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3.2

Generally unfavorable reviews- based on 1310 Ratings

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  1. Nov 16, 2013
    2
    What can I say? As a fan of the whole X-series I had such high expectations for this game.

    What we got made me feel not only disappointed, but also ripped off. The trailers and hype highlighted the (admittedly) beautiful space scenery and combat, while hiding the broken mechanics, control system, menu layout, ridiculous script, amateur voice acting, and bad indie-game last-gen graphics
    What can I say? As a fan of the whole X-series I had such high expectations for this game.

    What we got made me feel not only disappointed, but also ripped off. The trailers and hype highlighted the (admittedly) beautiful space scenery and combat, while hiding the broken mechanics, control system, menu layout, ridiculous script, amateur voice acting, and bad indie-game last-gen graphics when docked at a station.

    Egosoft lead us to believe that we would be getting a first person experience at the level of quality we have come to expect in the series. What we got was a basic and uninspired (freelancer-esque) place where players can wander and explore the same few rooms on every damn station while trying to locate some poorly modeled and textured npc who will either offer to "show us their wares" or (if you ask for the ship dealer which no longer exists) will simply insult you and end the conversation.

    This game is a travesty, and Egosoft should be ashamed for having made it. If I thought there was any chance of getting one, I would ask for a refund.
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  2. Nov 16, 2013
    2
    I have also been waiting for a long time for a REALISTIC IMMERSIVE space sim that actually makes you feel like you are in a believable futuristic space world. That means DEVS, There is no air in space. Which means ships have no max speed, only max acceleration and burn time. Sure you can use ship computers to limit max speeds during combat or in certain areas. With that being said why doI have also been waiting for a long time for a REALISTIC IMMERSIVE space sim that actually makes you feel like you are in a believable futuristic space world. That means DEVS, There is no air in space. Which means ships have no max speed, only max acceleration and burn time. Sure you can use ship computers to limit max speeds during combat or in certain areas. With that being said why do ships in this game have to use these Disney like monorail highway systems. Can't ships just travel the old fashioned way, with the use of their own engines? I thought the accelerator gates in the terran systems where ridiculous. This is worse.
    Another very important part of a space sim is the detail and functionality of your ship. All of the parts should work and the should be completely realistic and functional, not what the 'skunk' has which is just simple eye candy garbage.
    The final most important thing in space are something that is always forgotten. It is what we live on, Planets. When considering a new space sim I always ask a couple of simple questions. First, can I interact with planets? Like something so simple as orbiting them, or landing on them. Egosoft has always ignored planets as with most other space sims. Except for freelancer, which is 10 years old. I thought X rebirth might fix this. I think not, again they are completely inaccessible pictures in the background.

    Another thing I ask is when I look at that nebula in the background can I actually get there. In this game there is no real way to get there because the ships are slower than a modern day airliner. Again just background pictures that mean nothing, immersion breaking.
    The performance issues of this game are truly bad and there is so much unrealistic space junk floating around I just get a headache.
    Here Is my final prayer for a distant wish, or dream of a realistic, believable space sim, not Mario brothers in space for a console. Please please Star Citizen save me!!!
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  3. Nov 16, 2013
    2
    Okay. It is buggy. Bugs can be fixed, so if you wait a couple of months you'll be better off than the release day victims. Fine.

    Okay this isn't like one of the other "X" games. Fine. It should have a different title, but that is a marketing thing I get it. What is really incomprehensible is that the game doesn't even have basic functions like "target nearest enemy", any sort
    Okay. It is buggy. Bugs can be fixed, so if you wait a couple of months you'll be better off than the release day victims. Fine.

    Okay this isn't like one of the other "X" games. Fine. It should have a different title, but that is a marketing thing I get it.

    What is really incomprehensible is that the game doesn't even have basic functions like "target nearest enemy", any sort of situational awareness tool, no way to scroll through contacts, intentional delays in menus to slow you down... just horrific design decisions.

    For hours at a time, you'll be stealing things out of boxes and crates nobody cares and selling the contents to the guy standing next to you as you do it.

    This looks more like an attempt to sabotage a great series than any serious effort at making a decent game.
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  4. Nov 16, 2013
    2
    I've waited for this game for 3 years. It is such a disappointment. First, they had a horrible advertising campaign. They had us believe that it would come out in 2012. Then for a year, they were completely silent, with occasional videos of how they work in GERMAN language. Such a treat for devoted fans. So it was postponed to 2013, and frankly two months ago, everyone believed that itI've waited for this game for 3 years. It is such a disappointment. First, they had a horrible advertising campaign. They had us believe that it would come out in 2012. Then for a year, they were completely silent, with occasional videos of how they work in GERMAN language. Such a treat for devoted fans. So it was postponed to 2013, and frankly two months ago, everyone believed that it would be postponed to 2014, which it really should have, because the game in its current state is abysmal.

    And how ironic Deep Silver would go out of their way to convince us that they've put all into real life imitation for the maximal immersion, and it happened to be the game's capital offense! Immersion my ass. There are literally one single head model per male and female NPCs in the entire game. Half the time I can't even tell them apart. They are all 60-year-old-short-hair grandmas and grandpas. Not to mention the voice-overs. Oh those voice-overs! It's like the actors are literally reading from the script for the fist time in their lives. Same goes for your co-pilot. One person who is supposed to make your journey fun, kills it with her robotic voice. I want to find out who the actress is and send her an angry letter.
    All stations look alike on the inside inside, all ships look alike on the outside....

    They tried their best make travel more fast and fun, but it's all the same. I still have to wait 2-3 minutes while I run by those highways. That actually is pretty realistic, now that I think of it. Anyone has to drive to work for 40 min everyday here? Yeah, there's your immersion fellas.

    Bugs. I haven't had too many of those, thankfully, but I did have a nasty one that pretty much ruined my tutorial part of the campaign, because I did exactly as the window script told me to do. Anyone had that crap with the delivery of energy cells? I know for a fact that a lot of people did, I checked.

    And of course there is this stupid design that blocks 50% of your view, thus making one of the most important parts of the game beautiful view inaccessible. Why do I need all this crap getting in my way? I want to see the stars. And then again my idiotic co-pilot tells my AI to shut up all the time. What's her problem?....

    At least it's a good thing, they've allowed modding right of the bat. May be some good people will turn this thing around. But it is not the modders' job to fix a broken game. And there is only so much you can mode. The terrible voice-overs are not going anywhere.
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  5. Nov 16, 2013
    2
    I have played all the X games, and love how deep they are. Building galactic empires, engaging in huge trades, dog fights, capital fleet fights. It is all wonderful (and the graphics were good for the time when they came out).

    I have a Gaming PC which plays BF4 without a hitch, but this game kills my system with graphics not on the same tier as BF. Now, I can't really say too much
    I have played all the X games, and love how deep they are. Building galactic empires, engaging in huge trades, dog fights, capital fleet fights. It is all wonderful (and the graphics were good for the time when they came out).

    I have a Gaming PC which plays BF4 without a hitch, but this game kills my system with graphics not on the same tier as BF.

    Now, I can't really say too much about the gameplay as I can't play for long with 20fps but here are my first thoughts:
    - cool I can walk in stations, but it seems more like a chore and it's not very alive. I was hoping for a mass effect atmosphere.
    - the stations do look awesome and are huge.
    - The UI stinks. But the UI typically does in all x games. I found it difficult to navigate the maps though, and that was one thing which was easy in x3.
    - Hiring crew is cool.
    - ONLY ONE SHIP?!?! X has always lured me in by allowing me to try all the different ships, have a bunch parked at my HQ and get to have completely different game experiences based on which ship I'm in.
    - The highway system is stupid. Ill take Seta and jumpdrive thanks.

    But alas, maybe if I could properly enjoy the game without the eyestrain I could understand the dramatic changes in design. I have been waiting years for this game, this is the most disappointed about a game release since Dragon Age 2.
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  6. Nov 16, 2013
    2
    I finally registered for Metacritic today just so that I could weigh in on this atrocious launch. I've been a huge fan of the X series for years. I've logged over 320 hours in X3TC alone. I'm running a solid rig i7 quad core, 16 GB ram, Nvidia GTX 780.

    While I haven't encountered the frame rate issues many have, I have run into a myriad of others. Corrupt save games, getting stuck
    I finally registered for Metacritic today just so that I could weigh in on this atrocious launch. I've been a huge fan of the X series for years. I've logged over 320 hours in X3TC alone. I'm running a solid rig i7 quad core, 16 GB ram, Nvidia GTX 780.

    While I haven't encountered the frame rate issues many have, I have run into a myriad of others. Corrupt save games, getting stuck in the clipping when on stations(which is easily the least enjoyable part of the gameplay experience), and buggy missions. Most recently my ship UI just randomly decided to disappear preventing any further progress on that save as I could not use it to issue commands to my trade ship. How a game does not have an autosave feature in 2013 continues to baffle me.

    As many have stated, the character animations are atrocious. Conversation options are drab and feel forced. Egosoft's attempt to add immersion only serves to break immersion for me. The copilot(who you're stuck with) drones on with repeated comments that seem to loop every few minutes. I wish I could seal off my half of the cabin and jettison her out the airlock.

    The only redeeming factor is that space is gorgeous and flying itself is a joy once you get used to the keyboard commands(which are very similar to the default key commands from x3tc). Unfortunately the keyboard commands are not mapable(whuuuuut?!)

    Lack of proper joystick support is also inconceivable to me, considering this is a space sim.

    In it's current state, I can only caution potential buyers to keep their wallets put away for now. With a few months of patches and hopefully a release of the modding tools, we may have another great game from Egosoft. As it stands right now, X Rebirth is a steaming pile of dung.
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  7. Nov 18, 2013
    2
    Loved the X series. This one will maybe be good in 1 year after the incredible amount of bugs, ergonomy failures and functionnalities loss has been corrected. For now I feel abused having spent that much. have about 12h in game, with 3h reporting and reading about bugs. Frustration and deception are the words for what I feel with that to be rebirth alpha game.
  8. Nov 17, 2013
    2
    After six months of patching and fixing it will be something like Edge Of Chaos or Freelancer. But of course not a sequel of X Universe.
    Everything is broken for now. And most saddest thing is that game is broken because of poor design decision. This cannot be fixed by patches. I think it will be fixed in future DLCs, for a ammount of money of course.
  9. Nov 17, 2013
    2
    I'm deeply disappointed in Egosoft and Deep Silver. They are both two companies I look up to and I've waited since the beginning of 2013 for the release of this "masterpiece". Surprisingly, the sequel is nothing compared to its predecessors and I'm left with no words to describe the fall of a great franchise. This game had huge potential, but something went very wrong. Adjusting the seriesI'm deeply disappointed in Egosoft and Deep Silver. They are both two companies I look up to and I've waited since the beginning of 2013 for the release of this "masterpiece". Surprisingly, the sequel is nothing compared to its predecessors and I'm left with no words to describe the fall of a great franchise. This game had huge potential, but something went very wrong. Adjusting the series to new players is a good thought, but the result is a complete betrayal to the loyal community and all the fans.

    I want to praise them for exploring a new concept with in-door exploration, but using the same environments repeated times won't keep the players around for a long time. There is also a huge imbalance in the graphics, where the universe is a lovable eye candy and the rest of the game's graphics is completely outdated.

    I understand that it's not easy to run a gaming company, but this is almost ridiculous. The game is nearly broken at release, and the whole sense of roleplaying is very restricted compared to the other X games in the series. So an overall summary of the game would be, broken and over ambitious. I hope this won't put a shadow over the X series, because it's one of the best space simulators ever created and also one of the best games I've played. I'm talking about X3, obviously.

    I asked for a refund, without any doubt. It's the first time I've had to do that, and I hope it will be the last as well.
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  10. Nov 17, 2013
    2
    For a sandbox game this is severely limited. The interface is tedious and frustrating. The mapping and system is useless, and the trading system is excruciating. The graphics are nice, but top heavy. You have to fly everywhere. Docking is clumsy and tedious.

    They put too much effort in making it a game to be controlled by a gamepad, and stripped most of the great functionality
    For a sandbox game this is severely limited. The interface is tedious and frustrating. The mapping and system is useless, and the trading system is excruciating. The graphics are nice, but top heavy. You have to fly everywhere. Docking is clumsy and tedious.

    They put too much effort in making it a game to be controlled by a gamepad, and stripped most of the great functionality inherent in its predecessors.

    A console game in PC clothing.

    My recommendation is that instead of purchasing this, purchase X2 and or X3 on steam, which are being sold for decent prices on steam. Do not waste your time or money on this.

    This should be a considered a prequel for X Beyond the Frontier.
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  11. Nov 17, 2013
    2
    This review contains spoilers, click expand to view. I wanted to like this game really badly. I would quit in a fit of anger due to something not working properly and wasting an hour of my time. After thinking I would not play this game again, I would come back hoping it would get better. After a full 10+ hours of gameplay, it didn't get better.

    I finished a mission to hijack a trade ship and got not only the trade ship, I was also given a construction ship. Awesome! This game is finally taking a turn.

    Nope. I got stuck on the next mission to use the trading ship to bring 300 food to a station. Neither of them would move. I tried to get the trade ship to repair itself with an engineer because the jump drives and engines were down (have to take down the engines in order to board it). Instead of repairing itself, it just sat there. The construction ship, which was undamaged, also. Just. Sat. There.

    The two new ships that I was excited to acquire soon got destroyed the construction ship by a passing destroyer, and the trade ship by a station's large platform cannons. All because they just sat there like morons and wouldn't move. I spent 4 or more hours re-loading and trying different things to get these ships up and running before they inevitably got destroyed again.

    The mission would have to be indefinitely put on hold until the game gets fixed. I've heard this and similar reports on the Steam forums because egosoft's forums are down (probably because so many people are complaining). Having played previous X games, I was so excited to get into another in-depth space sim.

