- Publisher: Hot-B
- Release Date: Jul 28, 2005
Buy Now
- Critic score
- Publication
- By date
-
It's fun, fresh and innovative, and much better than the predecessor, Magic Pengel. [June 2005, p.90]
-
If you leave your pre-conceived notions at the door, Graffiti Kingdom will most definitely entertain you.
-
Graffiti Kingdom seems, like its predecessor, to be destined for cult status and niche appreciation.
-
Official U.S. Playstation MagazineFor me, the simple combat takes a backseat to turning everything I love into a videogame character. [June 2005, p.95]
-
It sure would have been nice to see deeper, more challenging gameplay included to further enjoy your wacky brainchildren in, however in the end you’ll be sinking so many hours into exploring the vast capabilities of the drawing tool that the affordable $30 price will pay for itself tenfold via the hours, days, weeks and months of pure creative entertainment there is to be had.
-
It's a highly specialized title, with a unique feature that will either delight you or drive you crazy. But those who get into the nitty-gritty of designing custom monsters to play will find in this game rare pleasures and rewards.
-
But this is more of a tool than it is a game, something that will allow you to create interesting characters and take them on a fairly boring adventure.
-
It’s not as deep as RPGs like Xenosaga or Fable, and its colorful, animated theme may turn some gamers off. Still, it’s unique and a lot of fun, and with a very affordable price, it’s a game that no artistic RPG fan should miss out on.
-
In every sense of the word, Graffiti Kingdom is a flat-out fun game. It’s not amazing, and it’s not even great, but it’s well worth the price of admission if not just to try something new.
-
A slow starter, especially when enemies run away from your character like there's no tomorrow. Once you acquire charge attacks, the game gets a lot more fun.
-
Those who enjoy this will find hours of play experimenting with new and unique designs in versus and boss battle modes, but the casual gamer will likely find it too involved, too narrow, and just too weird to give it a shot.
-
PSM MagazineUnique, crazy deep and charming, and the head-to-head mode can keep you going for a very long time. [May 2005, p.73]
-
Not the first video game to allow players to draw their own characters, but certainly one of the best.
Awards & Rankings
User score distribution:
-
Positive: 10 out of 14
-
Mixed: 1 out of 14
-
Negative: 3 out of 14
-
Jan 14, 2023
-
Oct 22, 2014
-
Mar 21, 2014