• Publisher: THQ
  • Release Date: Feb 18, 2009
User Score
8.1

Generally favorable reviews- based on 1628 Ratings

User score distribution:
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  1. Dan
    Mar 22, 2009
    5
    Its good graphics, but I can play many other games to get good graphics, and good graphics dont always make it a good game. The single player campaign on DOW2 is very good, I enjoyed playing it with my friend. That is basically the only reason it gets a 5. The mutliplayer aspect, which was DOW's main feature after WA, seen as the campaigns turned shockingly bad, has been completely Its good graphics, but I can play many other games to get good graphics, and good graphics dont always make it a good game. The single player campaign on DOW2 is very good, I enjoyed playing it with my friend. That is basically the only reason it gets a 5. The mutliplayer aspect, which was DOW's main feature after WA, seen as the campaigns turned shockingly bad, has been completely ruined in DOW2. There arent enough units to be playing around with, the battles are either too short or too long. And most games turn into spamming the biggest and strongest unit over and over. As an RTS single player its good, but as its essentailly marketed as a multiplayer its bad. 5 out of 10. Expand
  2. MattH
    Mar 22, 2009
    4
    A very good game if it were a prelude to Dawn of War [1]. Unfortunately the repetitive nature of singleplayer grinds you down the second play through. Multiplayer is good for 2-3 games but then becomes very predictable and boring. Very few unit choices, very little strategy involved, direful selection of maps (only 7 maps supplied), unit pathing is very poor, cover system and your A very good game if it were a prelude to Dawn of War [1]. Unfortunately the repetitive nature of singleplayer grinds you down the second play through. Multiplayer is good for 2-3 games but then becomes very predictable and boring. Very few unit choices, very little strategy involved, direful selection of maps (only 7 maps supplied), unit pathing is very poor, cover system and your unit's overriding AI spoils micromanagement. Expand
  3. PaulC
    Mar 22, 2009
    8
    There are a lot of new things in this game. On the whole, I think they work. There are several design changes I would have made, but I think the good far outweighs the bad. This is primarily true in the SP campaign. The MP side, I think, is a bit more broken due to too few maps and poor matching through MS' TrueSkill system.
  4. BenT
    Mar 21, 2009
    7
    Fairly solid Multiplayer Gameplay. However, the games aesthetics (especially physics/camera/sound) are inferior to their COH, which came out nearly three years ago.
  5. JedL
    Mar 21, 2009
    5
    By itself, DOW 2 is a competent and reasonably well-polished RTT with nice visuals and fx, but a bit underwhelming in terms of SP and even MP gameplay. As a successor to DoW, it is a total failure that never does deliver on the promises of picking up where it's predecessor left off and bringing the series closer to Warhammer 40K fluff and TT. Much of the strategy and gameplay options By itself, DOW 2 is a competent and reasonably well-polished RTT with nice visuals and fx, but a bit underwhelming in terms of SP and even MP gameplay. As a successor to DoW, it is a total failure that never does deliver on the promises of picking up where it's predecessor left off and bringing the series closer to Warhammer 40K fluff and TT. Much of the strategy and gameplay options that were present in Dawn of War and Company of Heroes are sorely missing here and much of the game seems rushed and contrived. Not a keeper in my collection...I'll stick with DOW and COH thank you very much. Expand
  6. GuyWalbe
    Mar 21, 2009
    5
    This game is only marginally an RTS and should not have been marketed as one. It is more akin to Real time tactical/RPG the likes of Mechcommander or the Commandos series of games. It is neither as fun as the original Dawn of War series, nor as polished as the Company of Heroes series, which it takes most of its ideas from. It is an inferior RTS game and would not be worth mentioningThis game is only marginally an RTS and should not have been marketed as one. It is more akin to Real time tactical/RPG the likes of Mechcommander or the Commandos series of games. It is neither as fun as the original Dawn of War series, nor as polished as the Company of Heroes series, which it takes most of its ideas from. It is an inferior RTS game and would not be worth mentioning were it not for the -short- Singleplayer. Expand
  7. brookehillard
    Mar 19, 2009
    2
    great game upon intial look, but features such as waiting up to 20 min for a ranked match and once you get into a ranked match the teams being no where near equal destroy the game. If you are looking for a good multiplayer RTS wait for star craft this x-mas
  8. SethRule
    Mar 17, 2009
    9
    This game is an excellent and bold first step in a new direction for both the Dawn of War series and the RTS genre as a whole. The game looks and plays great, and the campaign is breath of fresh air into genre; a welcome change of pace from most RTS games which only include a campaign mode for posterity. In some places, however, the game feels unfinished. The multiplayer, in particular, This game is an excellent and bold first step in a new direction for both the Dawn of War series and the RTS genre as a whole. The game looks and plays great, and the campaign is breath of fresh air into genre; a welcome change of pace from most RTS games which only include a campaign mode for posterity. In some places, however, the game feels unfinished. The multiplayer, in particular, is in need of balancing on more variety, but remains pulse-pounding and entertaining when you find a good match. One has to think of this game as more of a starter pack to be expanded upon in the months and years to come through DLC and the inevitable expansions. Much like the original Dawn of War so many years back, Dawn of War II is a work of art, but also a work in progress, and it may take time for it to reach it's true potential. Expand
  9. DougH
    Mar 17, 2009
    7
    Good, but not great. As others have noted, Steam and GFW are a pain (GFW never worked for me), but the real problem is that the whole experience is very predictable. In DOW 40K you have individual upgrades for your Space Marine squads, while here the squaddies are just semi-pointless addons to your heroes that die faster. No player vehicles, no laser cannons, 'terminators' Good, but not great. As others have noted, Steam and GFW are a pain (GFW never worked for me), but the real problem is that the whole experience is very predictable. In DOW 40K you have individual upgrades for your Space Marine squads, while here the squaddies are just semi-pointless addons to your heroes that die faster. No player vehicles, no laser cannons, 'terminators' without the feel of them actually being *Terminators*. I like the hero skill and weapon upgrade system, even though it can make for a gear grind: Dreadnought autocannon, anyone? Good, just shallow: limited tactical & strategic planning and you'll never get that "ZOMG it's a Squigoth!" feeling. I suppose that's a consequence of the constantly falling 'mass market' player IQ. Expand
  10. SteveM
    Mar 15, 2009
    5
    Relic totally missed the ball in all ways in my opinion. The strategic depth in this game is extremely shallow. This is like a dumbed down version of Company of Heroes with Warhammer 40k skins. Add terrible unit pathing and even worse faction balance and that's Dow2 for you. Big fan of Relic for a long time but there's no excuse for this bastardized strategy/RPG disaster. Relic totally missed the ball in all ways in my opinion. The strategic depth in this game is extremely shallow. This is like a dumbed down version of Company of Heroes with Warhammer 40k skins. Add terrible unit pathing and even worse faction balance and that's Dow2 for you. Big fan of Relic for a long time but there's no excuse for this bastardized strategy/RPG disaster. Don't get me started on the single player campaign. It was a short, cheesy and half-baked affair put together as more of an afterthought than anything, Expand
  11. DamoW
    Mar 15, 2009
    9
    Great game, a little bit of a rough start to the launch, however not looked back. Game runs flawless, and looks gorgeous on my system. been playing it non-stop and enjoy the single player campaign. Once i have finished that, i will move on to multi-player.
  12. [Anonymous]
    Mar 15, 2009
    0
    Storyline is on par with others but way to short,(completed in less then 10hours. no option to play other races stuck with marines.Big - As basicly cut out on playing the campain again. Multiplayer as gottenrid of the fun aspects of the game for me no base or building stuff no planning. Fun with another race added but why get rid of those allready presented! another big- Woulndt call it Storyline is on par with others but way to short,(completed in less then 10hours. no option to play other races stuck with marines.Big - As basicly cut out on playing the campain again. Multiplayer as gottenrid of the fun aspects of the game for me no base or building stuff no planning. Fun with another race added but why get rid of those allready presented! another big- Woulndt call it realtime strategy anymore as its basicly a race to nodes and to lvl 3 base..then Zerg. where is the fun that has been in the other games. sure there are some fun scrims on the wayto it but nothing even close to enough. from what i can understand they wanted a fast game that doesnt take long. Expand
  13. JoshuaC
    Mar 14, 2009
    10
    Dawn of War II come even closer to capturing the gameplay and feel of the Tabletop game. It proves an excellent challenge for those that are used to the build a huge army style game play and requires the player to actually use strategy to will the day.
  14. JooseA
    Mar 14, 2009
    9
    I love the multiplayer and the single player modes of the game. The ranking system is decent and the games don't take too long to start. So far all my negative feelings are directed at the Steam engine and its implementation when I start the game.
  15. ToBeN
    Mar 14, 2009
    5
    After loving the first dawn of war I, with many other DOW fanatics, anticipated the release of the second version. With high hopes that it would be the same game that we all knew and loved except better graphics and better single-player campaign. I also waited for the release of the tyranids, that blood-sucking planet eating race that we all love. I bought the game first day it came out. After loving the first dawn of war I, with many other DOW fanatics, anticipated the release of the second version. With high hopes that it would be the same game that we all knew and loved except better graphics and better single-player campaign. I also waited for the release of the tyranids, that blood-sucking planet eating race that we all love. I bought the game first day it came out. I first started by going through the long process of creating an offline account on windows live, and then tried to enter single player. Up pops up a warning that i need an online account for achievements. This is my first major downside. It reminds you every time you enter single player, as if you were too ignorant to remember the first time. I finally entered single player, and loved it. It appeared to be all i had hoped for. Key word...appeared. Went through the intro campaign battling through orks in an epic high def battle experience. Did not mind at all that you only got to be space marines. Got through, only to find out that these would be your ONLY characters except for some later units coming in. Second major downside... No creation of supporting units. What you get is what you stick with. Another downside is that you could not use them all in one deployment. This started to get annoying with the arrival of a fifth unit, when there were only four deployment slots available. I bared with it and went on through the long and almost never-ending battles. Finally got through to the last battle and was surprised to see that i could use all my units. Though it was a miracle i finally got to use them all, the whole story went down with a splat. No bang, not even a worthy opponent. The game is over...no problem. Time to navigate through the extremely small menu to to the multi-player skirmish mode. ...well, i can't build buildings. Isn't that what RTS games are for? Well, hopefully the DOW community will come out with some add-ons to recoup for the many lost fans of the DOW series. Expand
  16. PaulK
    Mar 14, 2009
    10
    I just finished the campaign and it was one of the best campagins I have ever played through. Although quite easy, throught the levels, the end boss, on most levels, really proved to be a great feature and made it just a bit harder causing the game to balance out very nice.
