• Publisher: Acclaim
  • Release Date: May 28, 2002
Metascore
85

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 31
  2. Negative: 0 out of 31
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  1. Play Magazine
    60
    Dishes out some truly inventive (if not a tad insane) level design, tight gameplay, and great visuals, to the extent that anyone even remotely interested in the sport will likely embrace this. [Oct 2002, p.85]
  2. Play Magazine
    60
    Dishes out some truly inventive (if not a tad insane) leve design, tight gameplay, and great visuals, to the extent that anyone even remotely interested in the sport will likely embrace this game's spin on the whole extreme sports trend. [Oct 2002, p.85]

Awards & Rankings

19
91
#91 Most Discussed PS2 Game of 2002
62
#62 Most Shared PS2 Game of 2002
User Score
8.7

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 16 out of 19
  2. Negative: 1 out of 19
  1. Mar 29, 2013
    9
    Absolutely fantastic. Fun, colorful and I don't usually even like these kinds of games. Great visuals, great soundtrack, over the top moves,Absolutely fantastic. Fun, colorful and I don't usually even like these kinds of games. Great visuals, great soundtrack, over the top moves, varied level design. Just utterly amazing! Overall: FANTASTIC! Full Review »
  2. Mar 25, 2021
    9
    For a short period of time, this was one of the premier extreme sport video games.
    This game introduced skitching before THPS4 did.
    There
    For a short period of time, this was one of the premier extreme sport video games.
    This game introduced skitching before THPS4 did.
    There are levels that change drastically as you activate parts of the environment, including dropping a boulder on a movie set, and unhinging a Ferris wheel.
    These levels are surprisingly huge, with sometimes a whole other half of the level hidden behind doors that require keys from other levels. Every level is distinctly memorable, including the amusement park, the museum, the airport, and the cannery. You can skitch on a plane, sink a ship, grind roller coaster tracks...
    Abilities level up as you use them, which can be pretty addicting, and adds a natural progression to the game.
    Ultimately functions like a Tony Hawk game. It introduced non-timed runs based in an open level where you can activate challenges before they did. Definitely an innovator for the genre, and worth considering playing if you appreciate this type of game.

    The only downsides I can think of about this game:
    - Leveling up doesn't occur evenly, as wall-riding and manuals will always be a lower level than all the more important stats.
    - Some parts of levels might take some finagling to reach properly.
    - Level editor is underwhelming. Just play the main game.
    Full Review »
  3. Nov 13, 2010
    7
    I played this game when I was still agressive skating as a teen. This game doesn't really cut it. It doesn't get the feel of real skating. JetI played this game when I was still agressive skating as a teen. This game doesn't really cut it. It doesn't get the feel of real skating. Jet Grind radio is better. Tony Hawk was also better. I felt this was a poor clone of tony hawk. They just added skates. Full Review »