Metascore
52

Mixed or average reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 20
  2. Negative: 7 out of 20
  1. Nov 10, 2016
    49
    It is the small things which hold it back, which is also the annoying part about it. Why a game that spent so much time in Early Access on Steam, with a rich universe to draw from can be so unpleasant to play is stupendously frustrating. Instead of wanting to play just one more match in the small hours of the morning, I was forced to bear and grin the unjust torment. In defense of Eternal Crusade I really enjoyed playing as different factions and races. It was spectacular to dive into a universe rich with history and tragedy combined with the violent combat I expect from a Warhammer game.
  2. Oct 13, 2016
    48
    he core shooter mechanic doesn’t feel good. The world map is for show. Game has balance issues.
  3. Oct 11, 2016
    48
    Warhammer 40k: Eternal Crusade is a missed opportunity and a game that sadly has too many issues to ever completely work out.
  4. Oct 11, 2016
    45
    The game is a technical and mechanical mess, with unbalanced combat that’s neither intense nor rewarding.
  5. Oct 12, 2016
    40
    There’s potential here, and a lot of the game’s promise is steeped in maybes and the possibilities that lay behind future updates; right now, Eternal Crusade is an undercooked, bare-bones affair that can, at times, produce a compelling shootout, but on the whole remains a rote and subpar game.
  6. Oct 8, 2016
    40
    A shooter with bugs, missing features, balancing problems and an ingame-shop using real money.
  7. Oct 2, 2016
    40
    Warhammer 40,000: Eternal Crusade is like a derailed train: it could be a masterpiece, but actually it's only a terrible arena shooter.
User Score
4.7

Generally unfavorable reviews- based on 59 Ratings

User score distribution:
  1. Positive: 21 out of 59
  2. Negative: 31 out of 59
  1. Sep 26, 2016
    5
    I purchased an Eternal Crusade founder pack for the promise of a 40k-themed Planetside 2-esque experience some years ago. That game never cameI purchased an Eternal Crusade founder pack for the promise of a 40k-themed Planetside 2-esque experience some years ago. That game never came to be.

    Apparently there has been a lot of trouble behind the scenes, more then I feared, as we are nowhere near that scale yet. The game has become another feather in the cap of those who decry Early Access.

    It does have an emphasis on large-scale battles and team coordination, but as it stands the playerbase simply isn't skilled enough to provide an entertaining experience. This isn't Battlefield, where you can just strap some explosives to a car, drive in and clear out an objective point in one unskilled swoop. You need cordinated strikes, and on the rare occasion such an assault comes together, the results are glorious. But the team sizes continue to go up and sweeping balance changes persist, so I have hope still. Multiplayer shooters are in a sad state nowadays with the dominance of insipid, Call of Duty-styled blink-and-your-dead gameplay now enshrined for all time by Blizzard's shameful display. The earliest playable build of Eternal Crusade felt immidiately different from both that and from Space Marine, the multiplayer of which was unfortunately guilty of the same lazy design as most shooters, it's awesome campaign not withstanding.

    I played the beta for a bit in March of 2015. The dominance of melee I heard others cry about was not apparent to me. The issue was that player characters were simply not durable enough. The balance was creeping towards the genre standard and that is not appropriate for a fun or strategic shooter, and certainly ♥♥♥♥ing not for a Warhammer 40k game.

    Then I played in June of this year. The state of the balance then was, honestly, not great. It's way to easy to get killed before you know what's going on, either by people with guns or the much-hated melee, much like other, ♥♥♥♥♥ier shooters. This was different from the earliest build I played and while I'm happy the Eldar are finally in, the combination of poor balance, graphical issues and network issues makes the game uneccessarily difficult to play. I knew there was a good game buried somewhere beneath a mountain of bugs and balance issues, but the prospect of ever playing it was growing dimmer by the day. The coop isn't balanced either.

    Now the launch date has come and gone, and we are no closer to that goal. Perhaps Space Hulk: Deathwing shall prove a better use of my time. Still, as of launch the lag and graphical issues have substantially impoved, but from what I can tell there remain outsanding balancing problems, especially with the Eldar.
    Full Review »
  2. Sep 25, 2016
    1
    Unbalanced crappy bf clone full of pay to win elements. Avoid until you can get it for 5$ or less as you need to buy in-game currency to beUnbalanced crappy bf clone full of pay to win elements. Avoid until you can get it for 5$ or less as you need to buy in-game currency to be able to play against people with full gear. Combat is buggy and game has huge lag issues. The couple of reviews that praise the game are from founders, they have full gear already and are chopping away noob's with k/d of 100+, of course they have fun as gods among mortals. Full Review »
  3. Oct 8, 2016
    0
    I was hoping for a game similar to Warhammer 40.000: Space Marines which was really good in terms of gameplay and multiplayer.

    They seem to
    I was hoping for a game similar to Warhammer 40.000: Space Marines which was really good in terms of gameplay and multiplayer.

    They seem to have aimed for the same gameplay experience but because of bad network code (characters jumping around), sound that abruptly clips for no reason etc. it simply does not work. If they fix the bad network stuff I'll consider recommending this game, but as of now I simply cannot.

    This is without mentioning all the stuff that they promised and didn't deliver. Since everyone else mentions this I'd thought I'd skip.
    Full Review »