a British publication already called '' Halo Killer '' is that the game has not received even half of Microsoft game marketing. Beyond that it had not been Sony and yes the British publication said he had spoken this months before the game´s release.When you look at Killzone franchise today it is hard to swallow that the franchise began with a game of this level. When it was announced by a British publication already called '' Halo Killer '' is that the game has not received even half of Microsoft game marketing. Beyond that it had not been Sony and yes the British publication said he had spoken this months before the game´s release. plus the damage was already done and many expected something they could butt heads [ and who even knows CRUSH ] Halo. Finally criticism: on ambiance and art direction is a positive thing in the game to show well the horrors of war both claustrophobic scenes of fighting when the destruction of sites. without wanting to mention it again [ more being needed ] the nickname '' Halo Killer '' gets to be ironic seeing how many elements the game took his '' victim of death '' as a limitade number of weapons,rifle butts able to overthrow enemies and strategic combat with small troops [ to name many others ] show inspiration. the system is more functional to not delay or 2 phases and is repetive and surprise either do not help improve the situation [ not to mention the terrible artificial intelligence ]. the gameplay is hard and forced many parts and other sensitive targeting system that will make you get annoyed and frustrated in no time. even the ambiance is something positive happen problems as objects appearing out of nowhere and details polygons connection problems are some [ up many problems ] for the chart that the game has. the history of the game has even more thanks to the potential problems of gameplay and sights [ and the lack the charismatic characters and potential of history thrown away ] do not be a campaign more TOTALLY forgettable. the game also has multiplayer that can give a better interest more failure for lack of creativity. It´s even more fun there are much better options on the PS2. in brief Killzone is just another generic shooter that '' Halo Killer '' has nothing. the way the game is [ that talking about it at launch ] isdifficult to know what that Britannic publication saw the months before the game out of '' Halo Killer ''. Furthrmore if you see the previous history to this game of Guerrilla Games was not to espect much seeing that the studio [ that was not Sony at the time ] could be called fifth-studio by well forgettable games. then we are talking about a studio [ until then of course being that the studio was great after ] fifth grade playing the game with not much marketing is expected as a '' Killer ''. Fortunately Sony gave a second chance to series and from Killzone Liberation of PSP,Killzone 2 and 3 of PS3,Mercenary and Vita and Shadow Fall of PS4 franchise got quality games turning the FPS Playstation and Guerrilla in a large studio Sony. even having importance in the emergence of the series, the first Killzone game is a disposable [ even the biggest fans of the series ] Expand
  26. Mar 19, 2016
    7
    killzone was ok just the gameplay was very hard when i first played this back in 2004 when i was 16, it wasnt too bad im glad sony bought a fps to compete with halo, killzone levels looked good and the story mode was pretty dull
  27. Oct 3, 2015
    9
    El comienzo de una gran saga de shooter . El killzone es entretenido por que no solo tiene el modo campaña si no tambien el modo bots que puedes jugar con la IA (Bots )y tambien modo de dos jugadores, su campaña tiene 11 misiones enormes y de buena duración . Un gran juego .
  28. Sep 26, 2015
    2
    Playing the multiplayer with a friend can be fun for a short while, but the story mode is uninteresting and very boring indeed.

    The graphics in this game are butt-ugly and the controls are not responsive. Your teammates are the laziest, most stupid ever. They don't do anything else then follow you around everywhere you go, like little ducks following their mother. This game is very
    Playing the multiplayer with a friend can be fun for a short while, but the story mode is uninteresting and very boring indeed.

    The graphics in this game are butt-ugly and the controls are not responsive. Your teammates are the laziest, most stupid ever. They don't do anything else then follow you around everywhere you go, like little ducks following their mother.

    This game is very linear and enemies can take hundreds of bullets before they die, it's ridiculous.

    I don't recommend buying this game at all. If you want to get a decent shooter on the PS2, buy Black instead of this piece of crap.
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  29. Jul 6, 2014
    9
    Do not compare Kill-Zone to Halo: Combat Evolved or Halo 2. They're two completely different games that have only one thing in common, and that's the fact both Halo 2 and Kill-Zone have online play and wanted to have a focus on such. Not much to brag about today, though during the Play-Station 2 days, Kill-Zone is quite the amazing first person shooter. Some small technical problems areDo not compare Kill-Zone to Halo: Combat Evolved or Halo 2. They're two completely different games that have only one thing in common, and that's the fact both Halo 2 and Kill-Zone have online play and wanted to have a focus on such. Not much to brag about today, though during the Play-Station 2 days, Kill-Zone is quite the amazing first person shooter. Some small technical problems are existent, though it's nothing game-breaking. Kill-Zone's gun-play is top-notch and the vast variety of modes with A.I. and a lengthy campaign will have you coming back for more. Expand
  30. Oct 9, 2013
    7
    Killzone is an odd game to review. On one hand, you have a good variety of weapons with two firing modes, a lengthy single-player campaign, online multiplayer, local multiplayer, great sound design, and great visual style. On the other, you have a poor framerate, imprecise aiming due to said framerate, dumb as bricks AI most of the time, and a game that looks too good for the PS2 to run,Killzone is an odd game to review. On one hand, you have a good variety of weapons with two firing modes, a lengthy single-player campaign, online multiplayer, local multiplayer, great sound design, and great visual style. On the other, you have a poor framerate, imprecise aiming due to said framerate, dumb as bricks AI most of the time, and a game that looks too good for the PS2 to run, meaning you will spend most of your time watching the uglier models turn into the good looking ones when you're right up on them.

