Metascore
62

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 8
  2. Negative: 1 out of 8
  1. May 16, 2025
    68
    Yasha: Legends of the Demon Blade dazzles with its ukiyo-e-inspired visuals, character-specific narratives, and customizable combat, offering a vibrant roguelite that’s rooted in a mythologized Edo-period Japan. However, repetitive level design and uneven difficulty spikes, dull its blade over time.
  2. Jun 6, 2025
    65
    Yasha: Legends of the Demon Blade tries to refresh the Rogue-lite genre with RPG elements and a striking anime style, but stumbles with a poorly presented story and excessive dialogue. The gameplay makes up for it with fluid combat and good bosses, though the repetition of enemies and environments makes the experience tiring.
  3. May 13, 2025
    50
    Yasha: Legends of the Demon Blade can be fun for a bit, but with repetitive levels that lack a significant challenge for most of the three campaigns, it doesn’t stay that way for long. Though its quick and basic combat is solid, the potential of its diverse weapon selection to bring variety and nuance to battle is undermined by how easy so much of it is without really investing in them at all. Not to mention you’ll see all there is to see, enemy and level-wise, by the end of the first chapter of the first character you choose. And when its stories fail to do much more than provide a flimsy bridge to the next group of baddies to kill, you might be convinced pretty quickly to let sleeping legends lie.
  4. May 13, 2025
    50
    It’s a bummer that Yasha: Legends of the Demon Blade just feels sparse overall. While I enjoyed my time experimenting with each of the three protagonists’ different weapon synergies, the identical progression of every single run gets old very fast. Seeing the same stage layouts, same enemy spawns, same boss patterns, and same… everything every time was disheartening. Even when Yasha tries to punch above its weight narratively through some of its cutscenes, the whole experience of playing it is mind-numbingly repetitive. I wish I liked it more, but what it offers feels so little compared to many, many other games competing in the same Hades-like space.