    I'm sure there's depth to this game. With the shameful UI, unresponsive ships, and broken missions, good luck scratching the surface. STAY AWAY until egosoft decides that maybe 7 years of development wasn't enough. They need to do a massive overhaul to keep this from bombing further. Incredibly disappointed and angry that my money and time were stolen.
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  12. Nov 18, 2013
    2
    That kind of product calls: "Game with Early access", not a "Release". This mess just cant be more than Beta. No ANY optimization, all docks & people models R awfull, hide HALF of the screen, AI doesnt exist police can scan U every 30sec but YR ships can spend till 5-10minutes to do YR command or just hang in space... for ever huge ships just fly through stations T_T shields goesThat kind of product calls: "Game with Early access", not a "Release". This mess just cant be more than Beta. No ANY optimization, all docks & people models R awfull, hide HALF of the screen, AI doesnt exist police can scan U every 30sec but YR ships can spend till 5-10minutes to do YR command or just hang in space... for ever huge ships just fly through stations T_T shields goes down by acceleration BUT collisions gives zero of damage, annoying dialogs with clones same by second pilote, nochance to change a ship or even change the point of camera to get rid of U cant scale or turn Map rly looks like future gadget control panel trying to say:"see U on console", highways idea looks bad feels like journey of cristmas shlt inside the tube, & dont for get ALL this happiness terribly laggs 20-30fps (max) crashes pretty often. 2 houres R pretty enough to see all of that, if U'll be able to start a game on YR PC. To bad, RLY BAD! Going to Dark Side Thx to Egosoft.
    P.S. all that is REALLY SAD cos Egosoft already have all they need: exellent idea of X-Universe, great models of ships&stations (not inside trade system, little army of true fans & alot of more. Creators just need to take all good from X3 (without useless-annoyng-random-imballanced boarding), add new models of ships&stations from Rebirth without copypaste of docks&ppl inside, add possibility of view, large sectors with great views(what they really can) mb alittle more
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  13. Nov 18, 2013
    2
    I've been a fan of the X series from X3 Reunion and its deep, matured and complex gameplay that reminded me of game from the past. See, I've been playing games since the Amstrad CPC 6128 all the way to the entire PC era. But this... this! I can't recall having seen such an atrocious release of a game ever, and I've seen a few! The debacle is of catastrophic proportion both for the usersI've been a fan of the X series from X3 Reunion and its deep, matured and complex gameplay that reminded me of game from the past. See, I've been playing games since the Amstrad CPC 6128 all the way to the entire PC era. But this... this! I can't recall having seen such an atrocious release of a game ever, and I've seen a few! The debacle is of catastrophic proportion both for the users and Egosoft.

    It's completely crippled with bugs, as is often the trend nowadays, but I never saw such an enormous lot of game breaking ones that prevents you to achieve missions in campaign thus stopping the game until you find the weirdest of alt-tabbing and game saves editing and what-not work-arounds.

    But far more importantly, as bugs like this can be ironed out with patches, the game totally sinks from idiotic and schockingly puzzling design decisions that makes every core part of the game, like trading, station building, fleet commanding and basically the rest to be extremely tedious, very limited, obscure and generally not working at all than again due to bugs.

    The UI, something the devs were saying all over the place with pride to be streamlined yet retaining all the complexity of the game, well... it is the most tedious conter-intuitive thing i've yet to experienced in a game. You to branch into countless ramifications of one category to actually access a single fonction, opposed to old X3 where every fonctions of a category was presented in a single window.

    You thought X3 was hard to fathom UI wise? well X rebirth is like comparing MS-DOS vs nowadays Win7, it's this much a nonsense...

    You spend countless time and basically most of your playthrough actually finding the very station that has an arms dealer, in a zone that seems like 10 X3 sectors compressed down to a massive city space station were everything is scattered and that you have to scan from back to front, making sure you discovered every little docking area, then land on every one of those where you discover they have an arms dealer on board in the hope that, after having walk on foot through the entire station corridor in an environment wich uninspired graphics from 2005 are laughable at best (they really are), you'll find the right arms dealer that also happens to sell what you're precisly searching for!!! And if he doesn't... you'll cry while you get back to your ship to repeat the entire process!

    It's... just out of this world! It'll be a mess so hard to salvage that they're going to have to hardcode a lot of things from the ground up. Something that is far more complicated than just patches... Frankly, there's so much work that involves core mechanics that I have doubts they can really do something.

    And this means also we'll less be able to counts on modders because such things, they're hardcoded for a big part.

    In all respect, it's X3: Light Edition, and certainly not a "different and new game", the excuse that those devs have been trying to pull over lately in a shameless attempt to evade critics.

    In a way, I pity them also... because they of course knew all along what massive let down of a game they were releasing, and that they were knowingly insulting their fan base to an extent I've rarely seenstrictly for the money, probably in order to recoup the catastrophic failure of a development having gone crazy and off tracks. And now the lead designer and CEO of Egosoft is doing nothing but dancing around the fanbase worries and questions, in an attempt to evade the massive ****

    Sad day for the X franchise, probably the end of it.
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  14. Nov 18, 2013
    2
    I've been doing these types of games since Wing Commander on up. This game has the worst graphics, controls, bugs, voice acting, navigation, and outright gameplay of any PC game of this genre--ever.

    I really am lost for words. Everything is wrong with this game. No patch can fix it. They released off the back of Star Citizen hype to cash out on a moth balled project from 2005 IMHO.
  15. Nov 18, 2013
    2
    A very shallow game compared to its predecessors. Even without the tons of bugs and glitches it's a terrible mess without a satisfying endgame. Many vital features are missing and the UI is a nightmare while too many aspects are oversimplified. A beautiful presentation (sadly unoptimized) doesn't help too much this terrible misstep.
  16. Nov 19, 2013
    2
    Every game ever made has two very important simple rule: The basic controls have to feel natural. The interface do not stand between me and the game. While X-Rebirth is simulator, I can understand it just simply cannot be the case with this level of complex mechanics, but that is hardly an excuse for an unplayable game. It has some redeeming points. The AI is good, the drone handling isEvery game ever made has two very important simple rule: The basic controls have to feel natural. The interface do not stand between me and the game. While X-Rebirth is simulator, I can understand it just simply cannot be the case with this level of complex mechanics, but that is hardly an excuse for an unplayable game. It has some redeeming points. The AI is good, the drone handling is fine invention, less fatal crashes with other ships, and stations, and they get rid of the dangerous jumpgates, so instead they put in a highway mechanics. Many things flow better now. Still, there soo many bad design choices, with placeholder npc graphics and animations, horribly bad map system (4 layer map. Really now? 1 layer was complex enough for me like in the old days), no time acceleration for otherwise highly time consuming operations like full time trading, no (!repeatable!) in-depth tutorial for the new unintuitive interface, unless you read the 80 page manual and the list goes on and on... The game could be wonderful, but if basics feel bad no one wants to discover the very depth of your game EGOSOFT. Expand
  17. Nov 19, 2013
    2
    For a game that took 7 years to be developed, it's a complete disappointment. Freelancer was released in 2003 and it's probably the best space sim ever, simple and with great graphics, storyline, music and a huge universe to explore.
    X Rebirth is insanely complex, even the smartest player would find it difficult to perform the simplest tasks. The fighting is nice but only 1 weapon and
    For a game that took 7 years to be developed, it's a complete disappointment. Freelancer was released in 2003 and it's probably the best space sim ever, simple and with great graphics, storyline, music and a huge universe to explore.
    X Rebirth is insanely complex, even the smartest player would find it difficult to perform the simplest tasks. The fighting is nice but only 1 weapon and missile can be used at a time????
    Requiring at least 4GB of memory and a 64Bit system is kinda dumb, the game looks pretty, but there are games that require a lot less and have better graphics.
    Entering the stations is a nice concept but confusing and time consuming, even if all you want is just to repair your ship.
    My overall review is in favor of the graphics, cause the rest is a failure. Huge price, bad and confusing user interface, huge amount of system requirements, system map is also difficult to read, and confusing aswell, trading should be a lot simpler.
    Honestly guys, if you haven't played Freelancer, do it, since it's the best way to compare a game from 2003 and a game from 2013... I prefer the old, simple and rich in storyline games.
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  18. Nov 20, 2013
    2
    Total failure. Looks like devs dont get, what brings X series to popularity. One ship is enough for X-series fan to say whats wrong in that game. Parody on spaceship ugly partner, and finaly small rooms that calls "starbases" with boxes that can be looted and stupid AI personel? Fail. Epic fail.
  19. Nov 20, 2013
    2
    To get my overall opinion out of the way, this is an exceptionally poor attempt by egosoft.

    I'm a fan of the x series of games in general but occasionally find them a bit too deep and meaningful, you can't just jump and be up and running in a couple of hours. Rebirth seems like it was designed to be that kind of title very suspiciously so) however falls flat on its face trying to
    To get my overall opinion out of the way, this is an exceptionally poor attempt by egosoft.

    I'm a fan of the x series of games in general but occasionally find them a bit too deep and meaningful, you can't just jump and be up and running in a couple of hours. Rebirth seems like it was designed to be that kind of title very suspiciously so) however falls flat on its face trying to implement it.

    Gone are the many, many different systems, gone are the many, many hard to find but ultimately satisfying to get right commands, gone is the ability to fly different ships. What do you gain? An extremely poorly voiced and annoying co pilot, a single ship with very limited upgrade potential, very little control over anything else you own, game breaking bugs even in the tutorial section how can they get this wrong), very poor performance on a relatively high spec machine, about 3 different station interiors to explore....with about 5 people to talk to lots of other annoyances.

    They've pretty much manages to take everything that was attractive about the previous games and either remove or ruin it. Not sure what the development plan was is or if there was a major shift that we dont know about causing the issues but 7years to produce an unfinished game charged out at £40 a time is nothing short of scandalous.

    New players will be baffled as of to why they should persevere, fans of the series will be disgusted with the changes. No amount of patching will fix this game.
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  20. Nov 20, 2013
    2
    Some aspects of the game are nice. Large space stations, huge freighters and a travelling system (which is not perfect, but better than boring jump gates) are ok.

    The is a huge step down. In AP with its minimalistic hud you actually felt the space, it was very immersive, but now i feel like i'm in catterpillar tractor or something. Another sad thing is that there is only one ship to
    Some aspects of the game are nice. Large space stations, huge freighters and a travelling system (which is not perfect, but better than boring jump gates) are ok.

    The is a huge step down. In AP with its minimalistic hud you actually felt the space, it was very immersive, but now i feel like i'm in catterpillar tractor or something. Another sad thing is that there is only one ship to pilot now. In AP you could go and get fast Boron discoverer and or a big freighter. I miss this.

    Unfortunately the commercials of X Rebirth featured only the bright sides of the game. They didn't include incredibly boring, lame-textured space station corridors (which is generally not a bad idea), and so (can't find appropriate words) awful NPCs. These badly-textured robots is a huge game breaker. I really don't want to see them, to talk to them or interact in any way. They are just creepy! Unfortunately one of these space monsters lives in my even during free game. What's wrong with her clothes? What is this hole in the chest area of her costume for? I can only speculate that this is a trick to drive the look from her face. I'd add 2 points just for a feature of ejecting this monster queen from my ship.

    So, for the space: +2, -8 for everything else.
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  21. Nov 21, 2013
    2
    This game is basically a scam. Almost every aspect of the game is broken and it's obvious that the publishers of this game knew it when they sold it at full price.

    Some parts of it are absolutely beautiful such as the graphics for the universe and music, however the game is utterly unplayable. I have no doubt that Egosoft will fix this in time, and that the community will mod this
    This game is basically a scam. Almost every aspect of the game is broken and it's obvious that the publishers of this game knew it when they sold it at full price.

    Some parts of it are absolutely beautiful such as the graphics for the universe and music, however the game is utterly unplayable.

    I have no doubt that Egosoft will fix this in time, and that the community will mod this game into a playable game, however, the fact that egosoft sold it to unsuspecting buyers unfinished leaves a very sour taste in my mouth.
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  22. Nov 23, 2013
    2
    Ive played all previous X versions. I hoped that x-rebirth is a "rebirth" with better graphics gameplay and so on. But im dissapointed. The whole game is a total mess. Its so badly unfinished, its an Alpha not even a beta.

    There are so many design mistakes and Bugs in this game, i cant even discribe how much went wrong.
  23. Nov 23, 2013
    2
    I am a long time X veteran. Rebirth is nothing like previous X games at this point in time. So if you didn't like the old X games you may like this one. But if you did like the old X games you may not like this one.

    I obviously do not like Rebirth as is conveyed through the score I give it. However, simply disliking the game is not the sole reason for such a low score on a game from a
    I am a long time X veteran. Rebirth is nothing like previous X games at this point in time. So if you didn't like the old X games you may like this one. But if you did like the old X games you may not like this one.

    I obviously do not like Rebirth as is conveyed through the score I give it. However, simply disliking the game is not the sole reason for such a low score on a game from a company I have been a fan of for years. The bugs are also not the reason for such a low score, and there are a lot of them! No, the reason I give this game such a low score is because of the dishonesty and deception from Egosoft about this game.

    Several of the company's promises about the game either were not kept, or were just plain lies. The game isn't even in the same Genre as previous X games. Sure, it's in space and the lore is the same... but that is about where the similarities end. The creed of the game (trade, fight, build, think) appears to be missing 3 of the aspects. The fighting is there (easy-mode), everything else is either missing or it has been implemented so badly that it may as well be missing.

    There isn't much point in going too in-depth for this review. So I'll sum it up:

    If you are looking for an economic simulator with combat and fleet control that can rival the previous X games in the series, then you do NOT want this game.

