- Publisher: Focus Home Interactive
- Release Date: Mar 22, 2012
- Also On: iPhone/iPad
- Critic score
- Publication
- By date
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PC Master (Greece)May 16, 2012The first gaming slap in the face of the year. Expectations grew as we learned news during its development as well as the early gaming experience. Alas, we are let down by a very low difficulty level, a very short gaming duration as well as bad story narration. All the major plot elements are revealed too soon, the game rushes to its finale and we are not met with the anticipated climax. [May 2012]
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LEVEL (Czech Republic)Apr 25, 2012Radical change in the literary genre paid well to Spanish developers but they should have been punished for flat and short game they created at the end from such a great script. [Apr 2012]
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Apr 25, 2012Yesterday (New York Crimes in some other nations) is the first sample of a new approach to the adventure games genre: more mature but too short and too easy. A good beginning, but the road to perfection is still long.
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Apr 11, 2012Yesterday compensates its flaws for its great story - an element that's been the most important thing in adventure genre. If you get over its lower difficulty level and its brief duration, you might get some thrilling experience of great pace and with great atmosphere, and you will cherish that impression even after the game is over.
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Apr 10, 2012A step forward for Pendulo, a talented studio that celebrates its adulthood this year.
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Apr 8, 2012So after going through John Yesterday's amnesiac adventures three times in the row, the game is a journey with which I really want to be indulgent, although mediocrity follows it every step of the way. It's not a complete mess, but everything it does has already been done by others and much better.
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Apr 8, 2012Yesterday offers a short but powerful story, but by the time it ends, you'll just want to see more. Developer Pendulo Studios created a decent point-and-click adventure game that is fun while it lasts. In short: it doesn't do anything exciting, but it doesn't really do anything wrong either.
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Apr 11, 2012Yesterday is a solid point-and-click adventure that harkens back to the games of old. The narrative is painfully short, but the interesting tone, clever puzzles and fantastic atmosphere does make up for it somewhat.
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Apr 2, 2012If you are new to the genre, there are more accomplished games, wherein all elements work in tandem, awaiting your attention. However, if you're an avid adventure game player with most of your life-changing and genre-defining point-and-click experiences behind you, this is a worthwhile addition to your library.
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Mar 29, 2012Yesterday's unsteady narrative is disappointingly brief, though solid puzzles and nice visuals make it a pleasant diversion.
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Mar 28, 2012Yesterday has all the right intentions, but it seems to be in a hurry for some unknown reason.
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Mar 23, 2012An ambitious narrative, with some uneven characterisation and halfway successful puzzle design.
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Pelit (Finland)Jun 20, 2012You have to admire Pendulo Studios for surviving 18 years by making adventure gamers, but Yesterday is a truly lackluster example of the genre. The writing is consistently awful and the puzzles are annoying and illogical. [June 2012]
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PC Gamer UKJun 19, 2012Unluckily, it costs 20 quid, which is significantly more than it's worth. [July 2012, p.99]
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Apr 23, 2012Yesterday is an underripe, silly, laughably short adventure. It's as if you're watching a cheap thriller on fast forward.
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Apr 4, 2012Change isn't always for the best and this transition of Pendulo from the realm of comedy to darker planes seems like a hasty move. Marred by bad design decisions, awfully short playtime and frustratingly easy puzzles, Yesterday is a game that starts really strong, has a great story idea, but utterly fails to hook the player.
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Mar 22, 2012There's some life in it, and a few folks might be able to put up with the issues, but for the most part, it's not really worth the time spent clicking random objects on other random objects.
Awards & Rankings
User score distribution:
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Positive: 41 out of 80
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Mixed: 27 out of 80
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Negative: 12 out of 80
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Mar 30, 2012
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Mar 28, 2012
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Mar 24, 2012