- Publisher: Konami
- Release Date: Mar 23, 2004
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- Critic score
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- By date
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Slick targeting systems let you lock onto enemies and blast away from every angle: Hug walls, perform evasive maneuvers and slide across the floor all while emptying your guns on your foes.
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Play MagazineThe epitome of a solid game: smooth engine, well-balanced gameplay, slick interface...My only real problem with the game is the amount of backtracking involved. [Mar 2004, p.59]
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This pair of butt-bashing bints may be big in Japan, but we don't see the game taking off here. Some nice touches, but we've seen it all already.
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Note to Japanese game designers when you kill somebody they had better stay dead unless you give me a real good reason why they keep coming back. Clones, holograms, beaming in from remote barracks, anything!
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GMR MagazinePlaying through Cy Girls is straight-up torturous at times. It's as if the level designers threw dice to figure out the flow of certain stages. [Apr 2004, p.84]
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A sloppily produced tedious affair with little going for it other than the fact that it had the potential to be good.
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Even backed by "Metal Gear Solid 2" technology, Cy Girls' long stretch of frustrating puzzles will leave players feeling more blonde than Bond.
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If Cy Girls had stronger gameplay to support the story, or a more compelling story to support the "backtrack and wander aimlessly" puzzle solving, Konami may have had a sleeper hit.
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The big problems are the cut and paste nature of the gameplay, the endless backtracking and the long, tedious puzzles.
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Electronic Gaming MonthlyNo matter who you play as, the near constant, incredibly frustrating puzzles paralyze the otherwise decent gameplay. [Apr 2004, p.122]
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Whatever minimal amount of sleekness the game has to offer is completely overshadowed by unimpressive graphics and sound, sloppy combat mechanics, and an almost nonstop assailment of long, boring, and mind-numbingly frustrating puzzles.
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Tedious puzzles, monotonous action and some of the worst English voice-overs ever committed to DVD-ROM sink into oblivion what little chance Cy Girls had to impress an American audience not exposed to the original TV show that inspired its creation.
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PlayboyIt's sort of like "Charlie's Angels" meets "The Matrix" - with all the derivative plot lines that implies. [Apr 2004, p.38]
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The puzzle aspects of Cy Girls is about as fun as watching the cheese-creation process. [Apr 2004, p.99]
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Cheat Code CentralCy Girls is in desperate need of a makeover; even an entire facelift. The gameplay is short on original ideas and even the generic elements that it does use are shallow and repetitious - like a lot of good looking girls I know.
User score distribution:
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Positive: 4 out of 5
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Mixed: 0 out of 5
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Negative: 1 out of 5
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VAYAOct 24, 2006It's amazing and very interesting!
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VikJan 3, 2005Some hard in the puzzles, but the engine is very good.
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ALB.Apr 13, 2004It's like playing MGsolid 2, killswitch and dead to rights all in one game.