  17. DeyKim
    Mar 13, 2009
    10
    This is a great game, what more could a person ask for? Relic did a great job in making a creative RTS that is unique from all the others on the market, just like they did with Homeworld. A fan for life, do yourself a favor and get this game!
  18. GarthM
    Mar 12, 2009
    9
    While I am a great fan of this universe and genre, there's a few persistantly annoying software items that plague this game. I appreciate the focus on squad based combat and the individuality of each squad, but due to some fatal scar errors appearing repeatedly in certain missions, they're nearly unplayable. (Most notorious, which they've fixed, was angel gate, but While I am a great fan of this universe and genre, there's a few persistantly annoying software items that plague this game. I appreciate the focus on squad based combat and the individuality of each squad, but due to some fatal scar errors appearing repeatedly in certain missions, they're nearly unplayable. (Most notorious, which they've fixed, was angel gate, but I've had more trouble with "The Wailing Doom." I was a little disappointed at the initial offering of four races, but am looking forward to expansions. Also, the tyrranid race was done fairly close to form. Excellent polish, limited replay, but enjoyable overall. Expand
  19. MikeSikora
    Mar 11, 2009
    10
    While SP experience is kind of lacking, gets boring after a while (always same enemy layots on same maps...), its saved by excellent MP. Small-scale, very specialized units and every one of them useful in some way. Absolutely addictive, and despite its flaws, well worth having and playing.
    #1 RTW multiplayer game at the moment.
  20. PPM
    Mar 11, 2009
    10
    Great Game! First i thought that only one playable race is would be a bit boring,but i found out, that the storymode (campaign) is very good and the multiplayer is also very enjoyable, playing with Friends...One thing is that thq separates this game in many announced add-ons (- much money for them).
  21. AaronF
    Mar 10, 2009
    10
    I'd give this game a 9 because I don't believe it is PERFECT, but since there are people giving this game a 2, I had to give it a 10 to help offset the idiocy of people giving this game a bad review. Mike M, you are a fool. DoW 2 offers exciting game play, goal-setting and achieving ambitions, and lots of room for further expansion. Not to mention co-op modes, which are always a I'd give this game a 9 because I don't believe it is PERFECT, but since there are people giving this game a 2, I had to give it a 10 to help offset the idiocy of people giving this game a bad review. Mike M, you are a fool. DoW 2 offers exciting game play, goal-setting and achieving ambitions, and lots of room for further expansion. Not to mention co-op modes, which are always a plus. I am switching back and forth from this to Empires Total War, and enjoying both immensely. Expand
  22. ForrestM
    Mar 10, 2009
    10
    I absolutely adore this game. I believe the vast majority of negative reviews are from people who expected it to be just like the first game. When I look at this game I see the good elements of DoW1 combined with the good elements of Company of Heroes. The campaign is pulled of artfully and is truly innovative and successful in its innovation. The lack of base building blends in perfectly I absolutely adore this game. I believe the vast majority of negative reviews are from people who expected it to be just like the first game. When I look at this game I see the good elements of DoW1 combined with the good elements of Company of Heroes. The campaign is pulled of artfully and is truly innovative and successful in its innovation. The lack of base building blends in perfectly with the tactical play style of the game and the interface is beautifully streamlined making micromanagement a breeze. Sure there may only be 4 races and 1 campaign but if history is any sort of teacher, we can count on expansions. Expand
  23. MatthewT
    Mar 9, 2009
    0
    Cannot get this to run after 3 days. Between Steam, Games for Windows Live, THQ, Relic all trying to go through some arcane system to get this to start up, it simply won't work on my computer which exceeds all the minimum specifications. Technical support for the game if it doesn't run is less that zero consisting of misinformation and pointing to the other parties. Be aware Cannot get this to run after 3 days. Between Steam, Games for Windows Live, THQ, Relic all trying to go through some arcane system to get this to start up, it simply won't work on my computer which exceeds all the minimum specifications. Technical support for the game if it doesn't run is less that zero consisting of misinformation and pointing to the other parties. Be aware this is a way to just lose $50. Expand
  24. JonW
    Mar 9, 2009
    9
    This is an exceptional game. I have enjoyed it since the beta, even though there have been a couple multiplayer balance issues the presentation, the gameplay and extreme emphasis on tactics is truly refreshing. Be warned that if you think RTS skill is definied by how well you can micromanage haverster units to gain an economic advantage you will be dissappointed. This is a game that This is an exceptional game. I have enjoyed it since the beta, even though there have been a couple multiplayer balance issues the presentation, the gameplay and extreme emphasis on tactics is truly refreshing. Be warned that if you think RTS skill is definied by how well you can micromanage haverster units to gain an economic advantage you will be dissappointed. This is a game that emphasizes tactical manuever not extremely large armies. In other words if you like Total War as opposed to Starcraft you'll be very satisfied with this game. Expand
  25. KristofferP
    Mar 8, 2009
    10
    This game has given me something I really whished for, the possiblility to play ranked games with my friends (Starcraft, Dawn of War 1and Comany of Heroes all had a very flawed 3v3) It also takes about 15-20min to complete a game opposed to the 1h matches of Starcraft. But the best part is that it is fast, fun and full of blood
  26. AndreasA
    Mar 6, 2009
    1
    Another game I would have bought. But as I dont agree with all this DRM-crap, I won't. And what is the sense of all the DRM an copy protection? There are allready pirated copies. And: installing the legal bought version needs a steam-account, a windows-live-account and you have to be online. cracked version does not need that. -> disadvantages for customers... THQ -> FAILED! I Another game I would have bought. But as I dont agree with all this DRM-crap, I won't. And what is the sense of all the DRM an copy protection? There are allready pirated copies. And: installing the legal bought version needs a steam-account, a windows-live-account and you have to be online. cracked version does not need that. -> disadvantages for customers... THQ -> FAILED! I won't use thm either, but it shows, that all this drm-crap is only to prevent the people from selling the game again. Expand
  27. DestryBn
    Mar 6, 2009
    8
    In my opinion this game deserves a 7.5 however since i cant get that on here i guess 8 will do. I am a big DOW fan...I loved the last few games and when i learned that DOW2 was coming out i damn near $#!+ my pants, however when i finnaly downloaded the game and played i was a tad dissapointed. First the instillation took forever second the video wasnt skippable (was fine the first time In my opinion this game deserves a 7.5 however since i cant get that on here i guess 8 will do. I am a big DOW fan...I loved the last few games and when i learned that DOW2 was coming out i damn near $#!+ my pants, however when i finnaly downloaded the game and played i was a tad dissapointed. First the instillation took forever second the video wasnt skippable (was fine the first time but it didnt save so i had to watch it again). third i dont like having to sign up for anything just so i can play a game...i already had steam, the idea just buggs me. the next problem was no building system, which was a big wake up call for me, cuz i dont know about everyone else but i like to master all the diff races and learn all of there units upgrades and buildings before i fight them so i went to skirmish and theres no way to build stuff so i was like WTF! anyways i finnaly figured out that thats not how things work anymore and that just made me loose alot of interest right there, and i know there are alot of people out there going its a great game anyways and in alot of ways i agree. ive only had an opertunity to play singleplayer as i downloaded it but to me it seems good. the story line is interesting the leveling system is new and the wargear variations makes for some interesting strategies. The way the game playes itself only made me want to give it a 6-7 at most...however then i thought about it and realized that this is exactly what the first dawn of war needed, to me this game is great because its a step in the right direction, what i want in DOW3 is the combination of the ideas. im hoping Relic brings back the tech trees building ideas and the large amount of race selection (especially the Necrons, they hauled ass...they where also my fav army) and adds in a sort of vetren system so that you can equip diffrent war gear to your squads as well as the foundry, temple, and comm tower ideas. So all in all it was an ok game with a bit o replayablility to it but what makes it great is the hop for the future and the combining of the series. Expand
  28. AleksK
    Mar 6, 2009
    0
    This game is full piece of shit.No building , campaign on can be done as Space Marines , also campaign is bull**** , because you will need to play a lot of maps again , again , again , again , again , again...And this game costs 50 buck , huhh , this should be free like Battlefield Heroes
  29. fdfsdadsad
    Mar 5, 2009
    1
    I was completly disapointed by DoW 2. If you loved DoW 1 you will be really disapointed by this second part. First thing, you don't even have a builder, you can't make any buildings, you just train squads to join the battle. Second thing, you can't micro at all, the only thing you can do is make your squad ''fall back'' an auto fast running that brings I was completly disapointed by DoW 2. If you loved DoW 1 you will be really disapointed by this second part. First thing, you don't even have a builder, you can't make any buildings, you just train squads to join the battle. Second thing, you can't micro at all, the only thing you can do is make your squad ''fall back'' an auto fast running that brings your squad back to your only building. Compare this to DoW 1 and its pure crap. The only good thing are the graphics. This game is not worth paying 50$ for, not at all. Expand