    If you are looking for an arcade game or a FPS shooter style game that takes place in the of a spaceship, then this MIGHT be a game you will like. But with the amount of bugs in the game I would certainly wait for a few months before considering the purchase.
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  24. Mar 30, 2014
    2
    It has elements that showed potential but falls short, the game might entertain you for a little bit but it's not worth getting and the game has a major problem with the graphics, it take time for your surroundings to appear and sometimes even longer for the characters, so my advise is to save your money for a better game.
  25. Nov 24, 2013
    2
    I know Egosoft has a long history of releasing buggy, nigh-unplayable games and then fixing them within months, and I'm sure that will happen (to some extent) with X3-Rebirth. I could live with waiting for the game to be patched, if it weren't so fundamentally lobotomized. You only have one ship (named permanently "The Albion Skunk"...so have fun with that), upgrades and weapons haveI know Egosoft has a long history of releasing buggy, nigh-unplayable games and then fixing them within months, and I'm sure that will happen (to some extent) with X3-Rebirth. I could live with waiting for the game to be patched, if it weren't so fundamentally lobotomized. You only have one ship (named permanently "The Albion Skunk"...so have fun with that), upgrades and weapons have been slashed to a fraction of X3's, automated trading has apparently been removed, jumpdrives are (as far as I can tell) gone..the list goes on, and on, and on. And what did they trade all this stuff for? Nothing. There is nothing better about this game than any of its predecessors (alright, some of the visuals are nice too bad the framerate is terrible, even with my very-well-tricked-out machine). I was excited about being able to leave your ship, but they didn't even do that right all you do is wander around identical space stations collecting items (which you're inexplicably allowed to just steal from crates and lockers with impunity), and talking to static, badly modeled, thoroughly uninteresting NPCs. It's actually more tedious and certainly more time consuming than just being able to interact with people via menus, ala X3. I really wish I could get my money back (thanks, Steam!) I have honestly never regretted buying a game more. This, folks, is what you get when you purchase a game sight-unseen! Seriously, it was stupid of me I usually don't buy games without reading several reviews first. The best thing I can say about X-Rebirth: at least it taught me never to make that mistake again. Expand
  26. Nov 24, 2013
    2
    All negative reviews sum it up. If they are so low it is to counter those fanboy 10/10 marks.

    The game is in beta or post alpha stage. I would advise people to wait at least 6 months before purchasing it. Egosoft has always put much love in fixing it games post release. But here the problem dont lie only with bugs, but with design features, that were sold to us many times but arent in
    All negative reviews sum it up. If they are so low it is to counter those fanboy 10/10 marks.

    The game is in beta or post alpha stage. I would advise people to wait at least 6 months before purchasing it. Egosoft has always put much love in fixing it games post release. But here the problem dont lie only with bugs, but with design features, that were sold to us many times but arent in the game, instead we have poor design and loads of bugs.

    Plague by bugs.
    Trading not working.
    Capital ships owned by player not fighting.
    Quests stuck because of many bugs (i myself made an extensive thread sticked in the Workaround thread on official forum to give many hints on how to bypass them editing savegame so i know exactly what i'm talking about)
    UI very poor compared to previous titles (takes more actions with keyboard for similar commands)
    Not even a decent fleet command.
    Lacking fundamentals key binding, like target next ennemy, closest and so on.
    No radar.
    Very poor map, cant read it correctly.
    Walking in station was a good idea but it is very poorly done, you loose too much time in there.
    And many more that could be said (just check all other negative reviews for anidea).

    That said this game has huge potential, but i wont rate it on its potential but its current state. You probably wont be able to play it within the next month without huge issues forcing you to restart or edit your savegame, so for me its a 2/10 right now.

    Egosoft lied to us selling us awsomeness in all their interviews and trailers, even untill a week before release. When they knew their game was so badly tested, unfinished (missing small ships dealers and so on). In short they deceived the fans. And i was a very lonng term fan.

    Stay clear from this, and check official forum in 6 months or more to see how the game has evolved.
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  27. Nov 25, 2013
    2
    My Personal Review of X-rebirth. Developers Check Ego_zac's list checking for working on fixing combat.
    I bought a brand new computer that cost me 750 bucks. Then the game plus the collectors edition.
    So I spent 800+ To play this. To give you an idea I own every x game except 1 and have logged hundreds of hours. Until this game came out I was running a single core because I did not need
    My Personal Review of X-rebirth. Developers Check Ego_zac's list checking for working on fixing combat.
    I bought a brand new computer that cost me 750 bucks. Then the game plus the collectors edition.
    So I spent 800+ To play this. To give you an idea I own every x game except 1 and have logged hundreds of hours. Until this game came out I was running a single core because I did not need anything more powerful. Only reason I bought a new computer was to play x rebirth. So I am about as unbiased as you can get. So read my review.

    My System Specifications
    Operating System:
    Windows 2.6.1.7601 (Service Pack 1)
    CPU Type:
    Intel® Core™ i5-3550 CPU 3.30GHz
    CPU Speed:
    3.32 GHz
    System Memory:
    8.54 GB
    Video Card Model:
    ASUS HD7770 Series
    Video Card Memory:
    1.83 GB
    Video Card Driver:
    aticfx32.dll
    Desktop Resolution:
    1366x768
    Hard Disk Size:
    500 GB
    Hard Disk Free Space:
    123.22 GB (25%)
    Download Speed:
    487.25 kB/s (3.9 mbps)

    A very simple thing that Ego_zac on the game discussion forums for the game on steam has not even listed in the things that egosoft is working on fixing and until they do I WILL NEVER PLAY THIS GAME AGAIN. Read on to see what my problem is with this game. WHAT I NEEED fixed

    I put in 40 hours in the first 3 days. I had to CHEAT to get around the game stopping mission bugs.
    I hate cheating in games. It ruins it I wanted to get around the bugs. Finish the story so I had access to all sectors and then play x-rebirth sandbox.

    That was my plan.

    I have little doubt that you left those bugs in the game and every time you put in a patch you fix something and take someone else out. So every time You gain the time to add the features into the game in the story so that you can complete the game.

    You say that your priority is fixing the crashs. I DOUBT IT. Your game is not even complete.
    You know it. I know it. Forget the reviews on metacrawler.

    How do I know that the combat is not working. Simple I cheated to give myself money and I bought ships. I bought the carrier and the destroyer. The carrier should launch drones to defend itself. As well as use its turrets even if the drone combat has not been fixed at all.

    I have a strong feeling that egosoft purposely has the trading buggered so people can not get far enough to see that the combat is not complete.

    You get a hint of it when you get the mission to defend the heart of albions ship as they destroy a station. They just sit there. You own a trader. The turrets dont fire. I dont know maybe you have fixed it I have not played x rebirth since 2 patchs ago. Because i have asked in the general discussions and when asked them Are the turrets on your owned ships actually working.

    Awnser a disgrace.

    NO!!!!!!!!

    One of the big things for players is simple you want your own private army. You build a station you drop off a ship to defend it. AND THE THING WONT FIRE A SINGLE turret to defend itself. Come on EGOSOFT not having even basic combat working for your owned shipsis the WORST joke on an x game. How the hell you could release a game where the most basic gameplay. Which is ships that fight with you. Simply does not exist. You want people playing this game. People are not listing this because this is so basic that everyone seems to be assuming you are working on it already. WELL are you. Seriously. That is the BIGGEST joke not being able to actually have ships you buy to fight with you. I'm sorry if I needed a meat shield I would load my ships with shield drones. Not something that is actually supposed to be able to defend itself.
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  28. Nov 26, 2013
    2
    Do not buy this game. No amount of patching will be able to fix its inherent flaws. Wait for Elite: Dangerous or Star Citizen.

    Go back to X3TC AP if you have to.

    You have been warned.
  29. Nov 27, 2013
    2
    The game is a mess. Full of bugs. After the initial patches the game has improved but it is not what I've paid 50 for. I wanted to play a single player game with trading and single player possibilities, but what I've find is a game full of problems.

    I just hope they are going to fix it, because the game is interesting... it's only messy, and buggy.
  30. Dec 3, 2013
    2
    The game has a tremendous amount of potential, and I can think of nothing like it other than other games in the X series. Unfortunately, it is profoundly broken, to an extent that makes it clear that egosoft was aware that they were releasing a broken product for full price. Basically, they were scamming their fans. There is real potential here, egosoft was trying something novel, whichThe game has a tremendous amount of potential, and I can think of nothing like it other than other games in the X series. Unfortunately, it is profoundly broken, to an extent that makes it clear that egosoft was aware that they were releasing a broken product for full price. Basically, they were scamming their fans. There is real potential here, egosoft was trying something novel, which is why they don't get a 0. The product is so fatally flawed, buggy, and misguided that I will never purchase another egosoft product and I demanded my money back. Avoid it, or pirate it if you're a die-hard, but don't give them a cent. Expand
  31. Dec 9, 2013
    2
    absolute i bought a full priced game and i get a beta finished game f**k you ego-soft. it is dissappointing to see a cpmpany who made false promisses and sells as most innovativ space game. sad very sad
  32. Dec 12, 2013
    2
    Most games release with a few bugs. In the bug range from simple ants to gigantic roaches. This game has a swarm of roaches. The flying kind that lay eggs. The bugs even have bugs....
  33. Jan 15, 2014
    2
    I have played this game for several hours. the sad thing is that, the longer i played this game the more bad things i found out about it. it is like they left out each good thing they had in the x3 series and replaced it with bad things.
    The cockpit is blocking half of your field of view. there are thousands of bugs, menus dissapear, trading does not work properly, there are less ships,
    I have played this game for several hours. the sad thing is that, the longer i played this game the more bad things i found out about it. it is like they left out each good thing they had in the x3 series and replaced it with bad things.
    The cockpit is blocking half of your field of view. there are thousands of bugs, menus dissapear, trading does not work properly, there are less ships, less sectors, less action, less available commands and of course less fun. The only improvement i found are the graphics.
    please dont waste your time playing this game.
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  34. Jan 25, 2014
    2
    Not a way to treat a hardcore open-universe space series. And not a good action either. If you're into serious space exploring sim - better try previous titles from X-series, this game is practically born dead.
  35. Apr 8, 2014
    2
    For me to rate a game 2 or less it has to have ALOT of things wrong with it.
    It has to be a broken, misguided and just WTF game that I am playing. Well this is all three of those and more.
    When I first learned about X Rebirth I was astonished at the trailers and gameplay I was shown, it was being called the Rebirth of Space Sims as they come back into todays modern age. This game is a
    For me to rate a game 2 or less it has to have ALOT of things wrong with it.
    It has to be a broken, misguided and just WTF game that I am playing. Well this is all three of those and more.
    When I first learned about X Rebirth I was astonished at the trailers and gameplay I was shown, it was being called the Rebirth of Space Sims as they come back into todays modern age.
    This game is a kick in the stomach to the above. Usually games with low scores are just called bandwagon jumpers, but for once I agree with most of what is being said. When I brought this game as a birthday present last year I was stoked, I was looking forward to trying this brand new game that would remind me of the old X wing games or just any space game in general, upon installing it I pressed play, but the game did not open, not only did it not open, but I received no crash message or errors, so I continued to keep pressing play and ended up racking about 10 minute's of gameplay just by pressing play. A couple of weeks later they released a patch which finally gives you a message stating about the crash and what is wrong. After spending about 2-3 hours trying all these different things to fix it I gave up, What I had was something I thought I could never play, until two months ago when I finally managed to get it to work. What did I get once I got it to work, well I got broken combat, ugly Npcs, some of the Worst Voices I have ever heard IE "Show me your wares" in a horrific voice, a got ugly indoor sections, ugly Npcs and a constant frame rate of 10-20 even though I can run most games on 60 fps like Battlefield 4 on ultra, Titan fall on ultra, crisis 3 on ultra and well you get the story, even after finally spending a hour finally getting somewhere I decide to go to sleep happy that I have finally got the game to work. The next day I wake up, have some nice breakfast, go onto my pc and launch the game, guess what happened? A save game bug wiped my progress, so I shut the game down contact steam support and got a refund, I was too disappointed with the game I deleted it and will probably never get the game. Well I usually say what the game does right and wrong here but ill leave it to the pros and cons of this terrible game

    Pro's
    + Space looks nice
    + The Ships look nice
    + Has the capabilities to be something amazing
    + Not playing the game

    Cons
    - Everything else
    - Terrible voice acting
    - Terrible graphics of both the NPC's and the indoor sections
    - Broken game, terrible Frame rate
    - I got it refunded (Yep that's right, it was that bad)
    - Still broken in many areas

    I rate this 1.5/10 but I choose two because I am nice
    There is also other accounts of them lying about the game through their trailers and it is misleading and well that's it to be honest, avoid this for a few 3-4 years until Modder's do something about it, I may pick it up for $5, even though I generally do not, but I really wanted to like this game, but it may just never happen
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  36. Oct 29, 2014
    2
    As a fan of the X-series, this game needs to be erased from my memory. All the things that made the previous game fun and enjoyable are gone. No more are the various ships you can fly, just the one. With the odd change to the hull and screen. While the giant stations and boarding are welcomed, it quickly becomes repetitive and the traffic space lanes are just annoying. Very disappointingAs a fan of the X-series, this game needs to be erased from my memory. All the things that made the previous game fun and enjoyable are gone. No more are the various ships you can fly, just the one. With the odd change to the hull and screen. While the giant stations and boarding are welcomed, it quickly becomes repetitive and the traffic space lanes are just annoying. Very disappointing and sometimes broken game from a company that had made some quality space games in the past. Expand
  37. Mar 27, 2017
    2
    Au bout d'un an de patches (!), le jeu est plutôt jouable, stable mais encore buggué quoique qu'on ne sache pas si c'est en raison des mécaniques de jeu périmenazes et absconses ou simplement de purs vrais bugs résultant de l'incompétence notoire d'Egosoft qui fait pourtant le même simulateur spatial pourri depuis des années. Les deux sans doute.

    L'interface au pad 360 est bizarre mais
    Au bout d'un an de patches (!), le jeu est plutôt jouable, stable mais encore buggué quoique qu'on ne sache pas si c'est en raison des mécaniques de jeu périmenazes et absconses ou simplement de purs vrais bugs résultant de l'incompétence notoire d'Egosoft qui fait pourtant le même simulateur spatial pourri depuis des années. Les deux sans doute.

    L'interface au pad 360 est bizarre mais presque correcte tout comme les menus à la fois laids et peu pratiques. En vérité, rien n'est vraiment "pratique" dans un X, tout est pensé en dépit du bon sens. Le commerce est incroyablement lourd à gérer, même l'exploitation minière est un pensum. Les combats sont moyens, on est loin des vieux standards de référence (des années 90 !) en la matière !

