Another 1/2 assed attempt from dreamatrix..
So asif legends of dawn wasnt a complete master-crap, these guys thought it would be a good idea to give up on trying to fix it to INSTEAD start a kickstarter for this game. Yes folks, they left a game in a completely broken state to start milking money for a new one. DEPLORABLE.
SO lets look at this game, same gameplay, same mediocreAnother 1/2 assed attempt from dreamatrix..
So asif legends of dawn wasnt a complete master-crap, these guys thought it would be a good idea to give up on trying to fix it to INSTEAD start a kickstarter for this game. Yes folks, they left a game in a completely broken state to start milking money for a new one. DEPLORABLE.
SO lets look at this game, same gameplay, same mediocre graphics, same super ugly inventory.. oh my.. its pretty much the same game! the crash reporter even spits out "lod.game" lod.. LEGEND OF DAWN! When comparing the install folders again we see a striking similarity. All they did was modify the game they ABANDONED and sell it as a new product... IT EVEN HAS THE EXACT SAME ACHIEVEMENTS!!
This is the kind of developer that steam REALLY needs to keep off their site. Having kickstarted alot of games (including a whole lot of dogs) i would be SUPER pissed if i had backed them and they released the same game essentially re-skinned. The problem is some people refuse to admit that they even OWN any terrible games, much less helped make them happen, i own ALOT.
So back to the game.. The tutorial is awful, the placement of the popup windows is awful.. The very first quest had improper info. Talk to the quest giver then open a door elsewhere. Get to the door, says talk to the quest giver. Go to quest giver, says open the door. Have to Google to find out there was a key in a box that I didn't click on. No need to talk to quest giver. This is the opening tutorial.
On the opening island there is only 1 enemy. So far the game seemed to be trying to explain how things work, but no tutorial for fighting. So I figure out how to draw my weapon and begin fighting...which involves holding down left click on the enemy. Seems fine, just like Diablo. Figure I will get more moves later. Nope, not fine. Enemy doesn't die. It's not like I have any skill I can use here, all I can do is melee at point blank range. Enemy kills me with 2/3rds of it's life. I respawn and attack again (Happily enemy doesn't go back to full HP). 2 more deaths and 5 mins later and it's dead.
Perhaps it had something to do with the Cursed Weapon I was holding. I found this weapon lying around, looked better than mine so I equiped it. It's the tutorial, so what could go wrong? Totally cursed. Can't un-equip. I couldn't even figure out why I couldn't un-equip until I saw a small icon in the top right of my screen saying I was holding a cursed item. It should have said something across my screen when I tried to switch it out.
Then looting is terrible. Want to mine? No animation. Just opens up a window with some ore. EVERYTHING is like this. Can't even shift click to put it in your inventory. Drag and drop. Or click a picture of a hand to get it all at once.
Map is fairly bad as well. It's huge, as advertised, but ugly and hard to understand. For instance, I wanted to un-curse my weapon. I had to look up what a Shrine looked like on the map since it's not listed under the rest of the large icons that signify areas of importance.
Quality is missing in every dimension: control, animation of the main character, graphics quality, and basic quest chains.
i usually do full 5000 word reviews, but im going to put forth as much effort as these devs did and just cut it short here.… Expand