  30. ChrisW.
    Mar 5, 2009
    9
    A strange thing happened to me a little while ago. Due to the stress and frustration I was dealing with at work and life in general, I developed this odd craving to play a game where I could control a race of giant, vicious mutant insects devouring everything in my path. Since Starcraft II isn
  31. PabloD
    Mar 5, 2009
    10
    Wow, when the first DOW started, there wasn't any Tau, Imperial Gaurd, or anything like that. THQ and Relic made an approach, and any real fan would know this, to make it feel like a completely new game. They did good, very good. There is going to be add ons for the game, and people should understand that this is a change to Dawn of War. But when I first played it I was very Wow, when the first DOW started, there wasn't any Tau, Imperial Gaurd, or anything like that. THQ and Relic made an approach, and any real fan would know this, to make it feel like a completely new game. They did good, very good. There is going to be add ons for the game, and people should understand that this is a change to Dawn of War. But when I first played it I was very disappointed.. as I kept playing, I realized, it was just like Company of Heroes, except it was Warhammer 40k instead, and it was fun and unique. No Other RTS game offers what this game offers, so don't be. Expand
  32. TheoS
    Mar 5, 2009
    6
    Nothing new to see here in the way of RTS games. Good graphics, but thin on Multi-Player content and possessing a redundant Single Player. No support for game modifications and no mention of a map editor in the future, combined with an aggravating setup that requires both a Windows LIVE account and a Steam account, it comes off as very unfriendly for the unsavy. The requirement to locate Nothing new to see here in the way of RTS games. Good graphics, but thin on Multi-Player content and possessing a redundant Single Player. No support for game modifications and no mention of a map editor in the future, combined with an aggravating setup that requires both a Windows LIVE account and a Steam account, it comes off as very unfriendly for the unsavy. The requirement to locate and download another unassociated program just to redeem pre-order and promotional keys is another flaw worth mentioning. Not like the first Dawn of War in any way shape or form except for core material on which they're both based on. The core material calls for squads, objectives, Space Marines, and aliens, and that's the beginning and the end of the comparisons between the two Dawn of War titles. Users will also find the Army Painter has has it's options reduced down to only a sparse selection of the paints you can buy from a Games Workshop retailer; there is no RGB palette, and the importing of custom insignia and banners is no longer a feature. There are many people who state this game is a reinventing of the RTS genre, but the features are all present in titles we've seen in the past. Cover systems, setting up and taking down heavy weaponry, and unit leveling are hardly new and can be seen across a huge number of titles and settings ranging from the historic to science fiction. Straight off the bat I can name Ground Control and Blitzkrieg as boasting most of the systems present in the game, however, both of those titles have many features Dawn of War II simply does not. As for the Single Player game mode's RPG elements, they have been done in Namco Bandai's Warhammer: Mark of Chaos title, with the difference being the RPG elements in Mark of Chaos were also available for online play. The RPG elements in Dawn of War 2 are simply not present in it's Multi-Player component. For the sake of originality when compared to the RTS genre as a whole, this game lacks absolutely all of it. Many of the systems are seen used in Relic's other RTS Company of Heroes, so if you did enjoy that title you may enjoy this one. It does not break any ground in any field except for what the Dawn of War series has offered thus far, while many players feel it is taking a few steps backwards in the process. Expand
  33. DanielC
    Mar 5, 2009
    8
    To start with it is much better than DOW 1. While I did expect better, it is much more in tune with real Warhammer 40K. The squad make up and number of units is much more like tabletop than the first DOW. Also without base building it focus more on platoon level tactics, cover, fields of fire, support while advancing, etc., which is what 40K is all about. Also I love being able to To start with it is much better than DOW 1. While I did expect better, it is much more in tune with real Warhammer 40K. The squad make up and number of units is much more like tabletop than the first DOW. Also without base building it focus more on platoon level tactics, cover, fields of fire, support while advancing, etc., which is what 40K is all about. Also I love being able to customize you wargear and kick up the skills of my various squads. Now for the negative. It still crashes, after a few patches! I have more than the recommended specs and it seemingly randomly crashes. Grrrr. Also I hate of vehicles and terminators destroy all of my cover, both should be able to use cover as well! There should be an option for those units to avoid tromping everything, maybe I wanted that wall standing there to protect my flank. Expand
  34. StephenT.
    Mar 4, 2009
    10
    I can honestly say that after playing this game, I can never go back to the traditional RTS game ever again. With Dawn of War II, Relic has completely reinvented the RTS genre, to the point where there is no going back. It plays like a dream, the perfect blend of strategy and action, combined with great graphics and physics engines makes for an all around great game. Don't believe I can honestly say that after playing this game, I can never go back to the traditional RTS game ever again. With Dawn of War II, Relic has completely reinvented the RTS genre, to the point where there is no going back. It plays like a dream, the perfect blend of strategy and action, combined with great graphics and physics engines makes for an all around great game. Don't believe what the critics say about the so called, "less-impressive single-player campaign," as, while it does lack variety, it is an incredibly enjoyable experience that does, unlike many RTS games, require tactics and strategy (Gamespot, http://www.gamespot.com/pc/strategy/warhammer40kdawnofwar2/review.html). Having only played the beta, I can't judge the multiplayer component 100%, but from the feel of the beta, I know that without intelligent micromanagement, you can't do anything except lose. So if you read out there to stay away, experienced RTS players, don't buy it, because without the use of tactics, you can't hope to succeed. Overall, I find the game a little repetetive and the lack of multiplayer maps disappointing, however, the kick in the collective pants of the RTS genre is a welcome one, which I welcome with open arms. I truly must say that Relic has made the perfect RTS experience with Dawn of War II, one which makes it easy to overlook any shortcomings, and one which will keep me entertained until the next expansion or next game that Relic releases. Expand
  35. JasonT
    Mar 4, 2009
    9
    An excellent campaign (finally more developers realize that co-op is the future) and intense multiplayer make this game a real gem in the RTS genre. Taken for what it is (and not what one wants it to be i.e. DoW1), this game succeeds on every level. For an RTS to get me to play online takes a lot and DoW2 accomplishes just that. Highly recommended.
  36. AndyP
    Mar 4, 2009
    7
    As a lover of both DOW & COH I was delighted to see a move to the tactical aspect and the arrival of tyranids, but limited options to play skirkishes means I will be watching for the mods and patches that will hopefully come along, though the annoying way everything is tied into a windows live and steam account may preclude people with greater vision from helping us poor saps who just loveAs a lover of both DOW & COH I was delighted to see a move to the tactical aspect and the arrival of tyranids, but limited options to play skirkishes means I will be watching for the mods and patches that will hopefully come along, though the annoying way everything is tied into a windows live and steam account may preclude people with greater vision from helping us poor saps who just love to play. A resounding "well its OK", but worth £35? - I will definitely think twice before rushing to buy the next update ...... for now, I'll go back to DOW 1 and COH. Expand
  37. CarlKershaw
    Mar 4, 2009
    9
    I would have liked to have seen a more varied campaign with been able to play the other races but overall I like the new direction they have taken with the game and think it moves away from the monotinous building of bases to nuke things, you can just move straight out and have fun.
  38. Kyle:
    Mar 4, 2009
    9
    this is a great game, the only reason i dont give it a full 10 is sometimes the units go a little retarded and thats very important for a melee player like me. i dont want my units standing around when they are being fired upon. it also feels like when i play i am too easily out ranged and just get blasted, but i guess it is what it is. dominate when things are slightly in my favor. greatthis is a great game, the only reason i dont give it a full 10 is sometimes the units go a little retarded and thats very important for a melee player like me. i dont want my units standing around when they are being fired upon. it also feels like when i play i am too easily out ranged and just get blasted, but i guess it is what it is. dominate when things are slightly in my favor. great game, and its fun having a choice of commanders and wargear for them in order to really customize gameplay besides colors. i agree, i would like to see more campaign and more races added, but for what it is, its amazing and judging by DoW1 there should be expansions on the way. Expand
  39. NickT
    Mar 3, 2009
    8
    I do not like the lack of in game saves. Other then that this is one of the best RTS games I have ever played. The graphics are off the charts good, superb voice acting and good storyline. I didnt get up from the front of my computer for days! My wife was so pissed! LOL
  40. MikeM
    Mar 3, 2009
    2
    Campaign was the first thing I tried, and I loved it... untill I learned that you can only play as the Space Marines. Then after struggling through the limited menu, I finally found something that looked like a skirmish mode... I almost cried when I couldn't locate my builder unit. No Tau, no Imperial guard? $50 down the drain.
  41. YashaPahomi
    Mar 3, 2009
    10
    This game offers you a two unique gameplay expiriences. The single player campaign with the RPG expiriens. And the skirmish multiplayer RTS expirirence. And, what really matters, that bowth parts are made so well and splesh on the player so mutch anger, force, and fun that it's imposible to stop playing. And it all comes with tons of details and variety of abilities and strategies.This game offers you a two unique gameplay expiriences. The single player campaign with the RPG expiriens. And the skirmish multiplayer RTS expirirence. And, what really matters, that bowth parts are made so well and splesh on the player so mutch anger, force, and fun that it's imposible to stop playing. And it all comes with tons of details and variety of abilities and strategies. It's worth 100 out of 10!!! Expand
  42. AdamJ
    Mar 3, 2009
    6
    Fatal flaw in the pop cap double counting whenever I am reinforcing error. Get it fixed Relic. I spent $50 on this and I don't want to have to work around bugs like this when I spend so much for a game. And if you can't release a game without jeopardizing the quality of your other games (IE COH), then dont release a game until then.
  43. PeterK
    Mar 2, 2009
    9
    Most of the low scores are from people who want this game to be something it isn't - DoW1. And I guess that's fair enough, but if, like me, you're ready for something new, this game is an absolute blast. Bringing the focus in on the tactics of battlefield by removing base building and complicated tech trees, this game is much faster than the original, but easily as Most of the low scores are from people who want this game to be something it isn't - DoW1. And I guess that's fair enough, but if, like me, you're ready for something new, this game is an absolute blast. Bringing the focus in on the tactics of battlefield by removing base building and complicated tech trees, this game is much faster than the original, but easily as involving as you concentrate on map control and unit combinations/placement to win the day. It needs some more multiplayer map and game types, but what's in there will definitely keep you happy and perhaps we'll get some more through developer promised downloadable content (free and fee based). The single player campaign may not have the deepest of storylines, but it is a lot of fun, and I'll be replaying it a couple of times. Expand
  44. Felixi
    Mar 2, 2009
    10
    If you have played the desktop version of this game, then this will be a game that you will love. This game has captured the fun element of computer games, without selling out to cheezy compromises. I put off buying this game for two weeks because I read some of the negative reviews on this site. Don't be swayed this game is worth buying.