    Techniquement parlant, c'est toujours aussi joli (mais diablement exigeant... l'optimisation est clairement absente) sauf les personnages horriblement modélisés, un massacre ! X Rebirth est tout en français avec un doublage plutôt correct. Dommage que ça n'aide pas vraiment à jouer ce jeu kafkaïen. Je n'ai pas le temps (à perdre) pour circonvenir les limitations bordéliques d'un jeu programmé par la même bande d'incapables depuis des décennies. Egosoft, vous êtes des clowns.
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  38. Jan 28, 2014
    1
    After a full month of playtime and countless crashes on my high end pc system, I can safely say that X rebirth gives a revolting feeling of being let down by the game maker. For years, Egosoft has been making the X series. I've been trying to play them, and expected the latest to be no different. Having said this, I certainly didn't expect it to be this broken. And so, I can only agreeAfter a full month of playtime and countless crashes on my high end pc system, I can safely say that X rebirth gives a revolting feeling of being let down by the game maker. For years, Egosoft has been making the X series. I've been trying to play them, and expected the latest to be no different. Having said this, I certainly didn't expect it to be this broken. And so, I can only agree to the numerous harsh critics about not only the technicalities and mechanics being flawed in the game where one cannot do much at all with the state of the game. It's really not a game anymore, but some parts here and there, attached together by fragile coding without proper testings on high end systems. You wonder what a company like Egosoft put into a 7 years plan to make X rebirth to the state it is at release is beyond words. To rely and exploit solely on the modding community to save their own franchise is appalling and truly demeaning. There is really no excuse for this sort of base behavior. An existing ethic committee should be enforcing laws to prevent this from happening just as much as they have decided to prevent piracy. 4 points for bringing a broken game to the table and -3 points for exploiting the modding community to save their "dignity" Expand
  39. Nov 16, 2013
    1
    This game is unfinished and painful to play. I am incredibly gutted I paid £40 for it. I am waiting for a refund under UK's Distance Selling Regulation
  40. Nov 16, 2013
    1
    First, my background, very briefly, so you know where I'm coming from: I have about 300 hours in X3: Terran Conflict, and probably that many in X2: The Threat, before that. X2 to X3 was magnificent; more beautiful, bigger, everything you could want.

    X Rebirth is absolutely beautiful, on the surface- not counting the character models. Ships and stations are intricately detailed (from the
    First, my background, very briefly, so you know where I'm coming from: I have about 300 hours in X3: Terran Conflict, and probably that many in X2: The Threat, before that. X2 to X3 was magnificent; more beautiful, bigger, everything you could want.

    X Rebirth is absolutely beautiful, on the surface- not counting the character models. Ships and stations are intricately detailed (from the outside) and beautifully (if pointlessly) animated. A first for X games, your own ship has a detailed interior, and you can even "stand up" to walk around in the rear compartment. (Though not around the and nothing in the ship is interactive in the slightest.)

    That's about everything positive about this game. The actual user interface is awful; there's no hotkey support, and there isn't even a key to target enemies- you have to do it all with the mouse (and how you'd manage with a gamepad or joystick, I have no idea.)

    You're forced to land on stations and walk around the station interface (where graphics performance is much worse than out in space, surprisingly given how small these and sparse these interiors are) and "talk" to people, which involves engaging in a mini-game to perform "smalltalk" (the mini-game, at least at the beginning of the game, is laughably easy). In X3, this was handled invisibly; you had the impression of being at the helm of a major trading corporation, as you grew more powerful, dealing personally only with things like having a new station built, rather than hiring individuals to crew the ships in your fleet.

    Speaking of mini-games, there are other ones, as well- travel between sectors is a mini-game of switching "lanes" to increase your speed; using your ship's long range sensors is a mini-game of holding down 'R' just until a sound reaches a certain point; even interacting with stations involves a mini-game of (a) literally searching it for somewhere to land before awkwardly trying to double-click on an icon, and then click again to land; and (b) searching for "info nodes" that somehow add up to you getting a station discount (which involves flying circles and circles around the station looking for modules.)

    The minigames add nothing other than annoyance to a game that already started as a disappointment; advertised as though it were X4, when in reality is' beautiful but unpleasant knockoff on the franchise.

    By and large, the issues aren't bugs (although there are tons of those); they're conscious design decisions. The developers don't like autopilot, so there's no autopilot present, unlike previous games; the developers decided a detailed walkable interior was more important than being able to directly command a variety of ships, so you only ever get to fly the one ship.

    Overall, don't buy. If you're a fan of previous X games, you'll just be frustrated and disappointed. If you're a fan of hardcore space sims, you're looking in way the wrong place. If you're a fan of economy sims, this doesn't have what you want.
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  41. Nov 18, 2013
    1
    Rebirth is so buggy it is literally unplayable. NPCs and objectives disappear randomly and the interface stops responding in every game I have played. Furthermore there are really poor design decisions too, like the lack of support for joysticks (in a PC space sim game? Really??), uninspired station layout, and how you have to use your crew for every task
  42. Nov 23, 2013
    1
    So where to start? This is so bad i don´t know where to start.
    Here the only good point I found:
    Grafics in Space are awesome.
    Here are the bad points I found:
    Only one ship to steer directly
    Space Stations can only be build at given locations
    Aweful npc-grafics inside of stations
    Many bugs and crashes
    Trade not functioning.
    Ach it it´s
  43. May 19, 2014
    1
    Where can i start,The game has so many problems,If anyone played X3 TC,you would know that it was a proper pc game,with X rebirth it was defo designed for Xbox and PS3,The graphics are good but the preformance is terrible and i do have a fast machine.Saying that the new beta patch adds alot of things but still it is a turd.Never ever again will i pre-order a game.I bought the CE of theWhere can i start,The game has so many problems,If anyone played X3 TC,you would know that it was a proper pc game,with X rebirth it was defo designed for Xbox and PS3,The graphics are good but the preformance is terrible and i do have a fast machine.Saying that the new beta patch adds alot of things but still it is a turd.Never ever again will i pre-order a game.I bought the CE of the game for 65 euro and i should have just thrown that money in the fire.Guys take my advise stay away from X rebirth,Maybe in a year or so it might be a small bit better. Expand
  44. Nov 19, 2013
    1
    Buggy, Horrid animations, pointless first person walking around, bad level design, laggy/unoptimised, the list goes on... Dont buy it if your on the fence, torrent it and see for yourself the utter fail that is X:Rebirth.
  45. Nov 25, 2013
    1
    A tragedy of grand proportions, it gets 1 point for potential, and that's the tragedy of it, the potential this game has is through the roof, but it's been wasted by the game's terrible launch state.
  46. May 22, 2014
    1
    Bought and played after patch 2.0. I really want to believe there's a good game here, but there isn't. The entire game feels as though the developers had the best of intentions with the mechanics and game play, but then never actually ended up playing the game they made, or spending time in UX feedback. The game plays extremely clumsy and is riddled with bugs and poor gameplay experience.Bought and played after patch 2.0. I really want to believe there's a good game here, but there isn't. The entire game feels as though the developers had the best of intentions with the mechanics and game play, but then never actually ended up playing the game they made, or spending time in UX feedback. The game plays extremely clumsy and is riddled with bugs and poor gameplay experience. As you play through the campaign, you'll have to have Google open next to you, because you'll encounter all sorts of roadblocks or spend a lot of time banging your head against the wall as you ponder why on Earth this was made this way. There's no good answer, only that they probably shipped an incomplete game.

    I was really hoping for a good space game, but this isn't it. And now i'm very disappointed.
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  47. Nov 15, 2013
    1
    I came to say I told you so, a game that will be $5 in no time at all after this buggy and flawed release. If we don't stop it with bad scores and with our wallets they will keep doing this to us. It's only gotten worse over the years. Surely you have noticed it also. The game was already boringing the way you placed stations and built ships before but now they have made it take evenI came to say I told you so, a game that will be $5 in no time at all after this buggy and flawed release. If we don't stop it with bad scores and with our wallets they will keep doing this to us. It's only gotten worse over the years. Surely you have noticed it also. The game was already boringing the way you placed stations and built ships before but now they have made it take even longer with these stupid module systems. The ai needs more help than the cosmetics or the game mechanics......as usual for these games. Expand
  48. Dec 4, 2013
    1
    Having played the X series a lot and really enjoyed them, this seems to have taken what was a really enjoyable game, chewed it up and crapped out a heap of awful. I have given the game about 5 hours, which may not be enough but from what I thought was going to be an amazing reimagining of a great franchise, but unfortunately not.

    The FPS part, completely not needed, the navigation
    Having played the X series a lot and really enjoyed them, this seems to have taken what was a really enjoyable game, chewed it up and crapped out a heap of awful. I have given the game about 5 hours, which may not be enough but from what I thought was going to be an amazing reimagining of a great franchise, but unfortunately not.

    The FPS part, completely not needed, the navigation awful, and the drafting other vehicles in the space lanes.... FTW is this need for speed space?

    Back to the drawing board, play some Elite and then try again Deep Silver, this should never have left the brainstorming session let alone be a released game
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  49. Mar 20, 2014
    1
    "Simply Trash"
    That statement best describes X-Rebirth. Long story short: They took most features from the previous games that fans loved, gutted them, and tried to automate or simplify everything in a catastrophic mess. Some 10/10 reviews on here say it's only a vocal minority that dislike the game. This is a load of **** as if you check the Steamgraph data on it, you'll find that
    "Simply Trash"
    That statement best describes X-Rebirth. Long story short: They took most features from the previous games that fans loved, gutted them, and tried to automate or simplify everything in a catastrophic mess. Some 10/10 reviews on here say it's only a vocal minority that dislike the game. This is a load of **** as if you check the Steamgraph data on it, you'll find that literally 0 people have played the game for months. If Rebirth was so great as these reviewers say, then people would still be plugging hundreds of hours into it.
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  50. Nov 15, 2013
    1
    Not completely bad... but far from what I expected. The graphics are quite bad, especially the character models. One would think they'd put some more focus on the characters you'll spend much time with on the ship, they look completely awful compared to other games today, even Half-Life 2 has much better characters, and don't even get me started on the character animations... Movement inNot completely bad... but far from what I expected. The graphics are quite bad, especially the character models. One would think they'd put some more focus on the characters you'll spend much time with on the ship, they look completely awful compared to other games today, even Half-Life 2 has much better characters, and don't even get me started on the character animations... Movement in FPS mode is also bad, it feels like you're running at max speed everywhere, and the controls just don't seem to keep up with your insane movement speed.

    I can't understand why there's no joystick support for this game, the mouse controls are sluggish and feel like a bad port from consoles, which is ironic when you realize that this is a PC exclusive game.

    Combat is also completely weird, it took me ages to figure out how to kill two simple drones in the very beginning of the game. Getting killed that early in the game just felt frustrating.

    I haven't even bothered to start exploring the economics of the game, for me this just feels like a complete waste of €50. Stay away, at least until they're released some MAJOR patches to fix what feels like an unfinished game.
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  51. Nov 16, 2013
    1
    So sick of companies releasing games that have NOT been tested EVER. STAY CLEAR of this now broken series... you deserve to FAIL EGOSOFT for you poor excuse for a dumbed down console retard game
  52. Nov 20, 2013
    1
    This game is a complete disaster, well beyond repair. Its not about bugs or framerate but more about design errors.

    The UI is absolutely terrible, it does not display any useful informations, you can not zoom out, no external view of your ship, apparently we re in the future, have space ships but we have to fly near an object to see if there is any trade available ??? We have the
    This game is a complete disaster, well beyond repair. Its not about bugs or framerate but more about design errors.

    The UI is absolutely terrible, it does not display any useful informations, you can not zoom out, no external view of your ship, apparently we re in the future, have space ships but we have to fly near an object to see if there is any trade available ???

    We have the cokpit view all the time, so its really difficult to see what s going on around the ship, no targetting system, the cokpit offers no interesting information its a complete mess.

    Avoid at all costs
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  53. Nov 21, 2013
    1
    A Failure of the highest order. I've been a fan of the X series for a long time. I'm used to buggy releases from Egosoft so I would be willing to overlooks bugs to a certain extent if there was a promise of a good game underneath. There isn't. Bugs, and there a tons and tons of them, to the point where there is an entire community built around supplying save games to people that getA Failure of the highest order. I've been a fan of the X series for a long time. I'm used to buggy releases from Egosoft so I would be willing to overlooks bugs to a certain extent if there was a promise of a good game underneath. There isn't. Bugs, and there a tons and tons of them, to the point where there is an entire community built around supplying save games to people that get corrupted saves, are just the tip of the iceberg. This game is plagued by horrible design decisions that go right down to its core. Despite repeated assurances to the contrary, this game was stripped of much of the depth and complexity that made the earlier X games great. This was clearly done in an effort to make the game more accessible to potential newcomers (earlier X games were well known for their brutal learning curve). Unfortunately they completely failed to make the game more accessible. The terrible "plot" is essentially a really long tutorial. Unfortunately it is so terrible and badly presented with missing prompts, straight up wrong prompts, and instructions that, if followed, can often leave you stuck and unable to continue the game, that it would be easier to learn the game had they simply dropped you off somewhere with no instructions whatsoever and let you figure everything out entirely on your own.

    The UI is one of the very worst I have ever seen in any game of any type. Despite the claims that this game wasn't being made with consoles in mind, it clearly was. The proof is in the pudding. The UI and control scheme is clearly designed with a gamepad in mind. A gamepad is a poor input choice for a hardcore space sim with any level of complexity. In order to get a space sim to work on a gamepad entirely you need to strip many features out of the game (they did) and force everything to be done through layers of menus (they did). Even with all these concessions and even when using a gamepad, the menus are so counterintuitive and jumbled up that it's painful to do anything in the game, even the most basic things. Hotkey support is missing for the majority of functions for m&kb, while many functions simply don't exist (For example, there's no target nearest enemy key... at all. How the do you not have a target nearest enemy key?). Flightstick support is straight up broken, it doesn't even recognize all the axes correctly.

    The game constantly forces you to leave your ship and enter stations. Station interiors are pretty piss poor looking, worse yet there are maybe 2 or 3 different layouts total. Every station interior is an exact copy of one of these 2 or 3 layouts, right down to the placement of crates, which you can rob right in front of their presumed owners as if you were in an old school JRPG. Character models and animations look like something out of Morrowind (definitely not a compliment), none of the characters have any personality whatsoever, and the voice acting is laughably bad. There is literally nothing to be gained by including the station interiors. Their only function is to make everything in the game more tedious (you have to do all your trades and hires face to face, thus you have to go through this process again and again and again).

