- Publisher: SCEA
- Release Date: Apr 20, 2004
Buy Now
- Critic score
- Publication
- By date
-
Tightens the focus of the gameplay, delivering a rhythm action experience that's entertaining, if a little familiar.
-
For gamers hoping for a deeper, more unique game play use of EyeToy’s capabilities, this ain’t it.
-
The action icons on Groove are more sluggish than on Play, which will mean a lot more furious hand-waving action and frustration that things can't move along quicker.
-
If you like to dance and want a great game for a party with people who don’t mind looking a little silly, EyeToy Groove is probably just up your alley.
-
Edge MagazineGroove works you harder than lots of rhythm action games, although that's often because players will find themselves waving unnecessarily, unsure whether their hits are going to register. This is where the game suffers most: It lacks the tactile response of its peers. [Jan 2004, p.103]
-
Although it’s not going to satisfy the hardcore beat-matching gamers, Groove does bring another dimension to the PS2 and the EyeToy.
-
There is better, there is worse and since this title has been drastically reduced (Seen it camera-less for $20) it’s worth a look into if you’re struggling for a title to purchase to shake things up a little.
-
An interesting attempt to integrate videogames, music, dance, and you into a single package, but ultimately fails to leave much of an impression after the first few hours of play.
-
As far as dance/rhythm games go, Groove has the unique feature of the EyeToy, but its lack of depth hurts its value.
-
Cheat Code CentralI find it a little disappointing that this second version of EyeToy focuses almost exclusively on the dance/rhythm genre. This technology has so much more potential than to be squandered like this. Besides, it's not even as deep a game as the Konamix series.
-
Serious gamers shouldn't give it a second glance. It's simply not designed for them. Anyone looking for a good time or an excellent gift-giving opportunity shouldn't pass the game up, though.
-
PSM MagazineFun, but weakened by a lack of variety, strangely long load times, and motion perception that's a bit too unforgiving, even on the easiest level. [May 2004, p.38]
-
It feels just plain dull. [June 2004, p.129]
-
Later in its shelf life, Groove will be an excellent little budget purchase to have in your collection for those amusing drunken party moments, but right now at £29.99 we'd strongly advise potential EyeToy converts to check out Play before they go splashing the cash on "Groove."
-
games(TM)The choice and number of tracks are our major gripes with the game. But play it as intended - with lots of people who are not necessarily fully aware of what's going on - and it'll no doubt be popping in and out of your PS2 tray for a while. [Dec 2003, p.122]
-
Play MagazineEven though the 20+ songs are all good for dancing, Groove only feels like a fraction of a complete game. [May 2004, p.56]
-
Yes, the EyeToy has potential. Groove is an example that the potential has yet to be realized.
Awards & Rankings
User score distribution:
-
Positive: 4 out of 6
-
Mixed: 2 out of 6
-
Negative: 0 out of 6
-
Jan 2, 2021
-
AnthonyS.Apr 22, 2006
-
EduardoR.Nov 5, 2004Really engaging game great to play with friends and family.