  45. CorwinP
    Mar 2, 2009
    10
    You see so few games these days where the developers spent as much time on the single-player gameplay and storyline as they did on multiplayer gameplay. Warhammer 40k's DoW II stands above and beyond all of the rest in all respects. It has balanced multiplayer interaction, a fantastic and epically enthralling storyline, and single player gameplay that will indeed keep you coming back You see so few games these days where the developers spent as much time on the single-player gameplay and storyline as they did on multiplayer gameplay. Warhammer 40k's DoW II stands above and beyond all of the rest in all respects. It has balanced multiplayer interaction, a fantastic and epically enthralling storyline, and single player gameplay that will indeed keep you coming back to play all difficulties. Its replayability is high and I see myself playing this game on into the future. At least until Dawn of War III comes out. Expand
  46. DanielL.H.
    Mar 2, 2009
    6
    First of this is impossibly long(argh just put pasted in a org document, just around 2.5 pages), so if you're not interested in my personal erm..*cough*rantings*cough* just skip to the end(about halfway through that is) and you'll find a score based evaluation. Otherwise if you want the full story I suggest you get a cup of coffee and adjust the lighting. Wow...I waited sooo First of this is impossibly long(argh just put pasted in a org document, just around 2.5 pages), so if you're not interested in my personal erm..*cough*rantings*cough* just skip to the end(about halfway through that is) and you'll find a score based evaluation. Otherwise if you want the full story I suggest you get a cup of coffee and adjust the lighting. Wow...I waited sooo long for this! After having played all the previous games in the series to the point where I actucally broke a cd and had to go buy a new copy words couldn't express how much I wanted this game: New graphics, updated gameplay, and the Icing, they FINALLY included the tyranids. Baring the untold various types of IG armies, the tyranids were the only thing missing from the games. So off to pre-order as soon as it was announced I ended up standing in line at a midnight sale, not giving much thought that I had to go to work in the morning. bought the games, rushed home ready to play....aaand thats where I lost all my excitement. First of all I had to install STEAM(which I hate for entirely different reasons but lets not get into that here)...which it wouldn't allow me as I didn't have an internet connection(had switched ISP so had almost two weeks with no net) so i went of to bed after hours of trying, royally pissed of. I Finally secured a internet connection two days later(loaned a friends pc at school to registrate) Installed the game, ready to put of a ring of turrets around my Webway and then storm my Enigmatic Eldar off to war. but alas they removed the building concept! and from that point it only got worse. The singleplayer campaign is just tank'n'spank all the way, repetetive as a clockwork machine. and wth are with the boss fights? most of all they seem to serve as a nuisciensce when you think you've completed a level. Next came all the individuel skills and the restrictions of these. Now these are things that work GREAT in the original board game of 40k, it's turnbased and you have more than enough time to go through about 25 special abilities during a ranged or hand to hand combat phase. this, however simply does not work in a RTS game. If you play the game at the speed you're supposed to, there are far too many submenues you have to troll through, jumping from squad to squad anything between 3 and 15 times per second or so. James G said this to be a "true TACTICAL wargame" and he's half right. All the basics are there for this to be a tactical game, but none of them are properly incorporated. Being a former soldier with structure to structure experience I can say that there is no need for any real world tactics to win this game. the only tactical "trick" in this game is to position your devastatorsquad correctly and you've more or less flat out won. Hell, I let my 7yo nephew play and he just made his marines walk from one end of the field to the other, stopping everytime he had to fight, not neccesarily taking cover as he did(this on normal mode btw) The only challenge I got for myself was simply not to use any heavy weapons during the single player campaign. as for the multiplayer... Fastpaced as it may be, I have yet to meet a person who have been able to manage all his squads at the same time(leveling, changing to the correct wargear for the correct type of enemy etc.) in the short amount of time a multiplayer match usually takes. You have so many squads and so many enemy sqauds in such a confined place that half the time your squads will be dead before you have the time to properly use their abilities. Again, the abilites is an aspect that works great in the boardgame(read: turnbased) as you have the time and overlook it takes, but utterly fails in the rts version as there is just too much going on at the same time. This(i believe) is the main reason why I have yet to see anything other than rush tactics in multiplayer. I wholeheartedly belive that trying to use all the different abilities at once is too much for alot fo the people out there and som in order to compensate they just amass the maximum amount of squads and overwhelm the enemy with strenght in numbers. I'm all for making a computerised version of, well pretty much all the GW line of games, but some aspects simply cannot be converted from turnbased to rts. SCORE. Graphics: 9/10 Overall the graphics is great, if you have the comp for it. Bear in mind that even the low settings required a fairly new machine. So stunnign graphics if you jave the comp for it, and crap for the rest of you. To be honest, the game is hardly worth playing in the low setting. Albiet a minus I won't let it drag down the score as it has to be based on a system that actually has the specs to run it. Sounds: 9/10 pretty much the same as graphics. Plot: 6/10 It's compelling it urges you and yet something seems to be missing, at least for a warhammer lore nerd as myself. it also annoys me that they walk you through all the little things in the game. I KNOW what a bolter is, I KNOW how a howling banshee's warcry and powersword work and what they are. I mean, c'mon is it really too much to ask the newbs that have never heard of warhammer before, to read up a little? As an experienced gamer I find it triffling and at times almost insulting that they are trying to teach me everything as if I knew nothing. But to be fair, I can see how this would work well for Relic, as they that way have a chance of picking up new gamers. The dialogue is fair and the voice acting is pulled of with succes for the most cases. Though at times it can be hard to follow some of the dececions of the various characters as they guide you through the campaign. There are too many Expand
  47. ZackS
    Mar 2, 2009
    10
    this game not only tries to reinvent the the RTS formula but succeeds in every imaginable way. This is a huge improvement over the first in every single way. Theirs a reason relic is one of the best devs out there. This game only fortify s that claim.
  48. Squid
    Mar 2, 2009
    7
    I did not expect the game that I recieved, I expected a very statergy based game, tied to the tabletop game with maybe the flare of a multi-layered combat system we found in DoW1 and its expansions. Very pretty game, although I do have to put a big thumbs down at the linear gameplay. Pinning an opponent is great, but what about morale? What about the other 15-20 units that failed to be I did not expect the game that I recieved, I expected a very statergy based game, tied to the tabletop game with maybe the flare of a multi-layered combat system we found in DoW1 and its expansions. Very pretty game, although I do have to put a big thumbs down at the linear gameplay. Pinning an opponent is great, but what about morale? What about the other 15-20 units that failed to be featured? I understand they plan on expansion-ing in the future (who woulndn't) but I would of liked to see more units, or failing that, better units such as actually having more than ONE ranger/devastator with a weapon....anyway, 7/10. Expand
  49. Fenon
    Mar 2, 2009
    5
    I found the graphics for this game to be undesirable, all that shine just doesn't look right on the battle hardened damaged space marines. And you can't help but compare it unfavourably to DoW, it's much less of a game and while I played DoW for months without getting bored, I was bored of DoW2 within the first day. We were told that the reason DoW didn't have Tyranids I found the graphics for this game to be undesirable, all that shine just doesn't look right on the battle hardened damaged space marines. And you can't help but compare it unfavourably to DoW, it's much less of a game and while I played DoW for months without getting bored, I was bored of DoW2 within the first day. We were told that the reason DoW didn't have Tyranids was because they couldn't do them justice on the old engine, but I fail to see how DoW2 has done anything at all any justice. There are only two saving graces for DoW2, the excellent cover system and it's modding community who I'm hoping will undo all the damage that has been done to the DoW series. If you are looking for a Warhammer 40K game get the first Dawn of War game and it's expansions, it's vastly better, you won't easily get bored of it and hopefully by the time you do, those wonderful modders will have worked their magic to make DoW2 a playable game deserving of it's name. Expand
  50. JohnCarpenter
    Mar 1, 2009
    5
    I got the beta, and because of that horrible windows live connection thing, I'm not going to buy the game. I couldn't get my tag to work, so I couldn't play multiplayer, and a friend of mine said that you can't save your single player unless you're signed in. I downloaded it on Steam and if I was going to buy it, I'd have bought it on steam. USE FRICKENI got the beta, and because of that horrible windows live connection thing, I'm not going to buy the game. I couldn't get my tag to work, so I couldn't play multiplayer, and a friend of mine said that you can't save your single player unless you're signed in. I downloaded it on Steam and if I was going to buy it, I'd have bought it on steam. USE FRICKEN STEAM. Leave microsoft and their buggy windows junk out of it. Please game developers, i know it's hard, but refuse the money from microsoft and don't use their crappy service. You're just going to lose more of us. Expand
  51. KenM
    Mar 1, 2009
    5
    Like most games, there is a challenge to recreate an experience that is enjoyable regardless the operating system. Both XP and Vista have extremem issue with the way this product uses system resources. It should be unnecessary to strip startup apps and other system features to enjoy a product as purchased. Also this idea that I must run a started client for Steam to obtain patches and Like most games, there is a challenge to recreate an experience that is enjoyable regardless the operating system. Both XP and Vista have extremem issue with the way this product uses system resources. It should be unnecessary to strip startup apps and other system features to enjoy a product as purchased. Also this idea that I must run a started client for Steam to obtain patches and enjoy the experience is simply outrageous. I see this product coming off the shelves as soon as Starcraft 2 is released. Expand
  52. AnonymousMC
    Feb 28, 2009
    9
    Personally I think that the game is great. I'm sure with future patches and DLC it will get even better. What STARS said was hilarious, but other than that a little idiotic. If you want to play CoH....go play CoH. I find it refreshing that a gaming company decided to spend more than 10 minutes on the actual structure and foundation of a highly anticipated release and did somethingPersonally I think that the game is great. I'm sure with future patches and DLC it will get even better. What STARS said was hilarious, but other than that a little idiotic. If you want to play CoH....go play CoH. I find it refreshing that a gaming company decided to spend more than 10 minutes on the actual structure and foundation of a highly anticipated release and did something that you don't sit down with and wonder why you just bought what seems to me the 5000th release of the same RTS. As much fun as massing a million zerglings is, it's nice to spend your time playing actually DOING something. Expand
  53. AlexyK
    Feb 28, 2009
    10
    This game is just great! It ruined my live! I don't want to work, i don't want to meet friends, I just want to play it again and again! :) And it is two games in one. Campaign have a strong RPG-elements and good story. Multiplayer is fast and brutal, with lots of tactics. So I vote 10, because its best RTS i've played ever!
