- Publisher: Square Enix
- Release Date: Mar 2, 2004
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- Critic score
- Publication
- By date
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Drakengard is not shockingly bad, just unadventurous and frankly quite dated.
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The predominant problem with Drakengard is that it's boring to look at. The level designs don't seem designed much at all.
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While Drakengard combines two distinct gameplay styles, neither works well due to the awful AI and severe repetition. Enemy pop-up and some slowdown dont help either.
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The good things about this game were only so-so, and the low points could almost redefine low. For all the effort I put into playing this game, in the end I was left very unsatisfied.
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Despite its lousy gameplay, Drakengard's story is what makes me absolutely hate, hate, hate it...Just try to like any of the characters. Impossible. [Mar 2004, p.98]
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The simplicity ultimately ends the enjoyment prematurely. It only takes a few hours for the combat to grate, and as its the only thing you do, its the worst thing for an Action RPG to end up doing.
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If repetitive gameplay, pop up, fog, and a corny story are what we're to expect from the Square Enix merger, they shouldn't have bothered. The game reeks first generation, and the failed attempt to mix genres only added to the game's overall sloppiness.
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It takes many of the flaws from "Dynasty Warriors" (i.e. repetitiveness and pop-in), and makes them much worse.
Awards & Rankings
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30
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#30 Most Discussed PS2 Game of 2004
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15
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#15 Most Shared PS2 Game of 2004
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User score distribution:
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Positive: 118 out of 158
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Mixed: 16 out of 158
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Negative: 24 out of 158
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Apr 4, 2013
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Sep 4, 2023
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Aug 22, 2023