    Fleet commands are basically nonexistent (have fun leading a massive fleet into battle with basically no fleet commands). Trading automation doesn't exist and you have to babysit each of your freighters every step of the way (try building a trading empire with 30 or 40 freighters when you have to walk each of them through every single step of buying, travelling to another place, and selling, every single time). You can build stations but only in predetermined locations.

    The game is a mess and a farce. Egosoft have been good in the past about fixing bugs and supporting their games for long periods of time, plus the modding community is great. I'm not sure if Egosoft and the modding community can save this game, it's that broken that deep down to its core.

    Egosoft managed to not only make the game even less appealing to potential new customers, but also completely alienate their existing loyal customer base, most of which will likely be loyal customers of theirs no longer. It's a real shame because they made great space sims in the past. I'm not sure how they recover from this, or if they even can.
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  54. Nov 16, 2013
    1
    Before I begin, permit me to clarify where I stand on X games: though I owned and played a small amount of X3 and its expansions, I have never really been an X series gamer, as I've never been able to really 'get into' the games due to their lack of new-player support, steep learning curves and sub-optimal UIs. I did, however, appreciate the great depth, level of control and complexity ofBefore I begin, permit me to clarify where I stand on X games: though I owned and played a small amount of X3 and its expansions, I have never really been an X series gamer, as I've never been able to really 'get into' the games due to their lack of new-player support, steep learning curves and sub-optimal UIs. I did, however, appreciate the great depth, level of control and complexity of X3's universe, surely the selling points of the X brand. I write with 8 hours of gameplay experience so far; I have been very patient with using the functions to see how their usage unfolds.

    X Rebirth set out with numerous objectives. First and foremost, to revitalise the X series with a new, modern version of the game that built on the existing success with new graphics, better accessibility and general additions and enhancements to the gameplay. Sadly, they have failed on all of these counts save two: the game is, indeed, beautiful, and it is more accessible. Alarm bells should no doubt have been ringing when the download size for this game was smaller than Albion Prelude's size alone, despite having newer, larger art resources for the better graphics...

    Sadly, the price that has apparently been paid for a marginally better campaign and tutorial (and I do mean marginally) is the actual flesh and bones of the X series.

    Let's start with the most obvious restriction in game functionality: ships and piloting. Its predecessor, X3, allowed you to pilot any ship from a small fighter up to a huge naval battlecarrier. In contrast X Rebirth has fallen to new lows you have one 'special' starter ship, and this is all you can and will ever be able to pilot, DLC plans notwithstanding. Every other ship you own is limited solely to being given orders over a clunky wheel-menu that seems almost like it was designed for a console controller. There is an 'order queuing' system, yes, but there is no menu for visualising and controlling the orders of your fleets, so it's your best guess from what you've assigned them with your wheel menu.

    Of course you have a 3D If only having 1 possible ship is the price that must be paid for a 3D then I don't personally think it was worth it particularly as you cannot even free-look around this (let alone walk around it) outside of the entering-ship animation... This is a double insult to the notion of having a 3D as not only does it mean it's largely a gimmick, but in space combat (and in general) you cannot look in a different direction without turning your entire ship. And you need to, because your art restricts your field of view.

    On the topic of the come the menus. Sadly, these have achieved something thought previously impossible: they are actually more clunky and harder to use than even X3's menus were. And even if the menus weren't painful to navigate due to the need to use console/gamepad-esque forward and back buttons to navigate, they're built into swinging your entire camera around to a pretty, but time-wasting 'centre console' in your 3D which means you cannot quickly check and close the menus or your map (as there is no minimap and no radar anymore...), but rather have to spend what seems like an eternity either way, as your ship auto-stops, to check your flashy centre console.

    SETA is gone and we're told by a developer today that we don't need it, due to the built-in magical boost ability (that only your one pilotable ship has) and the new hyperspace highways. This is not the case, because guess what your one pilotable ship has *no cargo capacity*, and cannot be upgraded to have any. All trading is performed by separately owned freighters, which have to crawl to where you have just tried to directly by goods in order to process the transaction which means waits of 20 minutes and more, regardless of highways with no time compression. By the way, there's no autopilot, and the 'highways' function much like the old gates, connecting 'zones' which are practically small sectors, so you have to actually manually steer your ship changing highways by crossing zones for as many jumps as you need to make to get to your destination.

    It's quite hard to phrase just what has been lost in terms of ship variety and control, and the lack of proper in-game menus to control the potential complexity of the game. In return, we've got the ability to get out and 'walk around' in stations and ships which are, as it turns out, copy-and-paste clones of each other, with identical-looking NPCs sitting or standing in exactly the same room and positions on every station, abysmally voice-acted and with no real dialogue. The interior of every freighter and capital ship is equally an identical copy-paste SMALL 'cargo bay' no fancy corridors or bridges, guys.

    It has to be asked if they sacrificed so much control and detail to free up resources to make gimmicks like the and so-called 'interiors', why are these so poor?
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  55. May 23, 2014
    1
    X-Rebirth. What a disaster. Where did it all go wrong? Who mistook innovation for bad game mechanics? Who thought it was a good idea to require you to land on stations and have to waste time hunting for dull npc's to engage with them in small-talk mini-games just so you can get a leg-up on getting good deals? I never pre-ordered X-Rebirth or bought it due to the bad vibe that I wasX-Rebirth. What a disaster. Where did it all go wrong? Who mistook innovation for bad game mechanics? Who thought it was a good idea to require you to land on stations and have to waste time hunting for dull npc's to engage with them in small-talk mini-games just so you can get a leg-up on getting good deals? I never pre-ordered X-Rebirth or bought it due to the bad vibe that I was getting. I have played it extensively however recently on a friends computer and I have to say that all the negative reviews are generally spot-on. Does make me consider the mental health (or agenda) of any reviewer who can honestly give this game a rating above a 5...

    X-Rebirth was suppose to dress a lot of the issues present in the past series. So lets have a look at them.

    Interface: Did they address it? No! They've actually made it worse! What were they thinking? It also feels like it isn't even complete. There is no mission board so your left hunting, literally, for mission icons on stations to just pick up a job.

    AI Pathfinding/Auto-pilot: Even with the 2.0 patch lately, the AI is still horrendous and simplified compared to the previous game.

    Map Size: I've often read on the forums of a poor defense argument when it comes to the map size. Some will say that while there is less sectors (only 4) they are a LOT bigger than your average sector. True. But an easy rebuttal is that if you combine just 8-10 sectors from the previous game you would come up with one whole sector, and considering the previous game had around 199 sectors, yeah... See my point? 4x10 is just 40 sectors! Course I've not gotten my measuring tape out but it's quite obvious that the map has been downsized. I'd imagine that will increase later on with paid DLC, O YAY!... (Sarcasm)

    Graphics: Again, another area in game development that has suffered, strangely enough. You'd imagine this would be an area of development that would have improved, but no! The shaders, while the 2.0 patch has improved them slightly, are still poor. Station interiors are horrendous. NPC's still look like plastic dolls. Stations themselves look like their made out of shiny plastic and the ship designs are, well, crap...

    Player Mechanics: Ah yes, a topic that has been discussed to death on the forums prior and post release. Egosoft did their best in trying to PR this disaster in stating that the restriction on player ships would no way hamper gameplay, instead, we would have drones to make up for it! Err... Yay? Egosoft made some excuses, prior to release, that such a limitation was there because THEY decided that it be more fun that way. That's right, they figured it wasn't fun to fly other ships and instead more fun to fly just the one! Yes, Bernd did state as such on the forums. Now we know they were just trying to coddle us.

    With the arrival of the 2.0 patch, or as I call it, X-Rebirth 1.00, there has been some bug fixing, interface improvements and general across the board touch-ups. But, regardless of any future 3.0, 4.0, 5.0 patches, I can't see them fixing the core of the game which is a shoddy mess of design. No matter how many patches/dlc is released, X-Rebirth will still be X-Rebirth at the end of the day, and that's a bad thing.

    I love the X-Series. X3TC is by far my favorite (along with some mods) so I had high hopes for X-Rebirth despite my misgivings about the 1-ship deal. Unfortunately X-Rebirth is one of those rare games in which there is nothing in it that I can honestly say I like. That's an achievement for someone like myself who loved the series.
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  56. Nov 17, 2013
    1
    I've been playing the X franchise since early 2005 (essentially X3 Reunion on through to present). I'm trying to figure out just where to begin this review because I have so many issues with what this game represents.

    First, the marquee feature of 1st Person navigation through stations and your ship falls well short of what it should have been given the 7+ year development cycle. The
    I've been playing the X franchise since early 2005 (essentially X3 Reunion on through to present). I'm trying to figure out just where to begin this review because I have so many issues with what this game represents.

    First, the marquee feature of 1st Person navigation through stations and your ship falls well short of what it should have been given the 7+ year development cycle. The stations are copy and paste, and essentially nothing more than a series of circular corridors. A feature that should have been left on the cutting room floor as it doesn't add to the immersion, it detracts from it by having jerky movement, poor framerate, and terrible NPC interactions. Oh, and Morrowind called, they want their NPC models back. Yes they are that bad, and yes they do detract from gameplay immersion because every time I look at them I am repulsed.

    Second, I tried to be OK with the idea of only ever piloting a single ship, and it might have been acceptable, but the way the is laid out, the lack of a 3rd person perspective, and the intrusion of the UI into the field of view makes this prospect simply unacceptable. Half the time I'm flying around stations I'm bumping into other ships and objects because I can't determine where the corners of my ship are (it's a really big ship compared to your view).

    Third, the interface with the game has been completely "revamped" from the X3 days. I held the X3 user interface as nearly the worst UI in gaming second only to EVE ONLINE. Yet somehow Egosoft managed to spend 7 years screwing it up even further. There is a small, slow, convoluted contextual radial menu for every interaction in the game. You end up 3-7 layers deep in radial menu decisions by the time you reach the action you want only to hear from an NPC "What do you think I am, a portable map vendor?" Thanks.

    Also, essentially every shortcut key for every interaction in the game that actually did carry over from X3 has been removed. There's no "target nearest enemy", no "target target's target", no "view enemy camera". For those keeping score at home, X-Wing on MS-DOS had that functionality in the early 90s.

    The map system for navigating your way around the galaxy has also been replaced. It went from a handy tile-based map in X3 to a strange "heat map" of information that isn't really legible.

    I could go on about how docking with stations requires you to fly right up to the doc port and double click on them, or how firing missiles is now the "R" key instead of space or a mouse button, or how there's no autopilot, but I think you've got the drift by now.

    Because the quality standard is so incredibly low from Egosoft on this product, I cannot bring myself to give it anything higher than a "1" for a score. I see there are some people out there that like the game, and I can only surmise they are fooling themselves, or they played a different game. Or they thing 10 is the worst possible score.

    I'm an active fan and player of the prior X games (over 480 hours played on X3 and it's add-ons). But this game I'll be requesting a refund on. It's not done and the plan I see from Egosoft on what comes next should have been part of the initial release (read the first post on their forums on the website to get a good idea of what's wrong with the game in their own words).

    Unfortunately most of the items I have cited are design decisions, and they probably won't reverse themselves, so I don't see a place for me in this game at this time, which really saddens me.

    I hope you learn a lot from this process Egosoft, and I really mean that, no smugness here. I really wanted to sink another 500 hours into this game, but at this time, I don't think I'll spend another 5 minutes in it.

    Egosoft Forum user: Classic Style
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  57. Nov 20, 2013
    1
    Sometimes it is better to cancel production of a product when it clearly isn't going to go well, rather than releasing a terrible game, and earning the wrath of long-time fans. X Rebirth is a victim of the success of the past X games, and the fan expectations that come with it. Fans wanted an improved version of the past game...an evolution of the X franchise. They got a step backSometimes it is better to cancel production of a product when it clearly isn't going to go well, rather than releasing a terrible game, and earning the wrath of long-time fans. X Rebirth is a victim of the success of the past X games, and the fan expectations that come with it. Fans wanted an improved version of the past game...an evolution of the X franchise. They got a step back instead, and it feels glaring. Rather than expand on the depth of the previous games, X Rebirth strips away much of the good, and replaces it with the mediocre. Things in need of improvement (e.g. ship controls) are barely touched, while technical issues abound. An unfinished product at best, a half-hearted product in reality. One feels that the developers simply counted on pre orders and early adopters to make one final cash in on the X name, before slinking off into obscurity with their ill-gotten loot. There will probably not be any more X games after this, the goodwill having been squandered. Expand
  58. Nov 15, 2013
    1
    I wanted to like but I can't. The "streamlining" disease spreads.

    I can ignore the poor voiceovers and lip sync, the poor and ugly character meshes, the irrelevant lifeless walking in stations only there to check a box on the specs (no, you can't do walking in stations without proper assets egosoft), the horribad performance, the bad UI and its stuttering... but the rest of the game,
    I wanted to like but I can't. The "streamlining" disease spreads.

    I can ignore the poor voiceovers and lip sync, the poor and ugly character meshes, the irrelevant lifeless walking in stations only there to check a box on the specs (no, you can't do walking in stations without proper assets egosoft), the horribad performance, the bad UI and its stuttering... but the rest of the game, the core of the game, that is just not there. There isn't even a radar! (and no, despite what the dev said the game isn't better without it) There may be lots of little ships flying around and stuff, yet the world seems lifeless, and missions are heavily scripted. I accepted a 'protect the station', and attackers arrived immediately. and couldn't even intercept them away from the station. What kind of living world is that? They limit you to one ship. Ok. No radar. Oook. But then you can't move your camera around even from inside the the one that hides half of your screen... and don't get me started on the fly around station icons minigame..

    If this has been in development so many years why does it feel like a 2 indie guys few weeks rush in assets, game mechanics and code? Who on Earth did you make this game for? It was certainly not for space sim fans.
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  59. Nov 26, 2013
    1
    I was pretty hyped up for this game, and guess what I got?
    A bag of half-completed ****
    Frame rate, 0.
    Gameplay, about as good as Ride to Hell: Retribution.
    UI, just plain terrible.