  54. TelJ
    Feb 28, 2009
    6
    Game seems fun, but chokes and dies on XP64. Other games (Supreme Commander, World in Conflict, etc) run just fine at my monitor native res and in Supreme Commander's case, across multiple monitors... but fire up DoW2 and both cores are instantly pegged at 100%, stuttering during the opening cinematic, and an all-out lock within 20 minutes of playing. What I played of it was fun, Game seems fun, but chokes and dies on XP64. Other games (Supreme Commander, World in Conflict, etc) run just fine at my monitor native res and in Supreme Commander's case, across multiple monitors... but fire up DoW2 and both cores are instantly pegged at 100%, stuttering during the opening cinematic, and an all-out lock within 20 minutes of playing. What I played of it was fun, don't get me wrong... I'd just tlike to play more of it. I did notice that if I logged out of GfWL, that processor usage dropped to where I'd expect... of course, you can't play logged out. As soon as I logged back into GfWL, bam, 100%, both cores. Very irritating. Expand
  55. BrandonS
    Feb 28, 2009
    7
    Dawn of War II is one of those games where you admire it for a few days/weeks of playing and then it just becomes soggy. Sure Relic brought the graphics bar up in this game, but they forgot one important aspect of the game: multiplyer. The campaign was fun and the story is great (I wont spoil it for those who want to finish it) and the wargear makes it further interesting, deciding which Dawn of War II is one of those games where you admire it for a few days/weeks of playing and then it just becomes soggy. Sure Relic brought the graphics bar up in this game, but they forgot one important aspect of the game: multiplyer. The campaign was fun and the story is great (I wont spoil it for those who want to finish it) and the wargear makes it further interesting, deciding which squads and what gear to take in each mission. I was thoughroughly dissapointed when they didn't release Co-op to LAN- I really would like to play with my friends in the same building. Multiplayer was a bit of a dissapointment, making the only buildings HQs gens, and turrets, took away the some of aspect of building your army. Having different unit building structues in the right spots meant faster deployment and more stratagy. Sometimes there are so many effects on the field you cant even tll which units are yours and most people love to play this game on a DOS because 8/10 times someone is lagging the game. There are still some big balance issues: some units were overpowered, such as the tyranid carnifex, which could take 8 rockets before going down and are immune to anti vehicle abilities. I gave this a 7 out of 10 - great concept, but they still need to improve on the MP - usually campaigns aren't the spotlight of an RTS, its the Multiplayer. Expand
  56. JoeHendry
    Feb 28, 2009
    10
    Stunning, and new game play is fun and not as formulaic as other similar games i.e; bulid big city... Defend city wile building more troops..... wait till you have more troops than enemy..... Destroy enemy city...!!!

    This game has more variety and i feel is more true to the W40K world..... cant wait for the Add-ons!
  57. NathanielL
    Feb 27, 2009
    1
    The unforgiving nature of the single player campaign has been, and continues to be very frustrating. The inability to save has made me angry on more than one occasion. Further I feel the game would benefit if more of it were on an individual's computer, rather than through the internet.
  58. ConnorW
    Feb 27, 2009
    9
    Dawn of War 2, the next installment of Warhammer 40k games puts you in the feet of an elite squad of space marines. You will battle Eldar, Orks and the overrunning hordes of Tyranids. When you start off you have your commander on which you name and a tactical squad. Through the course you will have a Devastator squad, Scout, Jump Trooper, and Dreadnaught. Dawn of War 2 brings back some Dawn of War 2, the next installment of Warhammer 40k games puts you in the feet of an elite squad of space marines. You will battle Eldar, Orks and the overrunning hordes of Tyranids. When you start off you have your commander on which you name and a tactical squad. Through the course you will have a Devastator squad, Scout, Jump Trooper, and Dreadnaught. Dawn of War 2 brings back some old time heroes that have been slienced. Davin Thule and the Grey haired Gabrial Angelos.The game lets you choose to travel between 3 planets and choose missions that award you wargear at the end. You can earn wargear ingame as well. Your Elite team by killing enemies,capturing key structures, speed of completing the level and having all squads at full will award your team with more XP. When leveling up you can choose to upgrade Heath with special benefits like having chapter veterens, melee damage, range damage, and energy which provide special attacks. You can give your team armor i.e terminator armor, weapns, and accesories as in orbital bombardments. When playing against bosses they become impossible to fight with one swift blow. I repeatidly teleport my terminators and do hity and run attacks on bosses. You even get to make your soliders retreat like in company of heroes. (Click retreat and your soliders get a defense bonus, and are faster.) Campagin is massive and can be played for over 100 hours. It has so many side missions i say leave the special assignments for last. It has an instense storyline but cheesy cutscenes. But you probably wont mind. Multiplayer: Contains Victory Point Control where you caputre 3 victory points and knock down the enemies points to win. And Annilate. Multiplayer can become boring from people with a high ping, or your allies arnt tactical enough and get you killed, or they just drop out and have a crap computer take over. Co-op: You can play with a friend in a Co-op campagin. I havent done it yet since i have no friends with DoW2. Graphics: 9.5 Gameplay:9.6 Sounds: 9.1 Difficulty: Can get aggrivating Time Spent: 40 to 100hours Bottom Line- "Outstanding" Overall Rating: 9.4/10 Expand
  59. JacobA
    Feb 27, 2009
    10
    I was worred about this game during the beta... but with the full release, my fears were put to rest as relic has done it again. This is easily the best RTS currently on the market. They have returned to the tabletop origins of 40K and done it well. The removal of most base construction, and the inability to secure points on the battlefield brings all of the focus onto your units in the I was worred about this game during the beta... but with the full release, my fears were put to rest as relic has done it again. This is easily the best RTS currently on the market. They have returned to the tabletop origins of 40K and done it well. The removal of most base construction, and the inability to secure points on the battlefield brings all of the focus onto your units in the field and emphasises strategic engagement and battlefield control. I am still plumbing the depths of this game as far from making things simpler, relic has designed an amazingly complex game, with layer upon layer of strategic options at your disposal. Do you cut off an enemies power supply? Attempt to hold a key location, knowing it will cost you valuable units, when do you stay, when do you withdraw, when do you feint and surprise flank an enemy... brilliantly done. Expand
  60. tims
    Feb 27, 2009
    10
    Splendid game,as with all warhammer games,a much more personal effort than DOW I,looking forward to coming expansions,an 'authentic' space hulk game would be nice,with lots of history,perhaps based on hive fleet behemoth so we can experience the extinction of scythes of the emperor and the lamenters chapters after the horus heresey,or indeed the last stans of the crimson fists! Splendid game,as with all warhammer games,a much more personal effort than DOW I,looking forward to coming expansions,an 'authentic' space hulk game would be nice,with lots of history,perhaps based on hive fleet behemoth so we can experience the extinction of scythes of the emperor and the lamenters chapters after the horus heresey,or indeed the last stans of the crimson fists! whatever is to be released i hope cant wait! Expand
  61. KhalidA
    Feb 27, 2009
    10
    This game is the perfect RTS! Not only do you get to command your own hero but level him up and upgrade him! In addition to other squads ofcourse. Combat is really intense and the special abilities are excellent. More importantly, is the way the campaign was setup, and how the planets, their strategic assets, intelligence, defense all tie in to your strategy, its really very welll done. This game is the perfect RTS! Not only do you get to command your own hero but level him up and upgrade him! In addition to other squads ofcourse. Combat is really intense and the special abilities are excellent. More importantly, is the way the campaign was setup, and how the planets, their strategic assets, intelligence, defense all tie in to your strategy, its really very welll done. The cool visuals and the outstanding interface on the galactic map is also a beautiful touch. The only thing that was missing for me, was just a little more customization for your character, not necessary but would make the story and the events in the game more involving such as face customization, thats it really. Dawn of War perfected! Expand
  62. JamesD
    Feb 27, 2009
    6
    Other than the tedious STEAM installation process and forcing of update game that does not even support resume, this is by far not worth to purchase. No internet, and you can't play this game. I'll give a 6 for this, installation to make users feel comfortable to install should be top priority instead of going through heaven and hell get this game running.
  63. BigDaddy
    Feb 26, 2009
    9
    There is a lot more depth to this game than most realize on the first few attempts. The campaign is pretty cool but multiplayer is where it's at . I hope this came continues to be supported for years to come. It has all the makings of a major success.
  64. SteveP
    Feb 26, 2009
    8
    Fantastic game. a few annoying bugs that im confident will be ironed out in the near future but overall very exciting and multiplayer is spot on giving it great replayability.
  65. Andrewk
    Feb 26, 2009
    4
    Even though I am a hard-core warhammer 40k fan, I cannot, in good conscience, recommend this to any warhammer 40k lovers. It does not quite measure up to the last Dawn of War game. I do appreciate how they tried to make their game different from other RTS's by removing basebuilding to focus more on fighting but i still hate it. in short: dont get it.
