Buy Now
- Critic score
- Publication
- By date
-
If you're looking to experience the world of the caped crusader (and walk a mile in his boots), you will surely have bat-barrels of fun with this title. Those gamers interested in more depth of gameplay other than punch, jump, destroy and rescue should look elsewhere.
-
The game itself is not the next-generation butt-kicking game I hoped it would be, but it is a fun, varied title that, despite harboring some awkward control here, and simplistic design there, winds up being a respectable arcade game, steeped in Batman lore.
-
Main problem: you can only fire your Batgrapple at specific points...We wanted the freedom of Tenchu and all we received was a hook through the nose with a finger pulling us the right way.
-
Superb graphics and tons of game play make this title more than worthy of a rental at the very least.
-
In the end, BV succeeds at what it set out to do--it puts you into the role of Batman. Every major aspect of the character is presented in some way in the game...it is one of those incredibly rare birds known as a good licensed game.
-
Game InformerIt's an atrocity to play. [Nov 2001, p.98]
-
The camera, for one, can be quite erratic and gets frustratingly inadequate when you only have the option to centre it behind Bats.
-
The most faithful rendition of the Batman animated series yet. The graphics are appropriately dark and angular, successfully evoking the series dark deco look, and the animation is fast and dynamic. The end result, however is marred my occasional murkiness and poor collision detection.
-
Ultimately, Batman: Vengeance is hampered by its linear nature and lack of mental challenge, but the game is still heads and shoulders above all other Batman titles released in the last few years.
-
It is far from perfect, but that being said, this game is still the best Batman game ever made for any system, and I have played them all!
-
Nothing chaps my hide more than a really good idea for a video game absolutely destroyed by poor controls and subpar cause and effect.
-
Next Generation MagazineThese intriguing elements can only offset, and not make up for, the often frustrating gameplay. [Dec 2001, p.100]
-
Aside from an inability to fully control Batman in the first-person mode, many of the things he can do -- such as sneak along walls and use the Bat Grappling Hook -- end up as fairly clichéd means to add puzzle sequences or even just length to the game.
-
Official U.S. Playstation MagazineIts presentation and story make it respectable, nonetheless. [Dec 2001, p.162]
-
For better or for worse though, "Vengeance" relies on scripted and very linear, boring and predictable encounters with enemies/NPC's to move the game along by fists and kicks rather than thought.
-
The game succeeds on so many levels that the flawed gameplay borders on tragedy. The only reason I felt compelled to play the game was to enjoy the graphics and sound, but unfortunately that isn't enough.
-
Who among you is a fan of the old school games that forced you to learn boss patterns, enemy locations, arbitrary death, to the point of I'm-gonna-throw-this-joystick-out-the-window-and-bean-some-poor-schmuck-out-for-a-Sunday-stroll frustration? Well, here's your game.
-
Electronic Gaming MonthlyOnly hardcore Batfans should bother enduring this frustration. [Dec 2001, p.236]
-
The only time you can use the Bat-grapple is when you get an onscreen signal to look for a huge, out of place Bat-insignia perched on the corner of some overhead location. Oh, I guess I'm supposed use my Bat-grapple here. Sheesh!
Awards & Rankings
|
95
|
|
|
82
|
#82 Most Discussed PS2 Game of 2001
|
|
35
|
#35 Most Shared PS2 Game of 2001
|
User score distribution:
-
Positive: 8 out of 13
-
Mixed: 1 out of 13
-
Negative: 4 out of 13
-
Oct 19, 2014
-
Jun 5, 2013
-
Mar 7, 2011