    But the soundtrack ain't half bad.
  60. Nov 15, 2013
    1
    Game crashes periodically. Poor graphics. Not optimized. In the BF4 with Ultra settings at 1920px I have 120 45 FPS but in this I have only 15 30 FPS, not good at all. Jump gates now is silly arcade game. No cameras. No free look. Map can not be scrolled and zoomed. HUD design and information terrible. 25 dollar wastage.
  61. Nov 15, 2013
    1
    I`m really into space games. Was waiting a non indie project to be cool and good looking, but what i get? Horrible optimisation, only 1 ship to fly, horrible looking npcs,
    i can run bf4 on high, but this 10-15 fps.
  62. Nov 15, 2013
    1
    Game has too many bugs to be considered for proper release. Controlling your own ship is easy enough, but the obtuse menu structure and "conversations" to be had with your employees make it next to impossible to actually achieve anything. Be prepared to spam the quicksave button as well, played for a few hours and crashed multiple times with a "Extreme UX error". The tutorial isGame has too many bugs to be considered for proper release. Controlling your own ship is easy enough, but the obtuse menu structure and "conversations" to be had with your employees make it next to impossible to actually achieve anything. Be prepared to spam the quicksave button as well, played for a few hours and crashed multiple times with a "Extreme UX error". The tutorial is garbage, no way to review the mission logs, no autopilot, no way to directly control other ships, no fun. The developer lost the soul of X3 by taking out the grittiness of directing an armada of ships and replaced it will a bloom-riddled series of mini-games.

    Save your money, this game isn't a good value at half the price right now. Hopefully they get the user interface in order and work out the kinks.
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  63. Nov 15, 2013
    1
    people rating this a 10? get some standards. Played all the x games and truly X Rebirth is horrible. 7 years of development for this? what the hell were they doing? Pc gamers have the best controllers available, keyboard and mouse, joysticks, hotas, etc and you design an entire game around a console controller? Complexity? only a console owner would find this complex. Criminal.people rating this a 10? get some standards. Played all the x games and truly X Rebirth is horrible. 7 years of development for this? what the hell were they doing? Pc gamers have the best controllers available, keyboard and mouse, joysticks, hotas, etc and you design an entire game around a console controller? Complexity? only a console owner would find this complex. Criminal. I'll give this game a 1 for trying to release something for the PC. Expand
  64. Nov 15, 2013
    1
    Really....REALLLYY!! ....this cant be the game I've been waiting years for. All they had to do was improve on what they already had, but this a monstrosity of a game. All the things that made the early games great have been stripped...I absolutely hate it.

    The first person sections are un-needed and are grotesque in their simplicity...the models are terrible by the way, every where you
    Really....REALLLYY!! ....this cant be the game I've been waiting years for. All they had to do was improve on what they already had, but this a monstrosity of a game. All the things that made the early games great have been stripped...I absolutely hate it.

    The first person sections are un-needed and are grotesque in their simplicity...the models are terrible by the way, every where you looks is a horrible cropped haired woman with a face like a smacked arse.

    I cant believe I paid £40 for this, I feel betrayed.
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  65. Nov 15, 2013
    1
    Very poor indeed on PC. The game does NOT support a joystick even though the manual says it does, graphics are cartoon-ish and the HUD is less then helpful with no options for numeric feedback. I also found the HUD cluttered and unclear and the mouse is over sensitive.

    Maybe it will be better if it gets patched but for the time being save your money. I find it unacceptable that this
    Very poor indeed on PC. The game does NOT support a joystick even though the manual says it does, graphics are cartoon-ish and the HUD is less then helpful with no options for numeric feedback. I also found the HUD cluttered and unclear and the mouse is over sensitive.

    Maybe it will be better if it gets patched but for the time being save your money. I find it unacceptable that this game is being charged at nearly £40 sterling for the state it's in, had it been say £20 I wouldn't be so upset.

    I've played all the X games but this one really isn't fit for purpose at present
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  66. Nov 15, 2013
    1
    What a disappointment. I have waited and waited for the release of the game. Game is unplayable, too many bugs, graphics look like a 2006 game. No multiplayer. Do not spend your money on this game at least not yet.
  67. Nov 15, 2013
    1
    feels like an underfunded crowd project. 22fps avg. with a GF590GTX/core i7 setup and reduced details, npc's lost their voice...freezes very often and finally just crashes. perkiness or ridiculous, not sure yet...gfx is at level 2008, esp. the modelling of npc's and platforms. think i've to pay 100€ overall, before i can bear this, 50 for the pure download and 50 to get drunk
  68. Nov 15, 2013
    1
    Just to add to all above negative reviews if you are X noob like me and was hoping that is will allow you to get into great universe that X-series was please look somewhere else. This is not the game you were looking for either.
  69. Nov 15, 2013
    1
    After playing this game for several hours on PC I was disappointed in the character models, the UI is terrible and the graphics are overall dated. The tutorial in campaign mode is sparse and I found myself looking up the keybindings in the control settings just to find out how to do things. The menu system is vague and it takes time to hunt down where certain actions are buried within.After playing this game for several hours on PC I was disappointed in the character models, the UI is terrible and the graphics are overall dated. The tutorial in campaign mode is sparse and I found myself looking up the keybindings in the control settings just to find out how to do things. The menu system is vague and it takes time to hunt down where certain actions are buried within. Docking at space stations and your ship is like entering a small instance and is uninspiring seeing the same graphics with the same objects in different places. This is my first X space sim to play and honestly i'm pissed for blowing $50 and never again will buy a game without checking reviews first. Yes I've only tried the game for several hours but I have no incentive to see if it gets better. Expand
  70. Nov 15, 2013
    1
    What do I say? The trailer made it look amazing. All the reviews had nothing negative or constructive to say. I have to wonder if these people were paid. It's buggy, unfinished and a lousy port of a console game. Frankly even if this gets launched on consoles it will flop there also. There are some good concepts, With some updates and work this game could be redeemed but right now It wasWhat do I say? The trailer made it look amazing. All the reviews had nothing negative or constructive to say. I have to wonder if these people were paid. It's buggy, unfinished and a lousy port of a console game. Frankly even if this gets launched on consoles it will flop there also. There are some good concepts, With some updates and work this game could be redeemed but right now It was no way fit for launch. 3rd game I have waited for a purchased recently in which the game was very very different from the trailer. Genuinely considering applying my consumer rights and trying to get a refund. Its a sad state of affairs considering I used adore this series.

    It saddens me. This game shows that the loyal fans who supported it simply aren't considered. This is a game designed for a console rather than a PC. We who supported this series are now forgotten.

    Things I would suggest that may redeem this.
    -HD Textures
    -Improved character models, voice acting. Some characters look like they are suffering with an ageing disease.
    -Expanded stations, Give us a more realistic feeling of a large galactic station. Same for docking with ships. Have more happening around the player give a sense of activity.
    -Re designed Menu's the current ones feel like that are akin to radial menu's on console games.
    -Optimisation, either through Nvidia Experience or Egosoft performing it themselves.
    -A 3rd person view in the Station sections. While these are unnecessary It could add an interesting avenue for game play. E.g Leading a boarding team to take over an enemy ship or raid a station.
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  71. Nov 15, 2013
    1
    You are going to waste your money the 10/10 people are ABSOLUTLY lying to you. They WANT you to make the SAME mistake WE all made SAVE YOUR MONEY!!!!! If you bought this game DESPITE our advise you DERSERVE it HAPPY GAMING!
  72. Nov 15, 2013
    1
    The best part of Rebirth is certainly being able to see the potential of the game, but unfortunately the worst is seeing that potential hasn't been fulfilled. Being able to see what could have been, makes the game's short comings oh-so-clear as if against a backdrop of expectation. The interaction on board your ship is momentarily a pleasant reminder of Mass Effect, but due to the graphicsThe best part of Rebirth is certainly being able to see the potential of the game, but unfortunately the worst is seeing that potential hasn't been fulfilled. Being able to see what could have been, makes the game's short comings oh-so-clear as if against a backdrop of expectation. The interaction on board your ship is momentarily a pleasant reminder of Mass Effect, but due to the graphics quality and limited world interaction, the visuals feel flat and useless. This goes for space stations, too, where interaction is limited and looting chests like a Link from Legend of Zelda game (great series, no offense intended) cheapens the games commitment to providing a fulfilling space simulation that has been the highlight of previous X series games. Add clunky UI and, unfortunately, the immersion just isn't there. Also, with the current game breaking bugs which are being addressed by the company it's difficult to expect the many sand box elements that have defined the genre will save the game from it's current disappointing condition. Keep an eye on the game, but buying it now will leave you wishing Rebirth wasn't born at all. Expand
  73. Nov 16, 2013
    1
    The game has a good atmosphere and a nice looking universe. Otherwise X Rebirth is a HUGE step backwards compared to other X games.

    It is an extremely buggy realease and feels like a paid beta-version. Most of the ingame-functions don't work properly, UI is horrible and clunky to handle (especially if you're used to the UI of the other X-titles), you can only fly one single ship ever,
    The game has a good atmosphere and a nice looking universe. Otherwise X Rebirth is a HUGE step backwards compared to other X games.

    It is an extremely buggy realease and feels like a paid beta-version. Most of the ingame-functions don't work properly, UI is horrible and clunky to handle (especially if you're used to the UI of the other X-titles), you can only fly one single ship ever, bad performance on good machines (I get 5-10 FPS most of the times on an i7 3.4GHz, GTX570), etc.

    The voice-acting is extremely poor, like they used programmers to narrate the text 1:1 from a script. Additionally voice isn't even synched to lips many times.

    To charge 50€ for this and call it a successor of the X-series is an insult and joke to all the X-fans. It is unbelievable that Egosoft let this game pass Quality testing.
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  74. Nov 16, 2013
    1
    Everything starting from the user interface to game design is horrible. Just a set of incoherent and bugged systems. Don't know if developers will fix all that, according to scale of the disaster, but at the moment it is completely unplayable for me.
  75. Nov 16, 2013
    1
    Summary:
    In making the game accessible to the more arcade style player while trying to cater for the guys who made the x series so popular they have inadvertently broken the game as a whole.
    Overall it feels like a console port (and a bad one) of a game that is simply unfinished, I would hazard a guess that in the seven years of development they tried to do to much, had poor direction
    Summary:
    In making the game accessible to the more arcade style player while trying to cater for the guys who made the x series so popular they have inadvertently broken the game as a whole.

    Overall it feels like a console port (and a bad one) of a game that is simply unfinished, I would hazard a guess that in the seven years of development they tried to do to much, had poor direction and got overtaken technically by out of the box game engines, as such they decided to stop development patch it up and release it to try and get some of their money back (or get mod monkeys to do their leg work).

    I am still trying to work out just what the game is within this sandbox.. will let you know if I find out.

    Positives:
    - Crew: More detailed crew stats are a good idea.
    - Targeting components: Being able to target individual cap ship/station components was something missing from x3.
    - Component Customisation: Individual station/ship components nice little idea (though not well implemented).
    - Universe: Lots more going on (possibly a negative).
    - Accessibility: Improved for the console type player in some ways, who will probably enjoy the game until they hit something that was tailored for the strategy gamer.

    Negatives:
    - Navigation: Removal of the Autopilot is a dreadful idea.. to dock you have to find the right icon on a huge station (from many icons) and fly close to it then try and click on it (maybe just me but takes 10-20 tries to get the tiny dock menu option to show) to fly to any place you have to manually fly there (even if its 20 sectors away through the one way systems they have implemented) through a series of one way highways (each with its little mini game).
    - UI: The UI is supposed to be easier but in fact its far worse (at least I could read the options in x3) the game almost pauses you and swivels (away from space view) to a separate deep menu system that is pain to navigate.
    - Context menu system: Unresponsive menus (with a tiny font.. hell didn't even realise I had a menu open until I stumbled on it), no right click on objects (stations, items, ships etc) detract from the overall environment.
    - View: Fixed static view (with no mouse look), simplified to the level of silly, takes up 1/3 of the screen (making seeing and following targets a pain), miserable setting (same through game as you can't change ship) and removal of external view is also a bad idea.
    - Fleet management: Not happy with the console interface at all.
    - The ship: A single albeit upgrade-able ship removes a large chunk of the fun I had from the rest of the x series, e.g. choosing the right vessel for the job, trying new ships, piloting capital ships,
    - Map: A key component to any space game (due to the nature of space) is the map, this is one feature that you simply can't live without in any space game and in this game its dreadful, unreadable and poorly implemented.
    - Interiors: Interior graphics so bad they are on par if not worse than games from the 10 to 15 years ago (and not joking), dialog options poor, layouts mostly the same (no matter what station)...
    - Mini-games: Why oh why do they even bother even on basic things like travel.
    - Graphics: Universe looks great but badly optimised (esp in the fog/dust whatever sections).
    - Characters: Poor voice acting (often repetitive and annoying), static, badly animated with no personality.
    - Combat: Could of been good but is dumbed down to a level of annoying.
    - Autosave: There isn't one.
    - Trading: Miss my x3 trading systems.
    - Controls: Keyboard controls are not customisable and poorly implemented requires a joypad.
    - Bugs: Game stopping bugs all over the place.
    - Universe: Lots of smaller systems and lots more ships make the game feel very un-space like.
    - Highways: Might of worked (it's nice being able to drop out part of the way through) but overall its like a massive spaghetti junction that's easy to get lost in.
    - Campaign: Poor story-line like a series of tutorials that sometimes tell you to do the wrong thing.
    - Immersion: Oddly the new stuff for me which should make it more immersive (interiors, removal of right click menu on ships, components, autopilot removal, smaller systems) does the opposite.
    - Stations: Each one is a great big sprawling mess with multiple components and docking ports due to the nature of being able to target/kill each component there is no real central hub.

    Way forward:
    Can't see patches being able to fix fundamental flaws in the game it to much of a halfway house between arcade, simulator and strategy.

    Going to give it a week (of potentially painful game-play).

    Final thoughts:
    Utterly disappointed, for me they would of been better off tweaking the engine from the X games to add the few new features that are worth a look at.