  66. DonovanC
    Feb 26, 2009
    10
    The amount of effort that has gone in to the great sequel to the Dawn of War series is amazing. The graphic content is superb. Gameplay reminds me a lot of the Warhammer 40,000 tabletop style. The campaign is interesting and still quite role-play focused. I hope that new campaigns for the other races or space marine chapters are released in future. In short...if you enjoyed Dawn of War The amount of effort that has gone in to the great sequel to the Dawn of War series is amazing. The graphic content is superb. Gameplay reminds me a lot of the Warhammer 40,000 tabletop style. The campaign is interesting and still quite role-play focused. I hope that new campaigns for the other races or space marine chapters are released in future. In short...if you enjoyed Dawn of War then you'll love this!!! Expand
  67. EddieS
    Feb 26, 2009
    3
    One word sums up how I feel about this game-disappointed. The first Dawn of War was incredible, and got better with each installment. After waiting so long, after all the hype...I wish I would have waited till this hit the bargain bin at walmart while I continued to play the original in the interim. The campaign was fun, a lot of the features are hard to use and not as effective as the One word sums up how I feel about this game-disappointed. The first Dawn of War was incredible, and got better with each installment. After waiting so long, after all the hype...I wish I would have waited till this hit the bargain bin at walmart while I continued to play the original in the interim. The campaign was fun, a lot of the features are hard to use and not as effective as the simpler ones (there's really no point in having cyrus other than to laugh at him during his holier than thou monologues between missions). All this talk about "you really have to use tactics" is nonsense. the controls are clumsy, and you're tactical options are pretty small. "Well...dropped all my bolter turrets, time to try to clumsily select cover that they'll just leave when i tell 'em to switch targets anyway, or will get blasted by a grenade, then i'll have to make all my boys run back to base to reinforce again." The running back to base or comm array or whatever to reinforce is lame. The only real strategic decisions you'll make are "flamers, bolters, or missile launchers for this one?" When you've got something that works, stick with it, improve it. There's a reason there's such a rabid fan base for the first one. By trying to reinvent the wheel they've really gimped their own franchise. Expand
  68. JonathanR
    Feb 25, 2009
    9
    Great game, never been one to really enjoy any kind of RTS but so far I find it very refreshing not having to worry about buildings. The Graphics are good and Relic has shown that they care about their product by releasing updates for bugs already. I am also looking forward to see expansions that will further the story, and races.
  69. JonathanR
    Feb 25, 2009
    9
    Great game, never been one to really enjoy any kind of RTS but so far I find it very refreshing not having to worry about buildings. The Graphics are good and Relic has shown that they care about their product by releasing updates for bugs already. I am also looking forward to see expansions that will further the story, and races.
  70. JoelJ
    Feb 25, 2009
    4
    Was massively disappointed by this game. I had such high hopes for the sequel to one of my favourite games every. Simply put it's boring, the gameplay is slow, repetitive and small scale. The battles need to be scaled up to at least 4 times the size, there are major balance issues and building needs to be re-introduced. We wanted a sequel to a massive RTS classic, and we got a cheap Was massively disappointed by this game. I had such high hopes for the sequel to one of my favourite games every. Simply put it's boring, the gameplay is slow, repetitive and small scale. The battles need to be scaled up to at least 4 times the size, there are major balance issues and building needs to be re-introduced. We wanted a sequel to a massive RTS classic, and we got a cheap Company of Heroes knock-off. Not happy! Expand
  71. GeneU.
    Feb 24, 2009
    9
    I'm expecting real war RTS like Dawn of War at first, the first touch into the game brings me some disappointment. But soon, I realise this game is not about building massive amount of units and overrun opponent's bases typically. Its all about strategies and tactics. Really cool new age RTS and I actually spend time reading up on all units and discuss strategies with friends. I'm expecting real war RTS like Dawn of War at first, the first touch into the game brings me some disappointment. But soon, I realise this game is not about building massive amount of units and overrun opponent's bases typically. Its all about strategies and tactics. Really cool new age RTS and I actually spend time reading up on all units and discuss strategies with friends. With a real good plan, you can take out opponents with double your unit amount! Tat's what I call using your brains to fight! Give it a 9! Expand
  72. RobD
    Feb 24, 2009
    9
    Great game - very tactical and micro oriented rather than focusing on base building/build orders and spam. Requires constant real time adapting to what is going on on the battlefield rather than relying on high APM memorized build orders. In short, it's a different kind of RTS and it does what it set out to accomplish very well. If you thought RTS was getting stale and stagnant, you Great game - very tactical and micro oriented rather than focusing on base building/build orders and spam. Requires constant real time adapting to what is going on on the battlefield rather than relying on high APM memorized build orders. In short, it's a different kind of RTS and it does what it set out to accomplish very well. If you thought RTS was getting stale and stagnant, you need to check this out. A few bugs and hiccups have shown up in the first week but they are being stamped out very quickly, Expand
  73. ShawnS
    Feb 24, 2009
    9
    First time I played it I didnt know what to think of DoW2, but after playing a handful of battles I am prepared to say that this totally game rocks, they got rid of RTS conventions that made RTS games feel unrealistic and made it so you have to send your troops out and get stuff done before its too late. Every strategic point on the map feels important,as does every one of your units on First time I played it I didnt know what to think of DoW2, but after playing a handful of battles I am prepared to say that this totally game rocks, they got rid of RTS conventions that made RTS games feel unrealistic and made it so you have to send your troops out and get stuff done before its too late. Every strategic point on the map feels important,as does every one of your units on the field, and the game doesn't give you time to bumble around and make mistakes. This game would have gotten a higher rating from me but only 4 armies and only so many maps bring the score down for me (because relic is gunna dig into my wallet yet again when the expansions come out for this)...otherwise they updated graphics nicely, and threw a ton of tired old RTS cliches out the window to make a game that feels really fresh and new. Lets face it, the people that don't like this game were expecting to sleepwalk through battles doing the same exact thing they have been doing in RTS games for over 10 years..... instead they got OWNED by the CPU on "easy". Awesome! Expand
  74. AndreasG.
    Feb 24, 2009
    9
    A very good game, reinvents RTS in lots of ways and removes parts that doesn't make much sense. Singleplayer was fun and different from other RTS games, though there was some parts of repetitiveness. Multiplayer is also very fun and allows for a lot of different strategies, where combined arms beats spamming any day. Multiplayer could use a bit more unit variety at the end game A very good game, reinvents RTS in lots of ways and removes parts that doesn't make much sense. Singleplayer was fun and different from other RTS games, though there was some parts of repetitiveness. Multiplayer is also very fun and allows for a lot of different strategies, where combined arms beats spamming any day. Multiplayer could use a bit more unit variety at the end game though. All in all the problems are somewhat easily fixed and there's a huge potential in what could be upcoming downloadable content and expansion packs. The future will only make this game even better. Expand
  75. AndreiP
    Feb 24, 2009
    6
    Three steps forward, ten steps back. This is more or less what Relic achieved with their newest title. First of all I'd like to state I have nothing against the lack of base building nor the squad-like mechanics. I simply dislike how this game not only failed to improve upon what was poor in the first, but utterly ignored the specific issues completely. The story is a cliche and the Three steps forward, ten steps back. This is more or less what Relic achieved with their newest title. First of all I'd like to state I have nothing against the lack of base building nor the squad-like mechanics. I simply dislike how this game not only failed to improve upon what was poor in the first, but utterly ignored the specific issues completely. The story is a cliche and the way it's told by audio briefings doesn't help in any way. Cutscenes or any other noteworthy methods of storytelling are nowhere to be found in Relic's title. The plot is predictable, the characters are stereotypical and the writing is simply dull. It's like they didn't even try - a shame, for the IP is great. The singleplayer is a borefest to normal players. People which enjoy grinding for XP and Items on the same maps time and time again, might enjoy it though. After playing the same maps over and over, either defending or seeking a boss, you'll start wondering why you bought a 50 Euro game rather than downloading a Korean MMO for free. The gameplay, is not particularly bad, but for those that played Company of Heroes, it's nothing new either. However, I personally found DoW 2 more enjoyable than the first game in this respect, so Relic's idea was commendable. The only problem that plagues both the singleplayer and the multiplayer are the mildly unresponsive units. When you're seeking to destroy your Eldar friend and your 3 tanks get stuck without any means of getting them out, it's slightly irritating. Dawn of War 2 had great potential, yet it feels like a rushed and unfinished product. The interface, is rather uncomfortable and has a grotesque 90's look. Matchmaking is a pain, despite the use of Live. There are very few maps to be having fun in multiplayer, most of which you'll already be sick of after finishing the campaign. Ultimately, the game doesn't deserve anything above an 8 even if you're completely uninterested in story elements. If you're expecting an epic, engaging and sentimental tale in DoW 2 and value storylines a great deal, this is a 5-6 grade game, and that's being polite. I Expand
  76. ThomasL
    Feb 23, 2009
    6
