- Publisher: Strategy First
- Release Date: Jun 27, 2003
Buy Now
- Critic score
- Publication
- By date
-
You'll need to be patient to get into this game (even in multiplayer) but the perseverance is worth it as the interface, mechanics and AI combine for what is, for the most part, a decent strategy title.
-
If you can forgive its unimpressive multiplayer and its problematic interface, Frontline Command's innovative features and gameplay depth may make it worth the trouble.
-
PC GamerInnovative features lift this game above mediocrity - but not by much. [Oct 2003, p.108]
-
A solid foot soldier, meeting gamers' expectations and occasionally rising above and beyond the call of duty. But like a new recruit, it misses the mark more than once.
-
Cheat Code CentralThis game is not for action addicts. At times it can be deep and rewarding and at other times it can be boring and redundant. Compared to a good, mindless shooter, World War II: Frontline Command is like playing war on a speadsheet.
-
Computer Games MagazineA mediocre to average game with just enough in the way of innovations and highlights to make it worth a look. [Sept 2003, p.79]
-
Edge MagazineWell engineered and, while unexceptional in almost every fashion, it does boast a superb level of attention to detail. [June 2003, p.104]
-
As far as intuitive interfaces go, this one is about as user-friendly as the Russian "Lada" service booklet.
User score distribution:
-
Positive: 3 out of 7
-
Mixed: 3 out of 7
-
Negative: 1 out of 7
-
JimmusMaximusAug 11, 2003
-
HarmL.Jul 8, 2003
-
PeterPalJun 19, 2003