- Publisher: Focus Home Interactive
- Release Date: Mar 22, 2012
- Also On: iPhone/iPad
- Critic score
- Publication
- By date
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CD-ActionApr 12, 2012The style of poorly executed visuals is in discord with the atmosphere that Pendulo Studios tried to create. Yesterday is also too easy and generally just not worth spending 4 hours with it. [May 2012, p.78]
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Mar 23, 2012I had hopes for Yesterday, but they were beaten out of me during its absurdly short playing time. I got actively angry at the game at several occasions just because of the leaps of non-logic I was supposed to take.
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Apr 3, 2012More than most other genres, if an adventure's core narrative foundations aren't solid enough to carry the rest of game, everything else is meaningless -- and Yesterday's is a story built on matchsticks and marbles. To play it is to see it come crashing down.
Awards & Rankings
User score distribution:
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Positive: 41 out of 80
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Mixed: 27 out of 80
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Negative: 12 out of 80
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Mar 30, 2012
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Mar 28, 2012
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Mar 24, 2012