    Brought this game with high hopes dispite the dissapointing beta. In a way I'm glad I did as the campaign section of the game is very well executed and finished off with well designed maps (even though you are sometimes forced to play the same map several times) that give a good sense of balance to games and allow for many different tactics to be used, the storyline is good and on Brought this game with high hopes dispite the dissapointing beta. In a way I'm glad I did as the campaign section of the game is very well executed and finished off with well designed maps (even though you are sometimes forced to play the same map several times) that give a good sense of balance to games and allow for many different tactics to be used, the storyline is good and on the whole it and the gameplay fit along well with the tabletop version, this seems to go slightly out the window on the highest difficulty settings however as even the weedy tyranid gaunts seem to bulk up there armour tenfold whereas every unit in your army seems to gain un unhealthy weakness to bullets which can be aggrevating. On the subject of aggrevating the boss fights on harder difficulties are also worth a mention as the producers in their wisdom decided to create bosses that have huge ammounts of health (some upwards of 150,000), usualy 1 hit kill your units and summon more weaker units just when you start to hurt them. Oh and they regenerate health as well. Despite these moans this does make for a challenging fight that requires tactics. If the game only included campaign then I would have given it a 9 but horrid multiplayer drags it down for me. Yes I know the producers told us that there would be much less base building, but they neglegted to tell us that your base consists of a nigh on indestructable base building. And the whole cover thing doesent work online as most people online resort to spamming so many orks or tyranids that your units are swarmed before they can do anything. I know that many people will like these changes but I'm going to play campaign some more then move back to soulstorm. Expand
  77. JasonK
    Feb 23, 2009
    0
    Problems 1. Had to join Stream and Windows Live. 2. No Buildings! What? So RTS with no base building? 3. Where are the multiplayer maps? 6 Maps? no 4v4? or 2v2? 4. Its nothing like DOW I and shame on me for asuming it was a sequal and not checking first before I payed 50 bucks for a game I am so bitterly dissapointed. If I wanted Warhammer 40k Real Time Role Playing Tactical Simulator I Problems 1. Had to join Stream and Windows Live. 2. No Buildings! What? So RTS with no base building? 3. Where are the multiplayer maps? 6 Maps? no 4v4? or 2v2? 4. Its nothing like DOW I and shame on me for asuming it was a sequal and not checking first before I payed 50 bucks for a game I am so bitterly dissapointed. If I wanted Warhammer 40k Real Time Role Playing Tactical Simulator I would have bought that. DOWII was supposed to be RTS. At least I thought it was. Guess Im the sucker. 5. I now have to listen to my 3 freinds who also are disappointed with the game whine constantly about it. I hope to god Starcraft 2 doesnt follow DOWIIs example. If I could return the game I would. But guess what? I can't! Ill think twice before I buy something from THQ again. Expand
  78. JaredN
    Feb 23, 2009
    9
    A great sequel to one of my favorite RTS games ever. The new turn they took with no building is great, it puts the player right into the action and makes one be more strategic. It's true most of the campaign missions are a little repetitive I still greatly enjoy it, especially with the co-op feature. And the new multiplayer point system is awesome. One thing I would hope more for is A great sequel to one of my favorite RTS games ever. The new turn they took with no building is great, it puts the player right into the action and makes one be more strategic. It's true most of the campaign missions are a little repetitive I still greatly enjoy it, especially with the co-op feature. And the new multiplayer point system is awesome. One thing I would hope more for is more multiplayer matches, which I'm sure they're working on as I write this. Other than that there are only a few tweeks I think could be made, nothing that they can't fix by the first expansion. Otherwise great game Relic, and can't wait to see more races in the next expansion. Expand
  79. SamT
    Feb 23, 2009
    9
    This game takes all of the good bits from CoH and the heroes and levelling up from an rpg mixes them together with some good old fashioned warhammer violence and comes up with something very special... Definitely the future of rts gaming
  80. AaronM
    Feb 22, 2009
    8
    Warhammer 40K: Dawn of War II is a quite enjoyable experience. The singleplayer campaign is a unique experience combining elements from RTS and RPG games to give a more tactical experience. The cover system from Company of Heroes is implemented flawlessly. The multiplayer does suffer from some issues stemming from the use of the GFWL API for the multiplayer. The synchronization in Warhammer 40K: Dawn of War II is a quite enjoyable experience. The singleplayer campaign is a unique experience combining elements from RTS and RPG games to give a more tactical experience. The cover system from Company of Heroes is implemented flawlessly. The multiplayer does suffer from some issues stemming from the use of the GFWL API for the multiplayer. The synchronization in multiplayer is heavily affected by the settings each player has which results in lag when players have their settings too high. However this is not a major issue assuming people turn down their settings when the game recommends it. Another issue is the lack of multiplayer maps. While the singleplayer campaign is complete and polished the multiplayer map selection is in need of some TLC. There are only 1v1 and 3v3 maps to choose from. No 2v2 or free for all maps have currently been released. No SDK has been released yet but there are rumors of one on the way and some DLC is supposed to be released later in the year. Hopefully this DLC release won't be a repeat of Fallout 3's Operation Anchorage. Failed Downloads, Non-existent product pages, presenting minors with error pages regardless of parental settings Installation path problems, etc. Expand
  81. MasterO
    Feb 22, 2009
    6
    Gameplay is a bit lacklustre. Strategy (whilst it is there) seems to be dummed down 'for the masses'. The units feel 'clunky' and overall playing the game lacks finesse. I was expecting something a bit like a meccano set and all I ended up with was Duplo. Kudos for trying something dfferent with the genre
  82. NoahA
    Feb 22, 2009
    9
    The RPG element of this game works really well with the RTS aspects of it, and that makes the single player part of the game very engaging to me, as I love kitting up my squads specifically for the mission at hand and seeing how they do. The only things that I might change are the very low unit cap in multiplayer and the fact that it uses both GFWL and Steam as online services. Using both The RPG element of this game works really well with the RTS aspects of it, and that makes the single player part of the game very engaging to me, as I love kitting up my squads specifically for the mission at hand and seeing how they do. The only things that I might change are the very low unit cap in multiplayer and the fact that it uses both GFWL and Steam as online services. Using both at once seems pretty superfluous, and I think it would have been better to just pick one and stick with it. Expand
  83. Trevor
    Feb 22, 2009
    9
    Like 40k? Like RTS games? Like RPG games? If you answered yes to the above three, this game is for you. The campaign is awesome to start with. With a very well created loot/exp system, there's not much to not like. Do not let the fact there is no base building shun you away from purchasing this game. It makes up for it with other well created mechanics. A definite MUST BUY.
  84. DaveC.
    Feb 22, 2009
    8
    If i could give an 8.5 i would. I played the beta and got the game. Its a fun game, and thats what really matters if you ask me. Is the game Fun yes. If you want to have fun get this game. If you dont like Realtime Tactics then not so much.
  85. [RH]Merc_lexUnkowen
    Feb 22, 2009
    10
    This is truelly an epic game. I came from the ESL of DoW SS, so i loved online play and couldn't imagine how boring offline play is, till i found this game. The offline game is truelly amazing, better then the First DoW (Which was also about blood ravens and was the only good campaign compared to all of it's expansions) In this game the offline play is truelly spectacular and This is truelly an epic game. I came from the ESL of DoW SS, so i loved online play and couldn't imagine how boring offline play is, till i found this game. The offline game is truelly amazing, better then the First DoW (Which was also about blood ravens and was the only good campaign compared to all of it's expansions) In this game the offline play is truelly spectacular and gets u hooked. New ways to paint ur armies must be mentioned since it really is handy and nice. Some glossy colours, and just overall gameplay is great. Only possible negative thing to say is mybe some minor balance issues, but they should be fixed very soion, and the game is still worth playing... Even if u dont have internet and can't play multiplayer, i suggest gettting this game because of its offline play, it really is amazing, im gonna go play it right now! Expand
  86. RyanJ
    Feb 22, 2009
    9
    Nine for the absence of base building, and the inclusion a of a great micro/macro aspect. Instead of spending 15 minutes creating the superior squad behind protection of a base, we are given a powerful team at the start. This results in keeping your eyes on the battlefield and also on your squads, encouraging you to constantly be adjusting to the movements of your foes instead of just Nine for the absence of base building, and the inclusion a of a great micro/macro aspect. Instead of spending 15 minutes creating the superior squad behind protection of a base, we are given a powerful team at the start. This results in keeping your eyes on the battlefield and also on your squads, encouraging you to constantly be adjusting to the movements of your foes instead of just churning out more cannon fodder from a bloated base. Though hardcore rts and returning DoW fans may find it lacking without the inclusion of a base building aspect. Expand
  87. SobaiG
    Feb 22, 2009
    9
    Definately not what most people were expecting but definately a brave and mostly successful attempt to rejuvinate the genre. More streamlined, better balanced and arguably at timesmore fun (especially in Single Player which is a big improvement on Dark Crusade/Soulstorm/Winter assault). Very pretty and with well-added RPG elements. The lack of maps does hurt somewhat however, but with Definately not what most people were expecting but definately a brave and mostly successful attempt to rejuvinate the genre. More streamlined, better balanced and arguably at timesmore fun (especially in Single Player which is a big improvement on Dark Crusade/Soulstorm/Winter assault). Very pretty and with well-added RPG elements. The lack of maps does hurt somewhat however, but with these being promised in patches will definately add somewhat to a good initial release. Altho I'm quite befuddled as to comments about it needing a powerhouse PC as my 3yr old laptop running an AMDTurion 64 (non dual core) with a Radeon x700 mobility runs it just fine on medium settings. Expand
  88. RamzaB
    Feb 22, 2009
    6
    Too easy, too slow, boring, lack of multiplayer maps. Campaign dull and repetitive. Lack of units, no base building, races way too similar. Annoying multiplayer bugs, requires Steam and Games for Windows which are more often than not a big problem rather than a help or improvment for the user. Saving grace? Graphics, that's it.
  89. AndrewP
    Feb 22, 2009
    4
    More like Dawn of War light than version 2. Only one style of play (attack). Seems focussed on short on-line multiplayer battles. The single player campaign isn't an RTS, more a half-hearted RPG. Without base building, and a poor selection of skirmish game options, this isn't the sequel I was hoping for. And why do I need to log into live to play offline? Why?
