- Publisher: SCEA
- Release Date: Nov 2, 2004
Summary:
Years ago, the success of planetary colonization resulted in the human settlement of several planets. The majority of these colonies have aligned to form the ISA. However, a ruthless, militaristic separatist faction known as the Helghast has distanced itself while secretly planning to scale an all-out war. Killzone takes place during the initial Helghast blitzkrieg of the nearby colony of Vekta. When Vekta City's orbital defenses mysteriously fail, the Helghast land and deploy their troops rapidly and with ease. As the planetary defense forces are overrun and scattered into the city, your first objective as an ISA member is to escort a high-ranking official to an evacuation point. Drawing inspiration from classical military conflicts of the 20th century, Killzone captures the intense reality of warfare between the ISA and the Helghast. [Sony]
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| Rating: | M |
|---|---|
| Developer: | Guerrilla |
| Genre(s): | Action, Shooter, First-Person, Sci-Fi |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Blood Strong Language Violence |
| Sound: | Dolby Pro Logic II |
| Offline Modes: | Competitive |
| Connectivity: | Broadband Only Online |
| Special Controllers: | Headset Keyboard |
| Online Modes: | Competitive Cooperative Team Oriented |
| Number of Online Players: | 16 Players Online |
| Split Screen Offline Players: | 2 Players |
| Cast | Credit |
|---|---|
| Martin Capel | Lead Designer |
| Roy Postma | Lead Visual Artist |
| James Mason | Art |
| Arjan Brussee | Development Director |
| Gary Martin | Helghast Voices |
| Eric Boltjes | Level Design |
| Kerry Shale | ISA Voices |
| John Schwab | ISA Voices |
| Eric Meyers | ISA Voices |
| Hermen Hulst | Managing Director |
| Michiel van der Leeuw | Lead Programmer |
| Lennart Denninger | Programming |
| Jurgen Kluft | Programming |
| Tibor den Ouden | Programming |
| Klaas van der Molen | Programming |
| Arjen Breij | Lead AI Programmer |
| Robert Morcus | AI Technology |
| William van der Sterren | AI Technology |
| Jan-Bart van Beek | Lead Artist |
| Gino Dammers | Animation |
| Nick Liburd | Animation |
| Manu Seynaeve | Animation |
| Jeroen Brinkhuis | Visual Artists |
| Roland IJzerman | Visual Artists |
| Stuart Billinghurst | Level Design |
| Steven Delrue | Level Design |
| Jolyon Leonard | Level Design |
| Cho Yan Wong | Level Design |
| Chris Denne | Cut Scene Script Writer |
| Rogier Gerritsen | Animatics Director |
| Joris de Man | Sound Design |
| Nati Zeidenstadt | Sound Design |
| Kal Webber | Voice Jan Templar |
| Tom Clarke Hill | Voice Sgt Rico Valasquez |
| Bob Sherman | Voice General Vaughton |
| Kennie Andrews | ISA Voices |
| Larissa Murray | ISA Voices |
| Johnathan Keeble | Helghast Voices |
| Edwin Bakker | Art |
| Mariska Vos | Art |
| Nasier Abdoel | Art |
| Arjen Bokhoven | Art |
| Kjetil Nystuen | Art |
| Floris Sprokkreeff | Art |
| Richard Stitselaar | Art |
| Ronny Cox | Voice General Adams |
| Sean Pertwee | Voice Colonel Gregor Hahka |
| Brian Cox | Voice Scolar Visari |
| Steven Berkoff | Voice General Lente |
| Jennifer Lawrence | Voice Shadow Marshall Luger |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
|
5
|
#5 Most Discussed PS2 Game of 2004
|
|
2
|
#2 Most Shared PS2 Game of 2004
|