- Publisher: Hot-B
- Release Date: Jul 28, 2005
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The action in Graffiti Kingdom is brief and shallow, but creating and animating your own crazy creatures is easy and rewarding enough to make up for it.
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Unfortunately the brilliance of its creative design just isn’t enough to keep gamers interested in to plot but for those willing to overlook a poorly executed RPG, this game is a unique experience worth the look.
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Graffiti Kingdom is definitely worth buying if you love art or just building things, but if you're just looking for a solid action adventure title you should spend your money elsewhere.
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Had they found a way to make the combat in the game more enjoyable this could have really been a force to be reckoned with.
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As a way to make some characters that are sick and twisted or beautifully detailed, the character creation system in Graffiti Kingdom is an amazing tool. But that just makes it all the more heartbreaking when the rest of the game is such a simple and at times frustrating experience.
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I can only really recommend this to gamers who have the creative bug in them and want to put their ideas to work. The drawing tool is great, and it is very cool to see your ideas come to life.
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An innovative concept wedged into a mediocre game.
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It’s a great idea which sounds like a lot of fun, but falls short when it comes to fruition. I'd love to see Hot-B and Taito try this again, while paying closer attention to gameplay, controls, and streamlining the create-a-character in such a way that makes it much more accessible.
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RPG fans and fans of titles such as "Monster Rancher" and "Magic Pengel" will probably adore it.
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Game InformerAwful controls and braindead combat. [Sept 2005, p.102]
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It's sublimely complex and bursting with potential on one hand, unbelievably limited and shortsighted on the other.
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games(TM)It’s unfortunate that the design aspect is so much more entertaining than the game itself but that’s not to discredit the actual adventure – it’s still a perfectly enjoyable action RPG title that just suffers from being a little simple. [Nov 2005, p.120]
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Play MagazineAs with similar games, the concept is good, but the execution needs to be more compelling. [June 2005, p.56]
Awards & Rankings
User score distribution:
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Positive: 10 out of 14
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Mixed: 1 out of 14
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Negative: 3 out of 14
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Jan 14, 2023
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Oct 22, 2014
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Mar 21, 2014