  90. ggrant
    Feb 21, 2009
    9
    The Multiplayer is all about capture and control. You capture points to improve resource points or decrease the army points of the other side. The mulitplayer is not for those who like to sit behind thier wall of defences and wait for them opponet to make the strike and counter. This game is all about Strategy. Relic breakes down what Multiplayer RTS are about and tries to remove the The Multiplayer is all about capture and control. You capture points to improve resource points or decrease the army points of the other side. The mulitplayer is not for those who like to sit behind thier wall of defences and wait for them opponet to make the strike and counter. This game is all about Strategy. Relic breakes down what Multiplayer RTS are about and tries to remove the items that slow it down. Now all resourses are gaind through captureing points like in the prevous installments but now Even the energy is gained through capureing. The only diffrence is that the energy nodes can be upgraded to help secure it and build 3 generators to increase production. The cover system is back in this game and better then ever instead of a single spot they ahve rocks, Buildings and other objects to gain cover. And some units have was to get around this cover that you need to watch out for when they show up. The muliplayer gets a 8.5/10. It is fun to out flank and try to get the get units around to cautch them in a cross fire. They did a good job of balencing most of the groups. and the 4 types are fun to play but is till miss my Sisters of battle and my Imperial guard. The Singleplayer is a fun game. Granted i have not beat it yer but i have gone through enough so far to see what it is like. This time the Single player and the Multiplayer are very diffrent in the multiplayer it is all about caputreing to build units but in this game it is like the table top game of 40k called Kill teams where you get a small army to infiltrate a group to do an objective. They also use Experiance system where you lvl up and you get points to spend in slots to buy skills. You also can have Equipment that you can give to your teams. The single player is all about moving to points captureing them so you can fall back to them if you are getting overwhelmed. You only get a limited number of squads (4 for the most part) to complete the objective and if a squad goes down then you can do the Gears of war or Left 4 Dead boot to thier rear end and get the leader up so he can run back to a point to fill out the rest of thier squad. I give the Multiplayer 9.5/10. Story is kinda retold in previous exept it is Tyranids instead of Chaos this time. This Game is for those who like the strategy part of the RTS genre and not the building. I am a turtler and I have had fun with it. Though I do play the table top game so my view might be a little slanted to liking it. Over all Not being a big online multiplayer of the games I do enjoy the scirmish matches withthe computer. I game it a 9/10 because i found it fun to play. This is on game that is going to be overshadowed by the Starcarft 2 shadow but this is a fresh new attempt at the RTS and would be easy to expand this game to consols. Expand
  91. AZ
    Feb 21, 2009
    4
    bleh, just bleh. HUGE fan of DoW1 & CoH, this is just bleh. Campaign got boring and repetitive fast, multiplayer same thing. Its just not that fun with such small armies that can be killed in seconds if you are not watching them the entire time. Very small amount of maps (7!!!!!) causes most games to be a repeat. I was very disappointed, I was sure this would be my next RTS, but no, seems bleh, just bleh. HUGE fan of DoW1 & CoH, this is just bleh. Campaign got boring and repetitive fast, multiplayer same thing. Its just not that fun with such small armies that can be killed in seconds if you are not watching them the entire time. Very small amount of maps (7!!!!!) causes most games to be a repeat. I was very disappointed, I was sure this would be my next RTS, but no, seems like im going back to CoH. Expand
  92. JurshB
    Feb 21, 2009
    10
    Dis Game ROKS WAAAUGGGH Seriously.. anyone who thinks this is lacking because of base/build order hasn't really played the game enough. It is completely replaced with TACTICS... you really spend your time on the field in intense fights and your build order is on your actual troops instead of a bunch of static buildings. This is the second coming (CoH being the first) of a different Dis Game ROKS WAAAUGGGH Seriously.. anyone who thinks this is lacking because of base/build order hasn't really played the game enough. It is completely replaced with TACTICS... you really spend your time on the field in intense fights and your build order is on your actual troops instead of a bunch of static buildings. This is the second coming (CoH being the first) of a different RTS genre... more of a RTTS (real time tactical strategy) Expand
  93. MaxE
    Feb 21, 2009
    10
    Single player campaign is my thing, and I loved it here. You get a sense of ownership as you return to locations throughout the galaxy (I counted 13 maps so far, some being major story locations only visited once) and perform new missions on them. The co-op campaign is a wonderful thing, and it's enabled me to lure my girlfriend into playing, who is now also a fan. The promise of Single player campaign is my thing, and I loved it here. You get a sense of ownership as you return to locations throughout the galaxy (I counted 13 maps so far, some being major story locations only visited once) and perform new missions on them. The co-op campaign is a wonderful thing, and it's enabled me to lure my girlfriend into playing, who is now also a fan. The promise of wargear drops plus the fast mission speeds keeps tempting me to do the "just one more mission thing", and the post-mission ratings have me pushing to do them more and more efficiently- sort of like a racing game, except there's no cars, and you blow up anything that moves. Expand
  94. JoeC
    Feb 21, 2009
    9
    Awesome game....you guys have say OMG no base building, its all attack, its not war! Well I hate to break it to you but this is semi-like table top, you get a limited number of units, some counter others, and if you are setting up bolters and suppressing an enemy and they run into instead of teleporting or bringing out mechs...your playing the wrong people. This game is everything an Awesome game....you guys have say OMG no base building, its all attack, its not war! Well I hate to break it to you but this is semi-like table top, you get a limited number of units, some counter others, and if you are setting up bolters and suppressing an enemy and they run into instead of teleporting or bringing out mechs...your playing the wrong people. This game is everything an action RTS should be. The only thing I didn't like is they did not include chaos, but I think they will shortly. The multiplayer is very fun, and I love the versatility of the commander unit. It does have lots of hard counters, and you have to know what your doing, but its a blast! If you liked CoH you should like this, if you liked to play defensive on DOW1, you won't like this, I loved DOW1 and this is a step in the RIGHT direction for this franchise, I can't wait for the expanisons. Only complaint is the single player gets pretty repetitive, and the map selection is limited, however in DOW you only played on 2-3 maps anyway so.... Basically you do have to understand this is not aTotal War, or a Supreme commander, lets zerg 100's untis at the enemy, this is more like spearheads attacking each other, elite units clashing. The graphics are great, sound is good, while I miss some of the one liners from DOW1 there is still some gems in this one. The gameplay is fast and furious, and there is not much defenseive play, though you COULD encorparate it into your tactics, if you wanted, there is no base sitting, though so if thats your thing...you won't like this game. I played Chaos in DOW1 an attack heavy army so this fits my playstyle perfect, but I know not everyone likes that..but adapt and you will have fun with this. Expand
  95. RamJam
    Feb 21, 2009
    10
    This game brings the best of the tabletop warhammer 40,000 fighting....the original awesome game, and puts it into a gruesome and beautifuly done RTS. I you have any taste for blood beyond teching up like a wussy, then you want this game. If you like to chase resources.....go work in a mine.
  96. FredA.
    Feb 21, 2009
    6
    Single player campaign like going down a well decorated corridor. Nice but ultimately, a corridor. I can not even begin do describe the level of frustration, nay, hate I feel when it comes to being forced to be logged in to save my game. Maybe not today, maybe not tomorrow, but then I will stop buying games that do the same, definitely.
  97. KyleD.
    Feb 21, 2009
    6
    This game was rushed out the door. THQ wanted to beat Blizzard and Creative Assembly [Starcraft 2 and Empire Total War, respectively] and decided that releasing sooner, even with an unfinished game was better than releasing later with a polished one. And it shows, it shows in the hacked together singleplayer, and it shows in the beta-level multiplayer. Singleplayer itself is extremely This game was rushed out the door. THQ wanted to beat Blizzard and Creative Assembly [Starcraft 2 and Empire Total War, respectively] and decided that releasing sooner, even with an unfinished game was better than releasing later with a polished one. And it shows, it shows in the hacked together singleplayer, and it shows in the beta-level multiplayer. Singleplayer itself is extremely repetitive, and lacks any sort of interesting design once you've played it for more than three hours. Multiplayer suffers from lack of content and gameplay direction. Relic, even now, is still patching in new elements that change the fundamental way mutliplayer is played - and not for the better. The game only released with 7 multiplayer maps too, giving an indication of just how rushed this really was. Further, Relic has opted to go with Steam for their DRM, which caused countless problems for people buying the game - as Steam didn't validate it until the 20th, but it was on sale since the 17th. Then the Steam servers went down on the 20th, for maintenance, too. What a horrible DRM system, they should've released through Stardock. Expand
  98. JoelJ.
    Feb 21, 2009
    10
    I absolutely love this game. I realize some people will be irritated by the complete decimation (there can be no other word) of realtime strategy tropes within this game... But I don't care - I love it. Building bases has never sat right with me; it has always taken away from what I love most in RTS' - combat. Combat is what Dawn of War II is about - using cover, destroying I absolutely love this game. I realize some people will be irritated by the complete decimation (there can be no other word) of realtime strategy tropes within this game... But I don't care - I love it. Building bases has never sat right with me; it has always taken away from what I love most in RTS' - combat. Combat is what Dawn of War II is about - using cover, destroying enemy cover, keep the enemy on their toes etc... In other words - its a strategy game that, at last, asks you to rely on your tactical competency, rather than your economic management skills. It won't be everyone's cup of tea, but I personally adore it. Expand
  99. Strudis
    Feb 21, 2009
    10
    DoW2 is also was away the best RTS after Warcraft3! I had as much fun in (beta) the Multiplayer and would rarely evaluate the play in things fun with 93% (balance must be still improved however comes into runs the time). I have around the 200 hours in the Multiplayer spent and had the most ingenious fights which I ever in a RTS did not experience which one film could! Particularly 3vs3 DoW2 is also was away the best RTS after Warcraft3! I had as much fun in (beta) the Multiplayer and would rarely evaluate the play in things fun with 93% (balance must be still improved however comes into runs the time). I have around the 200 hours in the Multiplayer spent and had the most ingenious fights which I ever in a RTS did not experience which one film could! Particularly 3vs3 team Matches with capable people in the team have bring an experience with itself it up to now ever did not give. Whether the Singleplayer is or not is good for me relevantly with a RTS counts not the Singleplayer mode but like it in the Multiplayer strikes themselves and according to these criteria should one the play evaluate! I know some people those already 5 years Warcraft3 play and the Singleplayer part still never played. RTS is a category only in the Multiplayer unfolds and scores exactly here DoW2 with RPG system, Heromodus as well as technology! Expand
  100. davem.
    Feb 21, 2009
    2
    bland sever lack of complexity. It seems like chasing after resource points with limited skrimishes. No epic battle not enough units to secure the field. takes out all the good parts of an RTS and RPG to mix as an uninteresting game.
Metascore
85

Generally favorable reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 64 out of 67
  2. Negative: 0 out of 67
  1. 85
    The single-player mash-up of RTS and RPG elements works really well, and the multiplayer is fast and exciting. Relic's reinvention of the Dawn of War brand is a breath of fresh (or possibly fetid, Tyranid infested) air.
  2. Dawn of War II is a highly innovative twist on the usual RTS formula that dares to think outside the box while staying true to the WH40k source material. Campaign co-op play is a great addition to the already superb single player game but the head-to-head multiplayer skirmish is a bit of a disappointment.
  3. Dawn of War was a finely tuned game with huge battles and many disposable troops. Dawn of War II is faster, lighter, smaller, in some ways more interesting and in other ways somewhat lacking in its execution. But taken as a whole it’s impossible to not recommend the game to 40K fans and to those who are willing to accept that this is not a linear sequel to an aging franchise.