- Publisher: Ysbryd Games
- Release Date: Jan 17, 2019
- Also On: PlayStation 4, Switch
- Critic score
- Publication
- By date
- Unscored
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Mar 4, 2019YIIK is an interesting experiment in western RPG waters. It tries to emulate the world and wonder that the Earthbound game had, but only partly successful. Its combat system can be unfair at first, then repetitive and boring later. Level up system is needlessly convoluted and time consuming. But the world is bizarre and wacky, puzzles are great, and the characters are funny enough to have you invested just enough to see the game through at least once.
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Feb 28, 2019Like No More Heroes, Scott Pilgrim and Kick-Ass, YIIK: Postmodern RPG features a nerd as its protagonist – but it’s nice to finally see one who doesn’t eventually become cool. The game is well presented, with eye-catching toon-shaded visuals, a great soundtrack and a deep story. We would have preferred more strategy in battles, while a few bugs sully the experience slightly.
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Jan 31, 2019YIIK: A Postmodern RPG is huge achievement for Ackk Studios, it is so much better than their previous title, and maybe a little more attention to combat system and controls could’ve even made it one of the best indie titles in years. Nevertheless, A Postmodern RPG is a fun game that will probably worth your time and money.
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Jan 16, 2019At times, YIIK’s story does contain exceptional observations about the human experience that are incredibly moving. While its disparate pieces struggle to satisfyingly coalesce, I don’t regret my time with the game, and its developers should be proud of their achievement. All games are a masterwork of hours upon hours of immense emotional and physical labor. YIIK made me recognize and appreciate that labor in ways that other games simply don’t.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Jan 17, 2019YIIK might have been able to get away with some of its issues if other areas were able to pick up the slack. I’ve sat through plenty of tiresome combat to find out what happens in a story, and a convoluted plot can be fine if it’s allowed to breathe through interesting characters. But Alex himself is this game’s millennium bug, preventing the player from even rooting for their own actions, because they are all filtered through this deeply unlikable proxy.
User score distribution:
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Positive: 17 out of 47
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Mixed: 5 out of 47
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Negative: 25 out of 47
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Jan 19, 2019
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Jan 20, 2019
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Jan 20, 2019