    My background in the X series:
    Old school avid gamer and X universe nut (literally 100's of hours playing X3: AP, TC and reunion)
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  76. Nov 16, 2013
    1
    Terrible. Horrible UI. Terrible NPC character models and voice acting. Only one ship able to be piloted. Simple tasks from previous games made tedious. It's like they've taken all the fun things from the previous X games and taken them out the back and had them shot and then replaced them with tedium and poorly designed systems. And the final straw is the thing is full of bugs.Terrible. Horrible UI. Terrible NPC character models and voice acting. Only one ship able to be piloted. Simple tasks from previous games made tedious. It's like they've taken all the fun things from the previous X games and taken them out the back and had them shot and then replaced them with tedium and poorly designed systems. And the final straw is the thing is full of bugs. Massive disappointment. Expand
  77. Nov 16, 2013
    1
    This is just sad. something went terribly wrong. I don't see how they could possibly fix this.

    I do realize, that it's predecessors are setting a high bar but when it comes to the x-series "core values" this one here is completely off the track.
  78. Nov 16, 2013
    1
    First off I can understand why the fan boys are giving this release nines and tens, they REALLY want to love this game and are willing to overlook a staggering number of bugs and design decisions that are at best questionable. I now have the entire X series from boxed editions to steam releases and have to say this has been the roughest launch I have seen! As previous reviews have statedFirst off I can understand why the fan boys are giving this release nines and tens, they REALLY want to love this game and are willing to overlook a staggering number of bugs and design decisions that are at best questionable. I now have the entire X series from boxed editions to steam releases and have to say this has been the roughest launch I have seen! As previous reviews have stated the game seems to have been built for a console, as many people cringe at the thought of keyboard shortcuts a game like this needs them. Unfortunately the inevitable side effect of dumbing down controls is to dumb down the game play experience. The complexity may still be there but you cannot efficiently access it while your cycling through button presses and mouse clicks.
    Graphics don't necessarily make a good game but the frame rate does! I'm currently averaging around 15-20 FPS in open space and 5-10 around stations. I do realize that my 6850 HD is not cutting edge but it does play a mean game of crysis 2. Npc models almost look liked they were imported from X2 and what the hell is up with that hatchet faced old bitty that shows up on almost every station. She strikes fear in me more than a Xenon Armada!
    On the topic of mini games, I see nothing wrong with them once the frame rate issues are solved, trade lane drafting is kinda neat except for the fact that control was laggy and I would over shoot out of the highway. Docking your ship by clicking icons really kicks you out of the immersion, on this one I think star citizen has it right idea.

    These are my some of my many gripes with this game, 5000 metacritic characters are not enough to cover it all. Egosoft I think you have released some of the best space games ever but this one is a stinker. Hopefully after a crap ton of polishing and tuning you can turn this game into another winner!
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  79. Nov 17, 2013
    1
    You know I wrote a scathing short review of this crappy programme and really resent that I cannot get my money back. I don't know about other countries but in the US and Canada if a product is not what you expect or up to par then you return it for refund. I guess we have been ripped off and can only hope the producers and developers use my, and others, hard earned money to fund theirYou know I wrote a scathing short review of this crappy programme and really resent that I cannot get my money back. I don't know about other countries but in the US and Canada if a product is not what you expect or up to par then you return it for refund. I guess we have been ripped off and can only hope the producers and developers use my, and others, hard earned money to fund their weekly management meetings as they drink their beer, eat their pizzas and high five each other thinking they produced the ultimate space age crap. Expand
  80. Nov 16, 2013
    1
    I fell in love with the X series when I purchased x3 reunion on a whim. Never had I been more drawn into a universe than with the X series. My steam page shows me as having 260 hours into x3 reunion, with even more into modded x3:tc.

    X-rebirth is an abortion. Sure, it's pretty (while in space... the stations are lifeless, inhabited by automatons and repeat endlessly), but the rest
    I fell in love with the X series when I purchased x3 reunion on a whim. Never had I been more drawn into a universe than with the X series. My steam page shows me as having 260 hours into x3 reunion, with even more into modded x3:tc.

    X-rebirth is an abortion. Sure, it's pretty (while in space... the stations are lifeless, inhabited by automatons and repeat endlessly), but the rest of the game is clearly dumbed down. I love hearing people say "streamlined" and "accessible" and swear it never impacts the depth of gameplay. It always has, and always will. The game has flown far from it's roots as a space sim, as it is clearly designed to use an xbox controller exclusively (to this date I've not found a way to make any of my joysticks: warthog, x52 or old- school MS Sidewinder FF2 work with it). There is no trading, you simply have to manually fly to a station, then wander about, hear some canned dialog, click through some menus (again designed for controller) then order another ship you own to do exactly what you already did... since you can only have one ship, and apparently it cannot hold anything other than yourself.

    In summary, X-rebirth is to the x-series what the NGE was to Star Wars Galaxies. In 3 to 5 years the modding community may make it into something playable, but I have a gut feeling that most of the bad design decisions (single ship, bad UI, trading mechanics) are hard coded. I'd say go ahead and try it when it's in the 5 dollar bin, and you have nothing else to play.
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  81. Nov 17, 2013
    1
    This is not a X-game. This is full failure. To pity, Egosoft. Return with new and REALY cool cosmic simulator. We will wait and hope for this. Maybe....
  82. Nov 16, 2013
    1
    I SOOOOOOO wanted to like this game...it had so much potential and it could have been EPIC... but EGOSOFT join the Prereleasers Club with members like Creative Assembly with their Rome 2, Firaxis with SimCity and Volition with Saints Row 4....
    The game is not done... its Beta stage... EGOSOFT should have learned from Blizzards legendary quote "its done when it is done".
    Its buggy, laggy,
    I SOOOOOOO wanted to like this game...it had so much potential and it could have been EPIC... but EGOSOFT join the Prereleasers Club with members like Creative Assembly with their Rome 2, Firaxis with SimCity and Volition with Saints Row 4....
    The game is not done... its Beta stage... EGOSOFT should have learned from Blizzards legendary quote "its done when it is done".
    Its buggy, laggy, and seems like EGOSOFT dident think things through enough.
    The menus are so confusing its a joke, it could have been so simple to make a nicely overview where you could see your ships cargo, where you want to send it to and so on, instead there are menues hidden in menues and some more menues in that menu... a kid could have done a better job... AI broken as hell... i spend 3 hours sitting infront of a station waiting for my transportship to show up, but god knows where it was...
    The stations are the worst of all... They are copy/paste.. they all look the same... every bar is the same, every warehouse is the same, no civilians to make them feel alive, only wierdlooking folks to hire... where are the thriving spacestations, the barren outskirts mining colony, the army bases and the pirate bases like Mass Effect and other games that had some imagination?????
    Im a patient man, love hard games, love complex games, plays EVE online for my 7'th year now, but my patience with this game has run out... shame on you EGOSOFT!!!!!!
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  83. Nov 16, 2013
    1
    Played for only 4 Hours, Cannot do anything else because of the amount of bugs in this game. At first I really enjoyed it, now I hate it and ask myself why I wasted $50.00 on this unfinished game.

    Lets start with everything being copy and pasted, every space station is the same, you go into your ships and you can't walk through them you can only stay in the hangar this was one feature
    Played for only 4 Hours, Cannot do anything else because of the amount of bugs in this game. At first I really enjoyed it, now I hate it and ask myself why I wasted $50.00 on this unfinished game.

    Lets start with everything being copy and pasted, every space station is the same, you go into your ships and you can't walk through them you can only stay in the hangar this was one feature I was really excited for) The squad system doesn't work, my main cargo ship will not leave the stupid space station and has now broken the game as I can no longer progress.

    The AI is retarded, I'd have a better conversation with a wall, hell the wall would have a better personality, these AI are stupid as hell. And why the hell is every single human, a bald old grandma??

    7 years in the making my ass, this is a terrible game, I wouldn't recommend it to anyone, I also want a refund but doubt that will happen. This game had so much promise, and unless the devs update the out of it, I wont be playing again.
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  84. Nov 16, 2013
    1
    I am so disappointed in this game that I actually decided to write a review. That says a lot all on it's own. I've been playing games my entire life and have been a professional game developer for almost a decade. In all that time I have never felt compelled to go to the trouble of actually writing a negative review. I pre-ordered this game the moment it was available. It sounded likeI am so disappointed in this game that I actually decided to write a review. That says a lot all on it's own. I've been playing games my entire life and have been a professional game developer for almost a decade. In all that time I have never felt compelled to go to the trouble of actually writing a negative review. I pre-ordered this game the moment it was available. It sounded like everything I've ever wanted in a game. Alas, it was not to be. Playing this game hurts me. I've spent about 8 hours playing it so far because I desperately want it to be good somehow. I've turned the voice volume all the way down so I can't hear the awful dialog. I've given up caring about how awkward the controls and menus are. I pretend all the NPCs just don't exist. Despite all this, the game is still hard to play, and I'm not referring to the difficulty level. There are so many small things wrong with this game that they overwhelm almost constantly. So many simple things that are, best case, bad design choices, but generally feel like the developers working on them did not have enough time to finish. It is inevitable in any game production that some corners will be cut, but this game feels almost spherical. I am at a loss. I'm holding out hope that they will turn this ship around, but I just don't know if they can. Expand
  85. Nov 17, 2013
    1
    I haven't even played the game for more than 30 minutes but I give a ZERO score because it is unplayable. I have an i7 with a 2 year old gfx card and my pc can handle even the latest games in medium detail with 50+ fps. X-rebirth plays around 10-15 fps which is unplayable. I am not sure if it is the game engine that is defective or if they are gonna fix it with an update but the fact isI haven't even played the game for more than 30 minutes but I give a ZERO score because it is unplayable. I have an i7 with a 2 year old gfx card and my pc can handle even the latest games in medium detail with 50+ fps. X-rebirth plays around 10-15 fps which is unplayable. I am not sure if it is the game engine that is defective or if they are gonna fix it with an update but the fact is that they should not release this game at this state. Will ask for a refund. Expand
  86. Nov 17, 2013
    1
    Flawed design and failed gameplay. Nice gfx except for NPC and interiors being too similar. Wait a year and you will get a slightly better freelancer type game. This is not a X game at all.
  87. EJX
    Nov 17, 2013
    1
    Despite repeated assurances that the game would not be dumbed down for consoles, and that console releases were not planned, Egosoft have finally admitted that they're interested in looking at the next-gen consoles, and that the interface (which is the worst yet) was heavily inspired by this.

    A locked-in universe which expands via a long and pretty awful plot (in terms of voice acting
    Despite repeated assurances that the game would not be dumbed down for consoles, and that console releases were not planned, Egosoft have finally admitted that they're interested in looking at the next-gen consoles, and that the interface (which is the worst yet) was heavily inspired by this.

    A locked-in universe which expands via a long and pretty awful plot (in terms of voice acting and models), lack of control over player's assets, the total opposite of what was promised in terms of interface, a single ship, gimmicky mini-games and first-person mechanics, and a general feel of un-finished-ness make the game a huge don't-buy. Coupled with an extremely buggy launch, the fact that the developers refuse to recognise it's practically X3 but worse, and the sight of 90% of the former fanbase leaving, it looks like this game may remain that way for a long time.

    They were aiming for streamlining and accessibility whilst retaining the previous feel of complexity.
    They achieved a game too shallow, lacking, and simple for former fans to enjoy whilst making it too slow, buggy, and confusing for newer fans.

    Their failure to admit that they took a wrong design decision, and failure to acknowledge that after 7 and a half years of game and engine development the engine is inadequate and the game feels like it was rushed in 3 months, only makes this a harder issue to bear.

    Egosoft have, unfortunately, sold out to the "casual" gamer and ruined their reputation amongst their own community quite possibly for ever, and the fact they couldn't even do it properly has left them drifting in-between genres, too much of an insult to one group and too broken and confusing for a second.
    Forever they will be the small developer who found the mainstream... and drowned in it.
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  88. Nov 17, 2013
    1
    One word to summarize it all: LOST. Completely LOST in this game.
    Not only it is running horribly on a decent config, the manual is plain useless and I just can't do simple things like buying upgrades and such because I have no clue on where to go. I managed to get a few random missions done all right, now I need missiles, where and how the heck do I buy some ?
    I also tried a random
    One word to summarize it all: LOST. Completely LOST in this game.
    Not only it is running horribly on a decent config, the manual is plain useless and I just can't do simple things like buying upgrades and such because I have no clue on where to go. I managed to get a few random missions done all right, now I need missiles, where and how the heck do I buy some ?
    I also tried a random cargo mission, the game points me where to deliver the cargo but then what Do I need to buy it first or is it a delivery mission, no idea.

    Then the tutorial tells you to go & get some defense officer, with no clues about where to find it, I'm tired of searching and docking at every possible place, and I am sure the game will be like that for about every aspect how where? what ?

    This game is a plain NO and my money was wasted. The idea was great though.
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  89. Nov 17, 2013
    1
    GFX in space very good
    GFX in stations looks like a bad attempt at a Mass Effect station (why is every one so sad?). There is also only 3-4 different interiors which feels very lazy.
    Bugs many game breaking and immersion breaking bugs Campaign story plays like a plot to a terrible firm, nothing really makes sense its just like a series of random events strung together by some one
    GFX in space very good
    GFX in stations looks like a bad attempt at a Mass Effect station (why is every one so sad?). There is also only 3-4 different interiors which feels very lazy.
    Bugs many game breaking and immersion breaking bugs
    Campaign story plays like a plot to a terrible firm, nothing really makes sense its just like a series of random events strung together by some one who has never seen two or more people interact.

    Basically wait 2-3 months see what its like in in 2014, lots of potential but this is just a train wreck at the moment.
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  90. Nov 17, 2013
    1
    Graphics are amazing, although hardly any variety in ships, stations and general themes to each area in comparison to the previous X games.

    Only 1 ship, no outside view, can't rebind controls, not as much variety in weapons in comparison to older X games... Performance is terrible, GTX680 4gb, 3770K 4.7ghz, 16gb RAM and I am getting 15-25fps, shocking... Half the features are
    Graphics are amazing, although hardly any variety in ships, stations and general themes to each area in comparison to the previous X games.

    Only 1 ship, no outside view, can't rebind controls, not as much variety in weapons in comparison to older X games...

    Performance is terrible, GTX680 4gb, 3770K 4.7ghz, 16gb RAM and I am getting 15-25fps, shocking...

    Half the features are incomplete and the main story is broken. None of the game mechanics are explained in any way and it's a lot more complicated to learn than the previous X games (and that's a huge slap in the face to Egosoft who were apparently trying to make it more accesible).

