- Publisher: Ubisoft
- Release Date: Oct 9, 2003
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It's got some solid if a little frustrating gameplay, a great new way to block and counterattack, and solid graphics to back it all up.
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PSM MagazineA few problems keep it from videogame zen: there is no tutorial level, the camera spins faster than Jackie Chan, and there's a ridiculously steep learning curve. [Dec 2003, p.72]
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Weekly Famitsu6 / 7 / 7 / 6 - 26 [Vol 788; 23 Jan 2004]
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Although Crouching Tiger, Hidden Dragon isn't a horrible game, it isn't a good one. And with the license of a movie that was such a huge success, an okay game just isnt acceptable.
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Game InformerUnlike the movie, which was lush and vibrant from beginning to end, this looks worse than a '70s kung fu movie dubbed off broadcast television. [Oct 2003, p.117]
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A fun and fluid representation of the best moments of the film. It isn't the deepest or most visually dazzling game, but it feels right. It's what a "Crouching Tiger" game should be.
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Like the movie, Crouching Tiger, Hidden Dragon is quite an ambitious undertaking. Unlike the movie, it doesnt consistently deliver the goods.
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The game eventually becomes an endless exercise in button-mashing with little to reward the punishment your thumbs will take.
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Play MagazineFor all its grace, CTHD is not as fun as it could have been, leaving the game best suited for those with high endurance who want to immerse themselves in the film. [Nov 2003, p.78]
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There simply isnt enough variety in Crouching Tiger Hidden Dragon, and the repetitive combat, troublesome camera, and platform-like jumping puzzles will quickly go from entertaining to annoying long before the game is over.
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A mediocre title with few bells and whistles.
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The gameplay doesn't do anything a thousand other identical games haven't done before, and the frustratingly repetitive level and mission designs further solidify Crouching Tiger, Hidden Dragon as a mediocre effort, at best.
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Doesnt have anywhere near the magic as the movie. Do yourself a favor and rent the movie instead of playing this inadequate title.
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Cheat Code CentralIt's feels like you're playing in a mall display of a replica of the movie set. Camera angles need constant attention as they seldom reset to the most appropriate view. There's just not enough to like about this game.
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PlayboyThe sparse environments, dim-witted foes and frustrating camera angles are as awkward as a bad kung-fu movie overdub. [Sept 2003, p.33]
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Is it playable and engaging? Yes, up to a point. But as a pure game it trips over its own feet more than once...For hardcore movie-lovers only.
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GMR MagazineBetween the hostile camera system (which routinely obscures enemies), the dull pacing of the levels, and the repetitive combat, it loses something big. [Dec 2003, p.86]
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While not reaching the absolute moronic bliss of the 8-Bit and 16-Bit era movie cash-ins, this does feel like a trek back to the good old days of movie-based video games.
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Tries to create a novel martial arts fighting system, but quickly buries it in repetitive gameplay. All the bad guys are the same, the same environments get used over and over, and the large majority of the game is about squaring off with five guys at a time.
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I had to force myself to plod forward, as I couldnt withstand the overuse of a combat system thats simplistic and lacks any really engrossing gameplay.
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Electronic Gaming MonthlyCombat feels stiff, rote, and only semi-interactive: dodge an enemy's flurry, then press the correct sequence of buttons (ad nauseam) to counterattack. [Nov 2003, p.178]
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Official U.S. Playstation MagazinePoor collision detection ensures you'll scratch your head, wondering how a particular punch or kick landed when the enemy who threw it is only vaguely in the area of your character. [Nov 2003, p.132]
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Youll often spot limbs and objects poking through solid surfaces, but youll almost never see your opponent properly framedthe camera angles are simply dreadful and rarely offer a decent view of the combat (or even the immediate surroundings).
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There are endless beat-'em-ups, platformers and third-person action adventures that do everything Crouching Tiger does infinitely better, and manage to make it fun while they're at it.
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Just not any fun at all. It's grossly repetitive, strictly linear and painfully boring.
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GameNowWhat could have been an exciting and graceful fighting system instead feels dull and stilted. [Nov 2003, p.51]
User score distribution:
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Positive: 1 out of 9
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Mixed: 4 out of 9
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Negative: 4 out of 9
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Aug 21, 2022
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GlennB.Feb 24, 2005Mmm...love martial arts hence the 5 for ability to atleast fight. As a game compared to an excellent movie...well, bit poop really isn't it?
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AllanlikesthisgameMay 3, 2004