- Publisher: Namco Bandai Games America , Namco Bandai Games
- Release Date: Nov 14, 2006
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Mark of Chaos captures the fantasy combat of the popular Warhammer franchise in a beautiful way, but it's marred by some technical issues and a basic strategic campaign.
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Only hardcore fans of Warhammer need really apply: there are quite simply too many other RTS games out there which are far better, many of which beat Mark Of Chaos at its own game without even intending to.
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If instead you'd like a cup of real-time Warhammer that's like the Total War series' tactical battles -- only with magic, monsters, and that trademark "grim world" panache -- this is that game. To Warhammer hardcores, that might sound like nerfing. It's not.
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It falls behind with its skimpy plotline, which is made worse by a series of monotonous missions which usually involves sweeping the map and killing everyone. Consider buying Warhammer if you're in the mood for a fun but flawed gothic fantasy romp.
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The biggest problem is that it isn't quite there yet in terms of expansiveness. If you're mainly interested in the single-player campaign, then you may be a little disappointed.
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It's a rather chaotic mix of excellent gameplay and flawed finishing, but as the beginning of what should be a continuing series of RTS games, it's by no means a bad start.
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games(TM)A little perseverance will reap great satisfaction from this polished RTS, and considering there's around 25 hours of gameplay per faction on the campaign missions alone, this is a title that deserves recognition. [Christmas 2006, p.111]
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It can be a great service to fans of Fantasy Battles and medieval warfare in general; the issue is that it demands a perfect storm of circumstances to fully enjoy it.
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I like this game. It’s solid RTS and the graphics are fresher than ever. Aside from the odd typo, misnamed texture (did the testers get to the dwarf caves?) and sprite collision, it’s all top quality stuff.
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BoomtownThere are minor problems, such as lackluster cut scenes that fail to live up to the opening cinematic and a loot collection system that sometimes forces you to choose between holding the line and making a quick dash for cash, but if you're prepared to overlook these then the game should make a worthy addition to your collection.
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PC Gamer UKIt's not a bad game, just a terribly uninspiring and disappointing one. [Christmas 2006, p.66]
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Mark of Chaos is disappointing. More disappointing that the game itself really deserves, as it is a perfectly respectable RTS that has nothing to be ashamed of on your local game stores shelf next to its peers.
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There is some tactical entertainment to be had here, to be sure. When the game is firing on all cylinders, the battles are frantic and fun. Unfortunately, that’s a somewhat rare occurrence.
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There is going to be an inevitable split between tabletop players absolutely delighted with the best-ever visual recreation of their game of choice (though possibly also apoplectic about some of the liberties taken with Warhammer rules) and general strategy gamers nonplussed as to why they'd possibly want to play this messy, sometimes broken-feeling thing over the hugely superior (but less aesthetically inventive) "Medieval II: Total War."
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Computer Games MagazineIt's best suited for those who are already familiar with "Warhammer", as there is a lot here to make a diehard grin from ear to ear. [Feb. 2007, p.60]
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Edge MagazineFor all the atmospheric window-dressing, it doesn't extend its reach beyond competent familiarity. [Jan 2007, p.85]
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Mark of Chaos bridges a gap between tabletop and PC gaming, but will leave both sides less than impressed.
Awards & Rankings
User score distribution:
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Positive: 35 out of 71
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Mixed: 26 out of 71
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Negative: 10 out of 71
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Feb 22, 2022
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Nov 15, 2019
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LeeHMay 20, 2008Good concept, however severely let down by the loading times between battles, which renders the game unplayable.