- Publisher: Focus Home Interactive
- Release Date: Apr 17, 2014
- Critic score
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Apr 23, 2014Ships that trip over each other and bumble around islands and pivot in the water and soak up an indeterminate amount of damage and, worst of all, relate poorly to the rest of the game. This is not the naval counterpart to Eugen’s smart implementation of air power. Why couldn’t they come up with a similarly graceful way to head out to sea? Why is Wargame: Red Dragon yet another RTS added to the wet heap of naval systems worth ignoring?
Awards & Rankings
User score distribution:
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Positive: 156 out of 214
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Mixed: 27 out of 214
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Negative: 31 out of 214
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Apr 17, 2014
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Apr 18, 2014
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Apr 18, 2014