    The story starts as the Helghast army are invading planet Vekta due to resentment built up from an age old conflict. Vekta's defenses go offline just moments before the invasion, and all hell breaks loose. You start the game as Templar, holding off a Helghast invasion on an outpost. After repelling the invading force, you are then sent on a mission to rescue a Helghast spying for the ISA (guys you are with), and find out what went wrong with the air defense systems. It's not exactly the most original tale, but it works. The acting is actually pretty good, and the script has enough humor to keep from being overbearing. All in all, the storyline is a highlight due to its personality.

    Where the storyline shines, the gameplay falters a bit. The game just looks too nice to run smoothly, leading to very frustrating framerate drops, which hinder the gameplay a lot more than they should. Aiming is a chore due to this (and the PS2's stiff analog sticks). Aside from the aiming issues, the AI in this game is borderline retarded. Every now and then they will throw grenades, flank, and everything they should. More often than not they will just stare you down while you unload bullets. Other times they will stand there and shoot while you unload bullets. No matter what the case, it's usually just them standing there, waiting to die. That doesn't mean the difficulty in this game takes a large hit, though. There's enough enemies that even though they are stupid, they can still take away large chunks of your health. When you are shot, your health regenerates up to a point. The further your health goes down, the further your overall health does too, until you pick up a medkit. Sounds forgiving, and it is to a point, but in the later levels this game can really get tough. One well placed grenade from a Helghast will kill you, and there's plenty of them going off in the later levels.

    One unique thing about Killzone's gameplay is the character selection. After a few missions, you will eventually have four characters to play as. Templar, Luger, Rico, and Hakha. Templar is your standard soldier, good all around, with missions that have a normal amount of enemies. Luger is a Shadow Marshal, which is basically a spec op. Her levels revolve around stealth, and her life goes down much faster than everyone else's. The worst part about being Luger is that the level design can get pretty pathetic at times, since the AI is almost ALWAYS facing away from you, making it easy to just walk up and stab every Helghast in the entire level. Rico, on the other hand, is a heavy weapons expert. You'll start his levels with a heavy machine gun, and most of the levels are just walking around blowing away hundreds of Helghast. Simple, fun, but monotonous after a while. Hakha is about like Templar, but since he is a Helghast, he knows how to use the weapons better, leading to less recoil among other things.

    Graphically, Killzone is simply stunning if everything loads correctly. The animations in the game are even great by today's standards, and environments ooze atmosphere. Everything from a broken building, to the Helghast, to the weapons looks very detailed, with great textures. This is simply one of the best looking PS2 games. There are a lot of annoyances, however. The pop-in is terrible. The death animations are awkward. Character animations for teammates and enemies are a little jerky.

    Overall, Killzone is a fantastic shooter held back by hardware limitations and a few bad design choices. The PS2 simply can't handle the detail. The AI is braindead most of the time. The missions can be a little monotonous. But, despite all of that, it still manages a great story, with great weapons, great graphics, and fun shooting sections.

    +Good weapons, with two firing modes for each.
    +Great storyline.
    +Great sound effects.
    +Great atmosphere.
    +Great graphics (when they load correctly).
    +Fun shootouts.
    +Fun multiplayer with a lot of game modes and maps.
    -Framerate.
    -Jerky, glitchy animations for allies and enemies.
    -Slightly monotonous levels.
    -Stealth sections can be a little TOO convenient sometimes.
    -Difficulty spikes towards end.
    -Terrible AI

    Overall: 7/10
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Awards & Rankings

5
#5 Most Discussed PS2 Game of 2004
2
#2 Most Shared PS2 Game of 2004
Metascore
70

Mixed or average reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 67
  2. Negative: 3 out of 67
  1. The innovative controls for the sniper rifle don't allow the player to pull off precise headshots when they're needed most, which leads to rising frustration.
  2. If the gameplay matched the atmosphere, Killzone would be a real winner.
  3. PSM Magazine
    95
    Killzone was worth the wait, and matches the hype. It hits the mark in so many ways, it's baffling; they promised us we'd experience fugture war, and we have...and come away shaking. [Holiday 2004, p.70]