    God knows how you trade in this game, trade ships are bugged as well.

    UI is horrendous, no FOV options and graphics options are minimal and have no effect on performance.

    Basically taken everything that was good about X and thrown it out the window. Then released a game which is in Alpha state and charged the same as AAA title... disgracefull.

    1/10
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  91. Sep 8, 2014
    1
    This review contains spoilers, click expand to view. X Rebirth 2.50 9 months after launch

    This game is still no a working game, with every patch and update there comes with it an ever growing list of bugs and fixes . It is clear to me that every time Egosoft add something they also mess something up ........... 1 step forward, 2 steps back springs to mind .
    Its not all bad, there have been performance gains for people, there also has been a few decent things added, the only problem is anything they added is a basic feature you would come to expect in the vanilla version, nothing much to show for 9 months work .

    IMO and pretty much all the Steam community DO NOT BUY THIS GAME, THERE IS A REASON LESS THAN 400 PEOPLE PLAY IT
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  92. Nov 17, 2013
    1
    Honestly, an abortion from the time it loads up, horrible unoptimised graphics and shoddy voice acting and overall game play make for a shallow sad attempt to take the '"X"series forwards. Tons of bugs including not being able to select 1080p as a screen resolution for many players being just the tip of the iceberg.

    Shocking, and no amount of persons claiming all X games were shoddy at
    Honestly, an abortion from the time it loads up, horrible unoptimised graphics and shoddy voice acting and overall game play make for a shallow sad attempt to take the '"X"series forwards. Tons of bugs including not being able to select 1080p as a screen resolution for many players being just the tip of the iceberg.

    Shocking, and no amount of persons claiming all X games were shoddy at launch will save this, the previous X games were playable at launch... this is not and whoever pulled the trigger to release this should be unless refunds are offered.

    1. fired
    2. tried for crimes to the genre.
    3. Hung
    4. All of the above
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  93. Nov 18, 2013
    1
    I'm very disapointed. I'm huge fan of X series. Despite all bugs which make the game unplayable, this is not X game. Everything is flattened and simplified. Thousands of options and commands it is something I loved in X games. Now you even don't have precise sector map not to mention targeting system.
    I'm returning to X 3 Albion Prelude. Don't waste yours cash on something like this
    I'm very disapointed. I'm huge fan of X series. Despite all bugs which make the game unplayable, this is not X game. Everything is flattened and simplified. Thousands of options and commands it is something I loved in X games. Now you even don't have precise sector map not to mention targeting system.
    I'm returning to X 3 Albion Prelude. Don't waste yours cash on something like this (unless you have never had contact with real X series games).
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  94. NLS
    Nov 18, 2013
    1
    The game is utter cr*p.
    A friend beat me to buying it first, which saved me from making the mistake. Problem is he doesn't talk to me any more, because I pushed him to buy this (I own all X tittles except this one and he doesn't).
    We spent many hours to prove ourselves wrong. Let me take out the SINGLE thing that is fantastic in this game: The view of space stations (FROM SPACE only).
    The game is utter cr*p.
    A friend beat me to buying it first, which saved me from making the mistake. Problem is he doesn't talk to me any more, because I pushed him to buy this (I own all X tittles except this one and he doesn't).
    We spent many hours to prove ourselves wrong.
    Let me take out the SINGLE thing that is fantastic in this game: The view of space stations (FROM SPACE only). Fantastic.
    Then?
    There are a million bugs. Some just kill the game, you cannot move the story forward etc. Eventually Egosoft will fix most of them (give them 2-3 years as their history shows), but what I cannot stand is that the game broken IN CONCEPT!
    Let me see...

    - Vital commands are missing. Your ships for example follow you wherever (crashing into structures in the process), you cannot tell them not to.

    - Console controls. Actually BAD console controls, as I tried using my X360 controller and I was still missing so many things. The games was intended for console. It almost "yells" "CONSOLE". WAY WAY worse controls than X:AP. People have found X360 strings in the files too, but let's not get into conspiracy theories.

    - (Non-)Immersion #1. The game forces to do everything using NPCs. Thing is... NPCs look like a 10 years old game. Bad textures, they don't move at all (I MEAN EVER even if you visit the station after a month), they reply incoherently, their lip syncing is German even when they talk English (yes like old Chinese karate movies) and to actually make them talk you need to point at a SPECIFIC box, not just point to the person.

    - Even whatshername, the NPC that actually is next to you as your assistant... They didn't take the time to at least make HER better (and I don't mean even bigger breasts).

    - (Non-)Immersion #2: Stations themselves? Tiny. You open boxes you cannot close (WTF?), you get stuck in environment (ok that's a bug, I said I would bother with bugs) ah... and almost all look the same (yes even where the boxes are).

    - (Non-)Immersion #3. All these would be "tiny" if the game didn't actually use them as core game elements. Your own ship interior (and ALL stations too, but let's concentrate on your own ship)... Textures must be 32x32 pixels or something (yes I am talking about textures like coming from System Shock). They look totally cr*ppy.

    - On with the (non-)immersion... You cannot move your "head" in the you are stuck looking forward or for certain functions turn right to face the (cr*ppy looking) assistant. UNBELIEVABLE.

    - List goes on... You cannot see your ship from outside, there is no autopilot (yes there is no autopilot!), the "highways" have a stupid "slipstream" mini-game (WTF!), viable way to gather some money is to open station boxes (those that cannot be closed) even with station security "looking" at you and get what is inside, there is the introduction of double-click (YES DOUBLE CLICK, like on desktop) for some actions, which must be the most counter-intuitive thing I've seen in a game for years... I can go on forever.

    Funny detail (possibly because game is an XBox game actually): Each save is around 25megs. So 40 of them is a gig. Would be ok with our huge disks these days BUT... Those 25MB ARE XML (i.e. TEXT) FILES that you can compress to around 1MB each. No.. Egosoft didn't add this stupidly easy procedure to save routine.

    Now, knowing Egosoft, assuming they survive from the sales this stupid excuse for a game will make, they will patch serious bugs in the next six months to a year, many more bugs in the next two three years, around the time a "2.0" version will come that will be what 1.0 should be today. Then assuming this game builds some fan base (yes people fall for whatever), they will eventually make a 3.0 that will include some things from the fan base wishlist, most actually implemented by mods... for free. Way to go Egosoft.

    Many people are looking into getting a refund (knowing Steam, they won't get it). Save the money for something else people. I am not buying it even when (it's not a matter of "if", it is a matter of "when") it goes down to budget title prices. Good thing there are at least two nice "space saga" games coming sooner or later. Sorry friend for tricking you into buying this game.
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  95. Nov 18, 2013
    1
    As a fan from start of X series i am disapointed.
    I can understand its a new starting game even if it was announced to be the NEXT BIG THING.
    I can understand there are major bugs that can be resolved I can understand it lack of control that can be added Thoses missing script there are can be reviewed modded But what i cant understand is to let our community think of a
    As a fan from start of X series i am disapointed.
    I can understand its a new starting game even if it was announced to be the NEXT BIG THING.
    I can understand there are major bugs that can be resolved
    I can understand it lack of control that can be added
    Thoses missing script there are can be reviewed modded

    But what i cant understand is to let our community think of a masterpiece and when it launched we got that.
    Nothing is deep, this remind me on old series like Master of Orion or Freelancer in more simple. But we are in 2013 !!
    Boring after hours stupid AI, stupid mini game choices no core game, design is awfull.
    Many dev have look deeper in the code and we can think it was coded first for Xbox360.
    That mean the UI is worst on a PC.

    I give it a "1" sadly i would have prefered to give a "10" for sure.
    I feel sad giving this cause behind this, there are people working with familly.
    But its a fail and it need to be known by users and the team leader of Egosoft.

    So sad after years waiting for this result..
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  96. Nov 18, 2013
    1
    This is really abusive game. If you start the game, you will feel disappointment at some point of game, I predict about 8-9 hours when you got stuck on campaign. This game has a lot of bugs.

    But not bugs kill the game, it's design flaws. Developers taste for game interaction has dropped below any imaginable levels. Usability of interfaces was not tested by some sane persons before
    This is really abusive game. If you start the game, you will feel disappointment at some point of game, I predict about 8-9 hours when you got stuck on campaign. This game has a lot of bugs.

    But not bugs kill the game, it's design flaws. Developers taste for game interaction has dropped below any imaginable levels. Usability of interfaces was not tested by some sane persons before launching it into productions. Campaign design is a nightmare after 6-7 hours of gameplay.

    I might add that graphics part seems to be okay, and first 3-4 hours it was really WOW in visual regard. But as soon as I have explored the further It go down the toilet.

    I am sorry, Egosoft, but this game lacks the charms and complexity of all your other games. It seems like a toy compared to X3 series.
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  97. Nov 18, 2013
    1
    Horrible, bug filled experience. I have invested some 20+hours trying to work around the massive amount of bugs, crashes, and corrupted save files. Avoid this game at all costs!
  98. Nov 18, 2013
    1
    Awful disappointment for those of us who were fans of the previous games. You only get ONE ship, its upgradability is negligible. Gameplay bugs and issues all over the place causing the game to lag and be completely unplayable, even with computers who have powerful video cards. Many many many bugs which cause your save to be either corrupted, or removes a plot item causing your storylineAwful disappointment for those of us who were fans of the previous games. You only get ONE ship, its upgradability is negligible. Gameplay bugs and issues all over the place causing the game to lag and be completely unplayable, even with computers who have powerful video cards. Many many many bugs which cause your save to be either corrupted, or removes a plot item causing your storyline to ground to a halt, forcing you to RESTART the storyline. Expand
  99. Nov 19, 2013
    1
    I've played for 10 hours now and I'm sad to say, if there's any purchase I've regretted this year; it's X: Rebirth. This abomination is a shallow, arcady what feels like console game. It's nothing like the previous X games and I'm confused why they even bothered to name it X. Not even considering the bugs, this game is full of bad design decisions.

    The only positive is that I like the
    I've played for 10 hours now and I'm sad to say, if there's any purchase I've regretted this year; it's X: Rebirth. This abomination is a shallow, arcady what feels like console game. It's nothing like the previous X games and I'm confused why they even bothered to name it X. Not even considering the bugs, this game is full of bad design decisions.

    The only positive is that I like the space highways (though less the "slipstream minigame) as it makes the game feel more alive and like one universe.
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  100. Nov 19, 2013
    1
    This review contains spoilers, click expand to view. After a playtime of ~3-4 hours i decided to write a Refund Request to the re-seller i had bought the game from because of some MAJOR issues with this game.

    1. Incredibly poor performance. My System is neither the newest nor the best but its decent enough to run BF4 on medium-high settings smoothly. In X rebirth my frame rate rarely climbed above the 30 FPS mark no matter what i did in the Settings. And its not that pretty to say the least.

    2. BUGS. Let me name a few of them:
    - I call it RANDOM CRASH happened bug: Every 30-60 minutes the game decided that i obviously need a break and crashed to Desktop. Since my drivers are all latest Version and i have a 64 bit Windows with 16 GB Ram there was no apparent Reason.
    - Blue gate Limbo: This one seems only to happen to a few people and i was luckily one of them. Sometimes when you fly inside a blue jumpgate minding your own business your ship suddenly developes a dire need to decent into limbo throwing you out of the gateway. All you can do then is watch the screen (not the co*kpit of course) go black with white flickers.
    - MINOR SPOILER IN THIS ONE Tradeship worked enough: Again something that not happens to everybody but i've seen enough posts about it. Roughly 45mins in the game you get to a mission where your goal is to buy and sell 100 energy cells. This works only sometimes because sometimes (in my case ALL the time) your tradeship has worked enough for the day and sits in a random sector doing nothing. The order remains queued but hell screw it it worked its 20min that should be enough for 1 day. There are ways where you don't have to start all over, but it includes editing the freaking save game XML file....

    3. Design decisions:
    - The Co*kpit. To be honest i thought that one would be cool as hell. but you cant customize anything. I mean come on i have 4 ****ing screens Why dont you let me show important stuff there like a map or trade infos or stock prizes or a ****ing news site if i want to. NO that would be "sandbox" like and is therefore discouraged.
    - Which leads me to the next Point "sandbox": you will be able to only fly ONE ship the entire game. Well ok it can still be sandboxy somehow but i *sigh* never mind.
    - Dialogues and NPCs in general. You have your copilot on one hand, whom you want to kill so she'd shut up after about 15min. And you have a few other NPCs who live in 3 Types of space stations doing nothing at all and somehow all look alike. The Dialogues are about as sophisticated as an 2nd grader Text book teaching children how to make friends or deal with bullies... I've seen this done better in DOOM 3 and that was horrendous already. "Show me your wares please" "Show me your wares please" "Show me your wares please"........."whats in the box?" "whats in the box?" "whats in the box?" "WHATS IN THE BOX?"
    - Managing your fleet: So first of all managing them is a pain in the back and not the kind of pain you start to like and want more of it. its the kind of pain you want to stop. you have to work your way through Console designed menus to give even simple orders. Oh you mis-ordered something now that's a bummer here have some XML editing to get rid of it....
    4. What they promised it would be:
    - GTA in space. I'm not going in Detail here..... it's not NOT EVEN CLOSE
    - Do what you want Help the police for example defending a Station against pirates.... oh you accidentally shot the station twice in combat WELL F**K YOU THEN YOU PIRATE SCUM. Oh and if you want to change the name of your ship well F**K YOU AGAIN.

    I could go on for a while but the bottom line is:
    DON'T BUY THIS GAME. just DON'T. go buy needles an stick them in your legs, that would be more fun.
    Maybe Egosoft will change something in the future but until that happened, spare yourself time and money...
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Metascore
33

Generally unfavorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 24 out of 24
  1. Feb 18, 2014
    40
    Rebirth lacks inspiration, purpose, good ideas. It's riddled with bugs and, even when it seems to work, it manages to be dull. There isn't any true reason to play it.
  2. CD-Action
    Feb 10, 2014
    30
    Instead of giving the series a new life the developers buried it and the patches are a classic case of ‘too little, too late’. There’s a lot of things you can forgive this game but not the fact that it’s boring. [02/2014, p.58]
  3. Jan 31, 2014
    39
    X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation. [March 2014, p.60]