- Publisher: Square Enix
- Release Date: Feb 14, 2006
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A marvelous game with a few minor flaws that don't really kill the experience. With a lovable cast, mouth-watering graphics, and an innovative battle system, Grandia III is an excellent addition to any RPG aficionado's collection. [JPN Import]
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Play MagazineGrandia III may not be everything it could have been, but it's a great game nonetheless. [Mar 2006, p.39]
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Grandia III could be a bit deeper on the length and replay value, but if you play toward its strengths, build up your characters properly, and get everything you can out of the combat, this game will give you your 40 hours of addiction and then some.
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The design of the game will be familiar to all fans of the series, and I believe it’s safe to saw that Grandia III may be the best installment of the series so far. A must-have, especially for fans of the series.
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Play UKDoes almost everything well, from the involving story and beautiful graphics to the compelling characters, and does one thing - the battle system - better than any other RPG we've seen. [Issue#139, p.90]
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Weekly Famitsu9 / 8 / 9 / 9 - 35 platinum [Aug 2005]
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Game InformerGrandia III's beauty never ceases to amaze, but above all, this game just grips you with its winsome storytelling. [Mar 2006, p.104]
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What it lacks in an original storyline and length, it more than makes up for with its gorgeous graphics, interesting characters, and polished to perfection battle system.
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Grandia III hooked me in every other way possible, which is an amazing feat no doubt. I love it and am glad to have experienced it. But unlike RPGs with a great story, which I must experience again and again, I can't see myself playing through Grandia III a second time.
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Playing it may bring back memories of the multi-disc RPG epics the PlayStation often played host to, full of promising storylines and lovable characters. They often felt like they fell a little short of the mark in the end, and Grandia III in some ways shared that feeling.
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Grandia III's story isn't tedious, but neither is it memorable. It begins well but never gels.
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If you're looking for great, satisfying combat, look no further, but be ready and willing to wade through the story.
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An incredibly fun, enjoyable game. I know, however, that GameArts is a much more capable developer than what they demonstrate through their latest release in the series. [JPN Import]
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If you've got the patience and don't mind the forgettable plot, give Grandia III a try. You might just be hooked.
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Grandia's semi-real-time battles are superb, offering just the right balance of strategy and visual flair, and the new aerial combos are a blast. The plot starts to suffer a bit on disc 2, and the quest is fairly linear, but the fun battles and quick pacing will keep you hooked.
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Grandia III takes the basic RPG ingredients and cooks up a great, solid RPG that is guaranteed to satisfy millions of hungry RPG fans worldwide.
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The brilliant graphics and intriguing combat system make Grandia III an excellent choice for PS2 RPGers-and should happily tide them over until "Final Fantasy XII" arrives. [Mar 2006, p.102]
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The only real problem is that the game can and does feel very restricted, almost claustrophobic in how it drags you along from area to area, and plot point to plot point. There is next to no sense of getting to explore on your own.
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Grandia is a game best served in smaller doses, although the paucity of save globes in some of the more dangerous areas of the game means the intrepid gamer will have to trek on for long stretches at a time.
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Grandia III is a game filled with polish, slick visuals, and a fantastic battle system. It just happens to be bogged down by a fairly mediocre story.
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It's hard to pin down why it's great in a few words or bullet points, but once you play it -- and play it you should -- the quality will be evident.
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Still, if you can stick with it through the boring movie and dialogue sequences, there’s an excellent adventure waiting for you in this grand world.
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The underrated Grandia RPG series gets its third game, and wows us with its engaging story, superbly involving battles and sleek visuals.
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Grandia III is nowhere near perfect and it's definitely not one of the better rpgs on the system. But the battles are so much fun that most won't really mind when the story falls to pieces. [JPN Import]
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Despite its relatively short playing time and lack of things to do outside the main quest, its battle system, initial character introductions, and boss fights are compelling enough to warrant a total playthough.
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The bad news is that the story's a bit uninspired, and the game itself doesn't last very long. Despite that, the experience is still sustained well by its character interactions and enjoyable combat, and it's a nice option for role-playing fans looking for something unique.
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If you're looking for an epic RPG, forget it. The game is linear, not lending itself to exploration. The maps' paths are laid out for you, so you don't have to fire up a brain cell to navigate.
Awards & Rankings
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37
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24
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#24 Most Discussed PS2 Game of 2006
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11
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#11 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 63 out of 82
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Mixed: 12 out of 82
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Negative: 7 out of 82
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PeterThompsonJul 20, 2009
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Apr 11, 2020Played on PlayStation 2.
Gameplay: GOOD.
Story: GOOD.
Graphic: GOOD.
Control & Voice Acting: GOOD. -
Nov 28, 2019Grandia 3 is also an rlly amazing game. I just wish to replay it on PC or PS4. This would be rlly amazing.