- Publisher: SCEA
- Release Date: Sep 24, 2001
Buy Now
- Critic score
- Publication
- By date
-
It's not the most visually astounding game, but it finds middle ground between being a rigid sim and a strap-in-and-stomp-it arcade racer.
-
The difficulty level is significantly greater than most racing games, which is simply because F1 racing is extremely fast-paced. Although it does have its downfalls, it still proves to be a fun game.
-
Not for everybody, but the committed few that love F1 racing can purchase this puppy knowing their $50 are getting them one heck of a decent-looking, long and challenging affair.
-
In comparison to EA's F1 2001, it definitely feels like it's more of true-to-life simulation. The learning curve is really steep.
-
The fantastically realistic physics engine makes this the game that F1 purists will want to own, but the control and graphics frustrations will likely result in them not enjoying their time spent with this game.
-
Generic sounds, with graphics that don't blow you away, and gameplay that matches every F1 game I've played before, it just isn't worth a pick-up unless you are a hardcore Formula One racing fan.
-
Aside from not producing the kinds of graphics that youd normally see out of a PS2, Formula One 2001 also has a lackluster interface, unconvincing physics and damage engine, and a shortage of good audio effects.
-
I hate Formula One 2001 because it has bland graphics, bland sounds, and its not even close to fun.
-
Has a good number of officially licensed drivers, tracks, and tons of customize options. But it also has twitchy steering that might throw players off the track and out of the game.
-
Official U.S. Playstation MagazineThe handling and difficulty levels are completely screwed up. [Nov 2001, p.153]